Allosaurus

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These values may differ with what you see in-game or written elsewhere. But that is what the dossier says.
Group
Species
Allosaurus therotribus
Time
Late Jurassic
Diet
Steam.svg 245.0
July 28, 2016
Xbox One.svg 739.3
September 1, 2016
PS.svg 501.0
December 6, 2016
Logo Mobile.svg 1.0
May 24, 2018
Nintendo Switch.svg 599.0
November 30, 2018
Epic Games.svg 311.74
June 11, 2020
Spawn Command
admincheat summon Allo_Character_BP_C
or
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Allosaurus/Allo_Character_BP.Allo_Character_BP'" 500 0 0 35
Variant X-Allosaurus
admincheat summon Volcano_Allo_Character_BP_C
or
admincheat SpawnDino "Blueprint'/Game/Genesis/Dinos/BiomeVariants/Volcano_Allosaurus/Volcano_Allo_Character_BP.Volcano_Allo_Character_BP'" 500 0 0 35
Variant X-Allosaurus (Escort)
admincheat summon Volcano_Allo_Character_BP_Escort_C
or
admincheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Escort/Volcanic/Volcano_Allo_Character_BP_Escort.Volcano_Allo_Character_BP_Escort'" 500 0 0 35
Variant X-Allosaurus (Gauntlet)
admincheat summon Volcano_Allo_Character_BP_Gauntlet_C
or
admincheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Volcanic/Volcano_Allo_Character_BP_Gauntlet.Volcano_Allo_Character_BP_Gauntlet'" 500 0 0 35
Variant X-Allosaurus (Retrieve)
admincheat summon Volcano_Allo_Character_BP_Retrieve_C
or
admincheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Retrieve/Volcanic/Volcano_Allo_Character_BP_Retrieve.Volcano_Allo_Character_BP_Retrieve'" 500 0 0 35
Data
XP For Kill
72 XP
Special Loot Chance
100%
26 - 32 °C / 79 - 90 °F
Incubation Time
1h 39m 59.521s
Baby Time
4h 37m 46.666s
Juvenile Time
18h 31m 6.662s
Adolescent Time
23h 8m 53.328s
Total Maturation Time
1d 22h 17m 46.656s
Breeding Interval
18h - 2d
Habitat





The Island Topographic Map.jpg
Spawning Allosaurus The Island.svg

The Center Topographic Map.jpg
Spawning Allosaurus The Center.svg

Ragnarok Ocean Topographic Map.jpg
Spawning Allosaurus Ragnarok.svg

Extinction Topographic Map.jpg
Spawning Allosaurus Extinction.svg

Valguero Topographic Map.jpg
Spawning Allosaurus Valguero.svg

Crystal Isles Topographic Map.jpg
Spawning Allosaurus Crystal Isles.svg





Genesis Part 1 Topographic Map.jpg
Spawning X-Allosaurus Genesis Part 1.svg

Common             Rare
  Untameable   Cave

The Allosaurus (AL-uh-SAWR-us), or sometimes referred to as just Allo, is one of the Creatures in ARK: Survival Evolved.

Basic Info[edit | edit source]

Dossier[edit | edit source]

This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.

NoteHelena.png
Wild

Smaller but faster than Tyrannosaurus, larger but slower than Carnotaurus, Allosaurus therotribus is the island's resident pack-hunting theropod. While most aggressive theropods are relatively solitary creatures, Allosaurus lives in groups of 3. One Allosaurus is the alpha, while the others are its mates or a beta male.

Like humans find value in forming a tribe, the Allosaurus has evolved to hunt in packs. Its saw-shaped teeth leave its prey bleeding and maimed, making escape difficult.

Once an Allosaurus slows a creature with its cutting bite, the rest of its pack quickly closes in for the kill.

Domesticated

Not everyone thinks a tamed Allosaurus is ideal. Those who appreciate speed generally tame Carnotaurus, while those who value raw stopping power tame Tyrannosaurus.

However, riders of Allosaurus tend to respect the utility of its Alpha pack status, which along with its bleed-inducing attacks and relative mobility, can effectively turn the tide of a combined arms battle.

~ Helena

Behavior[edit | edit source]

The Allosaurus is an extremely aggressive and dangerous predator, even more so when accompanied by its ever-present pack mates. Approach with caution - you may not always have visual on its nearby allies when approaching a singular Allosaurus.

Pack[edit | edit source]

Allosaurus always spawn in packs of 3, but packs will merge if they encounter each other. As long as a pack has 3 or more Allosaurus in it, the Allosaurus with the highest level will receive a pack boost, which can be identified by a glowing red-orange aura, similar to that of an Alpha Predator. The pack boost applies to both wild and tamed Allosaurus and provides the following benefits:

  • Increases damage done by 50%
  • Reduces damage taken by 25%
  • An extra attack (default Rmb, LT, L2) that slows the target and does bleeding damage
  • The ability to roar while tamed and mounted (default C, Right Stick, Right Stick) When the Alpha roars, the others in its pack will also roar.

These buffs only apply to the Allosaurus with the Alpha Boost. However, in larger packs, multiple Allosaurus can sometimes become the Alpha.

Appearance[edit | edit source]

The Allosaurus is similar in appearance to the Carnotaurus and the Rex, with a few key differences. The Allosaurus is larger than the Carnotaurus, with longer arms, scattered plates and osteoderms on its head and back, and crests above its eyes. The alpha Allosaurus can be easily identified by its glowing red-orange aura (although take care that you haven't actually spotted an Alpha Predator).

Color Scheme and Regions[edit | edit source]




This section displays the Allosaurus's natural colors and regions. For demonstration, the regions below are colored red over an albino Allosaurus. The colored squares shown underneath each region's description are the colors that the Allosaurus will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Allosaurus's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Allosaurus's "body" magenta.

Allosaurus PaintRegion0.png
Region 0:
Body
X mark.svg

Region 1 is not used
for this Creature.

X mark.svg

Region 2 is not used
for this Creature.

X mark.svg

Region 3 is not used
for this Creature.

Allosaurus PaintRegion4.png
Region 4:
Spine
Allosaurus PaintRegion5.png
Region 5:
Belly

X-Allosaurus PaintRegion0.png
Region 0:
Main
X mark.svg

Region 1 is not used
for this Creature.

X mark.svg

Region 2 is not used
for this Creature.

X mark.svg

Region 3 is not used
for this Creature.

