286.103

Released - 10 November, 2018

Aberration

 * Enabled transfer of all Extinction dinos (except )

Gacha

 * Fix for Gacha's sad effects not playing properly
 * Fixed bug where taming didn't decay over time
 * Fixed bug where taming didn't reset when a different player/tribe started taming
 * Fixed bug where taming was always at 100% effectiveness
 * Set Gacha to have a lower chance of dropping an item when wild
 * Adjusted Gacha loot to skew towards lower quality rolls being more common
 * Increased Gacha affinity gained per level to match other dinos of similar size
 * Reduced the max quality of generated items to a more appropriate amount
 * Adjusted how much food Snow Owl pellets give
 * Fixed issue with disappearing saddle

Gasbags

 * Made Gasbags like their favorite taming food again
 * Updated drag weight values for dinos that did not have it set so they're not all pick-up-able by a Ptera

Cryopod

 * Fix for XP exploit
 * Disabled ability to cryo rafts and motorrafts
 * Disabled ability to cryo Cryosick dinos
 * Cryo sick dinos take 10x damage

Orbital Supply Drop

 * Enabled Element Veins
 * Fixed issue with certain OSD mode networks
 * Fixed issue where crate could respawn in the same location after crate landed

Singleplayer

 * Titans should no longer consume food in singleplayer
 * Fix for game save location (should auto migrate)

Velonasaur

 * Fix issue with spines floating after a dino mesh is harvested too quickly.
 * Fix stamina issues with Velonasaur getting in a state where it was stuck charging stamina without doing an ability.
 * Fix for Velonasaur being able to ground boss flyers

Tek Bridge

 * Removed bug that caused vaults to float when a bridge was disabled
 * Vaults no longer block bridges

Dino Leash

 * Added smaller radius for breeding

Mek

 * Fix for Mega Mek regaining health
 * Set Mek pistol to be unable to damage metal or tek
 * Increased damaged to Mek when in siege mode
 * Disabled shield retracting when Mek is still flying upward
 * Fixed issue with Mek shields preventing the buffs/debuffs from applying
 * Prevented shield from deploying within range of enemy turrets
 * Mek siege cannon and missile pod projectiles move slower and can now be properly targetable by turrets
 * Adjusted Mek charge-up for siege to be quicker
 * Adjusted Mek drag weight to match their size
 * Auto-colorize Mek backpacks with the Mek's colors

Snow Owl

 * Fix bug that caused players to go into a weird state after being affected by its ice bomb
 * Snow Owl encapsulate healing amount is now based on the Owl's base health instead of the healed dino's base health
 * Set Owls to not 'poop' so frequently so they are a more rare resource

Managarmr

 * Now requires half second pass before allowing another forward dash after jumping.
 * Adjusted ice breath to not be usable directly behind you on the ground.
 * Fixed Managarmr laying carno eggs
 * Fix issue with damage calculation
 * Fix issue with FOV calculating incorrectly when user has a non-default FOV setting.

Enforcer

 * Hid blank buff that appeared when blinking with an Enforcer
 * Enabled Scouts and Enforcers to be crafted in the city terminals

Scout

 * Scouts no longer drop eggs
 * Enabled Scouts and Enforcers to be crafted in the city terminals

Titans

 * Desert Titan node health fix
 * Titan beta/gamma health fix
 * Improved Desert Titan basing
 * Transmitter UI no longer shows Titan is downloadable during two hour download limit

Translation

 * Chinese strings added

Difficulty

 * Set max Override Difficulty to 5

Extinction Map

 * Disabled meteor event for now due to meteors causing damage in unintended areas
 * Fixed ice cave water spawner overspawning, added cave water spawner with hostile dinos
 * Updated spawn volumes to fix Beaverpocalypse
 * Updated Wasteland cavern water spawner volumes
 * Fixed sound radius for street lights, no longer can be heard by everyone in the area
 * Fixed various map holes
 * Converted all of the water ppvol DoF to use Gaussian settings matching those on the Island
 * Map streaming fixes
 * Water plane fixes
 * Fixed some floating resources
 * Fixed teleporting between domes breaking their effects
 * Dome streaming fixes
 * Updated drag weight values for dinos that did not have it set so they're not all pick-up-able by a Ptera