Taming

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Disambig.png This article is about the process of taming a creature. For the uses of a tamed creature, see Domestication.

How to Tame a Dinosaur
Creatures on the island can be tamed and used for various purposes. Uses for tamed animals include riding, item transportation, storage, hunting, harvest, and defending property while you are offline. Most items placed in a tamed creature's inventory will take much longer to spoil than they would otherwise.


Taming Basics[edit | edit source]

Tranquilizer Taming[edit | edit source]

  1. First, render the creature unconscious. This can be achieved through the following methods:
  2. Once the creature is unconscious, open its inventory and feed it an appropriate food item by dragging food into its inventory and waiting for the creature to eat it. The food needed to tame it will vary based on the creature you are trying to tame. Keep plenty of food in the animal's inventory while taming; if the creature runs out of food, the taming bar will begin to go down until it gets more food. Force feeding them anything other than Narcoberry.png Narcoberries or Narcotic.png Narcotic will fill their hunger but will not affect the taming bar, effectively making the tame take longer.
  3. Keep the creature unconscious throughout the process. The Unconscious bar decreases with the creature's Torpor.png Torpor, and can be refilled with Narcoberry.png Narcoberries or Narcotic.png Narcotic. Narcoberries will raise torpor by 8 points over 3 seconds, and Narcotic will raise it by 40 points over 16 seconds. It also stops the creature's fight against the torpor in this time, so torpor will not fall in addition to the raising. The creature will not voluntarily eat these items, and so they must be force fed by hitting the use-key (E, Xbox: Y, PS4: Triangle) in the creatures inventory when hovering over the item.

Non-Violent Taming[edit | edit source]

The following creatures are currently tamed nonviolently: Araneo, Arthropluera, Basilosaurus, Chalicotherium, Dung Beetle, Gigantopithecus, Ichthyosaurus, Lystrosaurus, Manta, Mesopithecus, Moschops, Onyc, Vulture and Mantis. Diplodocus can be tamed with both methods.

  1. Put the food you plan to feed to the creature in the far-right slot of your hotbar.
  2. Approach the creature and press the use key (default: E) to feed it when prompted.
  3. Wait for the creature to become hungry enough to eat again. This can take varying amounts of time depending on the creature in question and the food you are feeding it.
  4. Repeat this process until the taming bar is filled.

Note that the first instance of food you feed to the creature is akin to knocking it unconscious with a violent tame - it binds the tame to the Survivor (or their tribe) and the creature's hunger will begin decreasing. At this point - the taming effectiveness and taming progress will not begin to diminish unless the creature starts taking damage (i.e. enters combat or starts dying of starvation). The initial delay between the first and second feedings compared to all subsequent feedings is also greater. Once fed a second time, progress will begin to reset if you take too long to feed. Moving too far away before a second feeding will also un-bind the tame - resetting everything (although its food may take a few moments to update). As with violent tames, you can bulk-feed a starved creature with an approximately 5-10 second delay between feedings. Due to the complete reset if you move too far away and the fact most long-duration non-violent tames don't have sufficient food to be substantially starved: this trick is only really helpful for taming skittish Ichthys or monkeys .

Turret Taming[edit | edit source]

For certain creatures, such as the Titanosaur.png Titanosaur and Rock Elemental.png Rock Elemental, tranquilizers are ineffective. In order to inflict torpor on them, you will need to do damage to their head using a turret weapon. Because turrets themselves are immobile, one may have to mount said turret upon a platform saddle, usually the Bronto Platform Saddle.png Bronto Platform Saddle, Paracer Platform Saddle.png Paracer Platform Saddle, or Quetz Platform Saddle.png Quetz Platform Saddle. The most efficient weapon is the Primitive Cannon.png Cannon, as it's torpor-to-damage ratio will be the highest. Although you can also use the Rocket Launcher on Rock Elemental. Although related, Rubble Golem can't be tamed.

