Parasaur

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Parasaur.png
Parasaur
These values may differ with what you see in-game or written elsewhere. But that is what the dossier says.
Group
Species
Parasaurolophus amphibio
Time Period
Late Cretaceous
Diet
Logo Steam.png
June 2, 2015
Logo Xbox One.svg 729.0
December 16, 2015
Logo PS4.svg 501.0
December 6, 2016
Logo Mobile.png 1.0
May 24, 2018
Logo Nintendo Switch.png 599.0
November 30, 2018
Spawn Command
admincheat summon Para_Character_BP_C
or
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Para/Para_Character_BP.Para_Character_BP'" 500 0 0 35
Variant Tek Parasaur
admincheat summon BionicPara_Character_BP_C
or
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Para/BionicPara_Character_BP.BionicPara_Character_BP'" 500 0 0 35
Variant Aberrant Parasaur
admincheat summon Para_Character_BP_Aberrant_C
or
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Para/Para_Character_BP_Aberrant.Para_Character_BP_Aberrant'" 500 0 0 35
Data
XP For Kill
2 XP
Drops
24 - 28 °C / 75 - 82 °F
Incubation Time
1h 25m 42.446s
Baby Time
2h 38m 43.81s
Juvenile Time
10h 34m 55.238s
Adolescent Time
13h 13m 39.047s
Total Maturation Time
1d 2h 27m 18.094s
Breeding Interval
18h - 2d
Habitat

The Island Topographic Map.jpg
Spawning Parasaur The Island.svg

Scorched Earth Topographic Map.jpg
Spawning Parasaur Scorched Earth.svg

Extinction Topographic Map.jpg
Spawning Parasaur Extinction.svg

The Center Topographic Map.jpg
Spawning Parasaur The Center.svg

Ragnarok Ocean Topographic Map.jpg
Spawning Parasaur Ragnarok.svg

Valguero Topographic Map.jpg
Spawning Parasaur Valguero.svg

The Island Topographic Map.jpg
Spawning Tek Parasaur The Island.svg

Scorched Earth Topographic Map.jpg
Spawning Tek Parasaur Scorched Earth.svg

Aberration Topographic Map.jpg
Spawning Tek Parasaur Aberration.svg

Extinction Topographic Map.jpg
Spawning Tek Parasaur Extinction.svg

The Center Topographic Map.jpg
Spawning Tek Parasaur The Center.svg

Ragnarok Ocean Topographic Map.jpg
Spawning Tek Parasaur Ragnarok.svg

Valguero Topographic Map.jpg
Blank.png

Aberration Topographic Map.jpg
Spawning Aberrant Parasaur Aberration.svg

Valguero Topographic Map.jpg
Spawning Aberrant Parasaur Valguero.svg

Common             Rare
  Untameable   Cave

Disambig.png This article is about Parasaur, not to be confused with Paraceratherium

Jen Twitter.jpg Parasaur, because they're basically like real life horses and probably wouldn't be too difficult or costly to keep. Plus cute.
~ Jen's chosen animal if ARK is real[1]

The Parasaurolophus (par-ah-SAWR-OL-uh-fus) or Parasaur is one of the Dinosaurs in ARK: Survival Evolved. It is also referred to as "The poor man's Iguanodon" for the fact that it serves the same purpose as an Iguanodon, but can be tamed much earlier in the game.

Basic Info[edit | edit source]

Dossier[edit | edit source]

This dossier section is intended to be an exact copy of what the survivor Helena, the author of the dossiers has written. There may be some discrepancies between this text and the in-game creatures.

NoteHelena.png
Wild

Parasaurolophus amphibio has one of the more interesting adaptations of any creature I've seen on the Island. Like all Parasaur, it has a signature crest on its head. Very docile at first, I've been able to approach the creature without disturbing it. If startled, however, the creature can vocalize a distress call to the surrounding area that warns of danger.

Parasaurolophus appears to be low on the food chain and is hunted by everything, creatures and humans alike, which explains its skittish nature. It is a good source of meat and hide, if you can manage to keep up with it long enough to kill it.

