or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Daeodon/Daeodon_Character_BP.Daeodon_Character_BP'" 500 0 0 35
The Daeodon (dee-o-don) is one of the Creatures in ARK: Survival Evolved.
Basic Info
Dossier
This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.
- Wild
Daeodon Comedentis is the largest known species of entelodont, an omnivorous family of ancient mammals that are sometimes referred to as “Hell Pigs.” Even though Daeodon has as many similarities to modern Hippopotamidae as it does to Suina, I’ve found that to be a suitably fitting nickname.
- Daeodon is as mean as it looks, and any survivor who wanders too close to its feeding grounds will find that out the hard way. As an omnivore with a voracious appetite, Daeodon scavenges, forages, and hunts to survive. It has little qualms when it comes to its diet, and that has helped it thrive both on the Island’s dry grasslands as well as sandy ecosystems. Its temper hasn’t hurt either, as many would-be predators would rather seek out less vicious prey.
- Its uncommonly high metabolism enables it to heal very rapidly, making it a difficult beast to bring down or even tranquilize.
- Domesticated
Many tribes have made excellent use of Daeodon packs within their war parties, not only because of its fierce nature but due to its remarkable ability to rapidly heal itself. I’ve theorized that this healing factor is why it seems to have such a high rate of food consumption, which also makes it difficult to maintain; Daeodon may well eat its owners out of house and home. Far more extraordinary, however, is that this rapid regeneration is evidently able to affect nearby allies, and consequently worth the upkeep!
Behavior
Travelers of the Ark will typically find Daeodon travelling in packs, devouring anything and everything that gets within sight. Once combat is initiated one or sometimes all of the pack will produce a pheromone effect to buff the health regeneration of friendly creatures. This, boosted by the other wild Daeodon's passive health boost, can make a pack of these dinos a very deadly opponent. It does appear however, if a traveler happens upon a lonely Daeodon, at least upon the traveler hitting the creature, it will run from the fight rather than stick around.
Appearance
Daeodon is a large mammal with hunched shoulders and cloven hooves. It has a massive head and long jaws with fearsome tusk like front teeth for tearing both meat and plant matter and rows of molars at the back of the mouth for grinding. With its massive size and nightmarish teeth, it is easy to forget this animal is part of the pig family.
This section displays the Daeodon's natural colors and regions. For demonstration, the regions below are colored red over an albino Daeodon. The colored squares shown underneath each region's description are the colors that the Daeodon will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
This information can be used to alter the Daeodon's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 0 6
would color the Daeodon's "underside" magenta.
Drops
Base Stats and Growth
Attribute | Base Value | Level Increase | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Tamed | Additive | Multiplicative | ||
Health | 900 | +180 | +5.4% | 0.07 | |
Stamina | 250 | +25 | +10% | ||
Oxygen | 150 | +15 | +10% | ||
Food | 2500 | +250 | +10% | 15% | |
Weight | 400 | +8 | +4% | ||
Melee Damage | 29 | +1.45 | +1.7% | 5.6% | 15.4% |
Movement Speed | 100% | N/A | +2.5% | 30% | |
Torpidity | 800 | +48 | N/A | 0.5 |
- For a comparison of the stats of all creatures, see Base Creature Statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement [u/s] |
Base Speed | Sprinting Speed | Stamina | ||||
---|---|---|---|---|---|---|---|
Wild | Tamed1 | Tamed2 | Wild | Tamed1 | Tamed2 | ||
Walking | 160 | ? | ? | 848 | 848 | 1102.4 | 7 |
Swimming | 300 | ? | ? | ? | ? | ? | ? |
- 1These are the base speeds of the creature at 100% Movement Speed.
- 2These are the speeds of the creature tamed and non-imprinted.
- For a comparison of the speeds of all creatures, see Base Creature Speeds.
Bite | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 340 | 0 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 29 |
Group Healing | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
10 | 320 | 0 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 29 |
Group Healing (Wild) | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
10 | 2000 | 0 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 29 |
Passive Healing | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
10 | 320 | 0 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 29 |
Short Attack Healing | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
10 | 320 | 0 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 29 |
Wild Stats Level-up
Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]
The stat-calculator does not work in the mobile-view, see here for alternatives: Apps
Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.
