- 1 Basic Info
- 2 Taming
- 3 Combat
- 4 Utility
- 5 Breeding
- 6 Spotlight
- 7 Notes/Trivia
- 8 Gallery
- 9 References
Basic Info[edit | edit source]
Dossier[edit | edit source]
Behavior[edit | edit source]
The Allosaurus is an extremely aggressive and dangerous predator, even more so when accompanied by its ever-present pack mates. Approach with caution- you may not always have visual on its nearby allies when approaching a singular Allosaur.
Pack[edit | edit source]
Allosaurus always spawn in packs of 3, but packs will merge if they encounter each other. As long as a pack has 3 or more Allosaurs in it, the Allosaur with the highest level will receive a pack boost, which can be identified by a glowing red-orange aura, similar to that of an Alpha Predator. The pack boost applies to both wild and tamed Allosaurs and provides the following benefits:
- Increases damage done by 50%
- Reduces damage taken by 25%
- An extra attack (default ) that slows the target and does bleeding damage
- The ability to roar while tamed and mounted (default C) When the Alpha roars, the others in its pack will also roar.
These buffs only apply to the Allosaurus with the Alpha Boost. However, in larger packs, multiple Allosaurus can sometimes become the Alpha.
Appearance[edit | edit source]
The Allosaurus is similar in appearance to the Carnotaurus and the Rex, with a few key differences. The Allosaurus is larger than the Carnotaurus, with longer arms, scattered plates on its head and back, and crests above its eyes. The Alpha Allosaurus can be easily identified by its glowing red-orange aura (although take care that you haven't actually spotted an Alpha Predator).
Color Scheme and Regions
This section displays the Allosaurus's natural colors and regions. For demonstration, the regions below are colored red over an albino Allosaurus. The colored squares shown underneath each region's description are the colors that the Allosaurus will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
Server admins can use this region information in the Console Command "cheat SetTargetDinoColor <ColorRegion> <ColorID>".
For example, "cheat SetTargetDinoColor 0 6" would color the Allosaurus's "body" magenta.
Region 1 is not used
Region 2 is not used
Region 3 is not used
Drops[edit | edit source]
Base Stats and Growth[edit | edit source]
Note that creatures will have different stats in Survival of the Fittest
|Attribute||Amount at Level 1||Increase per point||Taming Bonus|
|Melee Damage||35 / 252||+1.75 / +1.25||+1.7%||7%||17.6%|
1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpor increases every level on wild creatures, but can not be increased once they are tamed.
|Movement Type||Base Speed||Sprinting|
- These are the base speeds of the creature at 100% Movement Speed
- For a comparison of the speeds of all creatures, see Base Creature Speeds
|Base||Minimum||Activation||Using C (PC), (PS4), (Xbox One) while riding the 'Alpha' of a pack, the Allosaurus unleashes a menacing roar to frighten opposing survivors.|
|Bite (AI)||Attack Range||Description|
|Base||Minimum||Activation||The Allosaurus bites the target. This attack's values are only used by a wild or an unridden tamed creature only.|
|Attack Type||Projectile Values||Torpor Values|
|Impulse||Radius||Base||Mult||Duration||Damage Mult||Amount||Duration||Damage Mult||Amount|
Wild Stats Level-up
Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding-stats with an external tool.
Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.
Taming[edit | edit source]
|Kibble (Diplo Egg)||4||0||0||0||0:14:26|
|Cooked Lamb Chop||7||0||0||0||0:15:48|
|Raw Prime Meat||9||0||0||0||0:20:18|
|Cooked Prime Meat||17||88||19||10||0:38:18|
|Raw Prime Fish Meat||21||16||4||2||0:23:41|
|Cooked Prime Fish Meat||42||139||30||15||0:48:42|
|Raw Fish Meat||63||249||54||27||1:11:03|
|Cooked Fish Meat||125||246||53||27||1:10:29|
|× 100; × 41; × 12; × 7; × 5; × 3:|
|Torpor-depletion: , Time until all torpor is depleted: 00:20:27|
|Kibble (Diplo Egg)||7||0||0||0||0:25:15|
|Cooked Lamb Chop||14||0||0||0||0:31:35|
|Raw Prime Meat||18||25||6||3||0:40:36|
|Cooked Prime Meat||36||293||66||33||1:21:07|
|Raw Prime Fish Meat||45||92||21||11||0:50:45|
|Cooked Prime Fish Meat||90||447||101||51||1:44:20|
|Raw Fish Meat||135||764||172||86||2:32:15|
|Cooked Fish Meat||270||764||172||86||2:32:15|
|× 274; × 112; × 31; × 18; × 13; × 7:|
|Torpor-depletion: , Time until all torpor is depleted: 00:36:55|
|Kibble (Diplo Egg)||11||0||0||0||0:39:41|
|Cooked Lamb Chop||21||18||5||3||0:47:22|
|Raw Prime Meat||28||144||34||17||1:03:10|
|Cooked Prime Meat||56||650||153||77||2:06:10|
|Raw Prime Fish Meat||70||271||64||32||1:18:57|
