Mod:Primal Fear/Primal Creatures

Primal Creatures are the first tier of bosses in Primal Fear. They are quite hard to miss with a full black body, a red outline, a thick red aura, as well as being noticeably larger then their vanilla dino counterpart. Like the majority of Primal Fear bosses, they are untamable. Their drops consist of, , along with items and blueprints.

If you or a fellow survivor wants to fight a Primal, it is recommended to bring high health (250k minimum) Apex creatures, though using Fabled or Light/Dark creatures will lower the chance of tamed casualties (If you can afford one, a Celestial creature will make quick work of a Primal). Sometimes however, you will be able to hear the Primal before you see it, via the Dragon boss music they play when you’re in their vicinity.

Some creatures such as the boast a fairly high amount of knockback with their attacks; if one has enough movement speed as well as knockback, you can kill almost any primal without being hit once, the main exception being the, since the movement speed required to backpedal out of its range is quite excessive.

''In terms of stats, Primals boast a rather large amount of health with the lowest still being around 5 million. They also deal a lot of damage which is why high tame health is recommended''

Primal Creatures
Primal Creatures have a 2.5% chance of spawning

Bosses
These creatures are only added to your game if you add the Primal Fear Boss Expansion to your single player game or server. Primal Bosses do not drop Primal Souls.