Suggestions by players

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This page is submitted suggestions for changes to the game Ark:Survival and '''for anyone that wants to support the suggestions and to pass the ideas to the official Ark Websites. '''

To submit ideas, suggestions, or even to report in-game issues go to the official ARK: Survival Evolved website: https://support.survivetheark.com/hc/en-us/articles/115000784588-How-to-Submit-a-Ticket

Creatures
Can steal Dino's fertilized eggs.
 * Velociraptors
 * Alpha Megalosaurus, Therizino, and bronto
 * Giant Isopod
 * Ostenoselache: This little guy was a small shark from the Jurassic Period that looked like a small goblin shark (AKA nightmare sharks). However, a few scientists think that this small shark may have used electricity to shock predators, like a defensive version of an electric eel! In Ark, these guys could probably be used as an aquatic version of knockout poison, shocking creatures into unconsciousness to be tamed, or they could be used as a sort of warning system, even when untamed: since animals that use electricity like eels and sharks can sense the electrical signals of animals' movements (Yeah: sharks can feel your presence just from your heartbeat), when the sharks suddenly swim away, you know that something big is coming close. However, the sharks would flee regardless of what big animal is approaching, making it up to the player to decide whether or not he/she is in danger. Btw jackdavdal made this and he aka me KNOW ALOT ABOUT GOBLIN SHARK (also even if he’s chasing you and he/she’s about to get you but your a little bit faster the mouth will extend and bite you and then unextend just like the real goblin shark but irl they might not tho
 * Postosuchus
 * Macrauchenia
 * rhizodus And enchodus
 * Cassowary
 * H-Rex
 * the Bobbit worm ANSESTOR THE ULTIMATE WORM PREDATOR THE Websteroprion
 * Tullimonstrum
 * Gigatitan
 * Jaekelopterus


 * Category of new Blue infected Dino’s and creatures. Tree like monsters with traceable radioactive blue goo, the blue goo drizzles off them like a snail, can infect players or other creatures with it. Three variants: in addition to infected Dino variants. Lurker, Prowler, Bubblar/Soaker

What it’s design should look similar to: https://static.wikia.nocookie.net/ben10/images/b/b0/Ultimate_swampfire_rough.png/revision/latest?cb=20200830193813 (Add on inspiration from Aberration, Ben 10 design, and GOW berserker) (Suggested by Dannoso)

-boost health, food, inventory capacity of baby/young animals)
 * Prehistoric Plant Species (suggested by sayerglasgow)
 * Estemmenosuchus, Uintatherium and more (suggested by infernorodan)
 * Megalicitis Ferox - Ancient Mustelid (Ferret, Weasel, etc.) (suggested by {B.A.O.}~Ormagodon~)
 * Homo Habilis (suggested by DOOM 706)
 * Cryolophosaurus (suggested by Darktrooper117)
 * Acrocanthosaurus, Deinotherium (suggested by JurassicLion)
 * Mongolarachne Jurassica (suggested by Nihrahk)
 * Archimylacris Eggintoni (suggested by Nihrahk)
 * Haast eagle https://en.m.wikipedia.org/wiki/Haast%27s_eagle (suggested by Bonewarlord163)
 * Platybelodon https://en.m.wikipedia.org/wiki/Platybelodon#See_also ( suggested by Bonewarlord163)
 * Andrewsarchus (suggested by Xeno760)
 * Gila Monster, Koolasuchus, Giant Grasshopper, Cuttle Fish, Crab, Lobster, (suggested by jamescoolcrafter15)
 * Suchomimus, Tyrannotitan, Ceratosaurus, Irritator, Nundasuchus.
 * Maurasaur, Hadrosaur
 * Full sized, deep water Megalodons, as the current, shallow water species in-game is less than half size. This new mega-megalodon could stalk the depths, rushing from below at high speeds, stunning and throwing their victims into the air, similar to modern shark-on-seal attacks. (keep the current sharks, rename and re-render them as a different prehistoric species if nessesary, but bring in a REAL Megalodon)
 * Differences between male and female creatures; ie. one gender larger than the other, or say for example Titanoboa, females could have longer bodies and no frills while the males retain their current appearance. Variations such as that could be introduced in many species.
 * Plesiosaurus is allowed to be on land for a while but is medium speed not fast maybe a little bit slow and it’s better for the plesiosaurus to stay on land for a while so they can heal and be protected
 * Gorgonopsid
 * Deinocheirus
 * xiphactinus
 * Tanystropheus
 * Odobenocetops
 * Giant sea sloth
 * Lepticidium
 * Archelon
 * Deinotherium
 * Embolotherium
 * Anomalocaris

