Morellatops

The Morellatops, also known by the nickname Camelsaurus or simply Camel, is one of the Creatures native to the expansion pack Scorched Earth, as well as being present on the Ragnarok, Extinction and Crystal Isles maps.

Behavior
The Morellatops is a passive creature, but with at least one other its kin around they become defensive. A pack of Morellatops - if provoked - attacks until all members but one are dead, the last survivor will try to retreat. If alone, any Morellatops will attempt to flee, though it will attack if cornered. Despite its large stature, many carnivores predate on Morellatops, making it a stable food source in the ecosystem.

Appearance
The Morellatops appears to have the hump of the Iguanodontid: Morelladon, and the head of a Ceratopsian dinosaur. It has ridges of protofeathers going down its sides, and also has bony lumps placed throughout the body. It is rather large, walking on 4 hoofed feet and has a beak for cutting plant material. Note that the Morellatops is not a real dinosaur, but a hybrid.

General
Typically a cowardly creature, but will quickly come to the aid of its kind when one is attacked. Try to find lone creatures to kill, as they rarely fight back. Un-trapped Morellatops will generally flee from an attacker.

Strategy
If there are more than one, climb up on a rock or a ledge and shoot them from above. If there is only one it will run away so chase after it while shooting or hope that it gets stuck so you can melee it/get headshots. Try guiding a Morellatops in the direction you want by attacking it in the direction you're facing, preferable against a wall, in between rocks, or into a human-made trap (structure.)

Weaponry
Ranged weapons suggested but spears work too. If using or  and the target is trapped, time your attacks so you avoid getting hit from the creatures defensive attacks; or try to have another player distract the Morellatops while the other player Pikes it.

Dangers
Beware if there are 2 or more, or if one is trapped: They will attack and quickly kill any low level player. If you are chasing one, watch out for carnivores or cliffs which it may lead you to. Their attack hits hard and has the added advantage of knockback; be wary of attacking one if you're elevated, because this will toss you a great distance resulting in fall damage (and at the mercy of any local creatures [or players] if you survive).

Weakness
Due to their size, they easily get trapped by clusters of rocks which often slows them down or effectively traps them. Lone Morellatops rarely defend themselves, but a trapped Morellatops will fight back.

KO Strategy
As the Morellatops is a rather large creature and often lives in herds, it is usually a good idea to separate them to ensure little retaliation. Back it up against a rock wall to prevent escape, and shoot it in the head for the most torpor. recommended for knocking it out, especially in early game. Survivors who have reached mid-game or higher with bows or a rifle will find the Morellatops much easier to knock out.

Roles

 * Water Tank: Morellatops has the unique ability to store 750 units of, allowing a survivor to have a mobile water tank. Water can be put inside into storage by collecting cacti using the Morellatops, or by drinking from water sources, such as from a or a water hole. They can fill up containers such as  or other water holding containers by placing them in the dino's inventory and clicking "remote use item."
 * Desert Pack Animal and Traveler: With the ability to hold Water in its large hump, fairly impressive, larger size, good , great knock back, and herbivorous diet makes the Morellatops an easy to manage creature that can be quite valuable to a survivor. Thus, they can be used as an efficient method for carrying goods across long distances, so long as they have guard animals, and can make a great choice for nomadic survivors. Their speed and moderate endurance can also make them great early-game travelers and even makes them great for survivors who choose to live nomadically.
 * Berry Gatherer: The Morellatops is a fairly easy tame to get, requiring only berries, and with an easy to craft saddle. An excellent starter or early game mount, it will allow you to get berries to feed your other dinos or for crafting, and tranqs to aid in taming more advanced creatures. It also gives you a mobile water source, and harvests very well for your Adobe structures.
 * Thatch and Wood Gatherer: The Morellatops is a decent gatherer of from living trees, dead trees, and petrified cacti. It can also be used as a pack animal or an assisting helper to the  for -gathering runs, as sources in The Desert can be few and far between, and Wood is a fairly heavy resource that thanks to its good weight can carry a substantial amount.
 * Bush Master: Fast learning survivors will quickly notice Scorched Earth has several variants of normal bushes in addition to the usual lineup. Tree bushes, cactus bushes, and purple flower bushes all have something extremely valuable to offer. Using a Morellatops, you can get a decent enough harvest of Wood from the tree bushes, cactus bushes of course for Cactus Sap, and the purple flower bushes that can give you good quantities of, and  for mind wipe tonics, taming ,  clothing, etc. Combining this with the easiness of taming a Morellatops, a saddle that can be crafted at level 11, large size, good speed and weight, and ability to store water in its hump; this makes it a crucial creature to any survivor learning to master Scorched Earth.
 * Fast Herbivore Mount: Morellatops is one of the faster herbivores on Scorched Earth, though it is slower than the likes of, , , and . However, the that it does have is pretty good. In fact, it is quite surprising given its size, and though it is not quite as agile as other fast mounts in the game, it more than makes up for this with good health and great carry capacity.
 * All-Purpose Warhorse: Morellatops has good speed,, knockback, and carrying capacity. Because of this, it makes a great "Jack-of-All trades" mount. Compared to other herbivores, it isn't the best in any of the aforementioned categories, though it excels at being a generalist. It functions somewhat like a superior due to its comparable damage on its attacks (though the Morellatops has better health, speed, knock back distance, and carrying capacity).

Notes/Trivia

 * Players can acquire water from its sail-back hump when needed.
 * Morellatops isn't actually a real dinosaur, but was invented by the game's developers. The dossier says it is a combination of Morelladon, an iguanodontian; and Ceratops, a ceratopsian, which are not closely related. This combination also forms its generic name.
 * Its specific name, dromedarius, refers to its resemblance to a Camel, specifically the Dromedary (one-humped)Camel, which they share the same species name.
 * This is also referenced as its spawn code name is Camelsaurus.
 * Like a camel, the Morellatops walks in a manner in which the legs on one side will go forward after the legs on the other side, giving it a sway in its walking and running.
 * Morellatops cannot fit through a when there is a gate installed, however it can pass through when there is no gate and just the frame, similar to the.
 * This is the third hybrid creature to be introduced (the first being the and the second being the .)
 * Despite its large size, the Morellatops drops . This is likely a result of an efficient digestive system and an adaptation for conserving water, resulting in a small amount of of waste being expelled from the animal.
 * The Morellatops is one of the earliest creatures available in the early stages of the game to have an available saddle engram, with the being able to be crafted at level 11.
 * Even though Morellatops are based on the Camel and they store water in their humps, this is a common misconception about true camels. In real life, camels use their humps to store large quantities of fat as a reservoir of nourishment when the animal needs it. As for water, Camels actual store water throughout their entire body thanks to large stretchy, oval shaped blood vessels. This means that a camel can drink large amounts in one sitting without bursting it blood vessels and causing an aneurysm, keep that amount of water stored in its blood, and be able to survive under bad dehydration.
 * Noting that this is how a camel stores its water, it can then be wondered as to why the Morellatops has water or moist flesh stored in its hump. It can be observed, however, that the Morellatops' hump is notably larger and spans across its entire back, perhaps acting as a large reservoir of liquid water inside this large hump.