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Released - 18 October, 2016

  • Prevented spike walls on Dino Platforms (retroactive, unless ?OverrideStructurePlatformPrevention=true)
  • Prevented Quetz from moving when head is blocked by platform structures
  • Prevented floating platform structures (non-retroactive)
  • AutoTurrets shouldn't ever shoot where it can't hit anymore
  • Prevented building near supply drop points on PvE (unless ?PvEAllowStructuresAtSupplyDrops=true)
  • Overworld supply drops will now spawn near player structures in online PvP
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