Achatina

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These values may differ with what you see in-game or written elsewhere. But that is what the dossier says.
Common Name
Achatina
Species
Achatina limusegnis
Time Period
Holocene
Diet
Temperament
Passive
Logo Steam.png 252.0
November 24, 2016
Logo Xbox One.svg 748.2
December 16, 2016
Logo PS4.svg 502.0
December 19, 2016
Spawn Command
admincheat summon Achatina_Character_BP_C
or
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Achatina/Achatina_Character_BP.Achatina_Character_BP'" 500 0 0 35
Data
XP For Kill
4 XP
Feces Size
Habitat

This creature is missing habitat information.
You can help by finding its map locations in-game and updating them
 
 Common
 
 Uncommon
 
 Untameable
 
 Unknown

This creature is missing habitat information.
You can help by finding its map locations in-game and updating them
 
 Common
 
 Unknown

This creature is missing habitat information.
You can help by finding its map locations in-game and updating them
 
 Common
 
 Uncommon
 
 Unknown

The Achatina (ah-kah-tee-na) is a species of Invertebrate in ARK: Survival Evolved.

Basic Info[edit | edit source]

Dossier[edit | edit source]

This dossier section is intended to be an exact copy of what the survivor Helena, the author of the dossiers has written. There may be some discrepancies between this text and the in-game creatures.

NoteHelena.png
Wild
Found mostly in marshes and jungles, Achatina Limusegnis is a very slow, very non-threatening land mollusk. It might be the safest creature on the island to hunt and while it only provides a small amount of meat and chitin, an easy meal is always good on the island.
Domesticated
There is a very disgusting, but useful, fact about Achatina that causes tribes to seek to tame them: its secretions are chemically similar to the 'Cementing Paste' used by many tribes for building materials. Tamed Achatina naturally build up this slime over time, which can then be collected at the tribe's convenience.
Known Information
Unlike nearly every other creature on the island, Achatina does not defecate normally. Instead, it secretes a thick sticky substance. Achatina leaves trails of this slime, but the trails are so thin that they crumble to dust quickly.
~ Helena

Behavior[edit | edit source]

Achatina is one of the few truly docile creatures on the Island.

Appearance[edit | edit source]

Achatina has all of the features typical of any other genus of snail, with the notable exception of its remarkable size. The shells are very ornate with streaks of bright color and sharp ridges that provide protection from the island's predators; the rest of its soft body is also typically characterized by vibrant or earthy coloration.




Color Scheme and Regions

This section displays the Achatina's natural colors and regions. For demonstration, the regions below are colored red over an albino Achatina. The colored squares shown underneath each region's description are the colors that the Achatina will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

Server admins can use this region information in the Console Command "cheat SetTargetDinoColor <ColorRegion> <ColorID>".
For example, "cheat SetTargetDinoColor 0 6" would color the Achatina's "body" magenta.

Achatina PaintRegion0.jpg
Region 0:
Body
Achatina PaintRegion1.jpg
Region 1:
Shell
X mark.svg

Region 2 is not used
for this Creature.

Achatina PaintRegion3.jpg
Region 3:
Shell Highlights
Achatina PaintRegion4.jpg
Region 4:
Stripe
Achatina PaintRegion5.jpg
Region 5:
Underside


Drops[edit | edit source]


Base Stats and Growth[edit | edit source]

Note that creatures will have different stats in Survival of the Fittest

Basic Stats
Attribute Amount at Level 1 Increase per point Taming Bonus
Wild Domesticated1 Add Mult
Health.png Health 75 +15 +5.4% 0.07
Stamina.png Stamina 100 +10 +10%
Oxygen.png Oxygen N/A5 N/A N/A
Food.png Food 450 +45 +10%
Weight.png Weight 150 +3 +4%
Melee Damage.png Melee Damage 02 +0 +1.7% 7% 17.6%
Movement Speed.png Movement Speed 100% N/A3 +2.5%
Torpor.png Torpor 50 +3 N/A4 0.5

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpor increases every level on wild creatures, but can not be increased once they are tamed.
5The Achatina is incapable of drowning.

