Xbox 798.22

Released - April 21st, 2020


 * MEKs
 * Fixed a bug where MEK pistol could damage players mounted on a dino
 * Reduced MEK pistol damage to players by 85%
 * Reduced MEK Pistol range by 25%
 * Prevented MEKs from being able to be stacked inside each other
 * Prevented MEKs from being deployed in the VR Mission


 * Snow Owl
 * Players recover 50% faster from the frozen state left by the Snow Owl dive
 * Removed the Snow Owl heal effect on enemy players and enemy-tamed creatures (wild creatures are still affected)
 * Snow Owl dive slow has been reduced to 2.5 seconds


 * Balance and QoL
 * Reduced the amount of element received by Red Crystals on Genesis by 33%
 * Increased the amount of materials harvested by the mining drill by 33%
 * TEK Shield now has a limited number of crafts (like other TEK blueprints)
 * Argents can no longer pick up smaller wild aggressive creatures in PvE
 * Ferox can no longer be trapped with a bola
 * Reduced cloning cost for the Giant Turtle
 * Reduced the number of insect swarms in Bog biome by about 25%
 * Added a cooldown between green rain insect swarm spawns.
 * Significantly reduced the frequency and slightly increased the duration of green rain in the bog biome
 * Reduced the bat spawns in the main volcano within the volcano biome
 * Reduced the Giant Turtle's bubble-blowing attack when above ground
 * Adjusted (reduced) the Thyla cost for cloning
 * Parasaurs no longer detect bodies that are not visible or rendered
 * Improved hover skiff movement and operation on steep terrain
 * Increased the placement radius check for ocean platforms to prevent them from being placed next to enemy foundations/platforms


 * Levels, Terrain and Environment
 * Fixed 100+ holes, terrain, and level design issues across various maps
 * Made several collision improvements for meshes on Aberration
 * Fixed an issue with collision on several meshes
 * Fixed several mesh holes in various biomes
 * Made adjustments in areas near the volcano to fix rare instances where eruptions would instantly kill players/dinos
 * Added additional kill volumes to unintended playable areas
 * Modified the no-build zone in the main volcano cave
 * Adjusted the trajectory of lunar comets to prevent edge cases of players and dinos dying


 * Bug Fixes
 * Fixed an issue with TEK durability that prevented stat capping
 * Magamasaur no longer takes damage from lava on The Center
 * Fixed a mounting exploit with Magamasaur
 * Fixed an issue with Dedicated storage locking behavior on PvE (Players could withdraw items when it was "locked")
 * Fixed a bug that allowed building within the boss arena on Valguero
 * Fixed several missing notifications on gather, retrieve, basketball, hunt, and escort missions
 * Fixed an exploit that allowed Ferox to clip inside enemy structures
 * Fixed a bug where Ferox Stats were being rerolled after first time transforming
 * Prevented itchy from stealing cryopods
 * Fixed a turret exploit with the Space Whale
 * Fixed multiple cases where the Bloodstalker couldn't swing around Extinction
 * Fixed a damage exploit with Ferox
 * Ferox should now keep its imprint buff when in large form
 * Insect swarms now give chitin instead of hide
 * Fixed a rare case where the mining drill could damage the tek sensor
 * Activation/deactivation settings will now save on the tek alarm
 * Activation/deactivation settings will now save on the pressure plate
 * The lava on The Island in caves and the lava in the Wyvern trench on S.E. will no longer damage Magmasaur
 * Cryopods can be accessed in the HLNA Shop again
 * Fixed an exploit with cruise missiles that allowed them to bypass turrets
 * Fixed an edge case that caused the player to be destroyed when mounting an Equus and equipping its saddle
 * Fixed an issue that prevented players from receiving the mission buff in specific biomes (Bog/Ocean/Arctic)
 * Fixed the increased damage multiplier in various biomes
 * Fixed an issue that would prevent players connecting to OC servers
 * Re-enabled configuration to prevent Reapers from being transferred to Genesis.
 * Fixed a bug which prevented the Moeder boss fight from initiating correctly
 * Fixed a bug which prevent players from seeing Primitive+ servers
 * Fixed a bug with Cruise Missiles which caused them to detonate on the player firing
 * Fixed a bug which prevented MEKs from attacking structures
 * Fixed an exploit with the Rock Drake
 * Fixed multiple server crashes and server stalls
 * Fixed a bug with certain creatures attacking through structure walls
 * Reduced the Giant Turtle's bubble-blowing attack on when above ground
 * Marked Valgeuro's Ice Golem and Chalk Golem as unable to transfer
 * Valguero Ice wyvern class switched to Ragnarok Ice Wyvern
 * Fixed an exploit that allowed mission creatures to be used in unintended ways
 * Teleporting East in the Bog biome will no longer transport the player South East
 * Fixed an exploit which allowed certain creatures to attack structures through walls
 * Fixed a bug with the grenade launcher where it sometimes wouldn't use all its ammo


 * Misc
 * Made multiple improvements to the Hexagon Exchange UI
 * Fixed a server crash
 * Fixed some configuration issues with the dynamic rates ini on non-standard official servers
 * Improved HLNA performance when crafting a large number of items
 * Improved localization on the Rockwell boss fight and end cutscene
 * Enabled several performance-related visual tweaks on wild Astrocetus
 * Improved the accuracy of HLNA cardinal direction when teleporting
 * HLNA teleportation logic now tries to avoid turrets, non-allied players, and hostile dinos
 * Improved several visual components of the mission UI (difficulty text, leaderboards, item lists, mission notifications)
 * End of Eggcellent Adventure.
 * Enabling 2x harvest, breeding, XP and taming