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Common Name
Quetzalcoatlus conchapicem
Time Period
Late Cretaceous
Logo Steam.png 218.0
October 6, 2015
Logo Xbox One.svg 729.0
December 16, 2015
Logo PS4.svg 501.0
December 6, 2016
Spawn Command
admincheat summon Quetz_Character_BP_C
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Quetzalcoatlus/Quetz_Character_BP.Quetz_Character_BP'" 500 0 0 35
XP For Kill
36 XP
Feces Size
5 - 6 °C / 41 - 43 °F
Incubation Time
16h 39m
Baby Time
18h 31m
Juvenile Time
3d 2h 4m
Adolescent Time
3d 20h 35m
Total Maturation Time
7d 17h 11m 6s
Breeding Interval
18h - 2d

 Very Rare

 Very Rare

The Quetzalcoatlus (k‬et-sull-ko-at-luss), or more commonly known as Quetzal, is one of the creatures in ARK: Survival Evolved.

Basic Info[edit | edit source]

Dossier[edit | edit source]

This dossier section is intended to be an exact copy of what the survivor Helena, the author of the dossiers has written. There may be some discrepancies between this text and the in-game creatures.

From afar, it's hard to believe that Quetzalcoatlus is one of the largest avians on the island. It shares a similar silhouette with the Pteranodon, and nests near the absolute highest peaks. Upon closer inspection, though, Quetzalcoatlus is an enormous creature of tremendous power.
Tamed Quetzalcoatlus have a very specific role on the island. Too slow to be an efficient local transport, and too weak to be an effective warbird, the tribes I have encountered tend to employ it as a mass carrier. Quetzalcoatlus is primarily used by these masters of the skies to safely carry vast quantities of supplies, creatures and human cargo from one base to another without tiring.
Known Information
I find it strange that such a large, imposing beast would be so skittish. Unlike other creatures of its size, it is more likely to flee than fight. I suppose the decision to flee from any trouble keeps the species alive on an island with so many dangerous predators. But then how does it eat enough to sustain its massive size?
~ Helena

Behavior[edit | edit source]

The Quetzal is constantly flying and flees if attacked. In casual flight, Quetzal tends to fly somewhat slowly. However, if startled, they can move at surprisingly fast speeds—comparable to that of a pteranodon's sprint—in an attempt to escape. After a few seconds it will stop and go to normal speed.

Appearance[edit | edit source]

Quetzalcoatlus is the largest flying animal yet found on the island. A gigantic, long-necked pterosaur that appears to have a Mohawk, it dwarfs the much more common Pteranodon. These creatures are solitary and far-ranging, moving all across the island to roost and feed. They are carnivorous, feeding mainly on fish and small game taken from the ground. In addition, they scavenge.

Color Scheme and Regions

This section displays the Quetzal's natural colors and regions. For demonstration, the regions below are colored red over an albino Quetzal. The colored squares shown underneath each region's description are the colors that the Quetzal will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

Server admins can use this region information in the Console Command "cheat SetTargetDinoColor <ColorRegion> <ColorID>".
For example, "cheat SetTargetDinoColor 0 6" would color the Quetzal's "wing membrane" magenta.

Quetzal PaintRegion0.jpg
Region 0:
Wing Membrane
Quetzal PaintRegion1.jpg
Region 1:
Quetzal PaintRegion2.jpg
Region 2:
Quetzal PaintRegion3.jpg
Region 3:
Quetzal PaintRegion4.jpg
Region 4:
Quetzal PaintRegion5.jpg
Region 5:
Body Feathers

Drops[edit | edit source]

Base Stats and Growth[edit | edit source]

Note that creatures will have different stats in Survival of the Fittest

Basic Stats
Attribute Amount at Level 1 Increase per point Taming Bonus
Wild Domesticated1 Add Mult
Health.png Health 1200 +240 +2.16% 0.07
Stamina.png Stamina 800 +40 +5%
Oxygen.png Oxygen 150 +15 +10%
Food.png Food 1200 +120 +10% 15%
Weight.png Weight 800 +16 +5%
Melee Damage.png Melee Damage 322 +1.28 +1.7% 5.6% 17.6%
Movement Speed.png Movement Speed 100% N/A3 +0% 36.5%
Torpor.png Torpor 1850 +111 N/A4 0.5

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpor increases every level on wild creatures, but can not be increased once they are tamed.

