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- 1 Basic Info
- 2 Taming
- 3 Combat
- 4 Utility
- 5 Breeding
- 6 Notes/Trivia
- 7 Gallery
- 8 References
Basic Info[edit | edit source]
Dossier[edit | edit source]
Behavior[edit | edit source]
Raptors will attack dinosaurs and players on sight. They attack with a "run-and-bite" strategy, making it difficult to defend against an onslaught. A dangerous predator to encounter in the dark, Raptors are nearly impossible to fend off when attacking in packs and aided by darkness. The Raptors often attack from different directions, using this method to take down prey while avoiding damage. Due to their high speed, they are hard to flee from during a player's early levels, and it is advised to make for deep water if attempting to flee an attack or run behind a door and immediately shut it
Appearance[edit | edit source]
The raptor is a relatively small dinosaur with feathers on the head, back, tail, and on the backs of the arms. They come in a variety of colors, although green and reddish brown seem to be the most common it is rare in the color black.
Color Scheme and Regions
This section displays the Raptor's natural colors and regions. For demonstration, the regions below are colored red over an albino Raptor. The colored squares shown underneath each region's description are the colors that the Raptor will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
Server admins can use this region information in the Console Command "cheat SetTargetDinoColor <ColorRegion> <ColorID>".
For example, "cheat SetTargetDinoColor 0 6" would color the Raptor's "body accent" magenta.
Region 2 is not used
Drops[edit | edit source]
Base Stats and Growth[edit | edit source]
Note that creatures will have different stats in Survival of the Fittest
|Attribute||Amount at Level 1||Increase per point||Taming Bonus|
1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpor increases every level on wild creatures, but can not be increased once they are tamed.
|Movement Type||Base Speed||Sprinting|
- These are the base speeds of the creature at 100% Movement Speed
- For a comparison of the speeds of all creatures, see Base Creature Speeds
Wild Stats Level-up
Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding-stats with an external tool.
Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.
Taming[edit | edit source]
|Kibble (Parasaur Egg)||2||0||0||0:02:40|
|Cooked Lamb Chop||4||0||0||0:03:21|
|Raw Prime Meat||5||0||0||0:04:11|
|Cooked Prime Meat||9||0||0||0:07:30|
|Raw Prime Fish Meat||11||0||0||0:04:36|
|Cooked Prime Fish Meat||21||0||0||0:09:00|
|Raw Fish Meat||32||4||1||0:13:21|
|Cooked Fish Meat||63||4||1||0:13:08|
|× 18; × 8; × 2; × 2; × 1; × 1:|
|Torpor-depletion: , Time until all torpor is depleted: 00:09:49|
|Kibble (Parasaur Egg)||4||0||0||0:05:20|
|Cooked Lamb Chop||8||0||0||0:06:41|
|Raw Prime Meat||10||0||0||0:08:21|
|Cooked Prime Meat||20||0||0||0:16:39|
|Raw Prime Fish Meat||25||0||0||0:10:26|
|Cooked Prime Fish Meat||50||6||2||0:21:26|
|Raw Fish Meat||75||22||5||0:31:16|
|Cooked Fish Meat||150||22||5||0:31:16|
|× 50; × 21; × 6; × 4; × 3; × 2:|
|Torpor-depletion: , Time until all torpor is depleted: 00:17:43|
|Kibble (Parasaur Egg)||6||0||0||0:08:00|
|Cooked Lamb Chop||12||0||0||0:10:01|
|Raw Prime Meat||16||0||0||0:13:21|
|Cooked Prime Meat||32||10||3||0:26:39|
|Raw Prime Fish Meat||40||0||0||0:16:41|
|Cooked Prime Fish Meat||80||26||6||0:34:17|
|Raw Fish Meat||120||57||13||0:50:01|
|Cooked Fish Meat||240||57||13||0:50:01|
|× 82; × 34; × 10; × 6; × 4; × 2:|
|Torpor-depletion: , Time until all torpor is depleted: 00:21:42|
|Kibble (Parasaur Egg)||9||0||0||0:12:00|
|Cooked Lamb Chop||17||0||0||0:14:11|
|Raw Prime Meat||22||0||0||0:18:21|
|Cooked Prime Meat||44||31||7||0:36:38|
|Raw Prime Fish Meat||55||0||0||0:22:56|
|Cooked Prime Fish Meat||110||56||13||0:47:08|
|Raw Fish Meat||165||108||25||1:08:46|
|Cooked Fish Meat||330||108||25||1:08:46|
|× 115; × 47; × 13; × 8; × 6; × 3:|
|Torpor-depletion: , Time until all torpor is depleted: 00:24:02|
|Kibble (Parasaur Egg)||11||0||0||0:14:40|
|Cooked Lamb Chop||21||0||0||0:17:31|
|Raw Prime Meat||28||0||0||0:23:21|
|Cooked Prime Meat||56||59||14||0:46:37|
|Raw Prime Fish Meat||70||10||3||0:29:11|
|Cooked Prime Fish Meat||140||96||23||0:59:59|
|Raw Fish Meat||210||172||40||1:27:31|
|Cooked Fish Meat||420||172||40||1:27:31|
|× 147; × 60; × 17; × 10; × 7; × 4:|
|Torpor-depletion: , Time until all torpor is depleted: 00:25:34|
|Kibble (Parasaur Egg)||13||0||0||0:17:20|
|Cooked Lamb Chop||26||0||0||0:21:41|
|Raw Prime Meat||34||6||2||0:28:21|
|Cooked Prime Meat||68||93||23||0:56:37|
|Raw Prime Fish Meat||85||28||7||0:35:26|
|Cooked Prime Fish Meat||170||143||34||1:12:50|
|Raw Fish Meat||255||247||59||1:46:16|
|Cooked Fish Meat||510||247||59||1:46:16|
|× 179; × 74; × 20; × 12; × 9; × 5:|
|Torpor-depletion: , Time until all torpor is depleted: 00:26:39|
Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.
