Aggeravic Mushroom (Aberration)
|sic! The name of this item/creature is spelled like this in the game despite possibly being wrong.|
Ingame-names are used canonically by this wiki, a redirect from the possibly more expected spelling can be created though.
correct spelling: Aggeravic Mushroom
|This article is about content exclusively available in the version on Steam, Xbox One, PS4, Epic Games.|
This creature, item, or feature is not yet released in the version on Nintendo Switch.
|This article is about content exclusive to the DLC: Aberration, Valguero, Genesis: Part 1, Crystal Isles|
|This mushroom can be found pretty much everywhere. It's tasty, and heals you slowly over time. Great in recipes!|
|Consumable (values pertain to Humans)|
cheat GFI CommonMushroom 1 0 0
cheat giveitem "Blueprint'/Game/Aberration/CoreBlueprints/Items/Consumables/PrimalItemResource_CommonMushroom.PrimalItemResource_CommonMushroom'" 1 0 0
|Used to craft||1 item|
|Exchange Yields||50 Pieces|
Overview[edit | edit source]
The Aggeravic Mushroom can be found from brown, blue, and red mushroom patches across the whole map and can be eaten for food and other certain properties.
Usage[edit | edit source]
It can be used to tame Shinehorn.
The Aggeravic Mushroom can be eaten to heal 0.05% Health over a period of time. The effect stacks with every Aggeravic mushroom consumed. (Ex: 2 Aggeravic mushrooms will heal 0.1% health, and 20 will heal 1%)
Provides immunity to Fertile Biome Poisons like that from the red mushrooms.
Gathering[edit | edit source]
They can be gathered by hand from the small red, blue, and brown mushrooms found throughout Aberration. They can be gathered more efficiently by using a Sickle but can only be harvested from the red and blue mushrooms this way.
Spoiling Times[edit | edit source]
|Preserving Bin||1h 40m|
Notes/Trivia[edit | edit source]
- There is a glitch that occurs when Aggeravic Mushrooms are consumed, as it causes the player to be unable to gain food points from any other Food item for a certain amount of time. This is probably attributed to the health gaining properties of the Aggeravic Mushroom overiding the code that lets food be increased. Oddly enough, if the food bar drops to 0 to the point of starvation after consuming an Aggeravic Mushroom, the player will experience a constant back-and-forth between having slightly above 0 food and starving, thus practically making it impossible to starve to death for a period of time.
- Despite this glitch, it still makes an excellent source of food and protects from Fertile Biome Poisonous spores.
References[edit | edit source]