Taming Effectiveness[edit | edit source]

The taming effectiveness indicates the amount of bonus the creature gets once it is successfully tamed. It does not have any effect on the taming speed of the dinosaur. The initial taming effectiveness is 100%, and decreases whenever the creature eats the food left in its inventory or takes damage while unconscious. Taming effectiveness decays exponentially, meaning that the lower it is, the less it drops.[1] Feeding a creature their preferred food will not only tame them faster, but also reward you with a higher taming effectiveness percentage. Most creatures also have a preferred Kibble, which will be the fastest taming food while only slightly decreasing the taming effectiveness. The maximal taming effectiveness possible is 99.9%. (Side note: Efficiency is not a synonym for effectiveness. The efficiency (how economical a method is) is not taken into account for the taming effectiveness.)

Effect of the Taming Effectiveness[edit | edit source]

Taming Effectiveness (TE) determines the number of bonus levels that a creature will gain upon completion of the taming. Each level is another point in a particular skill. These bonus levels are considered "wild levels" for the purposes of post-tame level-ups (e.g. +4% per level refers to 4% of the post-tame value) and breeding, and so maximizing Taming Effectiveness is vital for procuring the best creatures.

At 100% Taming Effectiveness, a creature will get 50% of its wild level as bonus levels. The amount of bonus levels gained is proportional to the Taming Effectiveness (so 50% TE is 25% bonus levels). Where L is the creature Wild Level, the amount of bonus levels is L × TE / 2 (rounded down). For example: a level 90 Rex with a taming effectiveness of 85% will get 90 × 85% / 2 = 38.25 → 38 bonus levels.

With a maximum wild level of 150 and a maximum taming effectiveness of 99.9% for all creatures that have to eat at least once (creature such as the Troodon and Pegomastax retain 100% due to not technically "eating") - the maximum amount of bonus levels you can achieve is 150 × 99.9% / 2 → 74 (rounded).

In addition to bonus levels, most creatures have at least one stat that has a Taming Multiplier that is based on Taming Effectiveness - e.g. the Rex has 17.6% multiplier on its Melee Damage. The multiplier is applied after bonus levels and any additive bonuses (e.g. the Rex also has a +7% additive bonus). As an aside, the additive bonuses are unaffected by Taming Effectiveness. Similarly to bonus levels, the multiplier scales proportionately to the Taming Effectiveness. Using the rex as an example again, the full 17.6% multiplier is only achieved with 100% Taming Effectiveness. At only 50% TE, you will only get 8.8% bonus melee damage.

When breeding, newborns are considered to have 100% Taming Effectiveness regardless of the Taming Effectiveness of the parents. While this will not cause them to gain bonus levels, this will cause them to gain the maximum stat multipliers. This is why bred creatures will often have higher melee or food stats than either of their parents.

