- 1 Basic Info
- 2 Taming
- 3 Combat
- 4 Utility
- 5 Spotlight
- 6 Notes
- 7 References
Basic Info[edit | edit source]
Dossier[edit | edit source]
Behavior[edit | edit source]
Usually attacking Coel or a Megapiranha, the Dimetrodon is not too much of a worry for anything, unless it's provoked by attacks. However, the Dimetrodon is extremely slow and provoking it does not pose much of a threat, as it is easy to out run or kill them.
Appearance[edit | edit source]
A sail-backed quadruped found exclusively in the island's central swamps, Dimetrodon is reptilian in appearance but in truth is more closely related to mammals. The large sail on its back serves a thermoregulatory function, as it cools the animal on hot days and helps keep it warm on cold ones. They are fairly timid and sluggish, specializing in hunting prey that is smaller than themselves.
Color Scheme and Regions
This section displays the Dimetrodon's natural colors and regions. For demonstration, the regions below are colored red over an albino Dimetrodon. The colored squares shown underneath each region's description are the colors that the Dimetrodon will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
Server admins can use this region information in the Console Command "cheat SetTargetDinoColor <ColorRegion> <ColorID>".
For example, "cheat SetTargetDinoColor 0 6" would color the Dimetrodon's "body" magenta.
Legs and Belly
Region 5 is not used
Drops[edit | edit source]
Base Stats and Growth[edit | edit source]
Note that creatures will have different stats in Survival of the Fittest
|Attribute||Amount at Level 1||Increase per point||Taming Bonus|
1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpor increases every level on wild creatures, but can not be increased once they are tamed.
|Movement Type||Base Speed||Sprinting|
- These are the base speeds of the creature at 100% Movement Speed
- For a comparison of the speeds of all creatures, see Base Creature Speeds
|Base||Minimum||Activation||The Dimetrodon bites the target.|
|Attack Type||Projectile Values||Torpor Values|
|Impulse||Radius||Base||Mult||Duration||Damage Mult||Amount||Duration||Damage Mult||Amount|
Wild Stats Level-up
Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding-stats with an external tool.
Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.
Taming[edit | edit source]
|Kibble (Quetzal Egg)||2||166||58||29||0:09:36|
|Cooked Lamb Chop||4||210||73||37||0:12:01|
|Raw Prime Meat||6||320||110||55||0:18:01|
|Cooked Prime Meat||11||592||204||102||0:32:58|
|Raw Prime Fish Meat||14||374||129||65||0:21:01|
|Cooked Prime Fish Meat||27||750||259||130||0:41:39|
|Raw Fish Meat||40||1085||374||187||1:00:01|
|Cooked Fish Meat||80||1085||374||187||1:00:01|
|× 75; × 31; × 9; × 5; × 4; × 2:|
|Torpor-depletion: , Time until all torpor is depleted: 00:00:29|
|Kibble (Quetzal Egg)||6||525||186||93||0:28:47|
|Cooked Lamb Chop||11||604||214||107||0:33:01|
|Raw Prime Meat||14||773||274||137||0:42:01|
|Cooked Prime Meat||28||1560||552||276||1:23:55|
|Raw Prime Fish Meat||35||970||343||172||0:52:31|
|Cooked Prime Fish Meat||70||2012||711||356||1:47:57|
|Raw Fish Meat||105||2943||1041||521||2:37:31|
|Cooked Fish Meat||210||2943||1041||521||2:37:31|
|× 206; × 84; × 23; × 14; × 10; × 5:|
|Torpor-depletion: , Time until all torpor is depleted: 00:00:53|
|Kibble (Quetzal Egg)||9||804||289||145||0:43:11|
|Cooked Lamb Chop||18||1011||363||182||0:54:01|
|Raw Prime Meat||23||1297||466||233||1:09:01|
|Cooked Prime Meat||46||2611||937||469||2:17:51|
|Raw Prime Fish Meat||58||1641||589||295||1:27:01|
|Cooked Prime Fish Meat||115||3365||1207||604||2:57:20|
|Raw Fish Meat||173||4933||1770||885||4:19:31|
|Cooked Fish Meat||345||4919||1764||882||4:18:46|
|× 341; × 139; × 38; × 22; × 16; × 8:|
|Torpor-depletion: , Time until all torpor is depleted: 00:01:05|
|Kibble (Quetzal Egg)||12||1087||393||197||0:57:34|
|Cooked Lamb Chop||24||1365||494||247||1:12:01|
|Raw Prime Meat||32||1828||661||331||1:36:01|
|Cooked Prime Meat||64||3673||1329||665||3:11:48|
|Raw Prime Fish Meat||80||2290||829||415||2:00:01|
|Cooked Prime Fish Meat||160||4732||1712||856||4:06:44|
|Raw Fish Meat||240||6915||2502||1251||6:00:01|
|Cooked Fish Meat||480||6915||2502||1251||6:00:01|
|× 476; × 195; × 53; × 31; × 22; × 11:|
|Torpor-depletion: , Time until all torpor is depleted: 00:01:12|
|Kibble (Quetzal Egg)||16||1464||533||267||1:16:46|
|Cooked Lamb Chop||31||1779||648||324||1:33:01|
|Raw Prime Meat||41||2361||860||430||2:03:01|
|Cooked Prime Meat||82||4741||1726||863||4:05:44|
|Raw Prime Fish Meat||103||2972||1082||541||2:34:31|
|Cooked Prime Fish Meat||205||6105||2222||1111||5:16:07|