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild Domesticated
Walking 360 N/A N/A 7
Swimming 300 N/A N/A N/A
Flying 500 1596 950 0.185

Attack Values
Melee Stamina Cost Attack Range Description
Base Minimum Activation Using the Left Mousebutton (PC), R2 Button (PS4), RT Button (Xbox One), the Quetzal bites the target.
16 1200 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 32
Grab Stamina Cost Attack Range Description
Base Minimum Activation Using the Right  Mousebutton (PC), L2 Button (PS4), LT Button (Xbox One) while in the air, the Quetzal can pick up another creature. Despite a coded melee damage value, this attack does no damage.
80 500 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 32

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding-stats with an external tool.[1]

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.

Taming[edit | edit source]

Quetzal.png Level 1 Narcoberry Narcotic Bio Toxin Time
Kibble (Rex Egg).png Kibble (Rex Egg) 9 181 48 24 0:24:29
Raw Mutton.png Raw Mutton 10 95 25 13 0:17:01
Cooked Lamb Chop.png Cooked Lamb Chop 18 253 67 34 0:30:37
Raw Prime Meat.png Raw Prime Meat 24 371 98 49 0:40:49
Cooked Prime Meat.png Cooked Prime Meat 48 844 223 112 1:21:33
Raw Prime Fish Meat.png Raw Prime Fish Meat 60 490 130 65 0:51:02
Raw Meat.png Raw Meat 72 1319 349 175 2:02:27
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 120 1115 295 148 1:44:54
Cooked Meat.png Cooked Meat 143 1309 346 173 2:01:36
Raw Fish Meat.png Raw Fish Meat 179 1665 440 220 2:32:13
Cooked Fish Meat.png Cooked Fish Meat 358 1665 440 220 2:32:13
KO: Wooden Club Hits × 185; Slingshot Hits × 76; Tranquilizer Arrows with a Bow × 21; Tranquilizer Arrows with a Crossbow × 12; Tranquilizer Dart Shots × 9; Shocking Tranquilizer Dart Shots × 5
Torpor-depletion: 3.47 / s, Time until all torpor is depleted: 00:08:54
Quetzal.png Level 30 Narcoberry Narcotic Bio Toxin Time
Kibble (Rex Egg).png Kibble (Rex Egg) 20 520 148 74 0:54:24
Raw Mutton.png Raw Mutton 22 290 83 42 0:37:25
Cooked Lamb Chop.png Cooked Lamb Chop 40 705 200 100 1:08:02
Raw Prime Meat.png Raw Prime Meat 53 1004 285 143 1:30:09
Cooked Prime Meat.png Cooked Prime Meat 106 2223 631 316 3:00:05
Raw Prime Fish Meat.png Raw Prime Fish Meat 133 1316 373 187 1:53:06
Raw Meat.png Raw Meat 159 3448 978 489 4:30:25
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 265 2922 829 415 3:51:39
Cooked Meat.png Cooked Meat 317 3436 975 488 4:29:34
Raw Fish Meat.png Raw Fish Meat 397 4358 1236 618 5:37:36
Cooked Fish Meat.png Cooked Fish Meat 793 4352 1235 618 5:37:10
KO: Wooden Club Hits × 507; Slingshot Hits × 207; Tranquilizer Arrows with a Bow × 57; Tranquilizer Arrows with a Crossbow × 33; Tranquilizer Dart Shots × 23; Shocking Tranquilizer Dart Shots × 12
Torpor-depletion: 5.26 / s, Time until all torpor is depleted: 00:16:04
Quetzal.png Level 60 Narcoberry Narcotic Bio Toxin Time
Kibble (Rex Egg).png Kibble (Rex Egg) 32 997 297 149 1:27:02
Raw Mutton.png Raw Mutton 34 565 168 84 0:57:50
Cooked Lamb Chop.png Cooked Lamb Chop 63 1295 386 193 1:47:09
Raw Prime Meat.png Raw Prime Meat 83 1798 535 268 2:21:10
Cooked Prime Meat.png Cooked Prime Meat 166 3882 1156 578 4:42:01
Raw Prime Fish Meat.png Raw Prime Fish Meat 208 2327 693 347 2:56:53
Raw Meat.png Raw Meat 249 5976 1779 890 7:03:29
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 415 5077 1511 756 6:02:47
Cooked Meat.png Cooked Meat 497 5963 1775 888 7:02:38