|Cooked Prime Fish Meat||140||939||221||111||2:42:18|
|Raw Fish Meat||210||1537||361||181||3:56:49|
|Cooked Fish Meat||420||1537||361||181||3:56:49|
|× 454; × 186; × 51; × 29; × 21; × 11:|
|Torpor-depletion: , Time until all torpor is depleted: 00:45:13|
|Kibble (Diplo Egg)||15||37||9||5||0:54:06|
|Cooked Lamb Chop||29||141||35||18||1:05:25|
|Raw Prime Meat||38||327||80||40||1:25:43|
|Cooked Prime Meat||76||1109||270||135||2:51:14|
|Raw Prime Fish Meat||95||523||127||64||1:47:08|
|Cooked Prime Fish Meat||190||1558||379||190||3:40:16|
|Raw Fish Meat||285||2484||604||302||5:21:24|
|Cooked Fish Meat||570||2484||604||302||5:21:24|
|× 634; × 259; × 71; × 41; × 29; × 15:|
|Torpor-depletion: , Time until all torpor is depleted: 00:50:05|
|Kibble (Diplo Egg)||18||118||30||15||1:04:55|
|Cooked Lamb Chop||36||282||71||36||1:21:12|
|Raw Prime Meat||48||555||140||70||1:48:16|
|Cooked Prime Meat||96||1645||413||207||3:36:17|
|Raw Prime Fish Meat||120||829||208||104||2:15:20|
|Cooked Prime Fish Meat||240||2271||570||285||4:38:14|
|Raw Fish Meat||360||3560||893||447||6:45:58|
|Cooked Fish Meat||720||3560||893||447||6:45:58|
|× 814; × 333; × 91; × 52; × 37; × 19:|
|Torpor-depletion: , Time until all torpor is depleted: 00:53:16|
|Kibble (Diplo Egg)||22||260||67||34||1:19:21|
|Cooked Lamb Chop||44||476||123||62||1:39:15|
|Raw Prime Meat||58||820||211||106||2:10:49|
|Cooked Prime Meat||116||2240||577||289||4:21:21|
|Raw Prime Fish Meat||145||1175||303||152||2:43:31|
|Cooked Prime Fish Meat||290||3054||787||394||5:36:12|
|Raw Fish Meat||435||4734||1220||610||8:10:33|
|Cooked Fish Meat||870||4734||1220||610||8:10:33|
|× 994; × 406; × 111; × 64; × 45; × 23:|
|Torpor-depletion: , Time until all torpor is depleted: 00:55:32|
Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.
KO Strategy[edit | edit source]
The Allosaurus has high torpor, similar to a Rex, but tames quickly once knocked unconscious. The best way to take on an Allosaurus is to single out a solitary animal from its pack. Be careful not to kill the others while taming it, though, because lone Allosaurs will run away in search of a new pack if the old one is killed off. To combat this, the target Allosaur should be lured into an enclosure and properly secured before taking on the rest of its pack. This strategy in particular is useful if you want to tame the Alpha Allosaurus, as separating and killing its packmates will remove its Alpha buff, weakening it significantly. Be careful, as higher levels are easy to kill with Bows and Crossbows if you do not pause between shots. Taming more than one Allosaurs at once is risky.
Solo attempts require a very careful approach: not only is attacking a pack of Allosaurs by yourself unwise, the areas where Allosaurs spawn are likely crawling with plenty of other dangerous predators. The best way to do this is to position yourself on a tall rock, preferably landed on by a flyer, to protect you from their attacks. After an Allosaurus has been hit by your Tranquilizer Dart or Tranquilizer Arrow, it and the rest of its pack will become aggressive towards you. Continue shooting, making sure to aim for the head and pause between shots, especially when using a Crossbow. You should be sure to kill the other Allosaurs (as well as any nearby predators) while you are in relative safety. Once your target's torpor reaches a high enough level, it will turn and flee. Be wary, as they could either run off entirely or run around in circles. As long as the Allosaurus stays nearby, continue to shoot it from the safety of your rock. If it turns tail and flees out of range, you can either chase it down and shoot it from the back of a Quetzal or run it down with an Argentavis, landing each time you have an opportunity to shoot. Obviously, the latter option carries its own risks.
Or you can ride on pachyrhinosaurus, and release the passive gas to make allosaurus unable to sprint, than you can knock it out much easier.
Combat[edit | edit source]
This section describes how to fight against the Allosaurus.
General[edit | edit source]
Don't attempt to take out the pack leader first: take out the others and the leader will lose its Alpha boost. If the pack has 4 or more members, then killing the pack leader will just promote a different one to Alpha status until there are less than three left.
Strategy[edit | edit source]
Taking on an entire pack of Allosaurs is unwise. It is best to attack them one at a time using ranged weapons. Another approach is to overwhelm them with superior numbers by leading a pack of your own into the fight- just be careful to not be singled out or get in the way of the Alpha.