Food Food-Value[2] Taming Speed[3] Taming Effectiveness[4] Used To Tame
Broth of Enlightenment.png Broth of Enlightenment 20 50x Speed [5] ★★★★★ Arthropluera
Raw Mutton.png Raw Mutton 50 7.5x Speed ★★★★★
50 Black Pearls.png 50 Black Pearls 1500 6.6x Speed ★★★★★ Tusoteuthis.png Tusoteuthis [6]
Kibble.png Preferred Kibble 80 5x Speed ★★★★★ All kibble tames, except those listed below.
Kibble.png Kibble (Archaeopteryx Egg) 120 3.33x Speed ★★★★★ Diplocaulus.png Diplocaulus
Kibble (Carbonemys Egg).png Kibble (Carbonemys Egg) 53 7.55x Speed ★★★★★ Brontosaurus.png Brontosaurus
Kibble.png Kibble (Lystrosaurus Egg) 53 5.2x Speed ★★★★★ Diplodocus.png Diplodocus
Kibble.png Kibble (Mantis Egg) 20 20x Speed ★★★★★ Rock Elemental.png Rock Elemental
Kibble.png Kibble (Megalosaurus Egg) 120 3.33x Speed ★★★★★ Therizinosaurus.png Therizinosaurus
Kibble.png Kibble (Moschops Egg) 53 7.55x Speed ★★★★★ Purlovia.png Purlovia
Kibble.png Kibble (Oviraptor Egg) 135 2.96x Speed ★★★★★ Megalosaurus.png Megalosaurus
Kibble.png Kibble (Pelagornis Egg) 25 16x Speed ★★★★★ Archaeopteryx.png Archaeopteryx
Kibble (Quetzal Egg).png Kibble (Quetzal Egg) 80 6.875x Speed ★★★★★ Mosasaurus.png Mosasaurus (Giganotosaurus get 5x Speed)
Kibble.png Kibble (Tapejara Egg) 120 3.3x Speed ★★★★★ Kaprosuchus.png Kaprosuchus
Kibble.png Kibble (Terror Bird Egg) 53 7.5x Speed ★★★★★ Woolly Rhinoceros.png Woolly Rhinoceros
Kibble (Titanoboa Egg).png Kibble (Titanoboa Egg) 80 3.75x Speed ★★★★★ Gigantopithecus Icon.png Gigantopithecus (Dunkleosteus get 5x Speed)
Kibble.png Kibble (Therizinosaurus Egg) 320 1.56x Speed ★★★★★ Basilosaurus.png Basilosaurus
Rare Flower.png Rare Flower 35 4.55x Speed [5] ★★★★★ Lystrosaurus
Large Animal Feces.png Large Animal Feces 37.5 4.27x Speed [5] ★★★★★ Dung Beetle
Cooked Lamb Chop.png Cooked Lamb Chop 50 4x Speed ★★★★★
Raw Prime Meat.png Raw Prime Meat 50 3x Speed ★★★☆☆
Raw Prime Fish Meat.png Raw Prime Fish Meat 25 2.4x Speed [5] ★★★☆☆
Spoiled Meat.png Spoiled Meat 50 2x Speed ★★★☆☆ Araneo, Arthropluera, Dung Beetle and Pulmonoscorpius
Cooked Prime Meat.png Cooked Prime Meat / Prime Meat Jerky.png Prime Meat Jerky 50 1.5x Speed ★★☆☆☆
Rare Mushroom.png Rare Mushroom 75 1.3x Speed ★★☆☆☆ Procoptodon
Beer Jar.png Beer Jar 45 1x Speed N/A [7] Chalicotherium
Raw Meat.png Raw Meat 50 1x Speed ★☆☆☆☆
Cooked Meat.png Cooked Meat / Cooked Meat Jerky.png Cooked Meat Jerky 25 1x Speed ☆☆☆☆☆
Advanced Crops.png Advanced Crops 40 1x Speed ★★☆☆☆
Chitin.png Chitin 50 1x Speed ★☆☆☆☆ Archaeopteryx.png Archaeopteryx
Mejoberry.png Mejo Berries 30 1x Speed ★☆☆☆☆
Sulfur (Scorched Earth).png Sulfur 25 1x Speed ★☆☆☆☆ Rock Elemental.png Rock Elemental
Berries.png Other Berries 20 1x Speed ☆☆☆☆☆
Plant Species X Seed.png Plant Species X Seed 50 1x Speed ☆☆☆☆☆ Procoptodon
Angler Gel.png Angler Gel 24 1x Speed N/A [7] Manta
Raw Fish Meat.png Raw Fish Meat 25 0.8x Speed [5] ☆☆☆☆☆
Cooked Fish Meat.png Cooked Fish Meat 12 0.8x Speed ☆☆☆☆☆
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 25 0.8x Speed ☆☆☆☆☆
Kibble.png Other Kibble 80 0.66x Speed ☆☆☆☆☆
Stone.png Stone 50 0.14x Speed ★☆☆☆☆ Rock Elemental.png Rock Elemental
Stimberry.png Stimberries 0 ?x Speed ☆☆☆☆☆
  1. Taming Calculator
  2. Note that the food values depend on the combination of food and creature, but most creatures share the same value for a specific food. Exceptions apply especially to the preferred food of a creature.
  3. Taming Speed is derived from Taming Affinity Per Consumption / Food Value Per Consumption of a particular food versus the baseline (usually Raw Meat or Other Berries).
  4. Taming Effectiveness is derived from Number of Consumptions, where the fewest consumptions is the most effective. The most effective may not always be the fastest.
  5. 5.0 5.1 5.2 5.3 5.4 Estimated.
  6. Note that this is compared to 20 Raw Meat, rather than 1 Raw Meat.
  7. 7.0 7.1 This is the only valid food item for this tame.