Raw Fish Meat.png Raw Fish Meat 622 7536 2243 1122 8:48:55
Cooked Fish Meat.png Cooked Fish Meat 1243 7530 2241 1121 8:48:30
KO: Wooden Club Hits × 840; Slingshot Hits × 343; Tranquilizer Arrows with a Bow × 94; Tranquilizer Arrows with a Crossbow × 54; Tranquilizer Dart Shots × 39; Shocking Tranquilizer Dart Shots × 20
Torpor-depletion: 7.12 / s, Time until all torpor is depleted: 00:19:41
Quetzal.png Level 90 Narcoberry Narcotic Bio Toxin Time
Kibble (Rex Egg).png Kibble (Rex Egg) 43 1489 459 230 1:56:57
Raw Mutton.png Raw Mutton 46 883 272 136 1:18:14
Cooked Lamb Chop.png Cooked Lamb Chop 85 1920 592 296 2:24:34
Raw Prime Meat.png Raw Prime Meat 113 2665 821 411 3:12:11
Cooked Prime Meat.png Cooked Prime Meat 226 5664 1744 872 6:23:56
Raw Prime Fish Meat.png Raw Prime Fish Meat 283 3423 1054 527 4:00:39
Raw Meat.png Raw Meat 339 8676 2671 1336 9:36:32
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 565 7384 2274 1137 8:13:54
Cooked Meat.png Cooked Meat 677 8663 2667 1334 9:35:41
Raw Fish Meat.png Raw Fish Meat 847 10924 3363 1682 12:00:15
Cooked Fish Meat.png Cooked Fish Meat 1693 10917 3361 1681 11:59:49
KO: Wooden Club Hits × 1173; Slingshot Hits × 479; Tranquilizer Arrows with a Bow × 131; Tranquilizer Arrows with a Crossbow × 75; Tranquilizer Dart Shots × 54; Shocking Tranquilizer Dart Shots × 27
Torpor-depletion: 8.97 / s, Time until all torpor is depleted: 00:21:48
Quetzal.png Level 120 Narcoberry Narcotic Bio Toxin Time
Kibble (Rex Egg).png Kibble (Rex Egg) 54 2010 635 318 2:26:51
Raw Mutton.png Raw Mutton 58 1226 388 194 1:38:39
Cooked Lamb Chop.png Cooked Lamb Chop 108 2608 824 412 3:03:41
Raw Prime Meat.png Raw Prime Meat 143 3575 1129 565 4:03:12
Cooked Prime Meat.png Cooked Prime Meat 286 7517 2374 1187 8:05:52
Raw Prime Fish Meat.png Raw Prime Fish Meat 358 4570 1443 722 5:04:26
Raw Meat.png Raw Meat 429 11477 3624 1812 12:09:36
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 715 9778 3088 1544 10:25:02
Cooked Meat.png Cooked Meat 857 11463 3620 1810 12:08:45
Raw Fish Meat.png Raw Fish Meat 1072 14434 4558 2279 15:11:34
Cooked Fish Meat.png Cooked Fish Meat 2143 14427 4556 2278 15:11:09
KO: Wooden Club Hits × 1506; Slingshot Hits × 615; Tranquilizer Arrows with a Bow × 168; Tranquilizer Arrows with a Crossbow × 96; Tranquilizer Dart Shots × 69; Shocking Tranquilizer Dart Shots × 35
Torpor-depletion: 10.83 / s, Time until all torpor is depleted: 00:23:11
Quetzal.png Level 150 Narcoberry Narcotic Bio Toxin Time
Kibble (Rex Egg).png Kibble (Rex Egg) 65 2550 821 411 2:56:46
Raw Mutton.png Raw Mutton 70 1585 511 256 1:59:03
Cooked Lamb Chop.png Cooked Lamb Chop 130 3290 1060 530 3:41:06
Raw Prime Meat.png Raw Prime Meat 173 4512 1453 727 4:54:14
Cooked Prime Meat.png Cooked Prime Meat 346 9416 3032 1516 9:47:48
Raw Prime Fish Meat.png Raw Prime Fish Meat 433 5748 1851 926 6:08:12
Raw Meat.png Raw Meat 519 14342 4618 2309 14:42:40
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 865 12229 3937 1969 12:36:09
Cooked Meat.png Cooked Meat 1037 14328 4613 2307 14:41:49
Raw Fish Meat.png Raw Fish Meat 1297 18021 5803 2902 18:22:54
Cooked Fish Meat.png Cooked Fish Meat 2593 18014 5800 2900 18:22:28
KO: Wooden Club Hits × 1839; Slingshot Hits × 751; Tranquilizer Arrows with a Bow × 205; Tranquilizer Arrows with a Crossbow × 117; Tranquilizer Dart Shots × 84; Shocking Tranquilizer Dart Shots × 42
Torpor-depletion: 12.68 / s, Time until all torpor is depleted: 00:24:10

Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.

Ingredients for Kibble (Rex Egg).png Kibble (Rex Egg): 1 × Rex Egg.png Rex Egg , 1 × Longrass.png Longrass , 1 × Prime Meat Jerky.png Prime Meat Jerky , 2 × Mejoberry.png Mejoberry , 3 × Fiber.png Fiber , 1 × Water.png Water

Preferred Food[edit | edit source]

  1. Kibble (Rex Egg).png Kibble (Rex Egg)
  2. Raw Mutton.png Raw Mutton
  3. Raw Prime Meat.png Raw Prime Meat

50/50 Glitch[edit | edit source]

A well-known and highly impactful glitch coincides with the Quetzal, commonly referred to as the 50/50 glitch. This bug makes any Quetzal that takes damage to make a beeline for the coordinates 50, 50 on The Island and The Center maps. While this path is interrupted by spastic circling and looping, the Quetzal will eventually arrive at 50, 50 and begin to pace endlessly until brought down to tame. It will not leave the 50, 50 area. This can pose problems for taming players as the 50, 50 area on the map is littered with predators and The Island's 50, 50 is especially dangerous. Be sure to bring this fact into consideration as you work with the strategies mentioned below.

KO Strategy[edit | edit source]

A wild Quetzal never stops flying, so knocking one unconscious solo is nearly impossible if you do not own one yourself. If you or your tribe already owns a Quetzal, knocking out another one is very straightforward, as dismounting a ridden Quetzal in the air will result in you standing on its back, while the creature remains stationary. This allows you to easily shoot another Quetzal, using yours as an aerial platform. Just locate one, dismount, shoot it with either Tranquilizer Arrows or Darts, mount yours and follow the other one and repeat the steps until it falls down.

If you don't own one already, the best strategy (so far) is to work as a 2-man team or use a carried scorpion set on "Attack this target" using a bird with high Stamina. The person being carried will shoot the Quetzal with tranquilizer arrows. Players can no longer stand on a wild Quetzal.[2]

One possibility to KO a Quetzal solo is to utilize a Longneck Rifle, Shocking Tranquilizer Darts and a fast flying mount. Wait until a Quetzal flies close to a mountain or to the ground, land and then quickly shoot it with the darts. When it takes off in panic jump back on your mount and follow it, and repeat this process until its gets knocked unconscious. While this is a fairly reliable strategy, it can be very time consuming, expensive (Tranquilizer Darts require Simple Rifle Ammo to make, which are the second most expensive ammo in the game to make themselves) and you will have little control over where it lands, possibly putting it in the way of predators.

Be sure that the queztal doesn't fall asleep in a river, it will then die by drowning.

2-Player Tapejara Strategy[edit | edit source]

All you need is a tribemate, a Tapejara, and a method of tranquilizing. Put many points into Stamina to maximize the time available before you're forced to land. Make sure you have some Raw Meat on the Tapejara as well. Get your tribemate to mount onto the back part of a Tapejara Saddle and equip your method of tranquilizing (e.g. Longneck Rifle with Tranquilizer Darts or a Crossbow with Tranquilizer Arrows). When you find the Quetzal, fly ahead but still in range and get your tribemate to open fire on it. Once the Quetzal is unconscious, you and your tribemate can protect it, or one of you can bring another dino to protect it, since Quetzals generally spawn in dangerous, rough areas.

