Reduced TEK Generator enemy foundation check radius in PvE
Rollrat passengers are no longer killed when the Rollrat rolls
Begin 'Mating' has now been moved back to the standard tick (should eliminate the delay in creatures starting to mate)
TEK Sensor settings should not restart after loading a saved game
Removed some unusable items from the Mission Loot Tables
Added TEK Trike and Ice Golem to the recoverable cryo array so that they can be cryo'd and used on Genesis specifically
Additional Hexagon Loot Crate protection to prevent them from being unopened upon purchase
Fixed some cases where the Rock Drake was able to shoot at turrets but not be targeted itself
Megalechon dermis now works on the Large Taxidermy Base
HLNA skin will now respect the 'disable default survivor item' options in the client
Added `BabyImprintAmountMultiplier` as an additional game.ini config for globally tuning imprinting.
Multiplier applied to the percentage each imprints provide. For example, if an imprint usually give 8%, setting this multiplier to 0.5 means they would now give 4% each. While setting it to 2.0 means they would now give 16% each, etc. This multiplier is global, meaning it will affect the imprinting progression of every species
Further tweaks to logic used in shooting desync exploit fix
Fixed another bug that would have prevented data from being written to the cloud when transferring characters (Official Only).
Prevented unclaimed dinos from breeding
Prevented baby dinos from auto-harvesting
Fixed element pool not restoring element for TEK equipment