231.1

Released - 6 January, 2016 WindowsServer\Game.ini (or LinuxServer) [/script/shootergame.shootergamemode] DinoHarvestingDamageMultiplier=3.0 PlayerHarvestingDamageMultiplier=1.0
 * Fixed various potential server loading crashes
 * Wild Giganotosaurus now has 50% less HP and 20% less damage (should not affect Tamed Giganotosaurus)
 * 50% less explosive damage to dinos, 20% less player melee damage
 * Dinos harvest at 3x their previous damage-rate (i.e. similar to pre-tamed-dino-rebalance). This can be customized on your server with: