Titanoboa

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These values may differ with what you see in-game or written elsewhere. But that is what the dossier says.
Common Name
Titanoboa
Group
Species
Titanoboa exornantur
Time Period
Paleocene
Diet
Temperament
Aggressive
Logo Steam.png
June 2, 2015
Logo Xbox One.svg 729.0
December 16, 2015
Logo PS4.svg 501.0
December 6, 2016
Spawn Command
admincheat summon BoaFrill_Character_BP_C
or
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/BoaFrill/BoaFrill_Character_BP.BoaFrill_Character_BP'" 500 0 0 35
Data
XP For Kill
8 XP
Special Loot Chance
30%
Feces Size
Habitat

 
 Very Common
 
 Common

This creature is missing habitat information.
You can help by finding its map locations in-game and updating them
 
 Very Common
 
 Common
 
 Unknown

This creature is missing habitat information.
You can help by finding its map locations in-game and updating them
 
 Common
 
 Uncommon
 
 Rare
 
 Unknown

Disambig.png This article is about Titanoboa.png Titanoboa, not to be confused with Titanosaur.png Titanosaur or Titanomyrma.png Titanomyrma

The Titanoboa (Ty-tan-o-bo-ah) is one of the Creatures in ARK: Survival Evolved.

Basic Info[edit | edit source]

Dossier[edit | edit source]

This dossier section is intended to be an exact copy of what the survivor Helena, the author of the dossiers has written. There may be some discrepancies between this text and the in-game creatures.

NoteHelena.png
Wild
Found in the swamps and the dark caves of the island, Titanoboa exornantur is an aggressive creature that prefers cold dark rocky areas. This extremely large snake, while being a member of the Titanoboa family, does not constrict its prey as most boas do. This adaption may come from coexisting with giant insects.
Domesticated
As they appear immune to knockout poisons, Titanoboa exornantur is basically impossible to render unconscious. Because this crucial step can't be done, taming this can be a challenge!
Known Information
Being immune to knockout poisons, and being unable to pierce the thick chitin of the insects, the species have learned to coexist. They often even hunt large prey together. Titanoboa has developed a strange coexistence with the other creatures of the island's caves.
~ Helena

Behavior[edit | edit source]

Very aggressive, belligerent and relentless, the Titanoboa will take on any creature it sees moving (excepting the Allosaurus), which includes players who dare to approach one. Caves offer a safe location for Titanoboas to mingle with other creatures. They are also found in swamps, where they will attack whatever they can sink their fangs into. Although not amphibious like the Beelzebufo or the Sarcosuchus, they are adept at swimming. The attack of a Titanoboa increases Torpor.png Torpor, which can neutralize incoming players who are unable to fight this crippling game mechanic.

Titanoboa cannot be tamed, yet they are an important part of the game. They do drop eggs that are used to make Titanoboa Kibble, which is used for the Gigantopithecus, the Thylacoleo, and the Dunkleosteus. These eggs are pearly white, so they stand out in a swamp environment. The eggs are incredibly rare, so players often launch egg raids on the swamp. This exposes them to the Titanoboa's deadly attacks, which can foil any egg raid with a few bites.

Appearance[edit | edit source]

The Titanoboa is a constrictor snake of immense size, dwarfing even the largest anacondas. Thick and bulky, they are found in sizeable numbers in the island's swamps, ambushing prey from the shallows and crushing it between its coils; they are also found in large caves, where their apparent immunity to invertebrate toxins protects them from the caves' other denizens. Their bulk precludes them from the attention of most predators, but if threatened the giant snake will flare a frill about its neck and strike out, biting with several rows of recurved, needle-like teeth.




Color Scheme and Regions

This section displays the Titanoboa's natural colors and regions. For demonstration, the regions below are colored red over an albino Titanoboa. The colored squares shown underneath each region's description are the colors that the Titanoboa will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

Server admins can use this region information in the Console Command "cheat SetTargetDinoColor <ColorRegion> <ColorID>".
For example, "cheat SetTargetDinoColor 0 6" would color the Titanoboa's "body" magenta.

Titanoboa PaintRegion0.jpg
Region 0:
Body
Titanoboa PaintRegion1.jpg
Region 1:
Frill Middle Line 1
Titanoboa PaintRegion2.jpg
Region 2:
Frill Middle Line 2
Titanoboa PaintRegion3.jpg
Region 3:
Frill Middle Line 3
Titanoboa PaintRegion4.jpg
Region 4:
Body Accent and Inner Frill
Titanoboa PaintRegion5.jpg
Region 5:
Outer Frill


Drops[edit | edit source]


Base Stats and Growth[edit | edit source]

Note that creatures will have different stats in Survival of the Fittest

Basic Stats
Attribute Amount at Level 1 Increase per point
Wild
Health.png Health 170.0 +34
Stamina.png Stamina 150.0 +15
Oxygen.png Oxygen 150.0 +15
Food.png Food 1200.0 +120
Weight.png Weight 150.0 +3
Melee Damage.png Melee Damage 30.02 +1.5
Movement Speed.png Movement Speed N/A N/A3
Torpor.png Torpor 175.0 +10.5

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpor increases every level on wild creatures, but can not be increased once they are tamed.