New Equipment

 * Tek tier or other tier of spyglass, letting you see the creatures stars and/or torpidity and taming percentage, etc.
 * Cryogenics Tanks - primarily helpful for players who are less active, freeze babies so that you can pause their growth and imprint/feeding times... i realize this is a complete game changer... could be really hard to make and only hold one baby at a time, etc
 * READ THIS* Large Drivable Tek Mobile (Vehicle). Like a Mini Mobile base (not too mini, of course). Take inspiration from something like the elephant (vehicle) from halo or the grindlift from gears of war 2. I’ve always wanted to drive a giant Mobile base with a command center, terminal/computer, system, cameras, upper deck and a pilot room attached, and being able to build my own interior. None of the dinos have a platform large enough or smooth enough to fulfill this fantasy.  •bonuses: Mini Forcefield; Cameras; spotlights; charge flashlights (for nameless and reapers); a command center for activating light switches, turrets, forcefield, cloaking, etc. (Suggested by FreakNasty)


 * Equippable turrets for certain creatures as an alternative to saddles or turrets on saddles,
 * Tek Platform Saddles
 * Tradeable/Craftable Dino Dossier Book, available when all dossiers are collected, giftable (suggested by Unknown),
 * Bang Stick, Diving Knife, other underwater equipment (suggested by onyxheart)
 * Use water jar as single use oxygen refill (suggested by An Confused Rock)
 * Alcohol based weapons and consumables (also alcohol distilling and other crafting) suggested by onyxheart)
 * New Firearms and more firearms for each tier, more smithy firearms (suggested by onyxheart)
 * New types and qualities of Dino Saddles (suggested by sperber)
 * Weather Specific Clothing: Wide brimmed hats, etc.; and additional cosmetic skins (suggested by shackledragger)
 * Tranquilizer Assault Rifle
 * Single and Multi-Dino Wagons, Carts, Sleds, etc. (suggested by nauro)
 * Chariots, Vans and Towable Platforms (suggestions by Mennace)
 * Berry Ball food item - high hunger and hydration, also great for taming herbivores (suggested by Jeytav)
 * Sledgehammer and Scythe (suggested by Scorpio)
 * Prime Meat equivalent for herbivores - Berry Jam (suggested by AquaArmor)
 * War Horns (suggested by SwimmingEagle121)
 * Door Opener proximity collar for dinos (suggested by marmors1)
 * Wearable Medieval Shields and Flare for visually marking gear location (suggested by Sasha)
 * Blowgun and Darts (suggested by ByJulian)
 * New Food Item: Pemmican (suggested by onyxheart)
 * Smoke Grenades for signaling and combat, ability to dye them (suggested by Neizan)
 * Hammer weapon - repair damaged structures for less resources, and no cooldown (suggested by Neizan)
 * Batteries, Battery Charger and Miner's Helmet improvement (suggested by Amrageddon)
 * Tasers and other Electro Shock devices (suggested by Amrageddon)
 * Surveillance/Spy Drone (suggested by WarlordOfRome)
 * Sigil of Rebirth boss drop (suggested by Hong Chong)
 * ropeer bridges (suggested by Bonewarlord163)
 * Magic use, Fire, Water, Earth, Wind, Light, Dark.
 * Flags for dino saddles
 * Dino armour and mounted turrets, balista, cannon, or catapult
 * Heavy Survivor Rifle for the PC, PS4 and Xbox One.(suggested by TimeTi)

Character Customizations

 * Long Hair for character creation or realtime growth (suggested by Niezan)

Cosmetic Skins

 * AK-47, Broomhandle Mauser, Megalodon Tooth Axe, and RPG-7 skins (suggested by onyxheart)
 * Fisherman's Hat
 * Furniture Skins, simple replacer that for example, Swap Primitive+ Large_Storage_Box with Vanilla Ark Large_Storage_Box, or vice-versa. !Maybe Add Extra Furniture Skin Textures Like Stone/Tek/FancyWood (use your imagination)! [Suggested-by (Terronscibe)]
 * Clothes Skins that Matches the  Hat Skins  [Suggested-by (Terronscibe)]