Dino Level and Stats[edit | edit source]

Spawn level 1-150 (official servers)
Taming effectiveness bonus levels +0-50% of spawn level
Max level increase after taming +71
  • Dinos spawn with a level of 1 to 150 in official, or different depending on the difficulty level of the server.
  • For every level above 1, the animal has an improvement made at random to one of its base stats. Usually one stat in particular will have been upgraded naturally.
  • Any animal, once tamed, can be leveled up manually up to 66 times. This means if you tame a level 1 animal, it will cap at level 67 and not level up anymore, but an animal tamed at level 30 may reach level 96.
  • Lower level animals are generally easier and less dangerous to render unconscious, and it is faster (and requires less food and drugs) to tame them.
  • Beginning players may want to target lower level animals to save time and resources, especially for early game mounts and pack animals such as Phiomia.png Phiomias.
  • Established players may want to target higher level animals, as their beginning stats (and thus max-level stats) will be higher. It is common for 'end game' hunters to stalk specific dinos (sometimes with specific colors) within a few levels of a server's cap, knock them out, and then inspect their stats. If their random improvements have gone to less useful stats (such as Food), the hunter may kill or abandon the unconscious dino and search for another.
  • Which improvements are desirable will depend on the animal's species and intended use. For instance, it is usually pointless to level up melee damage on a Parasaur.png Parasaur intended as a pack animal, while this may be the most important stat for a hunting Raptor.png Raptor or a siege Rex.png Rex.
  • The amount of XP an animal needs to earn to level up is the same, regardless of the level it was at when tamed. Eg, the same amount of XP will take an animal tamed at level 1 to level 2, or tamed at level 26 to level 27, etc.
  • Tamed animals will earn XP slowly even while doing nothing, just like the player. The player gets additional XP equal to half the XP earned by an animal they are riding, so it's a good idea to sit on a dino while AFK.
  • The max dino level (without breeding) after taming and leveling is 295 on an official or non-modded server (i.e. 150 wild level + 74 taming bonus + 71 level ups).

Taming Hints[edit | edit source]

  • One Narcoberry.png Narcoberry will increase an animal's Torpor.png Torpor by 7.5. One Narcotic.png Narcotic increases torpor by 40. A Tranquilizer Arrow.png Tranquilizer Arrow fired by an ordinary bow will increase torpor by about 100 (dependent on the body region), but deals damage and decreases taming efficiency.
  • In an emergency, if you run out of Narcotics and Narcoberries, you can punch or slingshot the animal in the head to keep it unconscious, or shoot it with a Tranquilizer Arrow.png Tranquilizer Arrow. However, this will damage the creature, thereby reducing taming effectiveness and the amount bonus levels gained. It could also kill the creature if you aren't careful.
  • Be sure they have food at all times. If they run out of food, their taming meter will fall rapidly until it reaches zero.
  • An unconscious animal will remain unconscious until the torpor reaches 0. If it wakes up, you will lose all taming progress, plus any items that were in the animal's inventory(If an unconcious tame is killed however it will drop a Item Cache with all the items you had on it when it died).
  • Different animals lose torpor at different rates (for example, a Spinosaur.png Spinosaur loses torpor very quickly) and because taming takes longer for higher levels, more Narcotics are needed.
  • Taming can take up to several hours. Keep an eye out for other players or predators, as they may try to harm your unconscious creature.
  • Your tamed animals can die from starvation even while you are offline, so be sure there is enough food in their inventory. However, like players, inactive animals will use food very slowly.
  • If your tame has low health you can force feed it so that it will regain some HP. This will not decrease taming effectiveness if the creature's food is maxed out. This only works on carnivores.
  • If your tame gets hit you can let it wake up to reset the taming effectiveness.