X-Allosaurus PaintRegion4.png
Region 4:
Spine
X-Allosaurus PaintRegion5.png
Region 5:
Belly

Drops[edit | edit source]

Harvest[edit | edit source]

Guaranteed Special Loot[edit | edit source]

The Allosaurus Brain can be found in the corpse's inventory or in the inventory of a tamed creature that killed it.

Base Stats and Growth[edit | edit source]

Note that creatures will have different stats in Survival of the Fittest

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
Health 630 +126 +5.4% 0.07
Stamina 250 +25 +10%
Oxygen 150 +15 +10%
Food 3000 +300 +10% 15%
Weight 380 +7.6 +4%
Melee Damage 35 / 25 +1.75 / +1.25 +1.7% 7% 17.6%
Movement Speed 100% N/A +1% -10%
Torpidity 1000 +60 N/A 0.5
Movement Base Speed Sprinting Speed Stamina
Wild Tamed Wild Tamed
Walking 650 ? 1404 1579.5 22
Swimming 300 ? ? ? ?
Attack Values
Bite Stamina Cost Attack Range Description
Base Minimum Activation Using the Left Mousebutton (PC), R2 Button (PS4), RT Button (Xbox One), the Allosaurus bites the target.
10 850 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 35
Gore Stamina Cost Attack Range Description
Base Minimum Activation Using the Right Mousebutton (PC), L2 Button (PS4), LT Button (Xbox One) while riding the 'Alpha' of a pack, the Allosaurus gores the target with its head. This causes bleeding damage and reduces the target's movement speed.
30 850 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 25
Roar Stamina Cost Attack Range Description
Base Minimum Activation Using C (PC), R3 Button (PS4), R Button (Xbox One) while riding the 'Alpha' of a pack, the Allosaurus unleashes a menacing roar to frighten opposing survivors.
0 0 0 0
Bite (AI) Stamina Cost Attack Range Description
Base Minimum Activation The Allosaurus bites the target. This attack's values are only used by a wild or an unridden tamed creature only.
0 850 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 35

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding-stats with an external tool.[1]

Allosaurus

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.

Taming[edit | edit source]

For general info about domesticating a wild creature see Taming.

KO Strategy[edit | edit source]

The Allosaurus has high torpor, similar to a Rex, but tames quickly once knocked unconscious. The best way to take on an Allosaurus is to single out a solitary animal from its pack. Be careful not to kill the others while taming it, though, because lone Allosaurus will run away in search of a new pack if the old one is killed off. To combat this, the target Allosaurus should be lured into an enclosure and properly secured before taking on the rest of its pack. This strategy, in particular, is useful if you want to tame the alpha Allosaurus, as separating and killing its pack mates will remove its Alpha buff, weakening it significantly. Be careful, as higher levels are easy to kill with Bows and Crossbows if you do not pause between shots. Taming more than one Allosaurus at once is risky.

Solo attempts require a very careful approach: not only is attacking a pack of Allosaurus by yourself unwise, but the areas where Allosaurus spawn are also likely to be crawling with plenty of other dangerous predators. The best way to do this is to position yourself on a tall rock, preferably landed on by a flyer, to protect you from their attacks. After an Allosaurus has been hit by your Tranquilizer Dart or Tranquilizer Arrow, it and the rest of its pack will become aggressive towards you. Continue shooting, making sure to aim for the head and pause between shots, especially when using a Crossbow. You should be sure to kill the other Allosaurus (as well as any nearby predators) while you are in relative safety. Once your target's torpor reaches a high enough level, it will turn and flee. Be wary, as they could either run off entirely or run around in circles. As long as the Allosaurus stays nearby, continue to shoot it from the safety of your rock. If it turns tail and flees out of range, you can either chase it down and shoot it from the back of a Quetzal or run it down with an Argentavis, landing each time you have an opportunity to shoot. Obviously, the latter option carries its own risks.

If you are able to isolate a high-level Allosaurus and remove the alpha status from it, you can ride on a burly mount that still allows the use of weapons, such as a Dire Bear or Griffin, then tank its damage while pelting it with tranq arrows/darts. A singular Allosaurus only hits as hard as a Carnotaurus. Keep in mind that the Allosaurus will start running when its torpor gets high so it's advised to have a mount that can keep up. If taming on foot and without a trap, The gas attack of the Pachyrhinosaurus can make an Allosaurus unable to sprint, making a knockout much easier.

Taming Food[edit | edit source]