Interface

 * Structure Crafting Menu reorganization - moving drop button away from repair[/b (suggested by Armitige)]
 * Item Management - Take All of Item option (suggested by Melkia)
 * Slider for Ocean Ground Clutter (suggested by charliekat91)
 * Ability to rename tools, armor, and weapons (suggested by LazerDogWest)
 * Auto-Sort and Auto-Stack options for inventory management (suggested by Amrageddon)
 * Inventory Button Combine/Consolidate Stacks to complete full stacks (suggestion by Ryker)
 * Option to Disable Head Bobbing during resource harvesting (suggested by billjunior)
 * Tweaks and Awareness Regarding Colorblindness (suggested by Xeno)
 * Chat Channels and Forming Groups (suggested by Amrageddon)
 * Server console interface command to view specified character inventory by selecting player id using an administrative source! (suggested by twitch user t6feeaglefire)
 * More protection against insiders
 * Alliance chat
 * Remade tether for singleplayer, or no tether, tether length option for all platforms,
 * Add setting that allows the player to change the Biome settings in Singleplayer mode for the Vanilla/DLC maps, e.g.: Change Island to [1, Winter] 1,Biome 'Winter' or [4,Randomized] (Randomly Swaps the Biomes). Suggested-by [(Terronscibe)]
 * [New request] Allow players the ability to spawn any Dino/structure on any map they choose if they are playing single player. E.g. Spawning the overseer on Aberration, or spawning a terminal(extinction) on Genesis

Creature Artificial Intelligence

 * Dino Herds - Dino AI mechanic change (suggested by BGGamer)
 * Tamed Dino AI tweaks - tether to location, follow distance, attack my crosshair whistle, etc. (suggested by Armitige)
 * Dino Chores - send dinos on autonomous errands (suggested by LazerDogWest)
 * Flyer Waypoints - auto fly to waypoint, with or without rider (suggested by rookster1984)
 * Dino Waypoint System (suggestion by nauro)
 * Dino A.I. - Individual Player Recognition (suggested by dual_addict)
 * Carnivore AI Improvement - aggression based on food level (suggested by Takumi Fujiwara)
 * Dino Following AI tweaks (suggested by Tyrant)
 * More organised herding and packs of carnivores such as the Raptor
 * Carnivores bot fighting everything they see, staying away from larger dinos.
 * Dinos recognizing weapons human is carrying, specifically carnivores,
 * Herbivores running away from rex and giga roar,
 * Making jellyfish not try to come at you unless in self defense, like real like jellyfish
 * Whistle enable/disable wandering for tames
 * add a random “call roar” to certain wild creatures that can be heard across huge distances, which would add a new vibrancy to maps, make them seem more alive and add more realism. Also, players with a good ear for detail would be able to distinguish the species and plan accordingly.
 * Making dinos feel lost if you’re hiding in the shadows wearing some kind of detergent after chasing you

Server Options

 * Server Configurable Corpse/Backpack Decay (suggested by Armitige)
 * Server Option - Disable 3rd Party communications ingame (suggested by Mr Good Habit)
 * PvP Server Structure Degrade Timer option, Admin structure removal tools (suggested by Corpratespaz)
 * Server Option - respawn rates, damage, etc. adjustable per dino species (suggested by SwimmingEagle121)
 * Official Boosted Server- very high boosts on official, 24/7 servers. Examples: 10x,20x,30x,50x,80x (suggested by Dave)
 * RCON Command - Permit/Enable the command giveitemtoplayer
 * Ability to disable certain commands
 * Changing of recipes an auto learn engrams option on consoles
 * Ability to disable certain dinos from spawning, or just being tamed (Recommend if implemented, this suggestion ONLY be available as a custom setup option in the original server options, and cannot be changed after play begins, to prevent abuse by players)
 * Ability to increase/reduce the spawn suppression radius for creature spawns (mechanic already exists for resources, but not animals)