For Carnivores[edit | edit source]

  • All Carnivores prefer Raw Mutton and Raw Prime Meat.png Raw Prime Meat over anything other than their favorite Kibble.png Kibble, and it will tame them faster than regular Raw Meat.png Raw Meat. All babies drop Raw Prime Meat.png Raw Prime Meat, and also the grown-ups of the following species:


For Herbivores[edit | edit source]

  • Unlike carnivores, there are no foods you can feed a herbivore to increase its taming speed except for Kibble, and herbivores also often require significantly more Kibble than a similarly levelled and sized carnivore. Thus - you should set aside a lot of time for taming herbivores, particularly if you've got your eye on a high leveled one.
  • Herbivores will eat Advanced Crops.png Advanced Crops, while this will not speed up the overall time to tame, it will result in a higher taming effectiveness.
  • Herbivores will not voluntarily eat Narcoberry.png Narcoberries.
  • Unlike with tamed dinos where Stimberry.png Stimberries will cause them to become hungry, force feeding an unconscious dino will only have their torpidity decreased - causing them to wake up sooner. However, herbivores will eat a stimberry if there is no other food in their inventory. Although stimberries drastically reduce tame effectiveness, they add a very small amount of taming affinity with no food gain. Therefore they will eat the stimberries berries at a constant rate. This can be a way to increase taming affinity while starve taming an herbivore at cost of a 0% taming effectiveness.

For Most Creatures[edit | edit source]

  • Most creatures have a preferred Kibble.png Kibble that will raise the taming meter much faster than their favorite foods while almost halting the Taming Effectiveness decay. Kibbles are created by combining an egg, jerky, one of the Advanced Crops.png Advanced Crops, 2 Mejoberry.png Mejoberries, 3 Fiber.png Fiber, and a filled Waterskin (Empty).png Waterskin or other water container in a cooking pot.
  • The type of egg, jerky, and crop will vary based on which kind of kibble you are trying to create.
  • Kibbles make taming 5 times faster for every creature that prefers one except for Brontos, which are tamed 8 times faster using kibbles.
  • New players will notice that some taming times will be very high without the use of kibble, and be rightly discouraged. Generally, if a tame takes longer than 3 hours without kibble, it should probably not be attempted. Taming high level creatures without kibble greatly decreases taming effectiveness, negating the advantages of taming a high level creature.

Speeding up starve taming with Battle Tartare

There are way to speed up taming using Battle Tartare. However its not an easy technique, and you need to be aware of several thing:

