- 1 Basic Info
- 2 Taming
- 3 Combat
- 4 Utility
- 5 Notes/Trivia
- 6 Spotlight
- 7 Gallery
- 8 References
Basic Info[edit | edit source]
Dossier[edit | edit source]
Behavior[edit | edit source]
The Direbear is an omnivore, meaning it can eat both berries and meat. It is very territorial and will attack if not given enough space. It possesses a charging mechanic similar to that of the Pachy or Woolly Rhino. It can maneuver at high speeds, and takes a while to actually lose stamina by a significant amount. It possesses a secondary swipe attack that can be used to gather berries and pluck out meat from its target. This swipe additionally does more damage than normal, but stops movement. The Direbear can also stand on its hind legs (crouching, default C).
Appearance[edit | edit source]
The Direbear is never a welcome sight for survivors in the frozen regions of the ARK. Resembling a grizzly bear in appearance, the Direbear is distinguishable by its shorter snout, earning it the nickname "Short-Faced Bear". Like other bears, they are capable of standing on their hind legs, but only to intimidate those that enter its territory. The beast is also surprisingly swift for its hulking build.
Color Scheme and Regions
This section displays the Direbear's natural colors and regions. For demonstration, the regions below are colored red over an albino Direbear. The colored squares shown underneath each region's description are the colors that the Direbear will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
Server admins can use this region information in the Console Command "cheat SetTargetDinoColor <ColorRegion> <ColorID>".
For example, "cheat SetTargetDinoColor 0 6" would color the Direbear's "back and head" magenta.
Back and Head
Region 1 is not used
Region 2 is not used
Region 3 is not used
Region 4 is not used
Belly and Legs
Drops[edit | edit source]
Base Stats and Growth[edit | edit source]
Note that creatures will have different stats in Survival of the Fittest
|Attribute||Amount at Level 1||Increase per point||Taming Bonus|
|Melee Damage||50 / 652||+2.5 / +3.25||+1.7%||7%||17.6%|
1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpor increases every level on wild creatures, but can not be increased once they are tamed.
|Movement Type||Base Speed||Sprinting|
- These are the base speeds of the creature at 100% Movement Speed
- For a comparison of the speeds of all creatures, see Base Creature Speeds
|Base||Minimum||Activation||Using C (PC), (PS4), (Xbox One), the Direbear stands on its hind legs and roars to frighten opposing survivors.|
Wild Stats Level-up
Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding-stats with an external tool.
Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.
Taming[edit | edit source]
|Kibble (Carno Egg)||6||0||0||0:16:54|
|Cooked Lamb Chop||11||4||1||0:19:22|
|Raw Prime Meat||14||18||4||0:24:39|
|Cooked Prime Meat||28||84||20||0:49:15|
|Raw Prime Fish Meat||35||34||8||0:30:49|
|Cooked Prime Fish Meat||69||119||28||1:02:26|
|Raw Fish Meat||104||197||46||1:31:33|
|Cooked Fish Meat||207||196||45||1:31:06|
|× 100; × 41; × 12; × 7; × 5; × 3:|
|Torpor-depletion: , Time until all torpor is depleted: 00:18:11|
|Kibble (Carno Egg)||10||0||0||0:28:09|
|Cooked Lamb Chop||20||9||3||0:35:13|
|Raw Prime Meat||26||47||12||0:45:47|
|Cooked Prime Meat||52||210||53||1:31:27|
|Raw Prime Fish Meat||65||88||22||0:57:13|
|Cooked Prime Fish Meat||130||304||76||1:57:38|
|Raw Fish Meat||194||494||123||2:50:46|
|Cooked Fish Meat||388||494||123||2:50:46|
|× 274; × 112; × 31; × 18; × 13; × 7:|
|Torpor-depletion: , Time until all torpor is depleted: 00:32:49|
|Kibble (Carno Egg)||15||9||3||0:42:14|
|Cooked Lamb Chop||29||47||13||0:51:03|
|Raw Prime Meat||39||123||33||1:08:40|
|Cooked Prime Meat||77||409||109||2:15:24|
|Raw Prime Fish Meat||96||191||51||1:24:30|
|Cooked Prime Fish Meat||192||574||153||2:53:44|
|Raw Fish Meat||288||917||244||4:13:30|
|Cooked Fish Meat||575||915||244||4:13:03|
|× 454; × 186; × 51; × 29; × 21; × 11:|
|Torpor-depletion: , Time until all torpor is depleted: 00:40:11|
|Kibble (Carno Egg)||20||58||17||0:56:18|
|Cooked Lamb Chop||39||118||34||1:08:40|
|Raw Prime Meat||51||221||63||1:29:47|
|Cooked Prime Meat||102||657||186||2:59:22|
|Raw Prime Fish Meat||128||332||94||1:52:40|
|Cooked Prime Fish Meat||255||907||256||3:50:44|
|Raw Fish Meat||382||1421||401||5:36:14|
|Cooked Fish Meat||763||1419||400||5:35:47|
|× 634; × 259; × 71; × 41; × 29; × 15:|
|Torpor-depletion: , Time until all torpor is depleted: 00:44:31|
|Kibble (Carno Egg)||24||108||32||1:07:34|
|Cooked Lamb Chop||48||199||59||1:24:30|
|Raw Prime Meat||64||349||104||1:52:40|
|Cooked Prime Meat||127||940||279||3:43:19|
|Raw Prime Fish Meat||159||495||147||2:19:57|
|Cooked Prime Fish Meat||317||1279||379||4:46:50|
|Raw Fish Meat||475||1980||587||6:58:05|
|Cooked Fish Meat||950||1980||587||6:58:05|
|× 814; × 333; × 91; × 52; × 37; × 19:|
|Torpor-depletion: , Time until all torpor is depleted: 00:47:21|
|Kibble (Carno Egg)||29||185||58||1:21:38|
|Cooked Lamb Chop||57||293||91||1:40:21|
|Raw Prime Meat||76||484||150||2:13:48|
|Cooked Prime Meat||152||1249||387||4:27:17|
|Raw Prime Fish Meat||190||676||209||2:47:14|
|Cooked Prime Fish Meat||380||1688||523||5:43:50|
|Raw Fish Meat||569||2588||801||8:20:49|
|Cooked Fish Meat||1138||2588||801||8:20:49|
|× 994; × 406; × 111; × 64; × 45; × 23:|
|Torpor-depletion: , Time until all torpor is depleted: 00:49:22|
Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.