|Raw Fish Meat||308||8935||3252||1626||7:42:01|
|Cooked Fish Meat||615||8920||3246||1623||7:41:16|
|× 611; × 250; × 68; × 39; × 28; × 14:|
|Torpor-depletion: , Time until all torpor is depleted: 00:01:16|
|Kibble (Quetzal Egg)||19||1750||640||320||1:31:09|
|Cooked Lamb Chop||38||2195||803||402||1:54:01|
|Raw Prime Meat||50||2897||1059||530||2:30:01|
|Cooked Prime Meat||100||5812||2124||1062||4:59:41|
|Raw Prime Fish Meat||125||3627||1326||663||3:07:31|
|Cooked Prime Fish Meat||250||7483||2735||1368||6:25:31|
|Raw Fish Meat||375||10931||3995||1998||9:22:31|
|Cooked Fish Meat||750||10931||3995||1998||9:22:31|
|× 746; × 305; × 83; × 48; × 34; × 17:|
|Torpor-depletion: , Time until all torpor is depleted: 00:01:19|
Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.
- Dimetrodons are violently tamed, and so required knock-out and narcotics.
- Its torpor drops extremely fast (approximately 50 per second) - so a large quantity of narcotics are required.
Preferred Food[edit | edit source]
KO Strategy[edit | edit source]
- Slow movement speed on land makes it easy to knock out while walking backward.
- Hold the Dimetrodon with a Quetzal while somebody else knocks it out.
- Using low damage weapons to tranquilize it, and continuous shots is the quickest way to knock it out.
Combat[edit | edit source]
This section describes how to fight against the Dimetrodon.
General[edit | edit source]
The Dimetrodon is very slow and easily killed. It takes time to knock one out due to their quickly dropping Torpor, but their slow speed makes this process easy. Keeping a volley of tranq arrows or tranq darts flying its way can knock it out. Using a club is not recommended.
Strategy[edit | edit source]
The Dimetrodon doesn't require much strategy to kill or take down in order to tame. A KO or kill is easily achieved by slowly backing away and either stabbing it with a Pike or Spear or by shooting it whilst either backing up or circling the creature. Employ the same strategy for taming, albeit with tranquilizing weaponry. Be ready to jump on it with lots of narcotics!
Weaponry[edit | edit source]
Ranged weapons excel in killing and knocking a dimetrodon on land because of their slow movement speed. Use ranged tools in taming as well.
Dangers[edit | edit source]
The Dimetrodon is not dangerous when left alone and can be easily avoided or killed if necessary. However, if one is hit during a frenzied battle with other animals in the swamp, the player could potentially rile them up, causing unnecessary damage and possibly loss of life. Keep an eye out for their sails, as they often lay below the surface with just their sails sticking out.
One of the larger dangers when fighting the creature, oddly enough, is the creatures' surroundings. The swamp is filled with hostile animals and riling up a Dimetrodon can take the focus of a player away from other animals like the Kaprosuchus, which can end the battle quickly with unprepared explorers.
Weakness[edit | edit source]
The Dimetrodon's slow speed proves to be its one major weakness, and makes it almost harmless. Just make sure they do not get the jump on the player, or the player could be in for a surprise!
Utility[edit | edit source]
- Each Dimetrodon grants 90 Hypothermal and 90 Hyperthermal Insulation that decays over distance, with a comparable range to the Air Conditioner. Due to its model size, it's not feasible to obtain more than 87. The resistances stack additively.
- The Dimetrodon can only be picked up by Wyvern or Quetzal.
- However, take note of the fact that if it lays an egg, then you can't see it as it is under the dino. Try to put it on wander or make it move from time to time.
- The Dimetrodon also provide a great source of regulated temperature for fertilized eggs that makes hatching dinosaurs a lot less difficult.
Spotlight[edit | edit source]
Notes[edit | edit source]
- Dossier revealed on 07/03/2015.
- The dossier mentioning that the massive sail prevents the Dimetrodon from being a decent mount could be a humorous reference to the fact that for Spinos the saddle rests on the creature's neck.
Trivia not relevant for the game[edit | edit source]
- Even though this creature is often mistaken for a dinosaur, it is actually a Synapsid, which includes mammals and other relatives of Dimetrodon.
- In many dinosaur related media, this creature is seen living alongside the dinosaurs. This is a mistake, as Dimetrodon was extinct long before the dinosaurs ruled the earth. In fact, the timegap between Dimetrodon and many of the more popular dinosaurs, like Triceratops and T. Rex is much bigger than the gap between humans and the aforementioned dinosaurs.