  • It should be done only during starve taming. Force feeding anything other than narcotics or stimulant to tamed creature during normal taming will cause massive drop in taming efficiency. It doesn't apply to starve taming though. Force feeding anything during starve taming will not cause any taming efficiency drop.
  • Battle Tartare inflict damage. Even though it actually doesn't cause any taming efficiency drop (even during normal taming, although force feeding still does), it still increasing the risk of killing creature. One battle tartare do quite low amount of damage. To be precise 90 damage over 200 seconds. But you likely need to feed tens, and sometimes even over a hundred Battle tartares to really make it matter.
  • As each battle tartrare works only for 200 seconds, and it cause food meter drop 50% faster, amount of battle tartares you need can be calculated but formula: total taming time(in seconds)/3*2/200. For example: Taming 150 castroides with kibbles normally will take one hour, 19 minutes and and 10 seconds. Or 4750 seconds in total. Thus total amount of battle tartares you need is 4750/3*2/200=16(rounded up), and it will take 16*200=3200 seconds (53 minutes) of force feeding battle tartares. At that time beaver should get hungry enough to eat requered 22 gallimimus kibbles. Thus saving you 23 minutes of taming. During that starve taming beaver will take additional 16*90=1440 damage.
  • If tamed creature is on very low health already, and thus Battle tartare can potentially kill it, you can instead force feed it Enduro Stew. It will not speed up taming on it own, but will cause restoring 1080 health over 15 minutes of duration of Enduro Stew. But same as for battle tartare, force feed Enduro Stew only during stave taming. Force feeding it during normal taming will cause massive drop in taming efficiency. Although force feeding Battle Tartare will instantly cancel effect of Enduro Stew, and vice versa. Thus you can't have both active at the same time.
  • Be aware that even though battle tartare can potentially speed up taming by 50%. Its not the same as having 1.5x taming multiplier. It will simply cause creature get hungry 50% faster. But it will still need to eat same amount of food to be tamed.
  • Cooking battle tartares quite tricky, as it requeres three portion of raw prime meat for each portion of tartare. Its recomened to do it only with Industrial Cooker, with everything (besides raw prime meat) already put in it. Thus you will have only bringing large amount of raw prime meat to be able to cook some of the battle tartare. Killing alpha predators provides very high amount of prime meat. Another way to get high amount of it is killing Paracers.

Taming Table[edit | edit source]

These tables give an overview of the needed resources to tame the Dinosaurs and Creatures of ARK. The numbers in these tables are meant to give a first impression on the needed resources and to compare to other creatures and so are only for a level 30 creature, fed with the standard food (i.e. Mejoberry.png Mejoberry for Herbivores and Raw Meat.png Raw Meat for Carnivores). For the Tranquilizer Arrow.png Tranq Arrow number it is assumed they hit the body, if there are no other annotations, using a Crossbow.png Crossbow. Targeting the head is more effective for most creatures.

For additional info on the food and time needed for each creature, visit their individual pages, as the needed resources vary largely depend on the level and used food.

Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.

Herbivore Taming Table (Level 30)[edit | edit source]