Combat
General
Strategy
If attempting to kill, simply stand on a high position and shoot at it, or use a bola to keep it still and stab it with a sword or pike.
Weaponry
Use shields if attempting to attack it with melee weapons, while crossbows can be used for long range.
Dangers
Can heal itself and other wild dinos.
Weakness
Long range attacks.
Taming
Level 1 | Time | ||||
---|---|---|---|---|---|
Superior Kibble | 3 | 0 | 0 | 0 | 0:00:56 |
Raw Mutton | 32 | 16 | 4 | 2 | 0:09:16 |
Cooked Lamb Chop | 59 | 81 | 20 | 10 | 0:17:04 |
Raw Prime Meat | 40 | 35 | 9 | 5 | 0:11:35 |
Cooked Prime Meat | 80 | 132 | 32 | 16 | 0:23:08 |
Raw Prime Fish Meat | 99 | 58 | 14 | 7 | 0:14:20 |
Raw Meat | 119 | 0 | 0 | 0 | 0:06:54 |
Cooked Prime Fish Meat | 198 | 185 | 44 | 22 | 0:29:26 |
Cooked Meat | 238 | 227 | 54 | 27 | 0:34:26 |
Raw Fish Meat | 297 | 10 | 3 | 2 | 0:08:36 |
Cooked Fish Meat | 594 | 298 | 71 | 36 | 0:42:58 |
KO: × 80; × 33; × 9; × 6; × 4; × 2 | |||||
Torpidity-depletion: 1.8 / s, Time until all torpidity is depleted: 00:07:24 |
Level 30 | Time | ||||
---|---|---|---|---|---|
Superior Kibble | 8 | 0 | 0 | 0 | 0:02:28 |
Raw Mutton | 79 | 117 | 30 | 15 | 0:22:52 |
Cooked Lamb Chop | 147 | 330 | 85 | 43 | 0:42:29 |
Raw Prime Meat | 99 | 180 | 47 | 24 | 0:28:39 |
Cooked Prime Meat | 198 | 491 | 127 | 64 | 0:57:14 |
Raw Prime Fish Meat | 247 | 257 | 67 | 34 | 0:35:44 |
Raw Meat | 297 | 55 | 14 | 7 | 0:17:12 |
Cooked Prime Fish Meat | 494 | 667 | 172 | 86 | 1:13:26 |
Cooked Meat | 593 | 802 | 207 | 104 | 1:25:47 |
Raw Fish Meat | 741 | 101 | 26 | 13 | 0:21:27 |
Cooked Fish Meat | 1482 | 1035 | 267 | 134 | 1:47:12 |
KO: × 220; × 90; × 25; × 14; × 10; × 5 | |||||
Torpidity-depletion: 3 / s, Time until all torpidity is depleted: 00:12:13 |
Level 60 | Time | ||||
---|---|---|---|---|---|
Superior Kibble | 12 | 0 | 0 | 0 | 0:03:42 |
Raw Mutton | 128 | 263 | 71 | 36 | 0:37:02 |
Cooked Lamb Chop | 238 | 650 | 176 | 88 | 1:08:47 |
Raw Prime Meat | 160 | 376 | 102 | 51 | 0:46:18 |
Cooked Prime Meat | 320 | 939 | 254 | 127 | 1:32:29 |
Raw Prime Fish Meat | 400 | 517 | 140 | 70 | 0:57:52 |
Raw Meat | 480 | 150 | 41 | 21 | 0:27:47 |
Cooked Prime Fish Meat | 800 | 1261 | 340 | 170 | 1:58:55 |
Cooked Meat | 960 | 1504 | 406 | 203 | 2:18:53 |
Raw Fish Meat | 1200 | 235 | 64 | 32 | 0:34:44 |
Cooked Fish Meat | 2400 | 1927 | 520 | 260 | 2:53:36 |
KO: × 364; × 149; × 41; × 24; × 17; × 9 | |||||
Torpidity-depletion: 3.91 / s, Time until all torpidity is depleted: 00:15:30 |
Level 90 | Time | ||||
---|---|---|---|---|---|
Superior Kibble | 17 | 0 | 0 | 0 | 0:05:15 |
