312.35

Released - July 9th, 2020


 * Fixed an exploit related to the Railgun
 * Fixed an exploit related to Shoulder Cannon
 * MEKs can now harvest corpses with their swords
 * Reduced TEK Generator enemy foundation check radius in PvE
 * Multiple level design fixes related to holes, volumes, floating foliage, and collision.
 * Rollrat passengers are no longer killed when the Rollrat rolls
 * Begin 'Mating' has now been moved back to the standard tick (should eliminate the delay in creatures starting to mate)
 * TEK Sensor settings should not restart after loading a saved game
 * Crystal Wyvern cloning costs have been rebalanced
 * Removed some unusable items from the Mission Loot Tables
 * Added TEK Trike and Ice Golem to the recoverable cryo array so that they can be cryo'd and used on Genesis specifically
 * Additional Hexagon Loot Crate protection to prevent them from being unopened upon purchase
 * TEK Gloves now work on Genesis
 * Fixed some cases where the Rock Drake was able to shoot at turrets but not be targeted itself
 * Megalechon dermis now works on the Large Taxidermy Base
 * HLNA skin will now respect the 'disable default survivor item' options in the client
 * Added ` BabyImprintAmountMultiplier ` as an additional game.ini config for globally tuning imprinting.
 * Multiplier applied to the percentage each imprints provide. For example, if an imprint usually give 8%, setting this multiplier to 0.5 means they would now give 4% each. While setting it to 2.0 means they would now give 16% each, etc. This multiplier is global, meaning it will affect the imprinting progression of every species
 * Further tweaks to logic used in shooting desync exploit fix
 * Fixed another bug that would have prevented data from being written to the cloud when transferring characters (Official Only).
 * Prevented unclaimed dinos from breeding
 * Prevented baby dinos from auto-harvesting
 * Fixed element pool not restoring element for TEK equipment