Domesticated

Despite being what most tribes consider a relatively useless creature to tame, I once met an interesting woman who had tamed an entire herd of them. She informed me that many overlooked the creature's potential. She even graciously gifted me a fancy saddle to put on my own Parasaurolophus one day.

As a relatively simple creature to domesticate, Parasaurolophus is commonly one of the first mounts a tribe will be able to acquire. Its ability to run relatively fast for lengthy intervals makes it a solid mode of medium-range transportation, though it has almost no ability to defend itself or its rider in a traditional sense. Smaller creatures, however, appear to be frightened by the horn of Parasaurolophus although it doesn't do much damage. It also has decent weight-bearing capabilities, which could prove useful for nomadic tribes as they work to establish a presence on the Island.

~ Helena

Behavior[edit | edit source]

Parasaurs are one of the passive dinosaurs, and will not fight back even when attacked and when you take one of their eggs. However, the Parasaur is one of the fastest sprinting dinosaurs in the ARK, and can be quite tricky to catch.

Appearance[edit | edit source]

A large, bipedal dinosaur of the hadrosaurid/duck-billed variety, the Parasaur is well known for its long, arching head crest and duck bill. They most often appear as variations of red and green, oftentimes with vibrant, red, white, or yellow spines. You can also find them in black but it is very rare.

Color Scheme and Regions[edit | edit source]




This section displays the Parasaur's natural colors and regions. For demonstration, the regions below are colored red over an albino Parasaur. The colored squares shown underneath each region's description are the colors that the Parasaur will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

Server admins can use this region information in the Console Command cheat SetTargetDinoColor <ColorRegion> <ColorID>.
For example, cheat SetTargetDinoColor 0 6 would color the Parasaur's "body" magenta.

Parasaur PaintRegion0.jpg
Region 0:
Body
Parasaur PaintRegion1.jpg
Region 1:
Beak and Frill
Parasaur PaintRegion2.jpg
Region 2:
Frill Edge
Parasaur PaintRegion3.jpg
Region 3:
Crest
Parasaur PaintRegion4.jpg
Region 4:
Patterning
Parasaur PaintRegion5.jpg
Region 5:
Belly




This section displays the Tek Parasaur's natural colors and regions. For demonstration, the regions below are colored red over an albino Tek Parasaur. The colored squares shown underneath each region's description are the colors that the Tek Parasaur will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

Server admins can use this region information in the Console Command cheat SetTargetDinoColor <ColorRegion> <ColorID>.
For example, cheat SetTargetDinoColor 0 6 would color the Tek Parasaur's "inner body" magenta.

Tek Parasaur PaintRegion0.jpg
Region 0:
Inner Body
Tek Parasaur PaintRegion1.jpg
Region 1:
Limbs
Tek Parasaur PaintRegion2.jpg
Region 2:
Highlights and Neck
Tek Parasaur PaintRegion3.jpg
Region 3:
Head
Tek Parasaur PaintRegion4.jpg
Region 4:
Body Main
Tek Parasaur PaintRegion5.jpg
Region 5:
Emissives

Tek Parasaur (Variant)[edit | edit source]

Jen Twitter.jpg The most beautiful Tek dino ever. 😍
~ Jen[2]

The Tek Parasaur is a creature that was permanently added to the game in the Extinction Chronicles IV event. It is a unique alternate of the original Parasaur, and is purely made of Tek. Unlike the original, they spawn at a 5% rate, with a 20% higher level than usual.

Drops[edit | edit source]

Base Stats and Growth[edit | edit source]

Note that creatures will have different stats in Survival of the Fittest

Basic Stats
Attribute Amount at Level 1 Increase per point Taming Bonus
Wild Domesticated1 Add Mult
Health 200 +40 +5.4% 0.07
Stamina 450 +45 +10%
Oxygen 150 +15 +10%
Food 1500 +150 +10%
Weight 480 +9.6 +4%
Melee Damage 122 +0.6 +1.7% 7% 17.6%
Movement Speed 100% N/A3 +1% 67%
Torpidity 150 +9 N/A4 0.5

