309.4

Released - March 26th, 2020


 * Fixed an issue with collision on several meshes
 * Fixed several mesh holes in various biomes
 * Improved hover skiff movement and operation on steep terrain
 * Fixed a damage exploit with Ferox
 * Ferox should now keep its imprint buff when in large form
 * Reduced cloning cost for the Giant Turtle
 * Improved HLNA performance when crafting a large number of items
 * Teleporting East in the Bog biome will no longer transport the player South East
 * Insect swarms now give chitin instead of hide
 * Modified the no-build zone in the main volcano cave
 * Adjusted the trajectory of lunar comets to prevent edge cases of players and dinos dying
 * Fixed a rare case where the mining drill could damage the tek sensor
 * Activation/deactivation settings will now save on the tek alarm
 * Activation/deactivation settings will now save on the pressure plate
 * The lava on The Island in caves and the lava in the Wyvern trench on S.E. will no longer damage Magmasaur
 * Improved localization on the Rockwell boss fight and end cutscene
 * Cryopods can be accessed in the HLNA Shop again
 * Enabled several performance-related visual tweaks on wild Astrocetus
 * Improved the accuracy of HLNA cardinal direction when teleporting
 * HLNA teleportation logic now tries to avoid turrets, non-allied players, and hostile dinos
 * Fixed an exploit with cruise missiles that allowed them to bypass turrets
 * Improved several visual components of the mission UI (difficulty text, leaderboards, item lists, mission notifications)
 * Made adjustments in areas near the volcano to fix rare instances where eruptions would instantly kill players/dinos
 * Significantly reduced the frequency and slightly increased the duration of green rain in the bog biome
 * Reduced the number of Insect swarms in Bog biome by about 25%
 * Added a cooldown between green rain Insect swarm spawns.
 * Fixed an edge case that caused the player to be destroyed when mounting an Equus and equipping its saddle
 * Increased the placement radius check for ocean platforms to prevent them from being placed next to enemy foundations/platforms
 * Prevented Meks from being deployed in the VR Mission
 * Fixed an issue that prevented players from receiving the mission buff in specific biomes (Bog/Ocean/Arctic)
 * Fixed the increased damage multiplier in various biomes
 * Reduced the bat spawns in the main volcano within the volcano biome