PS 530.0

Released - 18 December, 2018


 * Wi nt er Wo nd er la nd !


 * Raptor Claus
 * Flies over any map between 0am and 2am in-game (with event enabled)
 * Drops Holiday Gifts
 * Gacha Claus
 * Spawns where you'd find Parasaurs on all maps
 * Has holiday colors and wears a Santa Hat
 * Cannot be tamed
 * Doesn't like being near other wild dinos
 * Accepts Coal
 * Gives Holiday Items in return
 * Drops Dino Candy
 * Feed this to a tamed dino for a strange effect
 * Accepts Mistletoe
 * Gives Items in return
 * Colorization
 * 20% of wild dinos will spawn with Holiday colors
 * Uses the ActiveEvent system
 * ActiveEvent=WinterWonderland
 * Cleans up after ActiveEvent is reset
 * Auto applies to all non-TC sessions from 12/18-1/7 (UTC)
 * Run with ActiveEvent=None to disable


 * Extinction
 * Fix for King Titan environmental effects starting again after boss despawned
 * Fix for other bosses interrupting King Titan environmental effects
 * Cave entrance cooldown display bug fix
 * Increased radius of city meteor shield
 * Improvements to dome shaders
 * Reduced meteor impact damage to 750
 * Improvements to height fog in desert biome


 * Titans
 * Increased Mek sword damage to tamed titans approximately 9x
 * Increased Mek pistol damage to tamed titans approximately 3x
 * Increased turret damage multipliers to tamed Titans
 * Changes to Titan downloading
 * Titan is disabled for 15m after download
 * Titan takes increased damage during this time
 * Increased Titan download cooldown to 6+ hours
 * Fix typo in vertical Can't Damage message


 * Orbital Supply Drop
 * Buffed Legendary Drops in difficulty and quality of loot
 * Can now be claimed by a tribe in PVE
 * Only that tribe can disable shield, eject items, gather loot
 * Fixed bug that eventually only allowed 1 event at a time in a session
 * Improvements to shield behavior on low FPS servers
 * Improvements to attacker pathing and behavior


 * Element Vein
 * Can now be claimed by a tribe in PvE
 * Only that tribe can harvest element
 * Fixed bug that eventually only allowed 1 event at a time in a session
 * Improvements to attacker pathing and behavior


 * Desert Titan
 * Increased damage when it strikes itself with lightning
 * Improvements to Desert Titan follow to address flying away
 * Fix for flocks not defending properly
 * Improvements to tail attack accuracy
 * Made tail attack damage consistent
 * Disabled cryoing the flock
 * Fixed encumbered movement when walking on a Desert Titan


 * Dropped Items
 * Improvements to dropped item interpolation on low fps servers (less poking through ground)
 * Prevented dropped items from falling through structures on load
 * Prevented dropped items from ghosting through structures if thrown close to them


 * Eggs
 * Improvements to egg interpolation on low fps servers (less poking through ground)
 * Prevented eggs from falling through structures on load
 * Prevented eggs from ghosting through structures if thrown close to them
 * Fix for invisible Rock Drake and Wyvern eggs


 * Velonasaur
 * Increased accuracy of AOE attack
 * Reduced AOE damage to compensate for increased accuracy
 * Wild Velonasaurs will no longer shoot for too long
 * Fix for Wild Velonasaurs not doing damage in PvE
 * Improvements to desyncs between spines and damage
 * Reduced hovering when walking
 * AOE attack will no longer loot victims


 * Managarmr
 * Fixed anim bug related to Ice Breath
 * Fixes for several orientation desyncs
 * Fixes for desyncs when moving on low fps server
 * Minor buff to landing damage
 * Improvements to ice breath targeting
 * Added message when you are unable to dive
 * Slowed down baby Managarmrs


 * Enforcer
 * Fixed instances where Enforcer could teleport to a non-existant wall
 * Fixed instances where it could jump back to its last jump position


 * Scout
 * Improved Scout tagging accuracy
 * Improvements to player inspection mechanic
 * Scout will now show floating damage text when damaged


 * Item Balloon
 * Fixed instances of it not going to the correct destination
 * Fix for cases where balloons didn't explode after landing
 * Improvements to weight calculation


 * Gacha
 * Fix for unclamped loot quality
 * Fix for incorrect UI when taming is interrupted


 * Ice Titan
 * Fix for broken dino animations related to Ice Breath
 * Increased collision radius for shoulder Corruption


 * Flyers
 * Improved flyer following when in water
 * Added Whistle Land Flyer command
 * Commands a flyer to land nearby


 * Crash
 * Fix low frequency crash


 * Manticore
 * Improvements to landing logic


 * Performance
 * Improvements to server performance


 * Map Markers
 * Add support for decimal values


 * Snow Owl
 * Slowed down baby food consumption rate


 * Daedon
 * Disable healing when frozen