1-Player Tapejara Strategy[edit | edit source]

For this method all you need is a Tapejara as well as Longneck Rifle with Tranquilizer Darts or a Crossbow with Tranquilizer Arrows. Board the drivers seat to fly and find a Quetzal, once found find a place to land and board the front seat of the Tapejara Saddle. Once in the front seat you will be able to control the Tapejara with whistle commands allowing you to follow the Quetzal while also using a weapon to knock it out. Here is a video showing how this is done: https://www.youtube.com/watch?v=yszRniot5bE

Parachuting[edit | edit source]

Take a stack of Parachutes, a Longneck Rifle with Tranquilizer Darts, and a flying mount set to follow. When you find a Quetzal, fly above it and jump off your mount, activating your parachute on the way down. Hit it with as many shots as you can until it is out of range, then get back on your mount and follow it. If you activate the parachute immediately after jumping, you will fall slowly enough to remount in the air. Repeat the process until the Quetzal is knocked out.

You can make this process easier by bringing a large pack of Dimorphodons. Load up the mount with materials to craft extra parachutes, and load up the Dimorphodons with Narcotics. Set the mount to follow you, set the Dimorphodons to follow the mount, and set all the pets to passive. Once the Quetzal is unconscious, you can use the Dimorphodons to protect it from predators and to hunt for meat to tame it.

Argentavis & Scorpion/Pachy Strategy[edit | edit source]

  • Note: An Argentavis will need a movement speed of at least 148% and be under 50% encumbered in order to match the speed of a fleeing wild Quetzal
  • Using a Scorpion (chance of quetzal death is very high)
Another solo tactic would be to use an Argentavis and a very high damage Scorpion for high Torpor. Make sure your Scorpion is set to 'Attack my Target', then using the Argentavis, pick it up and go find a Quetzal. Using a Spyglass, whistle the attack command on the Quetzal and then fly near it, on its right side, making sure your Scorpion gets near its neck; it should attack the Quetzal, stop and wait 10 seconds for the poison to take effect then repeat. Quetzals are faster than Argentavises by default, so sometimes it's easier to wait for it to calm down, which can be around 10 seconds. This method can be very time consuming, especially with higher level Quetzals (a level 16 has ~3400 Torpor) and because of stamina limits.
The Pachys basic attack is weak with only 10 base damage, but its Torpor scales 1:1, so a Pachy with 200% melee would deal ~20 Damage and ~20 Torpor. A Lv16 Quetzal has roughly ~3400 Torpor, so you'd have to hit it 170-200 times and that's also 3400 to 4000 damage. Even though Quetzals have very high HP, it's a lot more dangerous method of taming since HP varies, although a lot faster if the Quetzal is tanky enough and your Argentavis can keep up with it.

Quetzal Cage Strategy[edit | edit source]

  • Since the Patch 256, the quetzal do no regen in the air anymore. If you're the admin of your server (or you're playing in solo) the way to allow again the quetzal to regen when you are on his back is the following command (must be used in game) : ?AllowFlyingStaminaRecovery=true; Note that the developpers said that it could be just temporary. So without this command, the cage Strategy won't work anymore.
  • This method still works, but you will need to use ceilings, for floors, instead of foundations off the sides. This way you can still make the 3x3x3 box.
  • A Quetzal can be used to capture and tame a second Quetzal very easily. Build a 3x3x3 box made of doorways and your ceiling of choice on a Quetzal platform. It is not necessary to build doorways and ceilings on and over all the foundations, just be sure there are no open slots more than one space wide or tall. Fly to the wild Quetzal and position it inside the box. Press E to dismount and your tamed Quetzal will immediately stop moving. The wild Quetzal can no longer clip through the walls so it will be trapped. You can now easily position yourself to fire through the slots or doorways as needed for a few well-placed headshots as the wild one goes nuts trying in vain to fly away.
  • Once knocked out, the wild Quetzal will fall onto the platform saddle. Do not move your tamed bird or the wild one will fall through the platform to the ground, which is less safe than taming in the air.
  • This strategy can be seen here: https://www.youtube.com/watch?v=z3sqSc9-EC0&t=6s

The rest of the tame is normal, but with this strategy anyone with one platform-saddled Quetzal can tame new ones easily.

