PS 546.11

Released - March 24th, 2020


 * Fixed a bug which caused the Moeder boss fight to initiate incorrectly


 * PvP Official Server Wipe for the following:
 * TEK Suits (Chest, Leggings, Helm, Gauntlets, and Boots)
 * MEKs (MEK Attachments & Ammo included)
 * Cluster Grenades


 * Official Server Genesis wipe for the following:
 * Tamed Reapers
 * Note: Any tamed MEK or Reaper that was in a cryopod now cannot be spawned when deploying that cryopod. You can either let it expire, or throw them out.


 * TEK Suits:
 * Wearing a full TEK suit will prevent you from being targeted by bees when opening a bee hive
 * Capped TEK Suit durability at 1500


 * MEKs:
 * Pistol Damage versus Tamed Creatures reduced by 30%
 * MEK Rocket Boost (tapping/holding space) should no longer damage tamed creatures or players.
 * Sword Damage versus Tamed Creatures and Players reduced by 25%


 * Rhino:
 * Decreased the maximum damage scale from 12.5x to 8x when charging
 * Increased the time/distance it takes to charge up to max by 20% (so it'll take longer to hit that 8x)
 * Rhinos are now affected by Plant Y crowd control


 * Cluster Grenades:
 * Cluster fragments if shot by a turret will now detonate all other fragments from the same originating grenade


 * Mindwipe Changes:
 * Initiated a one-time forced mindwipe cooldown clearance of all characters on Official Servers


 * Other Changes:
 * Gachas will no longer auto consume buff soup/food. This means they won't accidentally eat them when they're stored in troughs.
 * Disabled cryosickness on PvE Official Servers (Can be disabled on Unofficials using: EnableCryoSicknessPVE=true in the GameUserSettings.ini)
 * Fixed multiple bugs related to locations showing Mission Areas when they weren't supposed to or vice versa
 * Fixed an issue with mindwipe cooldown time
 * Adjusted Ferox knockback distance for PvE scenarios in which it could move other tribes tames
 * Increase to timers on various beta and alpha race missions
 * Fixed instances where the lunar buff would remain after using a TEK Teleporter
 * Fixed a rare occurrence where Ferox could jump through the mesh or get through the world barrier
 * Fixed a bug where Ferox could jump while over-encumbered
 * Fixed a bug that caused Ferox taming meter to be invisible
 * Corrected Ferox size when attached with the Sarco's barrel roll
 * Removed the ability for BloodStalker to grab and pull forest/desert kaiju
 * Improved navigation issues on Escort Missions
 * Removed the Crab's ability to pick up the Dodo-basketball
 * Improved reliabilty of HLNA teleportation when traveling with tames
 * Fixed several taming effectiveness and taming multiplier bugs with BloodStalker and Giant Turtle
 * Fixed a case where Space Whale could blink behind static meshes
 * Fixed a bug with Ferox that allowed it to stay transformed by forcefeeding
 * Fixed an issue with mindwipes that caused them to have an increased cooldown timer
 * Adjusted platform saddles to prevent cheesing Gauntlet MissionsCHECK
 * Removed the ability to place structures on baby turtles
 * Fixed an instance in which tamed dinos would be launched long distances by avalanches
 * Adjusted the loot quality and rewards on several missions
 * Improved the overall feel and appearance when webbed by BloodStalker
 * Fixed a visual bug with the Space Whale saddle that caused skins to remain on when the saddle is removed
 * Adjusted the Giant Turtles basing logic to prevent extreme use cases
 * Reduced mobility for BloodStalker while over-encumbered
 * Fixed a bug where the Giant Turtle could be tamed out of render distance
 * Improved placement of walls when using an Ocean Platform
 * Fixed an instance where players with glide suits weren't being reeled in properly by BloodStalker
 * Removed the ability to apply a skin to the Giant Turtle and Space Whale platform saddle when structures have been placed
 * Fixed an instance where the mining drill could dismount players
 * Fixed occurences where players could incorrectly get inside of Gauntlet missions
 * Creatures can no longer attack through the barrier while on Gauntlet missions
 * Added Deinonychus saddle to the engrams list
 * Fixed a visual bug with the Hover Skiff rotation when restarting the server
 * Improved performance while riding over rocky terrain on the Hover Skiff
 * Fixed a bug with Ferox taming methods
 * Fixed an instance in which the BloodStalker's web could remain attached after teleporting with HLNA
 * Fixed a rare occurrence where the Dodo Basketball mission could not be completed after switching languages
 * Fixed several visual bugs with HLNA teleportation
 * Fixed a bug that prevented players using gamepads from using the throw attack on Karkinos
 * Fixed an issue that caused a Follow whistle command when holding 'B' on a gamepad
 * Added the ability to use the Reaper tailspin attack while using a gamepad
 * Schools of fish no longer damage rafts and motorboats
 * Improved several areas where localization was missing or incorrectly
 * Fixed an occurrence where the mining drill sound would remain playing after mounting a dinos
 * Fixed instances with damage scaling while using weapons with projectiles
 * Added several missing items to the HLNA Hexagon Store
 * Removed the ability to give birth to Reapers while on Genesis
 * Fixed a rare bug that caused recent mission progress to be lost after a server restart
 * Added a HUD notification during the VR Boss fight to indicate you've reached the limit
 * Fixed a bug that caused the Space Whale corpse to disappear after 1 hit
 * Increased the reliability of repairing glitches
 * Basilisks can now be tamed on Fertilized Magmasaur Eggs
 * Fixed several mesh holes
 * Improved turrets ability to damage cruise missiles in low FPS settings
 * Improved several visual components in the Mission UI
 * Fixed a bug that prevented several Aberration dinos from being downloaded on Genesis
 * Fixed occurrences where Magmasaur could damage structures out of turret range
 * Fix for element veins and OSD