ARK: Survival Evolved Wiki
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Steam
Jun 2, 2015
Xbox One 729.0
Dec 16, 2015
PS 501.0
Dec 6, 2016
Logo Mobile 1.0
May 24, 2018
Nintendo Switch 599.0
Nov 30, 2018
Epic Games 311.74
Jun 11, 2020
Stadia 678.15
Sep 1, 2021
Variants
Spawn Command
cheat summon Phiomia_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Phiomia/Phiomia_Character_BP.Phiomia_Character_BP'" 500 0 0 35
Taming Method
Preferred Kibble
Preferred Food
Equipment
Phiomia Saddle Phiomia Saddle (Level ?)
Gestation Time
9h 55m 14.285s
Baby Time
4h 52m 23.86s
Juvenile Time
19h 29m 35.438s
Adolescent Time
1d 21m 59.298s
Total Maturation Time
2d 43m 58.596s
Breeding Interval
18h - 2d

The Phiomia (Fee-o-me-ah) is one of the Creatures in ARK: Survival Evolved.

Basic Info

Dossier

This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.

NoteHelena
Wild

Phiomia ignavus is another herd animal on the island. They are small enough that almost any predator can bring them down, but large enough to provide plenty of meat.

Known Information

Were it not for the protection of the herd, and their instinct to run from any predator, these would almost certainly be hunted to extinction. A Phiomia's tusks and trunk make it especially suited to scavenging plant life from the ground. It uses its tusks to dig up loose plant life, then uses its stubby trunk to scoop the foliage into its mouth. Adult Phiomia often dig up food for their young, and watching a baby Phiomia attempt to use its trunk can be quite amusing.

Domesticated

While it is completely possible to ride a Phiomia around, they are a meager choice. They work very well, however, as pack-mules. And I've seen some communities keeping a herd of these around as livestock. The Phiomia require protection though, as they are terrible fighters.

Behavior

Phiomia will run away from the player when attacked. Without any increases in the player's movement speed stat, he/she will be easily outpaced until the creature thinks it's safe and stops running. When chasing a Phiomia, it is best to be near rocks or below cliffs, as Phiomia will run into these barriers and be cornered.

Appearance

A pig-like elephant relative. It mainly comes in black, greys, and muddy brown colors, and it has tusks with a trunk that looks stunted. It can be best described as a very heavily bulky tapir with tusks or a pig with an unconventional appearance.


This section displays the Phiomia's natural colors and regions. For demonstration, the regions below are colored red over an albino Phiomia. The colored squares shown underneath each region's description are the colors that the Phiomia will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Phiomia's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Phiomia's "body" magenta.

Phiomia PaintRegion0
Region 0:
Body
8
13
14
23
24
32
33
34
35
X mark

Region 1 is not used
for this Creature.

X mark

Region 2 is not used
for this Creature.

X mark

Region 3 is not used
for this Creature.

Phiomia PaintRegion4
Region 4:
Spots 1
8
13
14
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
Phiomia PaintRegion5
Region 5:
Spots 2
8
13
14
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36

Drops

Base Stats and Growth

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
Health Health 300 +60 +5.4% 0.07
Stamina Stamina 300 +30 +10%
Oxygen Oxygen 150 +15 +10%
Food Food 3000 +300 +10% 15%
Weight Weight 200 +4 +4%
Melee Damage Melee Damage 10 +0.5 +1.7% 14% 17.6%
Movement Speed Movement Speed 100% N/A +3% 35%
Torpidity Torpidity 240 +14.4 N/A 0.5
Movement
[u/s]
Base Speed Sprinting Speed Stamina
Wild Tamed1 Tamed2 Wild Tamed1 Tamed2
Walking 150 ? ? 915.75 555 749.25 20
Swimming 300 ? ? ? ? ? ?
  • 1These are the base speeds of the creature at 100% Movement Speed.
  • 2These are the speeds of the creature tamed and non-imprinted.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.
Attack Values
Melee Stamina Cost Attack Range Description
Base Minimum Activation Using the Left Mousebutton (PC), R2 Button (PS), RT Button (Xbox One), the Phiomia attacks the target.
0 280 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 10

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]

Phiomia

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.