Grappling Hook Strategy[edit | edit source]

  • This solo method requires an Argentavis and a Grappling Hook (a Parachute is also recommended, but not necessary). It works best when the Argentavis has at least %120 movement speed. Pull out your Grappling Hook and shoot your Argentavis in the chest. Whistle Attack this Target on the Quetz and open up the parachute when in the air. Shoot the Quetzal while the Argentavis chases it. Be sure to use whistle passive when the Argent is near the Quetzal and whistle attack this target on the Quetzal when shot. Once the Quetzal is down, switch to the Grappling Hook and pull yourself towards your Argentavis so you can get down safely.[3] Do not shoot your Argentavis too much by accident! If it falls asleep, you will lose your tame and will most likely fall to your death.
  • As a team, one player can pilot an Argentavis or Quetzal with multiple players dangling by grappling hooks, allowing for more players to shoot at once. Works best with 3+ players and Argy with 600+ carry weight. Note that this can cause the server to lag (due to grappling hook physics), so it is not recommended with more than 7 players.

Bola Strategy

  • One method to tame is by using the Chain bola from the Ballista turret to immobilize the quetzal and bring it to the ground.
  • While Stuck, an individual can shoot tranquilizer darts or arrows at the quetzal until it begins to move again or is knocked unconscious
  • if the Ballista is placed on a platform saddle, one can give chase to a quetzal and repeatedly employ this strategy until it becomes tameable.
  • The "move here" command might be a better option. You won't accidentally attack the quetzal and you can maneuver above and even in front of it for easier shots.

Combat[edit | edit source]

This section describes how to fight against the Quetzal.

General[edit | edit source]

Generally, the Quetzal is so rare and valuable that tribes never even consider killing one. In actuality, there are often battles for their tame, as a Quetzal is an extremely versatile mount that can turn an up-and-coming tribe into a powerhouse. Finding them is a challenge, as they are very rare animals, flying high up in the sky. They never drop to the ground, so any approaches will be airborne assaults.

Strategy[edit | edit source]

To tame, there are many different methods, as seen above in K.O. Strategy. Refer to those notes on how to tame the Quetzal.

Weaponry[edit | edit source]

Using powerful Tranq Darts from a Longneck Rifle is the best way to knock them out of the sky for taming, no matter what method you use. In a PVP battle, use powerful weaponry like turrets to bring an enemy Quetzal down. A concentrated hail of minigun bullets can shred a low-level Quetzal in seconds.

Dangers[edit | edit source]

Make sure that you do not fall when attempting to tame or kill the Quetzal. Otherwise, it will not attack.

Weakness[edit | edit source]

The crest(or hair) is the weakest spot on the Quetzal which means it's the most effective, but it's hardest to hit. Sometimes they become stuck in mountains or trees, but this is seldom an occurrence.

Utility[edit | edit source]

The Quetzal can be equipped with a platform saddle similar to the Brontosaurus, Paracer, and Plesiosaur and then used as a mobile airborne base.

Roles[edit | edit source]

