Mod:Castles, Keeps, and Forts Remastered

CKF Structure Mods
Other CKF Structure Mods currently include;
 * Mod:Castles,_Keeps,_and_Forts:_Science_Fiction

Description
CKF:R has been made to bring you a much greater experience when using Castles, Keeps, and Forts over it's original Legacy counterpart.

CKF:R parts use an enhanced snap system, walls now snap side to side, as do the roofs and even around corners, leading to a more enjoyable building experience, greater structural integrity and more ways for you to realise your epic builds.

All the parts in CKF:R are fully paint-able with multiple colour regions, and multiple static mesh variants within the parts to provide even more customisation. All parts are designed to fall within the performance optimisation of vanilla parts, with models and materials made to be within vanilla spec.

At the request of many of users, this mod has also now been registered with the Beacon App to allow users to to more easily add this mods items to spawn beacons on their servers.

This mod contains building and construction parts, there are no decor items within the mod. If you wish to decorate your builds, there is a wide variety of existing decor mods available on the steam workshop such Medieval Props, Eco Decor and RP decor.

Mod Content
Structure Tiers
 * Settler Tier = Wood equivalent
 * Villager Tier = Stone equivalent
 * Castle Tier = Metal equivalent

Features


 * Over 200 versatile building parts
 * Multiple Cosmetic Variants
 * Stackable Foundations
 * Corner Pillars
 * Fully Paintable Parts and Regions
 * All engrams are now pre-added to CKF:R masonry table
 * Enhanced Snapping
 * Vanilla Floor Sizes
 * Vanilla Snap Compatible
 * True no collision on placement.
 * Adobe Cooling on all parts

INI settings

These are not required unless you wish to change them from the defaults listed below;

[CKF_Config]
 * CeilingIsFoundation=false
 * DisableFoundationStacking=false
 * StackedFoundationHasFullHP=false
 * SettlerIsStone=false
 * SettlerIsMetal=false
 * SettlerIsTek=false
 * VillagerIsWood=false
 * VillagerIsMetal=false
 * VillagerIsTek=false
 * KeepIsWood=false
 * KeepIsStone=false
 * KeepIsTek=false
 * DisableAutomaticDoors=false
 * PickupWhenDamaged=false
 * DisablePickupDelayTimer=false
 * DisablePickup=false
 * StructureCraftingSpeed=1
 * StructureCookingSpeed=1

If you are running CKF:R and CKF:SF both INI configs can be placed under the same header. Only one instance of each INI command line is needed.