Preferred Food[edit | edit source]
The Direbear is an omnivore.
KO Strategy[edit | edit source]
- Any taming strategy will work. Taming pens, picking up, standing on rocks will do. Just make sure not to be on the low ground, as its high base damage will make short work of your character.
- Building a wall or platform to shoot from without being hit from the Dire Bear is one way to ensure you're able to time your narcotic shots properly, which is very important since the Direbear has very little health compared to torpor.
- Be aware that the Direbear has very high torpor compared to their health. Monitoring the number of Tranquilizer Arrows you use is very important in order to prevent accidentally killing the Direbear. For instance, levels higher than 16 appear to be nearly impossible to tranquilize with arrows (a Mastercraft Crossbow or above will work). Tranquilizer Darts are advised.
Combat[edit | edit source]
Can be stuck between trees or rocks, keep a distance and move in circles, don't run straight.
General[edit | edit source]
The Direbear is a strong, giant creature that is territorial. It won't attack you, unless you get really close to it. Direbears gain speed the longer it runs, similar to a Woolly Rhino but without the 10x damage increase and meter. Direbears don't seem to use this ability in the wild.
Strategy[edit | edit source]
If you want to fight then stand on high ground as the direbear can and will kill you if it can reach you. If you don't want to fight and instead flee, running can be an option as they lose aggro easily.
Weaponry[edit | edit source]
Ranged weapons are recommended. Stay on high ground and shoot it from afar. Using melee weapons can be dangerous, but can be less dangerous when using high-tier armor and shields.
Dangers[edit | edit source]
They are decently fast and have a strong melee attack. Be careful engaging in a fight with one of these by yourself. When attempting to drop them in a pen with a Quetzal, be wary-like the Sabertooth and the Direwolf, the direbear can sometimes attack while being carried and will quickly deplete your Quetzal's health.
Weakness[edit | edit source]
Their bulky body allows them to be easily shot from a distance.
Utility[edit | edit source]
Roles[edit | edit source]
- War Mount: Excellent damage and speed. The Direbears area of attack is huge, reaching all the way back to its hind legs and a good meter in front of it. It can use its primary attack at all running speeds, meaning chasing down prey is easy (Level Health, Melee Damage, and some speed), It is the strongest mount that alows you to wield weapons while riding it.
- Gatherer: Very good for gathering Fiber and collecting meats. Not the best at Berries, Hide and Chitin (Level Health, Melee Damage, and Weight).
- All-Purpose Mount: The Direbear is a very versatile mount. It can sprint super fast and carry lots of stuff, while taking a long time to get tired. It can defend you when attacked, as it has a powerful primary attack and an obliterating secondary attack, with 65 damage. It can harvest food for itself and for you. For these reasons the Direbear is one of the most valuable mid to end game mount. Valuable mount/companion (Level Speed, Weight, and Melee Damage).
- Travel: Very fast speed, when fully accelerated (Faster than a Procoptodon, possibly Gallimimus), tons of stamina and high weight make it capable of traveling and hauling goods. The momentum sprinting mechanic does not take movement speed into account (Level Speed and some Stamina).
- Transport: Very large carry weight. Can be upgraded even more to allow the bear to become a mobile storage unit (Level Speed, Weight, and some Stamina)
- Companion: Similar to the Direwolf, having a Direbear follow you around the base and curl up with at night ensures you aren't lonely (Level Health and Weight)
Passive Abilities[edit | edit source]
- Insulation - Like the Dimetrodon standing next to a Direbear provides 35 Hypothermic and Hyperthermic insulation, which decreases based on your distance from it.
Collectibles[edit | edit source]
|Raw Prime Meat||★★★★☆|
Notes/Trivia[edit | edit source]
For information pertaining specifically to the real-world Direbear, see the relevant Wikipedia article
- The dossier was revealed on November 2, 2015
- The Direbear is from the genus Arctodus, which are a group of Short-Faced Bears. Arctodus contained species of Short-Faced Bears that are considered to be one of the biggest known terrestrial mammalian carnivores.
- Arctodus stood about six feet tall on four legs, and eight feet on its hind legs, which were long and thin, making it the fastest genus of bear.
- Arctodus was once nicknamed the Running Bear, as its long legs enabled it to run vast distances.
- Although that the dossier says it is primarily found in mountains and tundras, the Direbear only populates the Redwoods since they were introduced into the game.
- On the map The Center they also live in dens located in other biomes.
- The Direbear can get into, but not out of, the Central Cave unless a small foundation-and-ramp structure is built.
- The "crouch" key will make the Direbear stand up on its hind legs temporarily but this "attack" does no damage.