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild Domesticated
Walking 200 916.5 458.25 4
Swimming 450 N/A N/A N/A


Attack Values
Melee Stamina Cost Attack Range Description
Base Minimum Activation Using the Left Mousebutton (PC), R2 Button (PS4), RT Button (Xbox One), the Parasaur attacks the target.
5 400 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 12
AlertPulse Stamina Cost Attack Range Description
Base Minimum Activation Using the Right Mousebutton (PC), L2 Button (PS4), LT Button (Xbox One), the Parasaur scans the environment to detect enemies.
15 0 0 0
Frighten Stamina Cost Attack Range Description
Base Minimum Activation Using C (PC), R3 Button (PS4), R Button (Xbox One), the Parasaur scares away small and mid sized creatures.
80 1500 0 0

Note that creatures will have different stats in Survival of the Fittest

Basic Stats
Attribute Amount at Level 1 Increase per point Taming Bonus
Wild Domesticated1 Add Mult
Health 200 +40 +5.4% 0.07 -4%
Stamina 450 +45 +10%
Oxygen 150 +15 +10%
Food 1500 +150 +10%
Weight 480 +9.6 +4%
Melee Damage 122 +0.6 +1.7% 7% 17.6%
Movement Speed 100% N/A3 +1% 67%
Torpidity 150 +9 N/A4 0.5

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild Domesticated
Walking 200 916.5 458.25 4
Swimming 450 N/A N/A N/A


Attack Values
Melee Stamina Cost Attack Range Description
Base Minimum Activation Using the Left Mousebutton (PC), R2 Button (PS4), RT Button (Xbox One), the Parasaur attacks the target.
5 400 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 12.72
AlertPulse Stamina Cost Attack Range Description
Base Minimum Activation Using the Right Mousebutton (PC), L2 Button (PS4), LT Button (Xbox One), the Parasaur scans the environment to detect enemies.
15 0 0 0
Frighten Stamina Cost Attack Range Description
Base Minimum Activation Using C (PC), R3 Button (PS4), R Button (Xbox One), the Parasaur scares away small and mid sized creatures.
80 1500 0 0

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding-stats with an external tool.[3]

Parasaur

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.

Taming[edit | edit source]

For general infos about domesticating a wild creature see Taming.

KO Strategy[edit | edit source]

Knocking a Parasaur out is a tough thing to do, as they will run much quicker than humans can, once they are attacked. One of the best strategies is to get the Parasaur stuck between some rocks or trees and merely punch it. Be careful not to damage it once it is knocked out as that affects the taming effectiveness.

There is also another method of knocking out a Parasaur, this method consists of using the bolas on its legs which immobilizes the creature. This leads to the creature being open to punches/slingshots which will eventually knock it out.

Another method is to use multiple players to "pen" the Parasaur into a location it can't escape, leading it towards rocks or structures.

Taming Food[edit | edit source]

