PS 690.12

Released - June 16th, 2021 - Minor version update for servers
 * Fixed primitive on non Genesis 2 maps.
 * Added to Genesis Part 2.
 * Added / to the Corrupted Cave Meat Plants.
 * Fixed a bug where would cause creatures to become wild.
 * Fixed a mesh exploit.
 * Prevented attaching to.
 * craft time reduced by 80%.
 * Can no longer kill other racers in the Starwing Strike Race.
 * Race Dinos now ignore your weight.
 * Fixed a bug where Minigun was resetting its quality when thrown out.
 * Turrets will now correctly shoot catapult.
 * Fixed resetting on server restart.
 * Fixed decay timer being too short.
 * Fixed some cases where the could not harvest properly.
 * Fixed some cases where the was not correctly dismounting players.
 * additional HUD info now correctly displays the shard cost per ammo type.
 * Fixed some environmental visuals.
 * Fixed a client crash.
 * no longer check for nearby enemy structures in PVE.
 * saddle was readded to crafting stations.
 * Reduced the melee damaged.
 * homing missile shot no longer damages riders when it is targetting a tame.
 * Turrets will no longer attempt to target the homing missile (as this does not damage structures).
 * are now available on Genesis Part 2.
 * have been readded to the general mission loot reward.
 * Fixed some cases where could be fed to unintended things.
 * Fixed multiple server and client crashes.
 * Fixed multiple server and client stalls.
 * Fixed a bug where eggs would incubate instantly.
 * Server Configuration values related to Genesis 2 World Buffs.
 * - This will disable world buffs entirely
 * - This dynamic setting will cause world buffs to scale their benefits multiplicatively, rather than additionally. (Official Servers have this set to false/use additional).
 * - This dynamic setting will act as a global scalar to reduce/increase the effectiveness of world buffs. 1 would be default, 0.5 would be 50% less effective, 100 would be 100x more effective.