Raw Mutton | 177 | 436 | 122 | 61 | 0:51:13 |
Cooked Lamb Chop | 328 | 1006 | 281 | 141 | 1:34:48 |
Raw Prime Meat | 222 | 606 | 169 | 85 | 1:04:14 |
Cooked Prime Meat | 443 | 1440 | 402 | 201 | 2:08:02 |
Raw Prime Fish Meat | 554 | 814 | 227 | 114 | 1:20:09 |
Raw Meat | 664 | 269 | 75 | 38 | 0:38:26 |
Cooked Prime Fish Meat | 1107 | 1918 | 535 | 268 | 2:44:32 |
Cooked Meat | 1328 | 2278 | 635 | 318 | 3:12:07 |
Raw Fish Meat | 1660 | 394 | 110 | 55 | 0:48:02 |
Cooked Fish Meat | 3319 | 2905 | 810 | 405 | 4:00:04 |
KO: × 508; × 208; × 57; × 33; × 23; × 12 | |||||
Torpidity-depletion: 4.73 / s, Time until all torpidity is depleted: 00:17:54 |
Level 120 | Time | ||||
---|---|---|---|---|---|
Superior Kibble | 22 | 0 | 0 | 0 | 0:06:47 |
Raw Mutton | 226 | 627 | 179 | 90 | 1:05:24 |
Cooked Lamb Chop | 419 | 1392 | 398 | 199 | 2:01:06 |
Raw Prime Meat | 283 | 854 | 244 | 122 | 1:21:53 |
Cooked Prime Meat | 565 | 1972 | 563 | 282 | 2:43:17 |
Raw Prime Fish Meat | 707 | 1134 | 324 | 162 | 1:42:17 |
Raw Meat | 848 | 403 | 115 | 58 | 0:49:05 |
Cooked Prime Fish Meat | 1413 | 2614 | 747 | 374 | 3:30:01 |
Cooked Meat | 1695 | 3097 | 885 | 443 | 4:05:12 |
Raw Fish Meat | 2119 | 571 | 163 | 82 | 1:01:19 |
Cooked Fish Meat | 4238 | 3940 | 1125 | 563 | 5:06:32 |
KO: × 652; × 266; × 73; × 42; × 30; × 15 | |||||
Torpidity-depletion: 5.49 / s, Time until all torpidity is depleted: 00:19:47 |
Level 150 | Time | ||||
---|---|---|---|---|---|
Superior Kibble | 26 | 0 | 0 | 0 | 0:08:01 |
Raw Mutton | 275 | 831 | 242 | 121 | 1:19:34 |
Cooked Lamb Chop | 510 | 1798 | 524 | 262 | 2:27:24 |
Raw Prime Meat | 344 | 1116 | 325 | 163 | 1:39:32 |
Cooked Prime Meat | 688 | 2532 | 738 | 369 | 3:18:50 |
Raw Prime Fish Meat | 860 | 1470 | 429 | 215 | 2:04:25 |
Raw Meat | 1032 | 548 | 160 | 80 | 0:59:43 |
Cooked Prime Fish Meat | 1719 | 3340 | 973 | 487 | 4:15:30 |
Cooked Meat | 2063 | 3952 | 1152 | 576 | 4:58:26 |
Raw Fish Meat | 2579 | 760 | 222 | 111 | 1:14:37 |
Cooked Fish Meat | 5157 | 5015 | 1462 | 731 | 6:13:00 |
KO: × 796; × 325; × 89; × 51; × 36; × 18 | |||||
Torpidity-depletion: 6.22 / s, Time until all torpidity is depleted: 00:21:20 |
KO Strategy
The Daeodon is an aggressive creature; keep your distance when shooting, Longneck or crossbow is preferred. It can be grabbed by an Argentavis so one player can grab it while the other one at the ground shoots it. If playing solo, trap it inside a small house with the help of an Argentavis or using ramps. It cannot fit through doors so you can stand outside while shooting it safely.