Structures

 * Suspension cables to hold up platforms over air.Auto opening doors option

Collapsable Structure gravity / Structure affected by weight: blowing up a wall with C4 leaves edges, more circular shape rather than square walls being destroyed, shooting holes through wood, cracking stone structures with heavy weapons or Dino’s like an ankylo, standing on a wooden house with a Giga would make the ceiling collapses. That’s what I want to see, it would be so cool to be chased on a manmade wooden bridge by a large animal/dinosaur and watch as they fall, breaking the bridge because it’s affected by gravity. Please consider making this a reality


 * Decorations; including wall sconces, rugs, tables, chairs, decorative windows, etc. (suggested by onyxheart)
 * War Aesthetics: Banners, Dino Cosmetics, preset flags, Trophies, etc. (suggested by Salvo Wolf)
 * Solar Panels (suggested by Gidion)
 * Ramp tweak - flush with walls and floor, no overlapping; Stairs as cosmetic alternative (suggested by Armitige)
 * Building Improvements - mechanics, as well as new structures (suggested by MrFubar)
 * Inconsistencies concerning building (suggestions by Malicine)
 * Mobile Platforms (suggested by Korosu)
 * Dino Egg Incubation structures (nests, thermal lamp incubator, etc.) (suggested by jacobdhawk60)
 * Add nest thatch, for hatching eggs, provides some warmth to eggs (suggestion by Neizan)
 * Stone Tier lighting/cooking: Brazier, Fire Pit, Wall Sconces (suggested by Karah_Lameria)
 * Silos - large quantity, single item storage, used for storage of crops, berries, sparkpowder, preserving salt and salt (suggested by 㹝)
 * Perches for Flyers (suggested by Sifesboran)
 * Stone Quarry (suggested by ItsDarthChaos)
 * Low Cost Platforms/Ladders/Scaffolding for help in building tall structures (suggested by WarlordOfRome)
 * Curved Walls and Floors for Round Structures (suggested by «Shadowski» ッ)
 * Single Wall Panel sized Gate (suggested by An Confuzed Rock)
 * Pressure Plate switches (suggested by Amrageddon)
 * Industrial Smoker/Dehydrator - Smoked Meats (suggested by zaqmaster)
 * Pools/Aquariums - build tanks and aquariums for aquatic creatures (suggested by amazingzmyster)
 * Ability to move cannon - Like riding but slower
 * Ability to adjust size of ramp
 * Slanted trapdoors - Small and big, Slanted hatchframes
 * Ability for gasoline powered structures to be hooked up to generators
 * Ark Radio- fun placeable little wooden tube radio that can play all of Ark's music including Title and Credits. Only heard at a certain radius. (Runs on electricity) [Suggested-by (Terronscibe)]
 * Weapon Mounts for PC, PS4 and Xbox One (Suggested by TimeTi)
 * Chests, like storage boxes, but the skin is changed. (Suggested by TimeTi)

Game Mechanics

 * ARKipelago: oceanic DLC featuring multiple small islands, a host of new aquatic creatures, structures, and items. Hurricanes occasionally strike, and most higher tier resources are located underwater


 * Structures are affected by weight: nothing too extreme. I always thought it would be cool to run from a Trex as the wooden floor beneath me starts to bend, crack, and cave in behind me.


 * Wyverns to be able to climb walls, as seen in Scorched Earth trailer


 * Ability to turn off certain items when gathering (i.e. Only gather narcoberries)
 * Social Feature, Holding Hands, Carry pickaback, Ride together, and Marriage(suggested by Fachmann)
 * Spiders to be able to climb walls, new breeding style for spiders, improved wall climbing for centipedes
 * Customisable high-five sequence for each tribe
 * Fertilizer and Compost Bin rework suggestion (suggested by onyxheart)


 * Farming Enhancements; new structures, thatch and fiber producing plants, etc. (suggested by onyxheart)
 * Fur or Furred Hide drops from appropriate mammals (suggested by thegamekitten)
 * Engram Mastery and packaged engrams (suggested by Whalebone McCoy)
 * Planting Trees for Asthetics and Wood Harvesting (suggested by Cruel Destiny)
 * Pack/Group Assignment for Dinos - issue orders to a group of dinos (suggested by Dave The Geek)
 * Crafting with contents of open storage container (suggested by CB|Xenon)


 * Structure Density/Collision: Shooting holes through wood, cracking stone, old sturdy adobe houses can wear out, metal can rust, Wood can break/deteriorate if a 30 ton Dino stands on it. Something similar to how they design the wooden pallets in RSS.