Parasaur.png Level 1 Narcoberry Narcotic Bio Toxin Time
Basic Kibble.png Basic Kibble 2 0 0 0 0:01:04
Advanced Crops.png Vegetables 20 0 0 0 0:08:00
Fresh Barley (Primitive Plus).png Fresh Barley Primitive Plus Icon.png 20 0 0 0 0:08:00
Fresh Wheat (Primitive Plus).png Fresh Wheat Primitive Plus Icon.png 20 0 0 0 0:08:00
Soybean (Primitive Plus).png Soybean Primitive Plus Icon.png 20 0 0 0 0:08:00
Fresh Wheat (Primitive Plus).png Dried Wheat Primitive Plus Icon.png 20 17 4 2 0:16:00
Mejoberry.png Mejoberry 27 0 0 0 0:08:06
Berries.png Berries 40 0 0 0 0:08:00
KO: Wooden Club Hits × 15; Slingshot Hits × 7; Tranquilizer Arrows with a Bow × 2; Tranquilizer Arrows with a Crossbow × 1; Tranquilizer Dart Shots × 1; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:08:20
Parasaur.png Level 30 Narcoberry Narcotic Bio Toxin Time
Basic Kibble.png Basic Kibble 5 0 0 0 0:02:40
Advanced Crops.png Vegetables 47 17 4 2 0:18:48
Fresh Barley (Primitive Plus).png Fresh Barley Primitive Plus Icon.png 47 17 4 2 0:18:48
Fresh Wheat (Primitive Plus).png Fresh Wheat Primitive Plus Icon.png 47 17 4 2 0:18:48
Soybean (Primitive Plus).png Soybean Primitive Plus Icon.png 47 17 4 2 0:18:48
Fresh Wheat (Primitive Plus).png Dried Wheat Primitive Plus Icon.png 47 80 17 9 0:37:36
Mejoberry.png Mejoberry 63 18 4 2 0:18:54
Berries.png Berries 94 17 4 2 0:18:48
KO: Wooden Club Hits × 42; Slingshot Hits × 17; Tranquilizer Arrows with a Bow × 5; Tranquilizer Arrows with a Crossbow × 3; Tranquilizer Dart Shots × 2; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:13:44
Parasaur.png Level 60 Narcoberry Narcotic Bio Toxin Time
Basic Kibble.png Basic Kibble 8 0 0 0 0:04:16
Advanced Crops.png Vegetables 75 52 11 6 0:30:00
Fresh Barley (Primitive Plus).png Fresh Barley Primitive Plus Icon.png 75 52 11 6 0:30:00
Fresh Wheat (Primitive Plus).png Fresh Wheat Primitive Plus Icon.png 75 52 11 6 0:30:00
Soybean (Primitive Plus).png Soybean Primitive Plus Icon.png 75 52 11 6 0:30:00
Fresh Wheat (Primitive Plus).png Dried Wheat Primitive Plus Icon.png 75 176 37 19 1:00:00
Mejoberry.png Mejoberry 100 52 11 6 0:30:00
Berries.png Berries 150 52 11 6 0:30:00
KO: Wooden Club Hits × 69; Slingshot Hits × 28; Tranquilizer Arrows with a Bow × 8; Tranquilizer Arrows with a Crossbow × 5; Tranquilizer Dart Shots × 4; Shocking Tranquilizer Dart Shots × 2
Torpidity-depletion: 0.66 / s, Time until all torpidity is depleted: 00:17:27
Parasaur.png Level 90 Narcoberry Narcotic Bio Toxin Time
Basic Kibble.png Basic Kibble 11 0 0 0 0:05:52
Advanced Crops.png Vegetables 104 103 22 11 0:41:36
Fresh Barley (Primitive Plus).png Fresh Barley Primitive Plus Icon.png 104 103 22 11 0:41:36
Fresh Wheat (Primitive Plus).png Fresh Wheat Primitive Plus Icon.png 104 103 22 11 0:41:36
Soybean (Primitive Plus).png Soybean Primitive Plus Icon.png 104 103 22 11 0:41:36
Fresh Wheat (Primitive Plus).png Dried Wheat Primitive Plus Icon.png 104 302 65 33 1:23:12
Mejoberry.png Mejoberry 138 102 22 11 0:41:24
Berries.png Berries 207 102 22 11 0:41:24
KO: Wooden Club Hits × 96; Slingshot Hits × 39; Tranquilizer Arrows with a Bow × 11; Tranquilizer Arrows with a Crossbow × 7; Tranquilizer Dart Shots × 5; Shocking Tranquilizer Dart Shots × 3
Torpidity-depletion: 0.79 / s, Time until all torpidity is depleted: 00:20:08
Parasaur.png Level 120 Narcoberry Narcotic Bio Toxin Time
Basic Kibble.png Basic Kibble 14 0 0 0 0:07:28
Advanced Crops.png Vegetables 132 164 36 18 0:52:48
Fresh Barley (Primitive Plus).png Fresh Barley Primitive Plus Icon.png 132 164 36 18 0:52:48
Fresh Wheat (Primitive Plus).png Fresh Wheat Primitive Plus Icon.png 132 164 36 18 0:52:48
Soybean (Primitive Plus).png Soybean Primitive Plus Icon.png 132 164 36 18 0:52:48
Fresh Wheat (Primitive Plus).png Dried Wheat Primitive Plus Icon.png 132 447 97 49 1:45:36
Mejoberry.png Mejoberry 175 162 36 18 0:52:30
Berries.png Berries 263 163 36 18 0:52:36
KO: Wooden Club Hits × 123; Slingshot Hits × 50; Tranquilizer Arrows with a Bow × 14; Tranquilizer Arrows with a Crossbow × 8; Tranquilizer Dart Shots × 6; Shocking Tranquilizer Dart Shots × 3
Torpidity-depletion: 0.92 / s, Time until all torpidity is depleted: 00:22:15
Parasaur.png Level 150 Narcoberry Narcotic Bio Toxin Time
Basic Kibble.png Basic Kibble 16 0 0 0 0:08:32
Advanced Crops.png Vegetables 160 235 52 26 1:04:00
Fresh Barley (Primitive Plus).png Fresh Barley Primitive Plus Icon.png 160 235 52 26 1:04:00
Fresh Wheat (Primitive Plus).png Fresh Wheat Primitive Plus Icon.png 160 235 52 26 1:04:00
Soybean (Primitive Plus).png Soybean Primitive Plus Icon.png 160 235 52 26 1:04:00
Fresh Wheat (Primitive Plus).png Dried Wheat Primitive Plus Icon.png 160 610 134 67 2:08:00
Mejoberry.png Mejoberry 213 234 52 26 1:03:54
Berries.png Berries 319 234 52 26 1:03:48
KO: Wooden Club Hits × 150; Slingshot Hits × 61; Tranquilizer Arrows with a Bow × 17; Tranquilizer Arrows with a Crossbow × 10; Tranquilizer Dart Shots × 7; Shocking Tranquilizer Dart Shots × 4
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 00:24:00

