PS 532.0

Released - February 12th, 2019


 * Valentine's Day Event!
 * Auto Activates from 2/12 - 2/18 for non-TCs
 * Run with ActiveEvent=vday to toggle manually
 * Event Rates:
 * 2x Mating/Mate boost Range
 * 3x Mating Speed/Mating Recovery
 * 3x Baby/Egg Maturation Speed
 * 1/3rd Baby Food Consumption
 * Event Details:
 * Dino color spawns: Creatures have a 20% chance to spawn with holiday themed colors
 * When mating, creatures have a 25% chance to drop an item. That item has a 50/50 chance to be one of the following:
 * Valentines Chocolate: Restore full HP, or knock 40% off a Dino's Tame Bar
 * Valentines Candy: Random dino colors


 * Managarmr
 * Ice Breath damage is now scaled by distance to the target
 * Improvements to situations where Managarmrs float away
 * Whistle Follow or Whistle Stop will order the Managarmr to stop their active ability and return to ground
 * Reduced Ice Breath freeze amount
 * Increased time between Freeze Debuffs


 * Exploits
 * Fix for exploit related to Rafts
 * Fix for exploit related to Tek Gloves
 * Fix for exploit related to Owl and babies
 * Fix for exploit related to Owl
 * Fix for exploit related to Desert Titan lightning
 * Fix for exploit related to Ladders
 * Fix for exploit related to Chairs


 * Extinction
 * Environment memory improvements


 * Ice Titan
 * Have Ice Titan consider more targets as a leapable-enemy


 * Desert Titan
 * Fix for Desert Titan sometimes freezing/refusing to move during boss fight
 * Fix for Desert Titan occasionally flying out of world bounds
 * Untamed Desert Titan ground targeted lightning attack will now have a variable delay
 * Removed Burning debuff that the lightning field puts on enemies


 * Titans
 * Reduced damage to structures from melee attacks


 * Mating
 * Added "Enable Mating" under Behavior dial on Dinos, wandering is no longer required to mate
 * Change dino hover UI to read "Enable Wander or Mating to Mate" instead of "Enable Wander to Mate"


 * UI
 * Moved chatbox down to lower left corner


 * Inventory
 * Increased Bullet/Arrow stack size to 100 (from 50).


 * Turrets
 * Reduced Auto/Heavy turret inventory size roughly 40%, to accommodate ammo stack change (results in slight increase of max # of bullets they can store)


 * Tribes
 * Finish increasing tribe group rank limit from 5 to 10
 * A player can not accept alliance invites unless they are tribe admin
 * Alliance invites and new tribes added or removed from alliances is now logged in the Tribe Log.


 * Cryopod
 * Tooltips now contain the stats of the dino
 * Mating timer now advances while in a Cryopod unless the Cryopod is transferred, then it is reset to respect the new server's MatingIntervalMultiplier
 * Baby aging is paused while in a Cryopod
 * Baby imprinting is paused while in a Cryopod
 * Baby gestation is aborted when entering a Cryopod


 * Air Conditioner
 * Reduced Air Conditioning SFX radius


 * Plant Y
 * No longer affects Quetz and Karkinos


 * Plant Z
 * Stun cooldown increased vs dinos, 5 seconds -> 7.5 seconds


 * Megalania
 * Halved torpidity decrease rate


 * Bola
 * You can now struggle to get out of bola faster


 * Experimental
 * Added [ServerSettings] ItemStackSizeMultiplier to allow increasing or decreasing item stack size
 * Added [/Script/ShooterGame.ShooterGameMode] ConfigOverrideItemMaxQuantity to allow manually overriding item stack size on a per-item basis


 * Mesh Memory Optimizations
 * Doedicurus
 * Parasaur Saddle
 * Rex Saddle
 * Sauropod Saddle
 * Various Particle Meshes


 * Particle Memory Optimizations
 * Dino Leash


 * Skins
 * Fixed missing Bionic skins

PS4 532.0