Using a single bola will also give you enough time to bring it down if shot in the head (aim right below the chin).
Be aware that the Daeodon has an enormous appetite. Carry a lot of food for taming, you'll need it! Before you knock it out try to make it use its healing attack; it will make it lose a lot of food. Then knock it out. If you use mutton, it will require much more of it than other creatures typically do, so be sure you have plenty. On Scorched Earth, put preserving salt in its inventory as well to make the mutton last long enough to complete the tame.
Utility
Roles
Raid healer: Its AOE pulsating Heal makes it valuable for healing your dinos during a raid on a base! (Level Health and Food) If you want to give it Food faster use prime meat, it gives about 50 Food each and makes the Food go up fast.
Boss Battle Healer: At high levels it can have as much HP as a Rex, with the added bonus of healing, making longer boss battles less stressful when your dinos dip into low amounts of health. (Level Health and Food)
While healing, the Daeodon's food level will rapidly drain; be sure to bring it well stocked with food to eat. Keep in mind that the amount of dinos being healed by the Daeodon has a direct impact on the amount of food drained - healing many dinos at once can lead to thousands of food level draining every few seconds.
The Daeodon recovers food differently than other carnivores. The following table shows its unique food values:
Type | Value |
---|---|
Raw Fish Meat | 5 |
Raw Meat | 10 |
Cooked Fish Meat | 12.5 |
Cooked Meat or Jerky Raw Prime Fish Meat Cooked Prime Fish Meat |
25 |
Raw Prime Meat Cooked Prime Meat Raw Mutton Cooked Lamb Chop |
50 |
Kibble* (besides Iguanodon) | 60 |
Kibble (Iguanodon Egg)* | 120 |
*Kibble has no feeding cooldown, so entire stacks can be force-fed in a few seconds.
The amount of healing gained per tick of the Daeodon's healing aura is directly linked to the maximum health of the dino being healed. Higher HP dinos will heal more HP per tick.
Cactus Sap Collector: The Daeodon seems to be a perfect creature to harvest Cactus Sap on Scorched Earth. It can only harvest sap from the low, red-flowered cactus bushes, not the tall saguaro cactus trees.
Rare Mushroom Collector: The Daeodon excels at collecting rare mushrooms. When they attack plants that carry rare mushrooms (e.g., cattails on The Center or The Island, or purple flowers on Scorched Earth) they only get mushrooms, so there's no need to empty them of berries, seeds, and fiber.
Collectibles
Spotlight
Notes/Trivia
For information pertaining specifically to the real-world Daeodon, see the relevant Wikipedia article.
- Dino Dossier revealed on 10/04/2016.[2]
- The dossier says that the Daedon can "thrive both on the Island’s dry grasslands as well as sandy ecosystems" suggesting that it will be available on both The Island and Scorched Earth
- The dossier says that Daeodon has as many similarities to modern Hippopotamidae as it does to Suina, this sentence refers to how many people call this creature "Hell Pig" even though they're a whole different animal, but still closely related to pigs and hippos; both are members of artiodactyl (even-toed ungulate).
- Although there was mention of multiple Daeodons receiving a pack bonus to their healing aura, there does not currently seem to be any benefit to multiple Daeodons healing at once.
- The dossier lists Daeodon as an Omnivore, but as of v257 the Daeodon will only eat meat. All berries and crops provide no food value. In addition, Raw Meat provides only 10 food value upon consumption (but cooked meat provides it 25 food value).
- The Daeodon has a different scale of foods as the rest of carnivores, that's the order (worst to best): raw fish 5 pts of food, raw meat 10 pts, cooked fish 12,5 pts, cooked meat, cooked prime fish and cooked jerky have 25 pts, cooked prime, cooked lamb chops and prime jerky have 50 pts of food. For cost/performance the cheapest and with good effectiveness it's the cooked meat, or you can use cooked prime meat as a expensive but more effective source of feeding it when you use its healing capability.