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild
Walking 225 378  ?
Swimming 400 N/A


Attack Effects
Attack Type Effect Description
Main Attack Tranquilized.png Tranquilized The target's Torpor.png Torpor will increase by 3x the damage dealt over 10 seconds. This effect stacks.
Attack Values
Melee Stamina Cost Attack Range Description
Base Minimum Activation
0 500 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 30 10 3 90
  • "N/A" is not a number.
  • "<strong class="error">Expression error: Unrecognized word &quot;n&quot;.</strong>" is not a number.
  • "<strong class="error">Expression error: Unexpected * operator.</strong>" is not a number.

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding-stats with an external tool.[1]

Titanoboa
The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.

Taming[edit | edit source]

As of the current state of development, the Titanoboa is not tameable without the use of the "forcetame"-command. However, if one was interested in obtaining one, they are abundant in the swamps and can be picked up with an Argentavis or Quetzal.

Combat[edit | edit source]

This section describes how to fight against the Titanoboa.

General[edit | edit source]

The Titanoboa, although it deals a low amount of damage, is deadly because of its immobilizing venom. Just a single bite increases your torpor at an alarming rate. Their awkward bodies can allow them to climb impossible slopes or stick to ceilings and drop on unsuspecting survivors, so stay wary and keep your weapons equipped.

Strategy[edit | edit source]

The best strategy is distance, stay back and take them down. If you're forced to be within striking distance, it's best to carry some stimulant or Stimberries with you as a combatant against its venom. It should be said that many creatures in the cave can carry Stimberries on them, while this is not ideal it can prove life-saving.

Weaponry[edit | edit source]

Titanoboas are slow and awkward, so you're better off keeping your distance and peppering them from afar. Their large bodies ensure that shotguns are devastating in the caves or in the swamp and most mounts can ignore the torpor and trounce the Titanoboa soundly. If not too encumbered, simply walking backwards and shoving a spear or pike in their face can usually do the trick. As with most creatures, the hit box is larger than the collision box, so even if it does not make the "smacking sound", the attack still can hit. This tactic also works great for sarcos.

Dangers[edit | edit source]

Their venom is extremely potent and they're capable of hiding in odd locations. Watch your corners and be ready to run or cover your allies if they are downed but not dead. It is also important to check your surroundings for more dangerous creatures such as sarcos - if you happen to get knocked out, you will be defenseless against any nearby predators.

Weakness[edit | edit source]

Their large bodies are also a hindrance as they have difficulty fitting through some small gaps. Most tames, even Dimorphodon are quite capable of ignoring the torpor effect and shredding the relatively fragile Titanoboa. They lose melee soundly to an even moderately equipped survivor, providing they beat a hasty retreat before the venom proves their end.

Notes/Trivia[edit | edit source]

For information pertaining specifically to the real-world Titanoboa, see the relevant Wikipedia article

  • They tend to stay next to the bats or scorpions depending on the cave.
  • Despite being common in caves and swamps, they drop prime meat often. However, the prime meat usually spoils before you get out.
  • When tamed using the cheat command "forcetame", one is not able to access the inventory of the boa (last tested v. 184.1)
  • The real Carbonemys and Titanoboa were contemporaries. They both lived in the jungle rivers of what is now Colombia 60 million years ago.
  • On the Xbox One, the kill feed misspells Titanoboa as "Titanboa".
  • Information shown on the Spyglass also misspells Titanoboa as "Titanboa."
  • The real Titanoboa was not venomous, instead using its massive coils to crush prey. They did not have frills either, much like the Dilophosaurus.
  • Titanoboas have the somewhat unique ability to slither over 1 (possibly 2 depending on the terrain) high walls. This is most likely not a bug, but rather a side effect of them being able to climb up and over the very uneven terrain inside caves which before patch 216.0 was the only place they could be found. Without this ability Titanoboas would quite easily become trapped on the uneven terrain due to their elongated dimensions. Keep this ability in mind if you are building a base near the swamp biome, and consider adding a Wooden Catwalk "lip" to the edge of your walls to stop them from paying an unexpected visit.
  • The developers of ARK have confirmed that the Titanoboa will be tameable in the future.[citation needed]

References[edit | edit source]

  1. ARK Smart Breeding