Allosaurus.png Level 1 Narcoberry Narcotic Bio Toxin Time
Superior Kibble.png Superior Kibble 2 0 0 0 0:04:49
Raw Mutton.png Raw Mutton 4 0 0 0 0:09:02
Cooked Lamb Chop.png Cooked Lamb Chop 7 0 0 0 0:15:47
Raw Prime Meat.png Raw Prime Meat 5 0 0 0 0:11:17
Cooked Prime Meat.png Cooked Prime Meat 9 0 0 0 0:20:17
Raw Prime Fish Meat.png Raw Prime Fish Meat 11 0 0 0 0:12:25
Raw Meat.png Raw Meat 13 42 9 5 0:29:20
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 21 17 4 2 0:24:20
Cooked Meat.png Cooked Meat 25 36 8 4 0:28:12
Raw Fish Meat.png Raw Fish Meat 32 75 16 8 0:36:06
Cooked Fish Meat.png Cooked Fish Meat 63 72 16 8 0:35:32
KO: Wooden Club Hits × 100; Slingshot Hits × 41; Tranquilizer Arrows with a Bow × 12; Tranquilizer Arrows with a Crossbow × 7; Tranquilizer Dart Shots × 5; Shocking Tranquilizer Dart Shots × 3
Torpidity-depletion: 0.8 / s, Time until all torpidity is depleted: 00:20:50
Allosaurus.png Level 30 Narcoberry Narcotic Bio Toxin Time
Superior Kibble.png Superior Kibble 4 0 0 0 0:09:37
Raw Mutton.png Raw Mutton 8 0 0 0 0:18:03
Cooked Lamb Chop.png Cooked Lamb Chop 14 0 0 0 0:31:33
Raw Prime Meat.png Raw Prime Meat 9 0 0 0 0:20:18
Cooked Prime Meat.png Cooked Prime Meat 18 44 10 5 0:40:34
Raw Prime Fish Meat.png Raw Prime Fish Meat 23 0 0 0 0:25:57
Raw Meat.png Raw Meat 27 185 42 21 1:00:54
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 45 124 29 15 0:52:09
Cooked Meat.png Cooked Meat 54 185 42 21 1:00:54
Raw Fish Meat.png Raw Fish Meat 68 294 67 34 1:16:41
Cooked Fish Meat.png Cooked Fish Meat 135 290 66 33 1:16:08
KO: Wooden Club Hits × 274; Slingshot Hits × 112; Tranquilizer Arrows with a Bow × 31; Tranquilizer Arrows with a Crossbow × 18; Tranquilizer Dart Shots × 13; Shocking Tranquilizer Dart Shots × 7
Torpidity-depletion: 1.33 / s, Time until all torpidity is depleted: 00:34:21
Allosaurus.png Level 60 Narcoberry Narcotic Bio Toxin Time
Superior Kibble.png Superior Kibble 6 0 0 0 0:14:26
Raw Mutton.png Raw Mutton 12 0 0 0 0:27:04
Cooked Lamb Chop.png Cooked Lamb Chop 21 31 8 4 0:47:19
Raw Prime Meat.png Raw Prime Meat 14 0 0 0 0:31:35
Cooked Prime Meat.png Cooked Prime Meat 28 160 38 19 1:03:05
Raw Prime Fish Meat.png Raw Prime Fish Meat 35 0 0 0 0:39:29
Raw Meat.png Raw Meat 42 419 99 50 1:34:44
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 70 307 73 37 1:21:07
Cooked Meat.png Cooked Meat 84 419 99 50 1:34:44
Raw Fish Meat.png Raw Fish Meat 105 613 145 73 1:58:25
Cooked Fish Meat.png Cooked Fish Meat 210 613 145 73 1:58:25
KO: Wooden Club Hits × 454; Slingshot Hits × 186; Tranquilizer Arrows with a Bow × 51; Tranquilizer Arrows with a Crossbow × 29; Tranquilizer Dart Shots × 21; Shocking Tranquilizer Dart Shots × 11
Torpidity-depletion: 1.74 / s, Time until all torpidity is depleted: 00:43:38
Allosaurus.png Level 90 Narcoberry Narcotic Bio Toxin Time
Superior Kibble.png Superior Kibble 8 0 0 0 0:19:14
Raw Mutton.png Raw Mutton 16 0 0 0 0:36:06
Cooked Lamb Chop.png Cooked Lamb Chop 29 137 34 17 1:05:21
Raw Prime Meat.png Raw Prime Meat 19 0 0 0 0:42:52
Cooked Prime Meat.png Cooked Prime Meat 38 322 79 40 1:25:37
Raw Prime Fish Meat.png Raw Prime Fish Meat 48 35 9 5 0:54:08
Raw Meat.png Raw Meat 57 714 174 87 2:08:34
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 95 545 133 67 1:50:05
Cooked Meat.png Cooked Meat 114 714 174 87 2:08:34
Raw Fish Meat.png Raw Fish Meat 143 1013 246 123 2:41:16
Cooked Fish Meat.png Cooked Fish Meat 285 1007 245 123 2:40:42
KO: Wooden Club Hits × 634; Slingshot Hits × 259; Tranquilizer Arrows with a Bow × 71; Tranquilizer Arrows with a Crossbow × 41; Tranquilizer Dart Shots × 29; Shocking Tranquilizer Dart Shots × 15
Torpidity-depletion: 2.1 / s, Time until all torpidity is depleted: 00:50:22
Allosaurus.png Level 120 Narcoberry Narcotic Bio Toxin Time
Superior Kibble.png Superior Kibble 9 0 0 0 0:21:38
Raw Mutton.png Raw Mutton 20 0 0 0 0:45:07
Cooked Lamb Chop.png Cooked Lamb Chop 36 252 63 32 1:21:07
Raw Prime Meat.png Raw Prime Meat 24 0 0 0 0:54:08
Cooked Prime Meat.png Cooked Prime Meat 48 519 130 65 1:48:09
Raw Prime Fish Meat.png Raw Prime Fish Meat 60 119 30 15 1:07:40
Raw Meat.png Raw Meat 72 1054 263 132 2:42:24
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 120 824 205 103 2:19:03
Cooked Meat.png Cooked Meat 144 1054 263 132 2:42:24
Raw Fish Meat.png Raw Fish Meat 180 1455 363 182 3:22:59
Cooked Fish Meat.png Cooked Fish Meat 360 1455 363 182 3:22:59
KO: Wooden Club Hits × 814; Slingshot Hits × 333; Tranquilizer Arrows with a Bow × 91; Tranquilizer Arrows with a Crossbow × 52; Tranquilizer Dart Shots × 37; Shocking Tranquilizer Dart Shots × 19
Torpidity-depletion: 2.44 / s, Time until all torpidity is depleted: 00:55:39
Allosaurus.png Level 150 Narcoberry Narcotic Bio Toxin Time
Superior Kibble.png Superior Kibble 11 0 0 0 0:26:27
Raw Mutton.png Raw Mutton 24 0 0 0 0:54:08
Cooked Lamb Chop.png Cooked Lamb Chop 43 387 99 50 1:36:53
Raw Prime Meat.png Raw Prime Meat 29 57 15 8 1:05:25
Cooked Prime Meat.png Cooked Prime Meat 58 742 189 95 2:10:41
Raw Prime Fish Meat.png Raw Prime Fish Meat 73 235 60 30 1:22:20
Raw Meat.png Raw Meat 87 1430 364 182 3:16:13
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 145 1134 289 145 2:48:01
Cooked Meat.png Cooked Meat 174 1430 364 182 3:16:13
Raw Fish Meat.png Raw Fish Meat 218 1951 496 248 4:05:51
Cooked Fish Meat.png Cooked Fish Meat 435 1945 495 248 4:05:17
KO: Wooden Club Hits × 994; Slingshot Hits × 406; Tranquilizer Arrows with a Bow × 111; Tranquilizer Arrows with a Crossbow × 64; Tranquilizer Dart Shots × 45; Shocking Tranquilizer Dart Shots × 23
Torpidity-depletion: 2.77 / s, Time until all torpidity is depleted: 01:00:01

