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Game modes are different ways to play Ark: Survival Evolved.
The current Ark game mode can only be changed by the server admin. The commands to change the game mode on your server are available here.
Player vs Player[edit | edit source]
Player vs. Player (also known as PvP or PvPvE) is a mode where players are able to deal damage to or kill each other. In PvP players can also damage or destroy another tribe's buildings or kill their dinos.
By default, PvP is enabled.
Player vs Environment[edit | edit source]
Player vs. Environment (PvE) is a mode where players are unable to directly damage another player. Players also can't damage other tribe's dinos or structures. However, there is a PvE demolish timer that allows destruction of other tribe's structures if no member of the tribe has logged in for a specific amount of time. Also, flying mounts are unable to pick up wild dinos in PvE. On these servers, the only threat to survival is the environment.
PvE is available as a Server Parameter at startup and by default is set to false. To change this parameter, the server has to be restarted.
Hardcore[edit | edit source]
Both PvP and PvE game modes can be played in Hardcore mode. When a player dies in the Hardcore, they can not respawn and a new character must be created.
By default, Hardcore is disabled.
Extinction[edit | edit source]
Both PvP and PvE game modes can be played in Extinction mode. On Extinction servers, the server resets automatically after a month, with an in-game countdown and dramatic meteor impact.
By default, Extinction is disabled.
This gamemode takes place at a faster pace, as it has multiplies all rates (harvesting, taming etc) x5. This mode is very good for new players or people looking to play for a short period of time.
EDIT- Taming is not x5, currently testing the actual rate. (This applies to ps4 version at least)
Primitive[edit | edit source]
Both PvP and PvE game modes can be played in Primitive mode. When Primitive is enabled, the engram skill tree is missing everything from the advanced/modern tier except for saddles. High tier gear and structures are disabled. This includes fabricated items, all ranged weapons (excluding crossbows, Bows, and slingshots). The Primitive Cannon is also not able to be used in primitive servers. By default, Primitive is disabled.
Survival of the Fittest[edit | edit source]
Survival of the Fittest was a special game mode that was introduced to Ark in Patch 200.0 and is now a standalone game. Its gameplay heavily differs from normal gameplay. The goal of the game mode is to become the last man standing by killing all other competitors on the island. In Survival of the Fittest, the game settings are modified to fit a faster paced style of gameplay.
Survival of the Fittest takes place on special servers.
|Building & Development||Building • Building Guides • Farming • Cooking • Electricity • Item Quality • Spoilage • Blueprints • Inventory • Tribes • Spawn Locations • Leveling|
|Environment||Game Modes • Game Persistence • Temperature • Weather|
|Exploring||The Island • The Center • Scorched Earth • Flying • Swimming • Obelisks • Beacons • Biomes • Caves • Artifacts • Boss Arenas • Explorer Notes|
|Character||Character||Levels • Engrams • Survivor Profile • Emotes • Whistling|
|Attributes||Health • Stamina • Oxygen • Food • Water • Weight • Melee Damage • Movement Speed • Fortitude • Crafting Speed • Torpor|
|Condition||Status Effects • Diseases|
|Creatures||Domestication||Taming • Domestication • Breeding • Mutations • Incubation • Imprinting • Mate Boost|
|Stats||Base Creature Statistics • Base Creature Speeds • Base Damage • Creature Stats Calculation|
|Data Lists||Carryable By • Immobilized by • Can Damage|
|Miscellaneous||Achievements • DLC • Weapon Mechanics • Stasis|