  • Air Base: The Quetzal uses very little stamina when flying and dismounting mid-air restores whatever stamina is drained from flight. The Quetzal makes for a great animal to take on taming trips as you can stay on the Quetzal for safety and use whatever you choose to build on it to craft or hold whatever materials are needed. (Stamina and Health)
  • Battle Bird: A great tame to take into big battles and raids. The great amount of health and stamina a Quetzal possesses, armed with fellow tribe members and turrets on its platform, can make for great aerial assaults. However, watch out for opposing tribes shooting your Battle Bird with tranqs. (Health (recommended 10,000+) and Stamina (recommended 3,000+) and Damage by choice).
  • Caravan Quetzal: With inherently high health, stamina, and carry weight, the Quetzal makes for a reliable "pack-mule" animal. With over 1,500 Stamina, a Quetzal can speed across the map and with high health, a Quetzal could potentially take on carnivorous road-blocks. Quetzals are easily the most feasible option for transporting materials across difficult terrain (especially on The Center, having multiple islands with extreme geological features) but will also be more noticeable to enemy tribes with airborne capabilities. (Health, Stamina, Speed as needed)
  • Wood Gatherer: While not being able to gather wood by itself, the Quetzal can carry a Mammoth, which a tribe member could ride while being carried. One flies the bird, while the other one knocks down trees with the Mammoth. This method can result in over 1000 wood in less than 5 minutes. Keep in mind that when using this strategy, the Mammoth's weight doesn't matter. Only the Quetzal needs enough weight to carry the wood. (Stamina and Weight)
  • Metal Gatherer: While not being able to gather metal by itself, the Quetzal can carry a Ankylosaurus, which a tribe member could ride while being carried. One flies the bird, while the other smashes metal rocks with the Ankylosaurus. This can result in lots of metal very quickly. Keep in mind that when using this strategy, the Ankylosaurus's weight doesn't matter. Only the Quetzal needs enough weight to carry the metal. (Stamina and Weight)
  • Thatch Gatherer: While not being able to gather thatch by itself, the Quetzal can carry a Gigantopithecus which a tribe member could ride while being carried. One flies the bird, while the other one knocks down trees with the Gigantopithecus. This method requires precision flying from the pilot as you need to be close to the trees. Keep in mind that when using this strategy, the Gigantopithecus' weight doesn't matter. However thatch is light so you will get more than enough with base weight on a level 1 Quetzal.

Note: This method can't be used for mining stones with a Doedicurus since a Doedicurus can't attack when it's picked up by a Quetzal.

  • Fishing Mount: The Quetzal's long beak is designed to reach down into the water from above and does so, allowing it to harvest substantial amounts of fish. Can also kill wild Sarcos; as long as they can't climb out of the water, they can't attack it. Do not attempt this against a Spino.
  • Hunting Platform: When you dismount, even on a non-platform saddle, you simply stand up on the Quetzal's back, from which you can fire ranged weapons; firearms work best because you don't have to worry about projectile drop at the long ranges involved. Using this tactic is highly dangerous against hostile survivors; it will be much easier for them to shoot the Quetzal than for you to shoot them, and they don't have to kill it. All they have to do is hit it, and it is very likely to throw you from your position on its back as it bucks in surprise and tries to flee, so if you want to shoot at hostile tribes, have a friend fly the Quetzal. Also check for Titanomyrma soldiers, Meganeura, and hostile Dimorphodons before standing up as they can do the same thing. Bring a parachute. Also, the Quetzal is surprisingly useful in a direct fight against wild dinos despite what the dossier says. Moderate DPS is countered by high tanking and knockback; the long beak allows it to fly above many opponents' attacks and still strike downward at them, and the slower speed actually makes it easier to strike at enemies (without overshooting) than other flying mounts... and while it's "slower" than other flying mounts, it's still faster than almost anything on the ground.
  • Multiplayer Transport: With high stamina, a Quetzal with a platform saddle can help other tribemates across the island who have flyers, as they can land on the saddle to regain stamina.
  • Taming Mount You can grab most Dinos; even for the ones you can't carry, you can build a tame box with the Quetz Platform Saddle. And you can shoot Dinos if another player is carrying it with a mount
  • Titanosaur Taming Mount: Because Titanosaurs can only be knocked out with the help of turret weapons, a Quetz with turrets on its platform saddle is the most feasible method of taming them. While Paracers and Brontos can also mount turrets, they can be too slow to keep up with the Titanosaur, and too low to the ground to have turret weapons reliably hit the head. Furthermore, a mount that can't outrun the Titanosaur is at high risk of being killed.