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild Domesticated
Walking 50  ?  ?  ?
Swimming 300 N/A N/A N/A



Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding-stats with an external tool.[1]

Achatina
The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.

Taming[edit | edit source]

Achatina.png Level 1 Narcoberry Narcotic Bio Toxin Time
Sweet Vegetable Cake.png Sweet Vegetable Cake 5 16 4 2 0:10:01
KO: Wooden Club Hits × 5; Slingshot Hits × 3; Tranquilizer Arrows with a Bow × 1; Tranquilizer Arrows with a Crossbow × 1; Tranquilizer Dart Shots × 1; Shocking Tranquilizer Dart Shots × 1
Torpor-depletion: 0.31 / s, Time until all torpor is depleted: 00:02:43
Achatina.png Level 30 Narcoberry Narcotic Bio Toxin Time
Sweet Vegetable Cake.png Sweet Vegetable Cake 10 48 10 5 0:20:01
KO: Wooden Club Hits × 14; Slingshot Hits × 6; Tranquilizer Arrows with a Bow × 2; Tranquilizer Arrows with a Crossbow × 1; Tranquilizer Dart Shots × 1; Shocking Tranquilizer Dart Shots × 1
Torpor-depletion: 0.47 / s, Time until all torpor is depleted: 00:04:55
Achatina.png Level 60 Narcoberry Narcotic Bio Toxin Time
Sweet Vegetable Cake.png Sweet Vegetable Cake 15 97 21 11 0:30:01
KO: Wooden Club Hits × 23; Slingshot Hits × 10; Tranquilizer Arrows with a Bow × 3; Tranquilizer Arrows with a Crossbow × 2; Tranquilizer Dart Shots × 2; Shocking Tranquilizer Dart Shots × 1
Torpor-depletion: 0.63 / s, Time until all torpor is depleted: 00:06:01
Achatina.png Level 90 Narcoberry Narcotic Bio Toxin Time
Sweet Vegetable Cake.png Sweet Vegetable Cake 20 161 35 18 0:40:01
KO: Wooden Club Hits × 32; Slingshot Hits × 13; Tranquilizer Arrows with a Bow × 4; Tranquilizer Arrows with a Crossbow × 3; Tranquilizer Dart Shots × 2; Shocking Tranquilizer Dart Shots × 1
Torpor-depletion: 0.8 / s, Time until all torpor is depleted: 00:06:40
Achatina.png Level 120 Narcoberry Narcotic Bio Toxin Time
Sweet Vegetable Cake.png Sweet Vegetable Cake 25 238 52 26 0:50:01
KO: Wooden Club Hits × 41; Slingshot Hits × 17; Tranquilizer Arrows with a Bow × 5; Tranquilizer Arrows with a Crossbow × 3; Tranquilizer Dart Shots × 2; Shocking Tranquilizer Dart Shots × 1
Torpor-depletion: 0.96 / s, Time until all torpor is depleted: 00:07:06
Achatina.png Level 150 Narcoberry Narcotic Bio Toxin Time
Sweet Vegetable Cake.png Sweet Vegetable Cake 30 326 73 37 1:00:01
KO: Wooden Club Hits × 50; Slingshot Hits × 21; Tranquilizer Arrows with a Bow × 6; Tranquilizer Arrows with a Crossbow × 4; Tranquilizer Dart Shots × 3; Shocking Tranquilizer Dart Shots × 2
Torpor-depletion: 1.12 / s, Time until all torpor is depleted: 00:07:24

Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.

Preferred Food[edit | edit source]

KO Strategy[edit | edit source]

Since damage is significantly reduced by the shell, it is best to hit it on the soft, fleshy parts instead.