Soothing Balm Parasaur.png Level 1 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Advanced Crops.png Vegetables 12 0 0 0 0:04:48
Mejoberry.png Mejoberry 15 0 0 0 0:04:30
Berries.png Berries 23 0 0 0 0:04:36
Minor Soothing Balm (Mobile).png Advanced Crops.png Vegetables 4 0 0 0 0:01:36
Mejoberry.png Mejoberry 5 0 0 0 0:01:30
Berries.png Berries 8 0 0 0 0:01:36
Soothing Balm (Mobile).png Advanced Crops.png Vegetables 1 0 0 0 0:00:24
Mejoberry.png Mejoberry 1 0 0 0 0:00:18
Berries.png Berries 1 0 0 0 0:00:12
Major Soothing Balm (Mobile).png Advanced Crops.png Vegetables 1 0 0 0 0:00:24
Mejoberry.png Mejoberry 1 0 0 0 0:00:18
Berries.png Berries 1 0 0 0 0:00:12
KO: Wooden Club Hits × 15; Slingshot Hits × 7; Tranquilizer Arrows with a Bow × 2; Tranquilizer Arrows with a Crossbow × 1; Toxicant Arrows with a Bow × 1; Toxicant Arrows with a Compound Bow × 1; Tranquilizer Dart Shots × 1; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:08:20
Soothing Balm Parasaur.png Level 30 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Advanced Crops.png Vegetables 27 0 0 0 0:10:48
Mejoberry.png Mejoberry 36 0 0 0 0:10:48
Berries.png Berries 54 0 0 0 0:10:48
Minor Soothing Balm (Mobile).png Advanced Crops.png Vegetables 9 0 0 0 0:03:36
Mejoberry.png Mejoberry 12 0 0 0 0:03:36
Berries.png Berries 18 0 0 0 0:03:36
Soothing Balm (Mobile).png Advanced Crops.png Vegetables 1 0 0 0 0:00:24
Mejoberry.png Mejoberry 2 0 0 0 0:00:36
Berries.png Berries 2 0 0 0 0:00:24
Major Soothing Balm (Mobile).png Advanced Crops.png Vegetables 1 0 0 0 0:00:24
Mejoberry.png Mejoberry 1 0 0 0 0:00:18
Berries.png Berries 1 0 0 0 0:00:12
KO: Wooden Club Hits × 42; Slingshot Hits × 17; Tranquilizer Arrows with a Bow × 5; Tranquilizer Arrows with a Crossbow × 3; Toxicant Arrows with a Bow × 3; Toxicant Arrows with a Compound Bow × 2; Tranquilizer Dart Shots × 2; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:13:44
Soothing Balm Parasaur.png Level 75 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Advanced Crops.png Vegetables 51 7 2 1 0:20:24
Mejoberry.png Mejoberry 68 7 2 1 0:20:24
Berries.png Berries 102 7 2 1 0:20:24
Minor Soothing Balm (Mobile).png Advanced Crops.png Vegetables 17 0 0 0 0:06:48
Mejoberry.png Mejoberry 23 0 0 0 0:06:54
Berries.png Berries 34 0 0 0 0:06:48
Soothing Balm (Mobile).png Advanced Crops.png Vegetables 2 0 0 0 0:00:48
Mejoberry.png Mejoberry 3 0 0 0 0:00:54
Berries.png Berries 4 0 0 0 0:00:48
Major Soothing Balm (Mobile).png Advanced Crops.png Vegetables 1 0 0 0 0:00:24
Mejoberry.png Mejoberry 1 0 0 0 0:00:18
Berries.png Berries 1 0 0 0 0:00:12
KO: Wooden Club Hits × 82; Slingshot Hits × 34; Tranquilizer Arrows with a Bow × 10; Tranquilizer Arrows with a Crossbow × 6; Toxicant Arrows with a Bow × 5; Toxicant Arrows with a Compound Bow × 4; Tranquilizer Dart Shots × 4; Shocking Tranquilizer Dart Shots × 2
Torpidity-depletion: 0.72 / s, Time until all torpidity is depleted: 00:18:53
Soothing Balm Parasaur.png Level 150 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Advanced Crops.png Vegetables 92 75 17 9 0:36:48