More Snap Points for Foundations (suggested by Karah_Lameria) *gives the option to remove or modify the Tethering on Singleplayer/Nondedicated Servers. *allows admins on single player to place trees/foliage *gives settings to activate ANY event including past events e.g. 'Winter Wonderland' or 'Fear Evolve'.[Suggested-by (Terronscibe)]
 * PvP change - Offline Raiding & Online Raiding Incentives (suggested by Buey)
 * Enable Mounted Flyers to land and still carry riders (suggested by Rogue)
 * Server Queues for full servers (suggested by Loka<, suggested by Xexorian, suggested by A Big Huge Bear
 * Suggestion to make new meshed items stay forever (or very long time) when dropped inside base (suggested by tony_margo)
 * Suggestions for PvE Wars (suggested by Locost)
 * Miner Helmet light tracks to crosshairs/aimpoint (suggested by cheesedude66)
 * Dino Treats and Emotes (suggested by Malakai030)
 * Gasifier and other forms of electricity generation (suggested by stephanbertram)
 * Water Taps 'irrigate' cooking pots in proximity (suggested by Armitige)
 * Torpor inducing items become lethal to player with prolonged use - counter for being taken prisoner (suggested by Zirg)
 * Pin Code entry progressive cooldowns - to prevent easy breaking of codes/theft (suggested by hjs)
 * Show Player and/or Mount Name when login after offline death (suggested by Stealthy Alpaca)
 * PVP raiding - low level player buildings immune to high level players until lvl 30 (suggested by Stealthy Alpaca)
 * Scan Blueprints into implant to refund learned engrams, Blueprint Scanner device for tribe wide implant integration (suggested by Junkernought)
 * Wiring and Piping Aesthetic Improvements (suggested by Zirg)
 * Dino/Player Death Log (suggested by JasonB)
 * T-Rex roar makes nearby lesser creatures defecate in fear (suggested by Cheshire Captain) (additional suggestions for T-Rex roar by Ayumae Karo)
 * Campfires release smoke plume when extinguished (suggested by Neizan)
 * Player Stats rework suggestions
 * Dino Kamikaze's - fully weaponizing small dinos (suggested by F.O.M.I)
 * PvE Rework - making PvE more dangerous, and more about survival (suggested by Amrageddon)
 * Learned Engram upgrading through multiple purchases (suggested by RogueComet)
 * Recycled Materials - new way to manage building/demolishing (suggested by Armitige)
 * Mesopithecus Mounts - mesos to ride dimorphs, dilos and dodos (suggested by 3mptylord)
 * Mesopithecus Food Sharing - mesos act as troughs, sharing their food with nearby tames (suggested by 3mptylord)
 * Mesopithecus and Gigantopithecus to climb ladders - while following and while being ridden (suggested by 3mptylord)
 * Something akin to Minecraft's Creative Mode. -answer- already exists with host server options combined with admin cheats, though a rework, allowing less complex creature spawning (which could spawn any owned DLC creature on any owned map)and immediate access to non-engram materials would be welcome, leaving only unowned content requiring admin commands.
 * Lots of cutscenes, one could be first time finding the element ore or element/shards, or crafting tek
 * 15.00$ DLC that:
 * Higher sound quality, particularly for The Center map (sounds extremely low quality)

Resources

 * Metalurgy expansion: new ores, alloys, etc. (suggested by Sayerglasgow)
 * Prime Food for Herbivores and other suggestions (suggested by firedog2k9)
 * Reduce 75 meter no-grow range for resources near foundations (trees, rocks, etc.) (suggested by [SCEA Cartographer)]-
 * Answer: mechanic already exists in advanced server settings
 * Steel, for big new guns like the Heavy Survivor Rifle. (Suggested by TimeTi)

Taming

 * Expanding non-hostile taming to abandoned tamed dinos (suggested by -|UKMD| Mortdredd)
 * Taming Suggestion - more/other preferred foods for dinos (suggested by Kaiser)
 * Additional Taming States for dinos (suggested by Micro)
 * Bonus to Taming Time/Effectiveness when tracking dinos (suggested by Chair Breaker)
 * Bonding system/bonus with tamed dinos (suggested by lilpeach01)
 * Abilty to handfeed herbivores at a certain level, say dodo at level 3, bronto at level 80,

