222.3

Released - 6 November, 2015


 * Unversioned Hotfix Removed "Shockprod" item from media, isn't ready yet ;)
 * Unversioned Hotfix: Fixed erroneous Inventory keypress closures. Fixed crash some people were getting with an old TheIsland_Seasonal sublevel hanging around.
 * Approx 15-20% gpu perf gain in heavily foliaged areas in most cases (needed more testing... disappearing foliage is no fun -- but 60 FPS on my 980 GTX  is... on High! ;). Also shadow performance gains for High/Epic shadows.
 * TPV Shield size no longer scales with hand size
 * Fixed a potential case where you couldn't "Hide Sail" on Rafts
 * Servers that update to this will no longer have Halloween Structures, as intended
 * Fixed issue with disappearing projectiles on very, very large maps (I'm lookin' at you "ARK Pirate World" Total Conversion!)
 * Improved Giganotosaurus swim speed (doubled) and made it properly swim up to waterline to avoid drowning
 * Added Server Config value for BabyFoodConsumptionRate:


 * WindowsServer\Game.ini


 * (or LinuxServer)


 * [/script/shootergame.shootergamemode]


 * BabyFoodConsumptionSpeedMultiplier=1.0


 * You can set it lower along with a low 'BabyMatureSpeedMultiplier' if you want your sever's dino babies to be more like.... real babies? ;)