Mejoberry.png Mejoberry 122 74 17 9 0:36:36
Berries.png Berries 183 74 17 9 0:36:36
Minor Soothing Balm (Mobile).png Advanced Crops.png Vegetables 31 0 0 0 0:12:24
Mejoberry.png Mejoberry 41 0 0 0 0:12:18
Berries.png Berries 61 0 0 0 0:12:12
Soothing Balm (Mobile).png Advanced Crops.png Vegetables 4 0 0 0 0:01:36
Mejoberry.png Mejoberry 5 0 0 0 0:01:30
Berries.png Berries 7 0 0 0 0:01:24
Major Soothing Balm (Mobile).png Advanced Crops.png Vegetables 1 0 0 0 0:00:24
Mejoberry.png Mejoberry 1 0 0 0 0:00:18
Berries.png Berries 1 0 0 0 0:00:12
KO: Wooden Club Hits × 150; Slingshot Hits × 61; Tranquilizer Arrows with a Bow × 17; Tranquilizer Arrows with a Crossbow × 10; Toxicant Arrows with a Bow × 9; Toxicant Arrows with a Compound Bow × 7; Tranquilizer Dart Shots × 7; Shocking Tranquilizer Dart Shots × 4
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 00:24:00
Soothing Balm Parasaur.png Level 300 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Advanced Crops.png Vegetables 172 302 71 36 1:08:48
Mejoberry.png Mejoberry 229 302 71 36 1:08:42
Berries.png Berries 343 301 70 35 1:08:36
Minor Soothing Balm (Mobile).png Advanced Crops.png Vegetables 58 0 0 0 0:23:12
Mejoberry.png Mejoberry 77 0 0 0 0:23:06
Berries.png Berries 115 0 0 0 0:23:00
Soothing Balm (Mobile).png Advanced Crops.png Vegetables 6 0 0 0 0:02:24
Mejoberry.png Mejoberry 8 0 0 0 0:02:24
Berries.png Berries 12 0 0 0 0:02:24
Major Soothing Balm (Mobile).png Advanced Crops.png Vegetables 1 0 0 0 0:00:24
Mejoberry.png Mejoberry 1 0 0 0 0:00:18
Berries.png Berries 1 0 0 0 0:00:12
KO: Wooden Club Hits × 285; Slingshot Hits × 116; Tranquilizer Arrows with a Bow × 32; Tranquilizer Arrows with a Crossbow × 19; Toxicant Arrows with a Bow × 16; Toxicant Arrows with a Compound Bow × 12; Tranquilizer Dart Shots × 13; Shocking Tranquilizer Dart Shots × 7
Torpidity-depletion: 1.59 / s, Time until all torpidity is depleted: 00:29:53
Soothing Balm Parasaur.png Level 450 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Advanced Crops.png Vegetables 252 610 148 74 1:40:48
Mejoberry.png Mejoberry 336 610 148 74 1:40:48
Berries.png Berries 504 610 148 74 1:40:48
Minor Soothing Balm (Mobile).png Advanced Crops.png Vegetables 84 0 0 0 0:33:36
Mejoberry.png Mejoberry 112 0 0 0 0:33:36
Berries.png Berries 168 0 0 0 0:33:36
Soothing Balm (Mobile).png Advanced Crops.png Vegetables 9 0 0 0 0:03:36
Mejoberry.png Mejoberry 12 0 0 0 0:03:36
Berries.png Berries 17 0 0 0 0:03:24
Major Soothing Balm (Mobile).png Advanced Crops.png Vegetables 1 0 0 0 0:00:24
Mejoberry.png Mejoberry 1 0 0 0 0:00:18
Berries.png Berries 2 0 0 0 0:00:24
KO: Wooden Club Hits × 420; Slingshot Hits × 172; Tranquilizer Arrows with a Bow × 47; Tranquilizer Arrows with a Crossbow × 27; Toxicant Arrows with a Bow × 24; Toxicant Arrows with a Compound Bow × 18; Tranquilizer Dart Shots × 19; Shocking Tranquilizer Dart Shots × 10
Torpidity-depletion: 2.08 / s, Time until all torpidity is depleted: 00:33:37


Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.

Ingredients for Basic Kibble: 10 ×  Amarberry , 1 ×  Cooked Meat, Cooked Fish Meat, or Cooked Meat Jerky , 1 ×  Extra Small Egg , 5 ×  Fiber , 5 ×  Mejoberry , 10 ×  Tintoberry , 1 ×  Water

Combat[edit | edit source]

This section describes how to fight against the Parasaur.

General[edit | edit source]

Fighting a Parasaur holds no inherent danger, as they will flee upon initiating. The main risk from attempting to kill / KO a Parasaur is that while giving chase, the Parasaur leads the player into hostile territory. Parasaurs will not react if you steal their eggs.

Strategy[edit | edit source]

The most efficient method is to initiate with a Bola strike to the legs, immobilizing the Parasaur more than long enough to knock it down with a Wooden Club or spear it to death. Without a Bola, the Parasaur will run away when threatened, often getting itself stuck on rocks or trees, again leaving it vulnerable. A good idea for players without the bola engram is to position yourself away from where you wish to scare the Parasaur into such as a dead end or trees, this can turn a potentially lengthy chase into a quick kill. Quickly volley arrows into it or spears so it cannot get a chance to run in the first place. Dilo are good when trying to kill this dino at very little cost. A small pack of three or four will slow the parasaur to a speed the player can get some hits with a spear and kill it before it recovers.

Weaponry[edit | edit source]

Any weaponry will suffice in taking down a Parasaur, as long as it is used to its highest efficiency. Melee weapons should be used by launching an impromptu attack on the head for greater damage. Ranged weapons can take one down during a chase.

Dangers[edit | edit source]

The Parasaur may run into more hostile areas when being chased, increasing the risk of aggravating more dangerous dinosaurs. A casual hunting party can be devastated by the appearance of a Rex.

Weakness[edit | edit source]

Because Parasaurs are able to clip into other dinosaurs, you may find running into them while hunting with a mount causes the Parasaur to lock into place. Otherwise, their relatively low health, fleeing nature and large size make them easy prey for a player of any level.