Collectibles[edit | edit source]

Resource Efficiency
Raw Prime Meat.png Raw Prime Meat ★★★★☆
Raw Meat.png Raw Meat ★★★★☆
Hide.png Hide ★★★☆☆

Flight[edit | edit source]

Flying a Quetzal uses similar controls to movement on ground level with a few exceptions. Quirks:

  • Will only move forward upon command. With no forward command issued they will eventually stall to a halt and hover in mid-air. Even while not moving, a Quetzal will expend a small bit of stamina just to stay aloft.
  • Feeding Stimberry.png Stimberry or Stimulant.png Stimulant to a Quetzal in-flight can allow you to fly for longer periods, but the stamina gain is minor at best and very inefficient. However, if you have a good berry collecting dino, you can collect Stimberries in bulk, then feed it a lot at a time.
    • When using a Quetzal with or without a Platform Saddle, you can simply dismount and wait for the Quetzal to regain its stamina without landing. One should watch out for aerial attacks from bugs that may end up knocking the player off while they are dismounted.
  • Landing is accomplished by pressing the jump key (default space / Xbox: A), causing the mount to move to the ground and land, where your Quetzal folds its wings. Now you can dismount by pressing use (default E) as with any other mount or walk on the ground. To start off again, press the jump key (default space / Xbox: A). However, the Quetzal will sometimes fall when pressing space, as if it had been walked off a ledge[citation needed]. It is therefore advisable to get close to the ground before trying to land.

Note: A tamed Quetzal with no rider will not lose stamina while sprinting to keep up with a player running or riding another dino. - You can use this quirk to carry large amounts of weight quickly with a Quetzal set to follow.

Carrying[edit | edit source]

In PVE the Quetzal is only able to carry personal or tribe-owned creatures.

Carry-able Creatures[edit | edit source]

The Quetzal is capable of carrying the following creatures:

Note: Dismounting while carrying any of these creatures will cause them to be released from the Quetzal's hold.

Not Carry-able Creatures[edit | edit source]

Spotlight[edit | edit source]

Changelog[edit | edit source]

Patch Changes
218.0 Quetzalcoatlus and its platform saddle were added to the game
218.3 Quetz platforms now include the weight of all pawns on them
Added configurable server option to allow/disallow non-allied dinos to stand on a Quetzal's platform saddle
Reduced Quetzal damage by 33% and damage scaling by 20%
Fixed damage and warpaint overlays on Quetzal
218.5 Fixed structures built around the head of a Quetz with a platform saddle preventing Auto Turrets from properly targeting them
219.0 Added normal Quetz Saddle
231.3 Increased health of tamed flyers by 33%
231.4 Decreased health of tamed flyers by 30%
236.6 Fixed Fleeing behavior that would cause creatures to head towards the origin (50,50).
238.2 Woolly Rhinos can now be picked up by Quetzals
256.3 [Temporary and evolutive modifications] Decreased stamina by 50%, speed cannot be increased anymore for tamed ones, no stamina regen in the air except with the following command ?AllowFlyingStaminaRecovery=true)

Notes/Trivia[edit | edit source]

For information pertaining specifically to the real-world Quetzal, see the relevant Wikipedia article

  • The Dossier was revealed on 06/17/15 on Steam.[4]
  • Quetzalcoatlus conchapicem roughly translates to "Feathered lizard god that carries fish". This is a reference both to its name's origin as an Aztec god and to its in-game usage as a carrier as well as its diet of fish.
  • In the real world, Quetzalcoatlus is the largest known flying animal of all time, and more recent estimates place its wingspan at 10–11 meters (33–36 ft).[5]
  • It can carry up to 40 structures on its Platform Saddle (including windows, doors etc.).
  • Unlike the Argentavis or Pteranodon, the Quetzal cannot angle upwards or downwards.
  • Often attempts to travel to 50 latitude - 50 longitude (on both Center and Island maps) when you attempt to knock it out. This should have been fixed in 236.6 but it still seems the case. This is known as the 50, 50 glitch, mentioned above.

Gallery[edit | edit source]

References[edit | edit source]

  1. ARK Smart Breeding
  2. https://www.reddit.com/r/playark/comments/3o6kyb/that_ninja_nerf_to_solo_taming_quetzals/
  3. Solo Quetz Tame with Grappling Hook
  4. Jat (17 June 2015). "Introducing the Quetzalcoatlus!". Announcements. ARK: Survival Evolved Steam Community. Retrieved September 17, 2015.
  5. https://en.wikipedia.org/wiki/Quetzalcoatlus