Soothing Balm Allosaurus.png Level 1 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile).png Kibble (Diplo Egg) 2 0 0 0 0:04:49
Raw Prime Meat.png Raw Prime Meat 5 0 0 0 0:11:17
Cooked Prime Meat.png Cooked Prime Meat 10 9 2 1 0:22:32
Raw Prime Fish Meat.png Raw Prime Fish Meat 12 0 0 0 0:13:32
Raw Meat.png Raw Meat 15 64 14 7 0:33:50
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 24 34 8 4 0:27:49
Cooked Meat.png Cooked Meat 29 58 13 7 0:32:43
Raw Fish Meat.png Raw Fish Meat 36 96 21 11 0:40:36
Cooked Fish Meat.png Cooked Fish Meat 72 96 21 11 0:40:36
Minor Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Diplo Egg) 1 0 0 0 0:02:25
Raw Prime Meat.png Raw Prime Meat 2 0 0 0 0:04:31
Cooked Prime Meat.png Cooked Prime Meat 4 0 0 0 0:09:01
Raw Prime Fish Meat.png Raw Prime Fish Meat 4 0 0 0 0:04:31
Raw Meat.png Raw Meat 5 0 0 0 0:11:17
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 8 0 0 0 0:09:17
Cooked Meat.png Cooked Meat 10 0 0 0 0:11:17
Raw Fish Meat.png Raw Fish Meat 12 0 0 0 0:13:32
Cooked Fish Meat.png Cooked Fish Meat 24 0 0 0 0:13:32
Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Diplo Egg) 1 0 0 0 0:02:25
Raw Prime Meat.png Raw Prime Meat 1 0 0 0 0:02:16
Cooked Prime Meat.png Cooked Prime Meat 1 0 0 0 0:02:16
Raw Prime Fish Meat.png Raw Prime Fish Meat 1 0 0 0 0:01:08
Raw Meat.png Raw Meat 1 0 0 0 0:02:16
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 1 0 0 0 0:01:10
Cooked Meat.png Cooked Meat 1 0 0 0 0:01:08
Raw Fish Meat.png Raw Fish Meat 2 0 0 0 0:02:16
Cooked Fish Meat.png Cooked Fish Meat 3 0 0 0 0:01:42
Major Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Diplo Egg) 1 0 0 0 0:02:25
Raw Prime Meat.png Raw Prime Meat 1 0 0 0 0:02:16
Cooked Prime Meat.png Cooked Prime Meat 1 0 0 0 0:02:16
Raw Prime Fish Meat.png Raw Prime Fish Meat 1 0 0 0 0:01:08
Raw Meat.png Raw Meat 1 0 0 0 0:02:16
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 1 0 0 0 0:01:10
Cooked Meat.png Cooked Meat 1 0 0 0 0:01:08
Raw Fish Meat.png Raw Fish Meat 1 0 0 0 0:01:08
Cooked Fish Meat.png Cooked Fish Meat 1 0 0 0 0:00:34
KO: Wooden Club Hits × 100; Slingshot Hits × 41; Tranquilizer Arrows with a Bow × 12; Tranquilizer Arrows with a Crossbow × 7; Toxicant Arrows with a Bow × 6; Toxicant Arrows with a Compound Bow × 5; Tranquilizer Dart Shots × 5; Shocking Tranquilizer Dart Shots × 3
Torpidity-depletion: 0.8 / s, Time until all torpidity is depleted: 00:20:50
Soothing Balm Allosaurus.png Level 30 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile).png Kibble (Diplo Egg) 4 0 0 0 0:09:37
Raw Prime Meat.png Raw Prime Meat 11 0 0 0 0:24:49
Cooked Prime Meat.png Cooked Prime Meat 21 90 21 11 0:47:19
Raw Prime Fish Meat.png Raw Prime Fish Meat 26 0 0 0 0:29:20
Raw Meat.png Raw Meat 31 247 56 28 1:09:55
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 52 180 41 21 1:00:15
Cooked Meat.png Cooked Meat 62 247 56 28 1:09:55
Raw Fish Meat.png Raw Fish Meat 78 373 85 43 1:27:58
Cooked Fish Meat.png Cooked Fish Meat 155 369 84 42 1:27:24
Minor Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Diplo Egg) 2 0 0 0 0:04:49
Raw Prime Meat.png Raw Prime Meat 4 0 0 0 0:09:02
Cooked Prime Meat.png Cooked Prime Meat 7 0 0 0 0:15:47
Raw Prime Fish Meat.png Raw Prime Fish Meat 9 0 0 0 0:10:09
Raw Meat.png Raw Meat 11 0 0 0 0:24:49
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 18 0 0 0 0:20:52
Cooked Meat.png Cooked Meat 21 0 0 0 0:23:41
Raw Fish Meat.png Raw Fish Meat 26 0 0 0 0:29:20
Cooked Fish Meat.png Cooked Fish Meat 52 0 0 0 0:29:20
Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Diplo Egg) 1 0 0 0 0:02:25
Raw Prime Meat.png Raw Prime Meat 1 0 0 0 0:02:16
Cooked Prime Meat.png Cooked Prime Meat 1 0 0 0 0:02:16
Raw Prime Fish Meat.png Raw Prime Fish Meat 1 0 0 0 0:01:08
Raw Meat.png Raw Meat 2 0 0 0 0:04:31
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 2 0 0 0 0:02:20
Cooked Meat.png Cooked Meat 3 0 0 0 0:03:23
Raw Fish Meat.png Raw Fish Meat 3 0 0 0 0:03:23
Cooked Fish Meat.png Cooked Fish Meat 6 0 0 0 0:03:23
Major Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Diplo Egg) 1 0 0 0 0:02:25
Raw Prime Meat.png Raw Prime Meat 1 0 0 0 0:02:16
Cooked Prime Meat.png Cooked Prime Meat 1 0 0 0 0:02:16
Raw Prime Fish Meat.png Raw Prime Fish Meat 1 0 0 0 0:01:08
Raw Meat.png Raw Meat 1 0 0 0 0:02:16
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 1 0 0 0 0:01:10
Cooked Meat.png Cooked Meat 1 0 0 0 0:01:08
Raw Fish Meat.png Raw Fish Meat 1 0 0 0 0:01:08
Cooked Fish Meat.png Cooked Fish Meat 1 0 0 0 0:00:34
KO: Wooden Club Hits × 274; Slingshot Hits × 112; Tranquilizer Arrows with a Bow × 31; Tranquilizer Arrows with a Crossbow × 18; Toxicant Arrows with a Bow × 16; Toxicant Arrows with a Compound Bow × 12; Tranquilizer Dart Shots × 13; Shocking Tranquilizer Dart Shots × 7
Torpidity-depletion: 1.33 / s, Time until all torpidity is depleted: 00:34:21
Soothing Balm Allosaurus.png Level 75 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile).png Kibble (Diplo Egg) 8 0 0 0 0:19:14
Raw Prime Meat.png Raw Prime Meat 19 0 0 0 0:42:52
Cooked Prime Meat.png Cooked Prime Meat 38 334 80 40 1:25:37
Raw Prime Fish Meat.png Raw Prime Fish Meat 48 60 15 8 0:54:08
Raw Meat.png Raw Meat 57 707 170 85 2:08:34
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 95 546 131 66 1:50:05
Cooked Meat.png Cooked Meat 114 707 170 85 2:08:34
Raw Fish Meat.png Raw Fish Meat 142 981 235 118 2:40:08
Cooked Fish Meat.png Cooked Fish Meat 283 976 234 117 2:39:35
Minor Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Diplo Egg) 3 0 0 0 0:07:13
Raw Prime Meat.png Raw Prime Meat 7 0 0 0 0:15:48
Cooked Prime Meat.png Cooked Prime Meat 13 0 0 0 0:29:18
Raw Prime Fish Meat.png Raw Prime Fish Meat 16 0 0 0 0:18:03
Raw Meat.png Raw Meat 19 0 0 0 0:42:52
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 32 0 0 0 0:37:05
Cooked Meat.png Cooked Meat 38 0 0 0 0:42:52
Raw Fish Meat.png Raw Fish Meat 48 60 15 8 0:54:08
Cooked Fish Meat.png Cooked Fish Meat 95 56 14 7 0:53:34
Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Diplo Egg) 1 0 0 0 0:02:25
Raw Prime Meat.png Raw Prime Meat 1 0 0 0 0:02:16
Cooked Prime Meat.png Cooked Prime Meat 2 0 0 0 0:04:31
Raw Prime Fish Meat.png Raw Prime Fish Meat 2 0 0 0 0:02:16
Raw Meat.png Raw Meat 2 0 0 0 0:04:31
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 4 0 0 0 0:04:39
Cooked Meat.png Cooked Meat 4 0 0 0 0:04:31
Raw Fish Meat.png Raw Fish Meat 5 0 0 0 0:05:39
Cooked Fish Meat.png Cooked Fish Meat 10 0 0 0 0:05:39
Major Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Diplo Egg) 1 0 0 0 0:02:25
Raw Prime Meat.png Raw Prime Meat 1 0 0 0 0:02:16
Cooked Prime Meat.png Cooked Prime Meat 1 0 0 0 0:02:16
Raw Prime Fish Meat.png Raw Prime Fish Meat 1 0 0 0 0:01:08
Raw Meat.png Raw Meat 1 0 0 0 0:02:16
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 1 0 0 0 0:01:10
Cooked Meat.png Cooked Meat 1 0 0 0 0:01:08
Raw Fish Meat.png Raw Fish Meat 1 0 0 0 0:01:08
Cooked Fish Meat.png Cooked Fish Meat 1 0 0 0 0:00:34
KO: Wooden Club Hits × 544; Slingshot Hits × 223; Tranquilizer Arrows with a Bow × 61; Tranquilizer Arrows with a Crossbow × 35; Toxicant Arrows with a Bow × 31; Toxicant Arrows with a Compound Bow × 23; Tranquilizer Dart Shots × 25; Shocking Tranquilizer Dart Shots × 13
Torpidity-depletion: 1.92 / s, Time until all torpidity is depleted: 00:47:13
Soothing Balm Allosaurus.png Level 150 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile).png Kibble (Diplo Egg) 13 0 0 0 0:31:15
Raw Prime Meat.png Raw Prime Meat 34 175 45 23 1:16:41
Cooked Prime Meat.png Cooked Prime Meat 67 955 243 122 2:30:57
Raw Prime Fish Meat.png Raw Prime Fish Meat 83 353 90 45 1:33:36
Raw Meat.png Raw Meat 100 1738 442 221 3:45:33
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 166 1389 353 177 3:12:20
Cooked Meat.png Cooked Meat 199 1726 439 220 3:44:25
Raw Fish Meat.png Raw Fish Meat 249 2318 590 295 4:40:48
Cooked Fish Meat.png Cooked Fish Meat 498 2318 590 295 4:40:48
Minor Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Diplo Egg) 5 0 0 0 0:12:01
Raw Prime Meat.png Raw Prime Meat 12 0 0 0 0:27:04
Cooked Prime Meat.png Cooked Prime Meat 23 0 0 0 0:51:49
Raw Prime Fish Meat.png Raw Prime Fish Meat 28 0 0 0 0:31:35
Raw Meat.png Raw Meat 34 175 45 23 1:16:41
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 56 52 13 7 1:04:53
Cooked Meat.png Cooked Meat 67 164 42 21 1:15:34
Raw Fish Meat.png Raw Fish Meat 83 353 90 45 1:33:36
Cooked Fish Meat.png Cooked Fish Meat 166 353 90 45 1:33:36
Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Diplo Egg) 1 0 0 0 0:02:25
Raw Prime Meat.png Raw Prime Meat 2 0 0 0 0:04:31
Cooked Prime Meat.png Cooked Prime Meat 3 0 0 0 0:06:46
Raw Prime Fish Meat.png Raw Prime Fish Meat 3 0 0 0 0:03:23
Raw Meat.png Raw Meat 4 0 0 0 0:09:02
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 6 0 0 0 0:06:58
Cooked Meat.png Cooked Meat 7 0 0 0 0:07:54
Raw Fish Meat.png Raw Fish Meat 9 0 0 0 0:10:09
Cooked Fish Meat.png Cooked Fish Meat 17 0 0 0 0:09:36
Major Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Diplo Egg) 1 0 0 0 0:02:25
Raw Prime Meat.png Raw Prime Meat 1 0 0 0 0:02:16
Cooked Prime Meat.png Cooked Prime Meat 1 0 0 0 0:02:16
Raw Prime Fish Meat.png Raw Prime Fish Meat 1 0 0 0 0:01:08
Raw Meat.png Raw Meat 1 0 0 0 0:02:16
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 1 0 0 0 0:01:10
Cooked Meat.png Cooked Meat 1 0 0 0 0:01:08
Raw Fish Meat.png Raw Fish Meat 1 0 0 0 0:01:08
Cooked Fish Meat.png Cooked Fish Meat 2 0 0 0 0:01:08
KO: Wooden Club Hits × 994; Slingshot Hits × 406; Tranquilizer Arrows with a Bow × 111; Tranquilizer Arrows with a Crossbow × 64; Toxicant Arrows with a Bow × 56; Toxicant Arrows with a Compound Bow × 42; Tranquilizer Dart Shots × 45; Shocking Tranquilizer Dart Shots × 23
Torpidity-depletion: 2.77 / s, Time until all torpidity is depleted: 01:00:01
Soothing Balm Allosaurus.png Level 300 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile).png Kibble (Diplo Egg) 24 0 0 0 0:57:41