KO Strategy[edit | edit source]
Start with a thrown Bola to keep it from pursuing you. Once it's immobile, use Tranquilizer Arrows (headshots result in quicker knockouts). Do this carefully; it should not take very many. Once it is unconscious, use Narcotic. Narcotics and Prime Meat will tame it more efficiently. Narcoberries and Raw Meat also work. Keep a sharp lookout for other raptors as they often come in groups, and for other predators, as they are frequently found in high-traffic areas; unless you have a large herd of supporting dinos or a number of tribemates to help out, you may have to take the time to find an isolated Raptor, which can take a long time, or kill off the extra creatures.
Combat[edit | edit source]
They run fast and attack faster, so be prepared for a quick reaction, usually a player with good speed and stamina can outrun them, but be aware, they can be persistent. Always check the raptor's surroundings and be prepared, they have a good visual range.
General[edit | edit source]
Raptors can often be found in packs of two or more, depending on the zone you will find them close to the shores, or deep in the jungle.
Strategy[edit | edit source]
The best strategy is to keep distance or heavily engage with them, depending on your stats, armor and weaponry. At first you may want to avoid them. One trick is to run to a herd of trikes, stegos etc. and get the raptors to hit and aggro them by accident, making a diversion or a means to gather lots of meat and hide.
Also, make sure the Raptor is not glowing red. If it is, that's an Alpha Raptor!
Weaponry[edit | edit source]
One well placed headshot with a Crossbow can take a Raptor with a lvl between 1~20. Since they are fast, try to make them run in a straight line and be ready for shooting.
Dangers[edit | edit source]
Raptors can be dangerous if they reach you from behind, eventually you will learn to recognize their steps on the ground and start running before this happens. Try to take them out if they are engaged with some big animal, if you want to easily kill them.
Weakness[edit | edit source]
Raptors have a very low Torpor tolerance, you can try to knock them out with a few punches if you have a high melee damage stat. Wild raptors also make for awkward swimmers, and even a relatively ill-equipped survivor with a basic spear can lure them into the shoreline as a tide-turning last resort.
Utility[edit | edit source]
They can be useful and lightweight for traveling, as far as their Stamina lasts, you may want to increase their Stamina if you want them for transport, or their health and attack damage if you want them to assist you on combat. They gather about the same or slightly more material per carcass than a Stone Pick, but finish gathering more quickly.
Roles[edit | edit source]
- Damage: A quick attacker with decent damage that can easily circle slower enemies, the raptor makes for a good attack animal (Health and Melee Damage).
- Hunter: Similar to Damage, the raptor is a good meat and hide provider once you have a saddle, though metal and stone weapons are more efficient (Health and Melee Damage).
- Hunting/Battle Pack: Although they do individually less damage than direwolves, they tame faster and thus can be more easily assembled in larger numbers; pick the best to ride, or saddle up a bigger beast to be the core of your little army (Level Damage and Health to all Raptors, with Stamina, Carry Weight, Melee Damage and Health added to the one ridden).
- Travel: Raptors are very fast, and make for good mounts for quick travel around the island. They cannot carry much, however, so they make for poor pack animals (Level Speed, Stamina, and Carry Weight).
- Light Cavalry Mount: With the advent of the ability to use melee weapons like Pikes and firearms like the Assault Rifle from the back of medium to small sized mounts, the Raptor can be very useful as a flanking cavalry mount by sprinting in and having the rider fire as close range or by allowing a sniper to rapidly circle around the enemy, fire, and then reposition or escape (Level Health, Stamina, and Speed, with Carry Weight as needed).