Weaponry[edit | edit source]
Strong melee damage and a devastating knock back effect means that ranged weapons are strongly suggested for taking on an Allosaurus.
Dangers[edit | edit source]
A single Allosaurus is dangerous; a pack of Allosaurs is lethal. The bleed effect inflicted by an Alpha Allosaurus will ensure that survivors who manage to escape from a fight will continue taking damage, so it's best to cut your losses early if you think you might lose. Their jack-of-all-trades approach to speed and power along with their pack mentality makes most conflicts a losing fight from the get-go. Additionally, survivors need at least 158% Movement Speed (29 level-ups) to be able to outrun the Allosaurus.
Weakness[edit | edit source]
Compared to similarly sized carnivores such as the Rex, a single Allosaur does not have a lot of health. The exception to this is the Alpha Allosaurus, which takes 20% less damage, but that buff can be removed by killing its packmates.
Utility[edit | edit source]
Roles[edit | edit source]
- Travel: The vast majority of wild predators will opt to leave the Allosaurus alone, which makes them great for traveling through dangerous terrain in relative peace. They also boast a decent movement speed and weight comparable to Trikes. (Level Stamina and Weight)
- Hunting: The Allosaurus is an excellent mount for hunting, both on its own and with a pack. Their fast base speed allows them to maintain distance from most enemies, avoiding damage completely. It edges out other carnivores like Carnotaurus for top-tier hunters because of the constant knockback it deals with each attack. (Level Health and Melee Damage).
- Compared to a Rex, it deals less Damage per second, has less Health and a smaller Range of attack- but it does have a faster movement speed, and can deal more Damage when given the Alpha buff. That, when combined with its smaller size, makes Allosaurus more efficient when fighting in a group.
- Compared to a Carnotaurus, it is completely superior. In spite of the Allosaurus' Dossier stating that the Carnotaurus is faster, in reality the Allosaurus has a faster base movement speed. Additionally, while the base damage of the Carnotaurus is higher, its high attack speed allows the Allosaurus to deal more damage per second.
- Compared to the Direwolf, Allosaurus does similar damage but has much greater durability, especially with the Alpha boost (which the Direwolf is also supposed to have according to its Dossier, but has yet to be implemented). On the downside, the Allosaurus is faster but less agile than wolves, can't jump, and are much more likely to get stuck on trees or other obstacles. Finally, they spawn more rarely and in lower numbers and are more difficult to tame, so it will take more time to assemble a pack of any given size.
|Raw Prime Meat||★★★★★|
|Chitin or Keratin||★★★☆☆|
Breeding[edit | edit source]
Official Server PVE NA 82 - Extract multipliers from the server information on the Xbox One console. Please consider this information and edit it to match the correct format of the site.
**This is information taken from a first-hand account raising the Allosaurus please excuse any possible inaccuracies as this is to help build an understanding for future breeding calculator tool information**
***Important to note: Official Server PVE NA 82 during the time of this breeding, specifically at the Incubation, Baby Phase and the final minutes until completion, the servers intermittently went down for separate minor updates to the recent large update. This is where any possible inaccuracies and general vagueness come into play.***
The Allosaurus breeding information gathered from a personal account is as follows:
Total Maturation Frame of Time - Saturday 9/3/16 at 10:05pm through Tuesday 9/6/16 at 1:10am.
- Egg Incubation: Approximately 2 Hours 45 Minutes.
- Baby Phase: Approximately 6 Hours 15 Minutes
- Juvenile Phase: Approximately 20 Hours
- Adolescent Phase: Approximately 22 Hours
Approximate Total Breeding Time is 2 Days, 3 Hours and 5 Minutes.
The Allosaurus Egg Incubated with no issues in an enclosed room surrounded by 9 Air Conditioners in close proximity.
The Imprinting Scheduling was in 3 Hour 45 Minute Increments while increasing by 9% each. This would imply around 12 Imprints available if timed appropriately.
Final Note: With knowing the imprinting schedule times and percent increase each, there are obvious inaccuracies with the math within a degree of 5–6 hours. Any additional information should absolutely be added or edited from here. This is the most accurate model possible for the Allosaurus Breeding Information available at the current time.
Spotlight[edit | edit source]
Notes/Trivia[edit | edit source]
For information pertaining specifically to the real-world Allosaurus, see the relevant Wikipedia article
- The dossier was revealed on 08/26/15 
- Sometimes when there are four or more Allosaurs in a pack, more than one Allosaur receives an Alpha boost.
- The Allosaurus has a different roar in its spotlight trailer than in the game.
- Despite the dossier stating it is slower than the Carnotaurus, the Allosaurus actually has a faster sprint. It does, however, lose stamina faster than the Carnotaurus does.
- The scientific name of Allosaurus Therotribus means: 'Different lizard' 'Beast tribe'.