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222.3

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Released - 6 November, 2015

  • Unversioned Hotfix Removed "Shockprod" item from media, isn't ready yet ;)
  • Unversioned Hotfix: Fixed erroneous Inventory keypress closures. Fixed crash some people were getting with an old TheIsland_Seasonal sublevel hanging around.
  • Approx 15-20% gpu perf gain in heavily foliaged areas in most cases (needed more testing... disappearing foliage is no fun -- but 60 FPS on my 980 GTX is... on High! ;). Also shadow performance gains for High/Epic shadows.
  • TPV Shield size no longer scales with hand size
  • Fixed a potential case where you couldn't "Hide Sail" on Rafts
  • Servers that update to this will no longer have Halloween Structures, as intended
  • Fixed issue with disappearing projectiles on very, very large maps (I'm lookin' at you "ARK Pirate World" Total Conversion!)
  • Improved Giganotosaurus swim speed (doubled) and made it properly swim up to waterline to avoid drowning
  • Added Server Config value for BabyFoodConsumptionRate:
WindowsServer\Game.ini
(or LinuxServer)
[/script/shootergame.shootergamemode]
BabyFoodConsumptionSpeedMultiplier=1.0
You can set it lower along with a low 'BabyMatureSpeedMultiplier' if you want your sever's dino babies to be more like.... real babies? ;)