Taming

Phiomia Level 1 Narcoberry Narcotic Bio Toxin Time
Basic Kibble Basic Kibble 2 0 0 0 0:00:22
Fresh Barley (Primitive Plus) Fresh Barley (Primitive Plus) 20 0 0 0 0:02:40
Fresh Wheat (Primitive Plus) Fresh Wheat (Primitive Plus) 20 0 0 0 0:02:40
Soybean (Primitive Plus) Soybean (Primitive Plus) 20 0 0 0 0:02:40
Dried Wheat (Primitive Plus) Dried Wheat (Primitive Plus) 20 0 0 0 0:05:20
Mejoberry Mejoberry 27 0 0 0 0:02:42
Berries Berries 40 0 0 0 0:02:40
KO: Wooden Club Hits × 24; Slingshot Hits × 10; Tranquilizer Arrows with a Bow × 3; Tranquilizer Arrows with a Crossbow × 2; Tranquilizer Dart Shots × 2; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:13:20
Phiomia Level 30 Narcoberry Narcotic Bio Toxin Time
Basic Kibble Basic Kibble 5 0 0 0 0:00:54
Fresh Barley (Primitive Plus) Fresh Barley (Primitive Plus) 47 0 0 0 0:06:16
Fresh Wheat (Primitive Plus) Fresh Wheat (Primitive Plus) 47 0 0 0 0:06:16
Soybean (Primitive Plus) Soybean (Primitive Plus) 47 0 0 0 0:06:16
Dried Wheat (Primitive Plus) Dried Wheat (Primitive Plus) 47 0 0 0 0:12:32
Mejoberry Mejoberry 63 0 0 0 0:06:18
Berries Berries 94 0 0 0 0:06:16
KO: Wooden Club Hits × 66; Slingshot Hits × 27; Tranquilizer Arrows with a Bow × 8; Tranquilizer Arrows with a Crossbow × 5; Tranquilizer Dart Shots × 3; Shocking Tranquilizer Dart Shots × 2
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:21:59
Phiomia Level 60 Narcoberry Narcotic Bio Toxin Time
Basic Kibble Basic Kibble 8 0 0 0 0:01:26
Fresh Barley (Primitive Plus) Fresh Barley (Primitive Plus) 75 0 0 0 0:10:00
Fresh Wheat (Primitive Plus) Fresh Wheat (Primitive Plus) 75 0 0 0 0:10:00
Soybean (Primitive Plus) Soybean (Primitive Plus) 75 0 0 0 0:10:00
Dried Wheat (Primitive Plus) Dried Wheat (Primitive Plus) 75 0 0 0 0:20:00
Mejoberry Mejoberry 100 0 0 0 0:10:00
Berries Berries 150 0 0 0 0:10:00
KO: Wooden Club Hits × 109; Slingshot Hits × 45; Tranquilizer Arrows with a Bow × 13; Tranquilizer Arrows with a Crossbow × 7; Tranquilizer Dart Shots × 5; Shocking Tranquilizer Dart Shots × 3
Torpidity-depletion: 0.66 / s, Time until all torpidity is depleted: 00:27:55
Phiomia Level 90 Narcoberry Narcotic Bio Toxin Time
Basic Kibble Basic Kibble 11 0 0 0 0:01:58
Fresh Barley (Primitive Plus) Fresh Barley (Primitive Plus) 104 0 0 0 0:13:52
Fresh Wheat (Primitive Plus) Fresh Wheat (Primitive Plus) 104 0 0 0 0:13:52
Soybean (Primitive Plus) Soybean (Primitive Plus) 104 0 0 0 0:13:52
Dried Wheat (Primitive Plus) Dried Wheat (Primitive Plus) 104 0 0 0 0:27:44
Mejoberry Mejoberry 138 0 0 0 0:13:48
Berries Berries 207 0 0 0 0:13:48
KO: Wooden Club Hits × 153; Slingshot Hits × 63; Tranquilizer Arrows with a Bow × 17; Tranquilizer Arrows with a Crossbow × 10; Tranquilizer Dart Shots × 7; Shocking Tranquilizer Dart Shots × 4
Torpidity-depletion: 0.79 / s, Time until all torpidity is depleted: 00:32:14
Phiomia Level 120 Narcoberry Narcotic Bio Toxin Time
Basic Kibble Basic Kibble 14 0 0 0 0:02:30
Fresh Barley (Primitive Plus) Fresh Barley (Primitive Plus) 132 0 0 0 0:17:36
Fresh Wheat (Primitive Plus) Fresh Wheat (Primitive Plus) 132 0 0 0 0:17:36
Soybean (Primitive Plus) Soybean (Primitive Plus) 132 0 0 0 0:17:36
Dried Wheat (Primitive Plus) Dried Wheat (Primitive Plus) 132 0 0 0 0:35:12
Mejoberry Mejoberry 175 0 0 0 0:17:30
Berries Berries 263 0 0 0 0:17:32
KO: Wooden Club Hits × 196; Slingshot Hits × 80; Tranquilizer Arrows with a Bow × 22; Tranquilizer Arrows with a Crossbow × 13; Tranquilizer Dart Shots × 9; Shocking Tranquilizer Dart Shots × 5
Torpidity-depletion: 0.92 / s, Time until all torpidity is depleted: 00:35:37
Phiomia Level 150 Narcoberry Narcotic Bio Toxin Time
Basic Kibble Basic Kibble 16 0 0 0 0:02:51
Fresh Barley (Primitive Plus) Fresh Barley (Primitive Plus) 160 0 0 0 0:21:20
Fresh Wheat (Primitive Plus) Fresh Wheat (Primitive Plus) 160 0 0 0 0:21:20
Soybean (Primitive Plus) Soybean (Primitive Plus) 160 0 0 0 0:21:20
Dried Wheat (Primitive Plus) Dried Wheat (Primitive Plus) 160 25 6 3 0:42:40
Mejoberry Mejoberry 213 0 0 0 0:21:18
Berries Berries 319 0 0 0 0:21:16
KO: Wooden Club Hits × 239; Slingshot Hits × 98; Tranquilizer Arrows with a Bow × 27; Tranquilizer Arrows with a Crossbow × 16; Tranquilizer Dart Shots × 11; Shocking Tranquilizer Dart Shots × 6
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 00:38:24

Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.


KO Strategy

Once a Phiomia is attacked, it'll flee with haste, but it will often run into rocks, cornering itself for you. Phiomia are relatively easy to tame, you can easily knock them out with your fists or by using a slingshot to the head. However, they are easily killed so be wary of how fast you are hitting it.

Combat

This section describes how to fight against the Phiomia.

General

Phiomias are incapable of fighting back, so any confrontation is strictly one-sided. The Phiomia employs great speed in the battle, able to get away from most players that have a mount. If trapped, ambushed or bitten by powerful mounts, their demise is all but certain.

Strategy

If the player stands facing diagonally into their shoulder, they should move forward and keep hitting. Moving into their shoulder seems to lock them in place moving opposite you. Use a pick, axe or sword as the pike or spears knock it back, which loses the advantage. Otherwise, try to kill it before it puts distance in between you and it. Another option is using the terrain: Urge it that way so that it will run right to a wall which can`t be climbed. That will work with any skittish dino that can`t fly.

Weaponry

It is recommended to start with a violent flurry of stabs with either a sword, pike or spear. If it persists to survive, kill it from afar with ranged weaponry.

Dangers

The Phiomia itself cannot harm the player, but beware of other animals. A running Phiomia can sometimes be the only signal that a large animal is running in your direction. Take note of these occurrences especially around areas known to harbor deadly animals. Severely bloodied Phiomias likely suffered run-ins with big animals like a Rex.

Weakness

The Phiomia cannot fight back or harm the player in any way. As long as it is the only animal around, killing it is extremely easy.

Utility

Roles

  • ATV: While it takes a while to level up enough to be viable, during the early game it can be a method of transport. If all points are put into movement speed, it does become decently quick. As a bonus it has a decent swim speed, equal to that of a player with no points in speed. Get a high level and it'll be able to maintain this speed for a while, with decent weight as well.(Level Speed exclusively)
  • Cargo: While they can't carry as much as some later-game mounts, they make good pack animals for early players (Level Health and Weight).
  • Fertilizer: A Phiomia produces more medium dinosaur feces than other domesticated creatures. This makes them ideal animals to have when trying to maximize fertilizer production. Feed them Stimberry Stimberries and they will produce a very high amount of feces (Level Health and Weight).[2]
  • Torpor Tank: Having a high torpor for something their size, they can serve as a tank in the early-game for taking on either the tranquilizing dinos of the swamp, or for distracting a scorpion or spider while the owner takes care of the threat. (Level up Health)

Collectibles

Resource Efficiency
Thatch Thatch ★★★☆☆
Wood Wood ★★☆☆☆

Notes/Trivia

For information pertaining specifically to the real-world Phiomia, see the relevant Wikipedia article.

  • Phiomias are unable to gather berries from bushes.
  • Phiomia are an early member of the group Proboscidae, which contains modern elephants. The exact purpose of their tusk arrangement is uncertain, but they possibly used them to scoop up food or scrape bark from trees.

Gallery

References

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