Raw Prime Meat.png Raw Prime Meat 62 818 224 112 2:19:50
Cooked Prime Meat.png Cooked Prime Meat 124 2571 703 352 4:39:22
Raw Prime Fish Meat.png Raw Prime Fish Meat 155 1258 344 172 2:54:48
Raw Meat.png Raw Meat 186 4332 1184 592 6:59:30
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 309 3559 973 487 5:58:01
Cooked Meat.png Cooked Meat 371 4318 1181 591 6:58:23
Raw Fish Meat.png Raw Fish Meat 463 5621 1537 769 8:42:07
Cooked Fish Meat.png Cooked Fish Meat 926 5621 1537 769 8:42:07
Minor Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Diplo Egg) 8 0 0 0 0:19:14
Raw Prime Meat.png Raw Prime Meat 21 0 0 0 0:47:22
Cooked Prime Meat.png Cooked Prime Meat 42 250 69 35 1:34:38
Raw Prime Fish Meat.png Raw Prime Fish Meat 52 0 0 0 0:58:39
Raw Meat.png Raw Meat 62 818 224 112 2:19:50
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 103 561 154 77 1:59:21
Cooked Meat.png Cooked Meat 124 818 224 112 2:19:50
Raw Fish Meat.png Raw Fish Meat 155 1258 344 172 2:54:48
Cooked Fish Meat.png Cooked Fish Meat 309 1250 342 171 2:54:14
Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Diplo Egg) 1 0 0 0 0:02:25
Raw Prime Meat.png Raw Prime Meat 3 0 0 0 0:06:46
Cooked Prime Meat.png Cooked Prime Meat 5 0 0 0 0:11:16
Raw Prime Fish Meat.png Raw Prime Fish Meat 6 0 0 0 0:06:46
Raw Meat.png Raw Meat 7 0 0 0 0:15:48
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 11 0 0 0 0:12:45
Cooked Meat.png Cooked Meat 13 0 0 0 0:14:40
Raw Fish Meat.png Raw Fish Meat 16 0 0 0 0:18:03
Cooked Fish Meat.png Cooked Fish Meat 31 0 0 0 0:17:29
Major Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Diplo Egg) 1 0 0 0 0:02:25
Raw Prime Meat.png Raw Prime Meat 1 0 0 0 0:02:16
Cooked Prime Meat.png Cooked Prime Meat 1 0 0 0 0:02:16
Raw Prime Fish Meat.png Raw Prime Fish Meat 1 0 0 0 0:01:08
Raw Meat.png Raw Meat 1 0 0 0 0:02:16
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 1 0 0 0 0:01:10
Cooked Meat.png Cooked Meat 1 0 0 0 0:01:08
Raw Fish Meat.png Raw Fish Meat 2 0 0 0 0:02:16
Cooked Fish Meat.png Cooked Fish Meat 3 0 0 0 0:01:42
KO: Wooden Club Hits × 1894; Slingshot Hits × 774; Tranquilizer Arrows with a Bow × 211; Tranquilizer Arrows with a Crossbow × 121; Toxicant Arrows with a Bow × 106; Toxicant Arrows with a Compound Bow × 79; Tranquilizer Dart Shots × 86; Shocking Tranquilizer Dart Shots × 43
Torpidity-depletion: 4.23 / s, Time until all torpidity is depleted: 01:14:44
Soothing Balm Allosaurus.png Level 450 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile).png Kibble (Diplo Egg) 34 0 0 0 1:21:43
Raw Prime Meat.png Raw Prime Meat 91 1671 478 239 3:25:15
Cooked Prime Meat.png Cooked Prime Meat 181 4462 1277 639 6:47:47
Raw Prime Fish Meat.png Raw Prime Fish Meat 226 2354 674 337 4:14:52
Raw Meat.png Raw Meat 271 7265 2079 1040 10:11:13
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 452 6059 1734 867 8:43:42
Cooked Meat.png Cooked Meat 542 7265 2079 1040 10:11:13
Raw Fish Meat.png Raw Fish Meat 678 9379 2683 1342 12:44:35
Cooked Fish Meat.png Cooked Fish Meat 1355 9371 2681 1341 12:44:01
Minor Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Diplo Egg) 12 0 0 0 0:28:51
Raw Prime Meat.png Raw Prime Meat 31 0 0 0 1:09:55
Cooked Prime Meat.png Cooked Prime Meat 61 736 211 106 2:17:26
Raw Prime Fish Meat.png Raw Prime Fish Meat 76 23 7 4 1:25:43
Raw Meat.png Raw Meat 91 1671 478 239 3:25:15
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 151 1253 359 180 2:54:58
Cooked Meat.png Cooked Meat 181 1655 474 237 3:24:07
Raw Fish Meat.png Raw Fish Meat 226 2354 674 337 4:14:52
Cooked Fish Meat.png Cooked Fish Meat 452 2354 674 337 4:14:52
Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Diplo Egg) 2 0 0 0 0:04:49
Raw Prime Meat.png Raw Prime Meat 4 0 0 0 0:09:02
Cooked Prime Meat.png Cooked Prime Meat 7 0 0 0 0:15:47
Raw Prime Fish Meat.png Raw Prime Fish Meat 8 0 0 0 0:09:02
Raw Meat.png Raw Meat 10 0 0 0 0:22:34
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 16 0 0 0 0:18:33
Cooked Meat.png Cooked Meat 19 0 0 0 0:21:26
Raw Fish Meat.png Raw Fish Meat 23 0 0 0 0:25:57
Cooked Fish Meat.png Cooked Fish Meat 46 0 0 0 0:25:57
Major Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Diplo Egg) 1 0 0 0 0:02:25
Raw Prime Meat.png Raw Prime Meat 1 0 0 0 0:02:16
Cooked Prime Meat.png Cooked Prime Meat 1 0 0 0 0:02:16
Raw Prime Fish Meat.png Raw Prime Fish Meat 1 0 0 0 0:01:08
Raw Meat.png Raw Meat 1 0 0 0 0:02:16
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 2 0 0 0 0:02:20
Cooked Meat.png Cooked Meat 2 0 0 0 0:02:16
Raw Fish Meat.png Raw Fish Meat 2 0 0 0 0:02:16
Cooked Fish Meat.png Cooked Fish Meat 4 0 0 0 0:02:16
KO: Wooden Club Hits × 2794; Slingshot Hits × 1141; Tranquilizer Arrows with a Bow × 311; Tranquilizer Arrows with a Crossbow × 178; Toxicant Arrows with a Bow × 156; Toxicant Arrows with a Compound Bow × 117; Tranquilizer Dart Shots × 127; Shocking Tranquilizer Dart Shots × 64
Torpidity-depletion: 5.54 / s, Time until all torpidity is depleted: 01:24:03


Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.

Ingredients for Superior Kibble: 2 ×  Citronal, 1 ×  Prime Meat Jerky, 1 ×  Large Egg, 5 ×  Fiber, 2 ×  Rare Mushroom, 1 ×  Sap, Water

Combat[edit | edit source]

This section describes how to fight against the Allosaurus.

General[edit | edit source]

Don't attempt to take out the pack leader first: take out the others and the leader will lose its Alpha boost. If the pack has 3 or more members, then killing the pack leader will just promote a different one to Alpha status until there are less than two left.

Strategy[edit | edit source]

Taking on an entire pack of Allosaurus is unwise. It is best to attack them one at a time using ranged weapons. This can also be done by picking one up with a Wyvern or Quetzal and moving it away from its packmates. Another approach is to overwhelm them with superior numbers by leading a pack of your own into the fight- just be careful to not be singled out or get in the way of the alpha. Attacking an Allosaurus head on is a bad idea due to the bleed ability which slows your Dinos.

Weaponry[edit | edit source]

Strong melee damage and a devastating knockback effect means that ranged weapons are extremely helpful for taking on an Allosaurus.

Dangers[edit | edit source]

A single Allosaurus is dangerous; a pack of Allosaurus is lethal. The bleed effect inflicted by an alpha Allosaurus will ensure that survivors who manage to escape from a fight will continue taking damage, so it's best to cut your losses early if you think you might lose. Their jack-of-all-trades approach to speed and power along with their pack mentality makes most conflicts a losing fight from the get-go. Additionally, wild Allosaurus runs 57.4% faster than normal survivors, so at least 39 level-ups on Movement Speed (158.5% Speed) are required to outrun one.

Weakness[edit | edit source]

Compared to similarly sized carnivores such as the Rex, a single Allosaurus does not have a lot of health. The exception to this is the alpha Allosaurus, which takes 20% less damage, but that buff can be removed by killing its packmates.

Utility[edit | edit source]

The Allosaurus is an excellent mount for varying purposes, both on its own and with a pack. In terms of stats, it tends to form the middle ground between the smaller carnivores and the larger apex predators, but still has the utility that makes it an excellent addition for end-game content. . Below are comparisons to lines up with other carnivorous tames.

 

  • Despite Helena's buttering of its smaller competition in the Dossier, compared to a Carnotaurus: the Allosaurus is completely superior; possessing a faster base movement speed than its supposed rival. Additionally, while the base damage of the Carnotaurus is the same as the Allosaurus's base damage, its high attack speed allows the Allosaurus to deal more damage per second, and its ability to inflict Gnashed on opponents lands the Allosaurus a top-tier position in combat.
  • Compared to a Rex, it deals less Damage per Second, has less Health and a smaller Range of attack, but it does have a faster movement speed, and can deal almost as much Damage when given the Pack Leader buff. When that's combined with its smaller size, it makes Allosaurus more efficient when fighting in a large group; able to more effectively surround the opponent, with less chance of clumping up together and blocking their fellows from the fight.
  • Compared to the Direwolf, Allosaurus deal a slightly higher amount of damage and has a much greater durability, especially with the Pack Leader boost (even though Direwolves have a pack bonus that bolsters all that are in the pack, the Allosaurus has a much higher base health and the ability to utilize saddles. DPS discrepancies are made up for with the pack leader's gnash attack (Rmb, LT, L2) when facing off against larger foes where this matters.) On the downside, Allosaurus are less agile than Direwolves, cannot jump, and are much more likely to get stuck on trees or other obstacles, though Allosaurus have a higher general sprinting speed. Finally, they spawn more rarely, in lower numbers and are more difficult to tame, so it will take more time to assemble a pack of any given size, as well as start a breeding program.


Roles[edit | edit source]

