245.0

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Released - 28 July, 2016

  • TheCenter mega-update! (New Biomes, New Islands, New Caves & Creature Spawns, etc)
  • New Official Total Conversion: Primitive+, optimized, 'completed', and packaged as Free DLC
  • New Creature: Pelagornis!
  • New Creature: Allosaurus!
  • New Item: Fishing Rod + Fishing Mechanic! (Just Sap and Leech Blood baits for now, but many more baits will be added in the next day!)
  • New Structure: Industrial Grinder: grinds items into a portion of their crafting resources, converts resources into simpler resources
  • New Structure: Spiral Staircase (Stone/Wood/Metal)
  • New Mechanic: Optional Hitmarkers for ranged attacks (server can toggle them, as well as client if the server allows it). Default enabled, "?AllowHitMarkers=false" to disable. Also, server crosshair is now enabled by default, "?ServerCrosshair=false" to disable. There are now client options to disable these effects locally as well.
  • Building Attack/Destruction TribeLogs
  • UI Option to colorize item name texts based on quality level.
  • Offline Raid Protection mode now disables PIN Locking, and Structures in Caves no longer get ORP.

Patch notes for TheCenter[edit | edit source]

https://twitter.com/evilmrfrank/status/758422084070629376

Features[edit | edit source]

  • Added Redwood Forest Biome
  • Redid the Boss Arena from scratch, now actually works properly!
  • Extended map tremendously for the new redwood forest biome (About 50% larger now)
  • Added giant new land bridge connecting the snow/grasslands biome to the new redwood biome
  • Added giant new underwater caverns which includes, spider cavern, underwater ruins, crystal cavern, jumping puzzle. New caverns also provide a foot path for players to walk from the center of the earth to the top, and a new underwater path for players to get their water dinos in and out of the center of the earth.
  • Added a secondary cloud layer to give the sky a little variation/life
  • Added distant mountains
  • Added GIANT mountain range on southern edge of map
  • Huge Lighting update, vastly improved lighting all around
  • Massive Optimizations
  • Brand new player map, now includes 100% of playable space
  • Added new pitch black deep sea canyon (Scuba Goggles will not work here)
  • Lots of secrets added!
  • Added murder boxes in the floating island to melt anyones face who has glitched into and built bases inside.
  • Expanded the oceans to the south

Fixes[edit | edit source]

  • Fixed the pathways leading up from under the center being blocked off at the top
  • Fixed a couple of holes under the center that allowed players to get under the map
  • Fixed some large holes in the landscape in the grasslands that people could fall into
  • Added dmg bonus for building in the monster head island
  • Fixed dinos disappearing from monster head island
  • Removed mosa/plesi spawning in the large lake with the iceberg
  • Fixed the tall grass in the northern and southern islands that didn't go away with the rest of the clutter
  • Fixed the undenworld grass being overly shiny/reflective
  • Added Mosa spawns back in
  • Bear spawns added to Redwood Forest
  • Titan spawns added to Redwood Forest
  • Lowered some of the deep ocean spawn numbers (Dunky, etc...)
  • Added more harvestable stones to tropical sections of the map
  • Lowered the height of the tall clutter grass pieces
  • Fixed Eastern Oceans not having any foliage/rocks
  • Made moonlight brighter
  • Fixed several areas in the floating island that allowed players to glitch inside and build bases
  • Made the lava biome darker more forboding
  • Fixed the large half lava/half tropical island not having any trees on the tropical half
  • Added metal/crystal resources to the half tropical half lava island
  • Fixed numerous holes in the underworld that allowed players to escape the world/get under the map
  • Various other bug fixes too many to count <3


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