309.4

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Released - March 26th, 2020

  • Fixed an issue with collision on several meshes
  • Fixed several mesh holes in various biomes
  • Improved hover skiff movement and operation on steep terrain
  • Fixed a damage exploit with Ferox
  • Ferox should now keep its imprint buff when in large form
  • Reduced cloning cost for the Giant Turtle
  • Improved HLNA performance when crafting a large number of items
  • Teleporting East in the Bog biome will no longer transport the player South East
  • Insect swarms now give chitin instead of hide
  • Modified the no-build zone in the main volcano cave
  • Adjusted the trajectory of lunar comets to prevent edge cases of players and dinos dying
  • Fixed a rare case where the mining drill could damage the tek sensor
  • Activation/deactivation settings will now save on the tek alarm
  • Activation/deactivation settings will now save on the pressure plate
  • The lava on The Island in caves and the lava in the Wyvern trench on S.E. will no longer damage Magmasaur
  • Improved localization on the Rockwell boss fight and end cutscene
  • Cryopods can be accessed in the HLNA Shop again
  • Enabled several performance-related visual tweaks on wild Astrocetus
  • Improved the accuracy of HLNA cardinal direction when teleporting
  • HLNA teleportation logic now tries to avoid turrets, non-allied players, and hostile dinos
  • Fixed an exploit with cruise missiles that allowed them to bypass turrets
  • Improved several visual components of the mission UI (difficulty text, leaderboards, item lists, mission notifications)
  • Made adjustments in areas near the volcano to fix rare instances where eruptions would instantly kill players/dinos
  • Significantly reduced the frequency and slightly increased the duration of green rain in the bog biome
  • Reduced the number of Insect swarms in Bog biome by about 25%
  • Added a cooldown between green rain Insect swarm spawns.
  • Fixed an edge case that caused the player to be destroyed when mounting an Equus and equipping its saddle
  • Increased the placement radius check for ocean platforms to prevent them from being placed next to enemy foundations/platforms
  • Prevented Meks from being deployed in the VR Mission
  • Fixed an issue that prevented players from receiving the mission buff in specific biomes (Bog/Ocean/Arctic)
  • Fixed the increased damage multiplier in various biomes
  • Reduced the bat spawns in the main volcano within the volcano biome