ARK: Survival Evolved Wiki
Register
Advertisement
ARK 2
ARK 2 key art
Game
Price (USD)
Unknown
Release
2024[1]


ARK 2 is the sequel to ARK: Survival Evolved. It was announced at the Game Awards 2020, and will be a survival sandbox similar to the first game, releasing on PC and next-gen consoles.[2]

ARK 2 takes place after the events of Genesis: Part 2 on an alien planet named “Arat”. All of the "clones" separated from the Genesis Ship have been dropped down afterwards.

Actor Vin Diesel is involved in the production of ARK 2.[3] Diesel will play Santiago in ARK 2.[4]


Release history[]

Date Event
December 10, 2020 ARK 2 is announced at the Game Awards with a reveal trailer.
June 12, 2022 ARK 2 receives a brand new trailer at the Xbox game showcase with a 2023 release date.
March 31, 2023 Community blog post announcing the delay of ARK 2 until the end of 2024.[5]

ARK[]

This category is temporary until further details are added and as such some creatures are subject to change, this is to help keep track of the creatures shown so far through Ark 2's yet official roster of creatures.

  • T. Rex (Ark 2)
  • Pteranodon (Ark 2)
  • Brachiosaurus (Ark 2)
  • Velociraptor/Atrociraptor (Ark 2)
  • Dodo (Ark 2)
  • Unnamed Plant Lizard
  • Aratai (Humanoid Creatures)
  • Archaeopteryx/Microraptor (Ark 2)
  • Carnotaurus (Ark 2)
  • Stegosaurus (Ark 2)
  • Pentaceratops (Ark 2)
  • Spinosaurus (Ark 2)
  • Shantungosaurus (Ark 2)
  • Titanosaurus (Ark 2)
  • Parasaurolophus (Ark 2)
  • Wooly Mammoth (Ark 2)
  • Ugrunaaluk (Ark 2)
  • Diabloceratops (Ark 2)
  • Otter (Ark 2)


There are also creatures shown within concept art that are hinted at being in the game shown from in game items, they consist of the following:

  • Allosaurus (Ark 2)
  • Sabertooth Tiger (Ark 2)
  • Titanoboa (Ark 2)

Game Info[6][]

Modding[]

Fully stackable, user-created Mods for new creatures, items, gameplay features, and maps are now distributed across all platforms, along with support for modded unofficial servers!

Movement[]

Advanced character traversal mechanics like mantling, free-climbing, parkour, sliding, and swinging!

Combat[]

Target-lock, blocks, dodges, combos, staggers, special attacks, emphasizing player-skill-based action.

Environment[]

Explore a mysterious, chaotic world where native flora and fauna are being overrun by invasive primeval creatures from an extinct Earth!

Crafting[]

Construct your weapons and tools from a range of distinct modules to customize their look and functionality -- millions of possible combinations enable you to craft your own unique gear! The specific materials you choose will further affect the appearance of your items, with multiple options of resources found in unique regions of the world.

World Events[]

Natural and unnatural occurrences are always happening across the game world, independent of your presence! Your choices in deciding whether to interact with these events will yield rewards or challenges.

Enemies[]

Hostile 'Aratai' hunt & attack you riding their own tamed creatures, as they seek to drive human interlopers from their world.

Building[]

Instanced rendering and network-streaming enable much higher client and server performance for large, player-built structures, and a longer draw distance! Survivors can set up and save their own preferred building templates, share them, and place prospective template layouts in the world to then build them out as a team.

Creature AI[]

No omnipresent radar -- animals now track and hunt by sight, sound, and smell! Hide from predators with visual camouflage and environmental obstructions, and learn to mask your scent! Dynamic pathfinding enables creatures to intelligently maneuver around obstacles and player-built structures.

Skill Tree[]

Gain both experience points from gameplay, and knowledge points by accomplishing key objectives and overcoming unique challenges, to progress along a massive skill tree filled with new active abilities, perks, and passive benefits.

Unreal Engine 5[]

See foliage react convincingly to passing wildlife, water flow downstream around obstacles, volumetric stormclouds, localized weather systems, smoke and particles affected by physical forces, and much more! Fundamental advancement of lighting systems enables a more photorealistic day-night cycle, generating real-time ambient lighting & shadows within both natural and player-constructed environments!

Trailers[]



Images[]

References[]

Advertisement