Food after taming[edit | edit source]

A tamed Achatina will only eat Sweet Vegetable Cake.png Sweet Vegetable Cake, so it is advised to not tame an Achatina unless one has a steady supply of Sap and Advanced Crops for making cakes.

Note that all Stacks of Cake will go onto a cooldown after consumption during which the game will temporarily think there is no food in inventory.

Combat[edit | edit source]

This section describes how to fight against the Achatina.

General[edit | edit source]

Shortly after being engaged, the Achatina will retreat into its shell: it will neither flee nor fight back. Damage dealt to the Achatina will be heavily reduced for as long as it is inside of its shell.

Strategy[edit | edit source]

Although the Achatina itself is not dangerous, its surroundings are usually filled with predators. Clear the area of hostile creatures before attempting to tame.

Weaponry[edit | edit source]

Any weapon or creature will be able to kill an Achatina, although fists are ill-advised as you may kill yourself with recoil damage before killing the Achatina.

Weaknesses[edit | edit source]

Wild Achatina appear to take damage over time if not in or near a body of water. Domesticated ones, however, do not appear to have this weakness. Doesn't fight back.

Utility[edit | edit source]

Organic Polymer Storage: Provides a Spoil Multiplier of 3x for Organic Polymer within its inventory (90 minutes). As they can be carried, similar to a Dodo, Achatina can be carried while hunting kairuku to extend the lifespan of the Organic Polymer harvested.

Cementing Paste and Organic Polymer Supplier: While Wander is enabled The Achatina, will passively produce both Organic Polymer and Achatina Paste.

    • Passively produces 1 Achatina Paste per minute within its inventory, up to 100.
    • Passively produces 1 Organic Polymer every 45 minutes, up to 100.
      • Due to the spoil timer, the first in a chain of three will spoil as the third is produced, making the effective rate 2 Organic Polymer every 135 minutes. Likewise, due to multiple stacks spoiling concurrently, an Achatina will obtain 12 Organic Polymer after 990 minutes and then alternate between 11 and 12 thereafter.
      • To date, whenever a server re-launches (e.g. from a patch or crash), the Achatina gains complete stacks of Organic Polymer until there are a total of 10 stacks (complete or not) within its inventory. For example, an Achatina with 1 half stack of Organic Polymer (5) will get 9 full stacks (total of 95) when the server relaunches, whereas an Achatina that has 9 half-stacks will get 1 full stack.
        • The Achatina also gains complete stacks of Organic Polymer (Same as when the server re-launches) whenever you upload them to the Tribute Terminal, then download them back and Enable Wandering. (Does not work if you open their inventory before Enabling Wandering)Valuable Defecation
          • Wild Achatina will also produce Achatina Paste on the ground.
          • Wander Enabled is not required for this feature, although the paste is spawned within the Achatina's model and is impossible to see or pick up without moving the creature or using a Whip.
    • Passively produces Achatina Paste on the ground (and even while "full"), which has a short de-spawn timer and must be collected. This is instead of Feces.

Spotlight[edit | edit source]

Rate of production

Notes/Trivia[edit | edit source]

For information pertaining specifically to the real-world Achatina, see the relevant Wikipedia article

  • Dino Dossier revealed on 15. July 2015 in the ARK Digest #10 [2]
  • The Achatina is able to wear headgear.
  • Achatina is part of a genus of snails that still exists to this day, although none have ever been as big as the dossier shows. It is part of a genus of air-breathing, tropical land snails, terrestrial pulmonate gastropod mollusks in the family Achatinidae.
  • The Achatina can be picked up by the player and transported manually. If you are trying to get a tamed Achatina from one place to another, it is best to pick it up and run it there yourself. (Players are still able to ride mounts while carrying Achatina.)

Gallery[edit | edit source]

References[edit | edit source]

  1. ARK Smart Breeding
  2. (07/15/15) Introducing the Achatina, Development Spotlight & ARK Digest #10!