263.0

Released - 17 July, 2017

more... * Increased the ride distance on flyers to help getting on them when you've fallen in water
 * Fixed a case where the cursor would vanish when navigating through Primitive+ Menus
 * Fixed an issue where you wouldn't be able to see ARK Data items unless you toggled folder view
 * Slight increase to Trike Wild damage
 * Increased rate at which Alpha creatures spawn in Single Player
 * Decreased the amount of Eels in PGM
 * Increased the spread of Terror Bird spawns in the Redwoods so you don't see as many Terror Bird Armies
 * Increased the amount of creatures in TheCenter Deep Water Zone
 * Optimised foliage and Rock destruction meshes
 * Jumping Puzzle on the Center now awards 3 top-tier supply crates for completion
 * Center Underworld Rafts no longer teleport to the top of the map
 * Fixed the dark post processing in TheCenter Deep Water
 * Fixed a case where TheCenter Barrier wasn't visible underwater
 * TEK Cave pool now refills your element, as well as causes you damage if you're not wearing a full element set
 * Made the weather effects on TheIsland and Center more visibly clear (you'll see clouds changing)
 * Lots of Deep Sea crates adding to TheCenter Deep Sea Cave
 * Added a bunch of Coel to the main waters in TheCenter
 * Itchy and Pego will not steal Skins from players
 * Ghillie Suit now only has 70 base durability rather than 120
 * Reduced the amount of stalling caused by a GC
 * Removed all the non-statted items from crates that are higher tier than the first crate where that non-statted item is found
 * Fixed an issue where Plesiosaur would spawn at level 35
 * You now get an on screen message when you fall off the map
 * Fixed a case where the Gorilla Boss would float and walk backwards, unable to attack anything.
 * Stego and Rexes socket fixed so no longer laying eggs upside down
 * Fixed an issue where you may see blueprints of items inside certain structures (e.g Water skin inside of Water Tap)
 * Re mapped some Center Spawns in caves so they aren't clustered as much
 * Fixed Leed spawns on TheCenter so they should not spawn in shallow waters
 * Slightly adjusted temperatures across TheIsland and TheCenter so they are more appropriate (e.g warmer in jungles, colder in water)
 * Additional damage and health adjustments to the Dragon, Megapithecus, and TheCenter bosses.
 * Fixed a case where language translation may not have properly displayed
 * Tooltip no longer stays when scrolling the Engram and Inventory UI
 * Fixed cases of Overspawn in TheCenter
 * Adjusted the IslandCoves PGM to make it more islandy and cove-like?
 * Reverted the raft change so foundations can now be stacked again on Official Servers.