ARK Survival Evolved Wiki/Section 4

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Current Patch Notes

PC and Linux

Version: 309.53

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Released - April 3rd, 2020

  • Completed a full pass on Loot Crates to improve loot variation and quality
  • Fixed 100+ holes, terrain, and level design issues across various maps
  • Magmasaur no longer takes damage from lava on The Center
  • Fixed a mounting exploit with Magmasaur
  • Fixed an issue with Dedicated storage locking behavior on PvE (Players could withdraw items when it was "locked")
  • Fixed a bug that allowed building within the boss arena on Valguero
  • Made several collision improvements for meshes on Aberration
  • Added a debuff to reduce damage to tames, players, structures for a short duration of time after releasing from cryo.

This can be configured on unofficial servers by using the following command line parameters:

EnableCryopodNerf, CryopodNerfDuration, and CryopodNerfDamageMult

Where CryopodNerfDamageMult=0.01 means 99% of the damage is removed. This will be enabled on our Official PvP Servers with a 90% reduction for 10 seconds.

  • Parasaurs no longer detect bodies that are not visible or rendered
  • Fixed several missing notifications on gather, retrieve, basketball, hunt, and escort missions
  • Fixed an exploit that allowed Ferox to clip inside enemy structures
  • Ferox can no longer be trapped with a bola
  • Reduced the amount of element received by Red Crystals on Genesis by 33%
  • Increased the amount of materials harvested by the mining drill by 33%
  • Players recover 50% faster from the frozen state left by the Snow Owl dive
  • Removed the Snow Owl heal effect on enemy players and enemy-tamed creatures (wild creatures are still affected)
  • Snow Owl dive slow has been reduced to 2.5 seconds
  • Fixed a bug where Ferox Stats were being rerolled after first time transforming
  • Prevented itchy from stealing cryopods


Xbox One

Version: 793.36

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Released - January 10th, 2020

  • Fixed crash due to bodies not disappearing
  • Various keyboard and mouse fixes
  • Fixed skybox rendering

Released - January 14th, 2020

  • Fixed S+ structure placement issues
  • Unattach all grapple hooks when sitting on a chair.
  • Disabled climbing picks from attaching to gateframes, charged lanterns, ladders, fence foundations, and railings.
  • Fixed 2 mesh exploit related to creatures.
  • Fixed 2 mesh exploits related to structures.
  • Fixed ice titan breath going through the mesh.
  • Fixed some cases where building structures did not use a bidrectional trace check (allowing certain structures to be placed deep into the mesh).
  • Fixed a case where a collision check on players wasn't correctly applying thereby allowing them to go enter some meshes.
  • Fixed a bug which prevented players entering 'K' cam a second time if they had a weapon/tool in their hand.
  • Fixed a bug with the Velonasaur's attacks causing it to incorrectly attack the wrong collision group on Paracers, Diplodocus, Brontos, and more creatures. (They should no longer take damage when you target the air beneath their bellies).
  • Fixed an incorrect collision profile which allowed MEKs to collide into and stack on top of one another.
  • Enforcer blink recharge cooldown reduced from 20 seconds to 7 seconds
  • Enforcer blink range extended from 4000 units to 5000 units
  • Enforce can no longer blink onto/or very very near creatures
  • Fixed a bug which would sometimes cause the atmospheric fog to break
  • Items placed on top of water pipes will now respect enemy foundations.
  • Pipes can no longer be placed on enemy structures
  • Fixed an exploit with the snow owl that allowed it to infinitely freeze players
  • Fixed the enemy build radius check for the fence support


Playstation 4

Version: 542.38

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Released - January 10th, 2020

  • Fixed crash due to bodies not disappearing
  • Various KBM fixes
  • Fixed skybox rendering

Released - January 14th, 2020

  • Fixed S+ structure placement issues
  • Unattach all grapple hooks when sitting on a chair.
  • Disabled climbing picks from attaching to gateframes, charged lanterns, ladders, fence foundations, and railings.
  • Fixed 2 mesh exploit related to creatures.
  • Fixed 2 mesh exploits related to structures.
  • Fixed ice titan breath going through the mesh.
  • Fixed some cases where building structures did not use a bidrectional trace check (allowing certain structures to be placed deep into the mesh).
  • Fixed a case where a collision check on players wasn't correctly applying thereby allowing them to go enter some meshes.
  • Fixed a bug which prevented players entering 'K' cam a second time if they had a weapon/tool in their hand.
  • Fixed a bug with the Velonasaur's attacks causing it to incorrectly attack the wrong collision group on Paracers, Diplodocus, Brontos, and more creatures. (They should no longer take damage when you target the air beneath their bellies).
  • Fixed an incorrect collision profile which allowed MEKs to collide into and stack on top of one another.
  • Enforcer blink recharge cooldown reduced from 20 seconds to 7 seconds
  • Enforcer blink range extended from 4000 units to 5000 units
  • Enforce can no longer blink onto/or very very near creatures
  • Fixed a bug which would sometimes cause the atmospheric fog to break
  • Items placed on top of water pipes will now respect enemy foundations.
  • Pipes can no longer be placed on enemy structures
  • Fixed an exploit with the snow owl that allowed it to infinitely freeze players
  • Fixed the enemy build radius check for the fence support


Mobile

Version: 2.0.14

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Released - April 6th, 2020

A new Dungeon type has entered the weekly rotation!

  • Toilet Paper added to Store. Surge Pricing is now in effect.
  • Moratorium Feature added to Admin Manager on Unofficial Servers.
  • Adaptogenic and Hemostatic Serums are now available in the Store.
  • Updated Trees to assist device performance.
  • Various bug fixes & performance improvements.


Switch

Version: 600.0

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Released - December 18th, 2018

  • Fix for two client lock up issues