222.0

Released - 05 November, 2015

INI ShooterGameMode StructureDamageRepairCooldown=0 to disable it. commandline ?ForceAllStructureLocking=true to enable it commandline ?AutoDestroyOldStructuresMultiplier=1.0 to enable it
 * New Dino: Giganotosaurus!
 * New Items: Metal Sword, Wooden Shield, Metal Shield, Riot Shield
 * 'Soap' Item to remove Structure/Item dyes. (Craft at Cooking Pot: Water, 3 Polymer, 2 Oil )
 * Crop Plots can now be placed on platform saddles, including Plant Species X
 * You can now Mount your DodoRex Mask on the Trophy Wall-Mount to show off your elite badassery
 * Key Lighting Memory & cpu performance optimizations.
 * In a Tribe, players can no longer "pick up" structures that they do not have Demolish rights for
 * Fixed a bug with 'Personally-Owned, Admin-Only Demolish' Structure Tribe Governance setting where non-Admins could Demolish Structures that were built before the settings were applied
 * Stone Behemoth Gate Crafting moved to Smithy and crafting cost reduced
 * Added a Server Option for cooldown period on structure repair from the last time damaged. Set to 180 seconds by default.
 * Server Option to allow Locking All Item Containers and enabled it on our PvE servers.
 * Server Option to allow Auto-Destroying Structures after sufficient "no nearby Tribe" time has passed (defined as a multiplier of the Allow Claim period). Useful for servers to clear off abandoned structures automatically over time if they wish.