Creature Rideable Narcoberry.png Narcoberries Needed Narcotic.png Narcotics Needed Mejoberry.png Mejoberries Needed Tranquilizer Arrow.png Tranq Arrows Needed**
[body;head]
Preferred Food Time Needed
[hh:mm]
Level for
Saddle
Ankylosaurus.png Ankylosaurus Yes 640 132 250 8 Kibble (Dilo Egg).png Kibble (Dilo Egg) 03:45 40
Brontosaurus.png Brontosaurus Yes 650 89 834 34 Kibble (Carbonemys Egg).png Kibble (Carbonemys Egg) 05:00 55
Carbonemys.png Carbonemys Yes 340 62 250 5 (body); 10 (tail); 25 (shell) Kibble (Pteranodon Egg).png Kibble (Pteranodon Egg) 01:52 25
Giant Beaver.png Castoroides Yes 547 167 7 Kibble.png Kibble (Gallimimus Egg) 03:45 55
Dodo.png Dodo No 22 4 38 1;1 Advanced Crops.png Advanced Crops 00:08 N/A
Doedicurus Icon.png Doedicurus Yes 1600 390 284 14 Kibble (Dilo Egg).png Kibble (Dilo Egg) 04:15 30
Gallimimus.png Gallimimus Yes 1461 550 169 8 Kibble.png Kibble (Dimetrodon Egg) 01:41 30
Gigantopithecus Icon.png Gigantopithecus Yes N/A N/A 139 N/A Kibble (Titanoboa Egg).png Kibble (Titanoboa Egg) 03:10 Not Needed
Lystrosaurus.png Lystrosaurus No N/A N/A N/A Rare Flower.png Rare Flower N/A
Mammoth.png Mammoth Yes 786 150 417 10 Kibble (Raptor Egg).png Kibble (Raptor Egg) 04:23 40
Megaloceros Icon.png Megaloceros Yes 221 41 100 4;2 Kibble (Dimorph Egg).png Kibble (Dimorph Egg) 01:15 30
Mesopithecus Icon.png Mesopithecus No* N/A N/A 84 N/A Kibble (Dodo Egg).png Kibble (Dodo Egg) 00:33 N/A
Pachy Icon.png Pachy Yes 121 22 100 3;23 (especially resistant head) Kibble (Dilo Egg).png Kibble (Dilo Egg) 00:50 15
Pachyrhinosaurus.png Pachyrhinosaurus Yes 50 18 163 8 Bug Repellant.png Bug Repellant 01:13 25
Paraceratherium.png Paracer Yes 1506 373 542 23 Kibble (Pachy Egg).png Kibble (Pachy Egg) 03:56 30
Parasaur.png Parasaur Yes 102 17 125 3;2 Advanced Crops.png Advanced Crops 00:38 10
Phiomia.png Phiomia Yes 45 3 250 5;2 Advanced Crops.png Advanced Crops 00:25 5
Procoptodon.png Procoptodon Yes 653 151 167 (Plant Species X Seed.png) 5 Rare Mushroom.png Rare Mushrooms 01:51 50
Stegosaurus.png Stegosaurus Yes 646 127 500 9;6 Kibble (Sarco Egg).png Kibble (Sarco Egg) 03:45 30
Trike.png Triceratops Yes 306 64 250 5 Kibble.png Kibble (Carno Egg) 01:53 20
Woolly Rhinoceros.png Woolly Rhino Yes 11 Kibble.png Kibble (Terror Bird Egg) 45

* The Mesopithecus rides on the player's shoulder.

** Number of tranq arrows shot by a 100% crossbow.

Carnivore Taming Table (Level 30)[edit | edit source]