Environment

 * Alpha Island - create a whole new island populated by nothing but Alphas, or put more alphas on carno island (suggested by WarlordOfRome and Dinoman9877)
 * Volcanic eruptions, not just Ragnarok (suggested by Nihrahk)
 * Mineshafts - temporary mini-caves (suggested by Gantros)
 * Tsunamis or other disasters, such as wildfires
 * Occasional silt storms underwater, hiding the monsters of the deep. Can create to various degrees such as just slightly more opaque than the currently crystal clear waters, to barely being able to see what’s in your hand.
 * Ability to add desert, aberration, lava, and any other biomes not found on The Island into PG Arks. Total number of biomes would be limited to say, 6, and players could choose or randomize those options in the map setup screen. Can be modified so that these additional biome options are unlocked as the player progresses, or purchases relevant DLCs.
 * I second this! ^ really good idea
 * Caves without mission items would also be a good add on- as they do have unique creatures.
 * Fix sound and lighting effects in rooms with open windows or doors to match that of outside. (Including strobing effects in thunderstorms)

Tribes

 * Tribe Alliances - whitelisting tribes/individuals with turrets, doors, dino usage, etc. (suggested by LazerDogWest)
 * Tribe Management/Alliance Improvements (suggested by -|UKMD| Mortdredd)
 * Tribe Governance Options tweaks (suggested by Captain Punch)
 * NPC Tribes (suggested by Ralok)
 * Tribe Leveling and Tribe Perks (suggested by [-B^3- Grimfeather)]
 * Tribe levels and tribe stats to upgrade, like breeding bonus and structure repair.

Large Threads (threads with multiple elements)

 * Suggestions and Feedback large thread (suggested by smartbadger)
 * Multi-Suggestion thread (suggested by EvilWolf)
 * Herbivore Suggestions (suggested by Karlsen)
 * PvP and other suggestions (suggested by Cnidarian)
 * Building Improvements and Tame Dino AI (suggested by Gantros)
 * Animal A.I. and new animal suggestions (suggested by i_Bonsai_i)
 * http://steamcommunity.com/app/346110/discussions/8/535150948615604583/
 * Suggestions and QOL improvements (suggested by GAYSUS Sir Cyka of Blyatland)
 * Suggestions from a Player and Server Owner (suggested by Diabolical RoNin)
 * Gear and Structure content suggestions (suggested by ItsDarthChaos)
 * Multiple Suggestions for game improvement (suggested by Sonsan)
 * Dino Spawn Rates and A.I. (suggested by Yiam)
 * Nests and Taming Dino A.I. (suggested by B_soffen)
 * Primitive Server Content Suggestions (suggested by Paganizer)
 * Vehicular Transportation and Road Concepts Suggestions (suggested by sammyson9)
 * Multiple Suggestions for Structures, A.I., and other improvements (suggested by Junkernought)
 * Gameplay fixes and tweaks (suggested by AlucardDante.fr)
 * Boats and Ships suggestions (suggested by Xihey)
 * Vehicle Type Suggestions (suggested by Neizan)
 * Breeding Suggestion Megathread (suggested by Buster)
 * ARK Survival Evolved Suggestion Box (suggested by Twili-Dracul)
 * Suggestions for Coastal/Fishing Activities and Communities (suggested by Grethor)
 * Multiple QoL Server improvements (suggested by sesshys)
 * Breeding and other more minor suggestions (suggested by Ash)
 * Suggestions from a Solo Player (suggested by Kierstal Arzen)

Events

 * Creatures of the deep: increased spawning of dangerous aquatic creatures once an underwater boss is defeated
 * Insect Invasion (triggered by Broodmother death) (suggested by onyxheart)
 * Friend or Foe - Weekly Event (suggsted by Amrageddon)
 * Day-time/Night-time hours Changes Dino Behavior e.g. Dusk, Dodo huddles in a circle and sits by a tree spawn. Player could find more Dodo eggs by Morning. Bats and Spiders come out at night. Suggested-by (Terronscibe)]

Loading Screen
(Suggested by TimeTi)
 * Minigame (as "clicker heroes") in loading screen (suggested by Neizan)
 * More Tips, becouse I like the tips and they are helpful for me.
 * More Tips, becouse I like the tips and they are helpful for me.

Announced Features
See Upcoming Features.

Community Content
See Modding, Mods, Translations.