Utility[edit | edit source]

Parasaur can honk to scare small wild/enemy creatures away when they are near them.

The following small dinosaur will flee if within its horn range:

Roles[edit | edit source]

Jen Twitter.jpg Would be interesting! Right now we encourage the taming of dinos to carry more stuff. Parasaurs are great for this!
~ Jen about backpack suggestion[4]
  • Transport: While not able to carry as many supplies as larger creatures, Parasaurs are a good beginner's pack animal (Level up Weight, Speed, and Stamina).
  • Travel: Parasaurs are a good mount for a starting player, but can be difficult to corner due to their tendency to run away. While much slower than a Raptor or Sabertooth, they are faster than Phiomia. Unlike other options however, the Parasaur is reasonably fast in and underwater; making it a good ATV choice as it can outrun land based threats and outswim water based threats. With this and low stamina drain, even a reasonably trained Parasaur is capable of diving to underwater caves after some speed and oxygen investment. Consider leveling only speed and some oxygen, with stamina as needed.
  • Dino-Clamp/Parasaur Hunter: Because of the Parasaur's small footprint and relatively large hit box it can clip into the hit boxes of other wild Dinos and lock them in place, this is especially true of other Parasaurs. Simply pull up parallel to them and then rotate 90° so that you are heavily clipping into them, this will lock them in place and allow you to easily kill them with your Parasaur. This is an excellent source of very early game meat and hide. It's typically less reliable when locking other types of creatures in place, but still possible, you could for example lock a Trike in place and shoot tranq arrows into its head from a safe distance where it will not swing to damage you or your Parasaur (Level up Health).
  • Diversion: One use for Parasaur is to agro and lead away a tribe's tames during a raid. All you need is a spyglass. You get a Parasaur to hit an enemy dino and then whistle for it to attack a wild dino in the distance. As parasaurs are cheap to tame they are a good choice for this often suicidal role (Level up Health, Speed, and Stamina).
  • Early Berry Gathering: While other dinos are more specialized at berry gathering, even a low-level Parasaur can gather dozens of berries in the time it would take a human to gather a handful. Parasaurs can make it much easier for beginning survivors to collect enough Narcoberries to tame a more efficient berry gatherer such as a Trike or Stego; just be mindful of their narrow hit radius when munching berry plants.
  • Living Tripwire: When placed in Turret mode, Parasaur can notify audibly and visually towards nearby threat. If used while ridden, it just visually detects for nearby threat. Enabling consumes food.
  • Gatherer:

Collectibles[edit | edit source]

Resource Efficiency
Berries.png Berries ★★☆☆☆
Thatch.png Thatch ★★☆☆☆
Seeds.png Seeds ★☆☆☆☆
Wood.png Wood ★☆☆☆☆

Spotlight[edit | edit source]

Notes/Trivia[edit | edit source]

For information pertaining specifically to the real-world Parasaur, see the relevant Wikipedia article

  • The genus name Parasaurolophus means 'near crested lizard', in reference to Saurolophus, which Parasaur was initially believed to be a close relative of.
  • The species name of the Parasaurolophus on the ARK, 'amphibio', is in reference to the species affinity for water, being often found on the coast or near rivers, as well as its proficiency at swimming.
  • Like many hadrosaurs, Parasaurolophus is thought to be able to walk on either two or four limbs. The animal would spend most of its time on four limbs, feeding or traveling long distances. When it needed to reach higher to forage or move with speed to escape predators, it would raise up onto its hind limbs. The Parasaurolophus in ARK, however, appears to only walk using its hind limbs.
  • The real life Parasaurolophus seems to be significantly larger than the Parasaur found in ARK. The real life variant also seems to have a bulkier body with a smaller head.
  • Real Parasaurolophus were social dinosaurs that lived in herds, Ark's Parasaur can occasionally be seen together but can also be seen without a herd.
  • The Parasaur got a TLC that gave it the ability to detect creatures.
  • it is the only TLC creature to not get a new model.
  • The Parasaur is one of the only creatures to get a saddle skin the others being the Thorny Dragon and the Ravager.

Gallery[edit | edit source]

References[edit | edit source]