Creature Rideable Narcoberry.png Narcoberries Needed Narcotic.png Narcotics Needed Raw Meat.png Raw Meat Needed Tranquilizer Arrow.png Tranq Arrows Needed***
[body;head]
Preferred Food Time Needed
[hh:mm]
Level for
Saddle
Angler.png Angler Yes 3513 1153 90 16 Kibble.png Kibble (Kairuku Egg) 04:30 Not needed
Spider.png Araneo Yes N/A N/A 38 (Spoiled Meat.png) N/A Spoiled Meat.png Spoiled Meat 0:21 40
Argentavis.png Argentavis Yes 648 120 100 7;3 Kibble (Stego Egg).png Kibble (Stego Egg) 03:45 55
Arthropluera.png Arthropluera Yes N/A N/A  ? (Spoiled Meat.png) N/A Broth of Enlightenment.png Broth of Enlightenment 50
Beelzebufo.png Beelzebufo Yes 349 70 81 4 Kibble.png Kibble (Pulmonoscorpius Egg) 00:54 25
Carnotaurus.png Carnotaurus Yes 663 133 100 7 Kibble (Ankylo Egg).png Kibble (Ankylo Egg) 03:45 50
Compy.png Compy No* 11 2 5 (Raw Prime Meat.png) 1 Raw Prime Meat.png Raw Prime Meat 00:01 N/A
Dilophosaur.png Dilophosaur No 33 4 23 2;1 Raw Prime Meat.png Raw Prime Meat 00:13 N/A
Dimetrodon.png Dimetrodon No 4755 2528 84 14 Kibble (Quetzal Egg).png Kibble (Quetzal Egg) 04:12 N/A
Dimorphodon Icon.png Dimorphodon No* 76 16 45 2;1 Raw Prime Meat.png Raw Prime Meat 00:11 N/A
Direbear.png Direbear Yes 18 Kibble.png Kibble (Carno Egg) 06:54 35
Direwolf Icon.png Direwolf Yes 498 100 60 8;4 Kibble.png Kibble (Carno Egg) 01:52 Not needed
Dung Beetle.png Dung Beetle No N/A N/A 16 (Medium Animal Feces.png) N/A Large Animal Feces.png Large Animal Feces** 00:13 N/A
Dunkleosteus.png Dunkleosteus Yes 21 Kibble (Titanoboa Egg).png Kibble (Titanoboa Egg) 40
Giganotosaurus Icon.png Giganotosaurus Yes 8716 5071 196 174 Kibble (Quetzal Egg).png Kibble (Quetzal Egg) 07:21 85
Ichthy.png Ichthyosaurus Yes N/A N/A 32 N/A Kibble (Dodo Egg).png Kibble (Dodo Egg) 01:22 10
Kairuku.png Kairuku No 200 35 45 6;2 Raw Prime Meat.png Raw Prime Meat 00:25 N/A
Manta.png Manta Yes N/A N/A  ? (Angler Gel.png) N/A Angler Gel.png Angler Gel 25
Megalodon.png Megalodon Yes 509 102 100 14 Kibble (Spino Egg).png Kibble (Spino Egg) 03:45 45
Mosasaurus.png Mosasaurus Yes 9611 4627 580 53 Kibble (Quetzal Egg).png Kibble (Quetzal Egg) 08:57 75
Onyc.png Onyc No N/A N/A 57 N/A Raw Prime Meat.png Raw Prime Meat 00:28 N/A
Oviraptor.png Oviraptor No 180 35 247 (Dinosaur Eggs.png) 3;2 Giganotosaurus Egg.png Giganotosaurus Egg 01:22 N/A
Plesiosaur.png Plesiosaur Yes 3377 1030 250 28 Kibble (Rex Egg).png Kibble (Rex Egg) 05:00 60
Pteranodon.png Pteranodon Yes 481 97 60 2;1 Kibble (Dodo Egg).png Kibble (Dodo Egg) 02:30 35
Scorpion.png Pulmonoscorpius Yes 81 17 38 (Spoiled Meat.png) 3 Spoiled Meat.png Spoiled Meat 00:38 25
Quetzal.png Quetzal Yes 7475 2603 317 22;8 Kibble (Rex Egg).png Kibble (Rex Egg) 08:59 60
Raptor.png Raptor Yes 133 23 60 4;2 Kibble (Parasaur Egg).png Kibble (Parasaur Egg) 00:50 15
Rex.png Rex Yes 1891 408 159 27 Kibble.png Kibble (Pulmonoscorpius Egg) 05:18 60
Sabertooth.png Sabertooth Yes 221 45 60 9;3 Kibble (Bronto Egg).png Kibble (Bronto Egg) 01:53 45
Sarco.png Sarcosuchus Yes 627 124 85 7 Kibble (Trike Egg).png Kibble (Trike Egg) 03:32 35
Spinosaur.png Spinosaur Yes 4787 1486 154 15 Kibble.png Kibble (Argentavis Egg) 06:54 60
Terror Bird.png Terror Bird Yes 1449 462 83 6 Kibble.png Kibble (Gallimimus Egg) 02:04 25
Tapejara.png Tapejara Yes 8 Kibble.png Kibble (Allosaurus Egg) 50

* The Dimorphodon and the Compy ride on the player's shoulder.

** The Dung Beetle is not a Carnivore but prefers Spoiled Meat after it is tamed.

*** Number of tranq arrows shot by a 100% crossbow waiting 5 seconds in between shots to apply all the "over time torpor".

Untamable[edit | edit source]

Tamed Pteranodon.jpg

The following creatures are currently not tamable except by use of the forcetame command.

*Although their dossiers imply that these creatures are tamable, they currently are not.

Taming Calculators[edit | edit source]

See Apps for a list of taming-calculators.

References[edit | edit source]