- Companion or Pet: Even though most of high level players prefer Sabertooths and Wolves as fast mounts (because of their strength), many of them still keep Raptors as pets (Level Health and Weight).
- Cave Mount: Sabertooths can be seen as an upgrade of the Raptor in terms of strength. But it turns out that Sabertooths have big trouble to attack airborne creatures because of their extremely low hit box and the fact that their jumps lack vertical reach. They can hardly handle a swarm of Onycs. Raptors have no problems hitting Onycs and are therefore the better choice. But you must keep an eye on your own health since airborne creatures deal damage to the rider, unless you ride a Megaloceros. Having a mount in caves has several advantages: Your food and water count drop slower, the mount can carry useful stuff, and they deal and take damage (Level Health, Damage, and Stamina).
Collectibles[edit | edit source]
|Raw Prime Meat||★★★★☆|
Breeding[edit | edit source]
(Info current for v.219.3, will likely change as this feature is under active development. Tested on singleplayer.)
Like all other dinosaurs, breeding raptors requires a tamed male and a tamed female (they need not belong to the same person or even the same tribe), confined to a small enough area that they stay very close to each other for long enough to mate. Both dinosaurs must have wandering enabled. The raptors will not mate if either of them is set to follow a player or another creature, or is being ridden.
MATING PEN: The two raptors must stay very close to each other in order to mate. The only room size that guarantees this closeness is 1 wall x 1 wall - even 1x2 is too large! (Of course, you could use a larger pen if you wanted to have an element of chance or luck involved.) Tamed raptors will not damage structures during a mating attempt so a mating pen can be built quickly and cheaply out of thatch walls and wooden fence foundations. Since raptors can walk through a doorway, a reusable mating pen can be constructed by using at least one thatch doorframe/thatch door to form one side of the mating pen. (Note that a thatch door can open inwards or outwards, and raptors can only be ridden through the doorway with the door facing one direction - if the raptor doesn't fit, close the door and open it the other way.)
MATING ATTEMPT: After penning both raptors together, enable wandering on both of them. If an attempt is underway, the information panel for the female will say 'Mating with [male's name and level]' and a progress bar will appear below her. A mating between a level 52 male and level 15 female took approximately 3 minutes. As soon as the mating bar fills, the female will lay a fertilized egg. She cannot mate again for 1.5 hours; the male can mate as often as needed.
INCUBATING THE EGG: The fertilized egg will only make incubation progress when on the ground (not when in any inventory) and when maintained at the correct temperature. If the egg is on the ground and it is too hot or too cold, it will lose health over time. The egg will NOT lose health in the player's inventory so you can save an egg from bad weather by picking it up and holding it until the temperature is more agreeable. The incubation temperature range for a raptor egg is 20-27 degrees Celsius (68-82 degrees Fahrenheit). The egg is too cold at 19 degrees or below, and too hot at 28 degrees and above.
HATCHING THE EGG:
Notes/Trivia[edit | edit source]
For information pertaining specifically to the real-world Raptor, see the relevant Wikipedia article
- Like many other Dromaeosauridae it is believed that Utahraptor did not use its sickle claw as a slashing weapon, but rather for stabbing. This is due to the very thick profile of the claw. Dromaeosaurs such as Utahraptor, Velociraptor, and Deinonychus likely used their claws to puncture arteries and even organs to cause internal bleeding, killing the prey quickly due to blood loss. They may also have used their sickle claw to hold onto their prey while using primarily their hands and teeth to deal injuries.
- The species of Utahraptor ostrommaysorum was first studied and named after the release of the movie Jurassic Park, in which a similar dinosaur was erroneously called Velociraptor. The actual Velociraptor mongoliensis was about the size of a large turkey, and have only been found in Mongolia. The dinosaur from Jurassic Park was being excavated in the Badlands of Montana, while Utahraptor ostrommaysorum was discovered in the Dalton Wells Quarry of east-central Utah.
- Despite the Raptors in ARK being identified as a species within the genus Utahraptor, the skull seen in its dossier is of Velociraptor rather a member of the subfamily Dromaeosaurinae, which Utahraptor belongs to. The Raptor's in-game model, however, resembles Deinonychus.
- Argentavis can pick up and carry Raptors, and can be grabbed by Kaprosuchus.
- Raptors often kill themselves by attacking stronger herbivores. Some herbivores can even take out whole packs.
- The name of the Utahraptor means originally approximately "Utah plunderer".
- Raptors can be seen as the mascots of Ark. They appear in much of the promotional artwork and in one of the in-game holiday events.
- The Raptors in-game are depicted with only a few feathers, unlike what paleontologists now know they looked like.
- The Player can use weapons while mounted on this creature.
Gallery[edit | edit source]
Raptor with color mutation