Xbox 759.4

Server side: Released - August 11, 2017

more... * Dropped Item cache / Death Caches now save on reload 
 * Fixed a case where some Player Dedicated servers would crash on launch or shortly thereafter.
 * Various perf improvements+fixes
 * In building placement mode, Reload Key (X) is switched to Accept Placement of a structure, (A) to jump while placing structure, (RB) to cycle snap points, (will indicate in Options menu in future version).
 * Fixed an issue where audio would randomly crackle
 * Fixed players not able to unlock the Artifact Achievement
 * Fixed an ascension crash related to split-screen
 * Player and Team dead bodies now save on reload
 * Transferring between ARKs in Single Player will now put you in the correct tribe
 * Snakes no longer flee when they're stuck
 * Pressing Fire to drop a body ragdoll no longer does the melee attack
 * Fixed an issue with cave-post processing in split screen
 * Fixed an issue where various host settings were not saving
 * Corrected the Apex Predator trophy description
 * Enabled Hibernated Spawns on Player Dedicated Servers to prevent an OOM crash.
 * Dead tame bodies and player bodies and dropped item caches now save (with their decomposition timers & corpse locators intact)
 * Character Current Stat values saved at '0' no longer reset to their default values
 * Dunkleosteus now harvests metal
 * Dino Costumes now show damage overlays
 * Modified dino attacks networking to result in less rubberbanding on clients
 * Fixed boss scaling for multiplayer sessions (approximately 67% easier)
 * Made Baby creatures able to consume from Feeding Trough at appropriate time (when they would gain 10% maturity) while "stasised"
 * Fixed structure startup crash for Prim Plus.
 * Fixed missing ground texture in the Redwoords forest on TheCenter.
 * SP Dinos no longer fall thru cave floors.
 * Streaming destructible meshes, optimized memory.
 * Fixed Host menu settings.
 * Added Host menu settings: Disable Dino Taming, Disable Dino Riding, Fuel Consumption Interval Multiplier, Increase Platform Structure Limit.
 * Yutyrannus now has an automatic-courage mode in singleplayer. When set, the Yuty will give a courage roar every 30 seconds if an ally dino is in front of it.
 * Fixed a bug that provided infinite power.
 * Reworked Trike Charge Forward/Tail wag animations.
 * Increased thrown spear damage.
 * Removed underwater fog.
 * Ichthy and Pego no longer steal item skins.
 * Fixed a bug where it would rain underwater.
 * Fixed an issue where the Max Level Dino achievement would not be awarded.
 * Final boss balance for Broodmother/Megapithecus/Dragon bosses in singleplayer.
 * Hitting creatures with a torch can now properly set them all on fire.
 * Player default name changed to 'Human'.
 * Fixed hat sockets on multiple creatures.
 * Tweaked radial wheel to prevent accidentally opening submenus.
 * Metal Windowed Walls now match Metal Walls when painted.
 * Implant no longer shows up while searching in the inventory.
 * Moved some artifacts on TheCenter map.
 * Re-instated TheCenter jump puzzle with artifact as the reward for completing.
 * Increased brightness underwater on TheCenter and fixed the barrier not being visible underwater.
 * Fixed an issue that causes rafts to teleport upwards out of the Underworld on TheCenter.
 * Fixed Eels not being tameable in Prim Plus.
 * Changed crafting requirement for tranq harpoon bolt in Prim Plus.
 * Various PGARK improvements.
 * Map markers more accurate on PGARK.
 * Slight increase to Trike Wild damage
 * Increased rate at which Alpha creatures spawn in Single Player
 * Decreased the amount of Eels in PGM
 * Increased the ride distance on flyers to help getting on them when you've fallen in water
 * Increased the spread of Terror Bird spawns in the Redwoods so you don't see as many Terror Bird Armies
 * Increased the amount of creatures in TheCenter Deep Water Zone
 * Optimised foliage and Rock destruction meshes
 * Jumping Puzzle on the Center now awards 3 top-tier supply crates for completion
 * Center Underworld Rafts no longer teleport to the top of the map
 * Fixed the dark post processing in TheCenter Deep Water
 * Fixed a case where TheCenter Barrier wasn't visible underwater
 * TEK Cave pool now refills your element, as well as causes you damage if you're not wearing a full element set
 * Made the weather effects on TheIsland and Center more visibly clear (you'll see clouds changing)
 * Lots of Deep Sea crates adding to TheCenter Deep Sea Cave
 * Added a bunch of Coel to the main waters in TheCenter
 * Itchy and Pego will not steal Skins from players
 * Ghillie Suit now only has 70 base durability rather than 120
 * Reduced the amount of stalling caused by a GC
 * Removed all the non-statted items from crates that are higher tier than the first crate where that non-statted item is found
 * Fixed an issue where Plesiosaur would spawn at level 35
 * You now get an on screen message when you fall off the map
 * Fixed a case where the Gorilla Boss would float and walk backwards, unable to attack anything.
 * Stego and Rexes socket fixed so no longer laying eggs upside down
 * Re mapped some Center Spawns in caves so they aren't clustered as much
 * Fixed Leed spawns on TheCenter so they should not spawn in shallow waters
 * Slightly adjusted temperatures across TheIsland and TheCenter so they are more appropriate (e.g warmer in jungles, colder in water)
 * Fixed a case where language translation may not have properly displayed
 * Tooltip no longer stays when scrolling the Engram and Inventory UI
 * Adjusted the IslandCoves PGM to make it more islandy and cove-like
 * Chance of Wild Eels reduced by 33%
 * Wild Eels aggro range reduced by 33%
 * Wild & Tamed Eels shock no longer causes stun lock or dismount, and instead applies a temporary movement and damage debuff
 * Yuty courage buff now provides +20% damage resistance