  • Combat Specialist: The Allosaurus can be utilized in a variety of different roles for combat, primarily centered around its pack-related abilities; able to take on opponents and employ strategies that harder hitters such as Rexes and Spinos would find difficult or are incapable of handling. That being said, Allosaurs can still benefit from the added power of their larger counterparts, who might run and hit a little slower, but deal more base damage at once over a larger area, have more health potential for the tank role, and suffer less from the knockback of other large opponents. Despite the many advantages their larger cousins have over them, Allosaurs are are not to be overlooked, as they bring many unique benefits of their own to the table. For this role; level primarily Health and Melee Damage.
    • Pack Fighter: On its own, a single Allosaur is most certainly outclassed by its larger cousins, but while one Rex, Spino, or Yutyrannus would have an Allosaur at a disadvantage, the tables can quickly turn if more than one Allosaur enters into the fray; as the true strength of the Allosaur lays not in the sheer stomping power of a single individual, but in their ability to hit more quickly, surround an enemy more effectively, and the mechanics of their pack dynamic. When in a group of two to three, the highest leveled Allosaur will receive the Pack Leader Buff; which comes with a 33% increase in attack damage and unlocks two additional abilities that were previously unavailable to it. The first of which is the ability to roar, which triggers its other pack members to do the same. While the roar has minor intimidation and aesthetic purposes, it does have a function; allowing you to identify which other Allosaurs are in the pack with the alpha, if there are more than two other Allosaurs present. The other unlocked ability, and by far the most potent, is the access to a secondary attack which, although it deals slightly less damage initially than the standard bite attack, inflicts one of the most dangerous status effects in the game: Gnashed. When an enemy is affected by Gnashed, they will begin to bleed roughly 1-5% of their health every second for five seconds while being slowed to a near-crawling pace, and the duration can be refreshed and continued each time the alpha Allosaur uses its secondary bite attack. While this ability is useless against Bosses and Structures, as they are immune to status effects, Gnashed can be inflicted on virtually any other target in the game. Due to the strength of their pack dynamics, having more than one alpha is always advantageous; giving your party multiple Allosaurs with a 33% increase in damage output and the ability to inflict gnashed, but there are requirements that need to be met in order to do this. To have multiple alphas, the first, and every alpha following it, must have at least two lower leveled Allosaurs to complete its pack triangle. Meaning if you have thirty Allosaurs, you can have up to ten Pack Leaders, and so on.
      • Slayer; Anti-Giant Slayer: With a pack of Allosaurs and the ability to inflict Gnashed under your belt, this Dino is capable of absolutely shredding enemies that even a group of high leveled Rexes would struggle or find impossible to bring down. While Gnashed already bleeds about 1-5% of a victim's health and slows them to a crawl for every second it remains active, it comes with a truly potent final benefit: Gnashed ignores armor ratings. Various other top tier fighters like the Rex may be able to hit harder, but they can't hit through armor; making the Allosaur truly devastating against high-health and heavily armored opponents, reducing even the most lengthy of fights into a mere scuffle. To make the most out of your Allosaurus pack for this role, depending on the opponent you intend to take down, it's a good idea to bring two different support Dinos to aid you in your endeavor; a Yutyrannus set to auto-courage to provide both a resistance and a damage buff, and a Daeodon for healing.
        • Alpha-Slayer: Whether it's for getting rid of them as mere pests, killing them for the massive amount of Raw Prime Meat they're worth, collecting their relevant Trophies, or leveling your Chibi-Pets; a pack of Allosaurs makes slaughtering Alpha Creatures a walk in the park, provided you remember to keep hitting them with your Pack Leader's Gnashed attack.
        • Giga-Slayer: One of the most dangerous and unnerving opponents outside of Boss Battles, taking on a wild, and occasionally a high-level tamed Giganotosaurus, head-on is more often than naught considered suicide. Both the wild and tamed varieties sport an extremely high damaged output, but one is much more dangerous than the other. The former is notorious for not only being a heavy-hitter that ignores armor, but wild Gigas, on top of having an outrageously high health pool, are capable of inflicting the Gnashed status effect, just like Allosaurs. This makes wild Gigas an opponent that most people would rather avoid entirely. The latter also ignores armor when attacking, but unlike its wild counterpart, tamed Gigas have the potential to hit much harder per single bite. They also cannot inflict Gnashed and are crippled in terms of health; unimprinted tamed Gigas can have roughly up to 18k health, and fully imprinted Gigas can have roughly up to 36k health (mutations withstanding), while wild Gigas have over 80k. For both a tamed and wild Giga, each comes with separate risks, but both require the same solution; the aforementioned support team of a Yutyrannus and a Daeodon are essential: for both the courage roar and the healing. In the case of wild Gigas, both its Gnashed and your Gnashed will guarantee that either you or it will die in at least 100 seconds if the status effect is constantly applied. To kill the wild Giga, you merely need to survive its normal melee attacks longer than it can yours (saddle armor, Yuty courage roar, and Daeodon healing all contribute to this), while keeping your Gnashed constantly afflicted on it, and in 100 seconds or less: it will be dead. In the case of tamed Gigas, the problem is specifically surviving the massive damage output they are capable of dishing out, while out-damaging it in turn. Wild Gigas can be felled with a small group of just three Allosaurs, one Yutyrannus, and one Daeodon; for a tamed Giga, you may need to bring a much larger party to ensure enough of your tames survive to either out-damage it outright or keep Gnashed active long enough for it to die. Finally, the last thing to be concerned about is triggering the Giga's rage reaction, which makes its attacks even more punishing, something that can be lethal when triggered against a tamed individual. Keeping your party small when killing a wild Giga will ensure the rage reaction isn't triggered, but the requirement of sending a larger party against a tamed Giga may inevitably deal enough damage to enrage it, in which case your losses will be more significant.
        • Titanosaur-Slayer: With a pack of Allosaurs, A fight against a Titanosaur, wild or tamed, plays out roughly the same, with only a few minor differences. A wild Titanosaur will have no additional armor from a saddle, and no other creatures to really worry about while fighting it. A tamed Titanosaur on the other hand will have the increased armor provided by the saddle and more than likely allied tamed dinos assisting its effort to assault your tribe. Both are a particularly unpleasant battle, perhaps even more so than a Giga, but one that the Allosaurs can win with enough effort put into it. For starters: the Titanosaur's absolutely massive health pool. Afflicting Gnashed against a Titanosaur will guarantee its death in at least 100 seconds, but the trouble with Titanosaurs is keeping Gnash afflicted for that long a duration. Allosaurs are smaller than their larger theropod cousins, and suffer more from the knockback of the Titanosaur's stomping attacks, which make it difficult to continuously hit it; because of this, the Titanosaur can eventually overpower and kill your Allosaurs before Gnashed finishes the job, while you struggle to keep landing your hits on it. For this battle, just like with a tamed Giga, you're going to need plenty of reinforcements with multiple Pack Leaders to make sure Gnashed completes its purpose. Depending on how many Allosaurs you have in the fray, a Daeodon and Yutyrannus aren't necessarily required, but are still a good idea. Likewise, some help from some larger tames like Rexes and Gigas is also valuable, especially against a tamed Titanosaur and its tribe.
        • Golem-Slayer: Due to their incredibly high armor and damage resistances, most tames short of a Giga find the territorial and problematic Rock Elementals an impossible feat to tackle; quickly elevating both wild and enemy tamed Golems into a serious nuisance if they're found in your vicinity. A pack of Allosaurs and their Gnashed ability once again comes to the rescue, and turns a difficult encounter into a feasible fight. For this Slayer target, if there are no other threats to worry about, all you'll need are just your Allosaurs, as most Golems won't be able to compete with the damage Gnashed inflicts on them to pose a threat to you.
        • Deathworm-Slayer: While not a role that Allosaurs are specifically required for, they do indeed make the task of felling the dangerous Deathworms much easier, particularly the Alpha worms. The worms themselves are not as dangerous as Gigas or Titanosaurs, and certainly don't have the same armor as Elementals, but they have a high health pool and deal a good amount of damage. For normal worms, a small pack of Allosaurs will do just fine, though for alpha worms, a larger pack, or a small pack used alongside other large-class predators, would be a good idea. Yutyrannus and Daeodon support are optional for this role; unrequired for single Deathworm battles, but if you intend to hunt multiple worms, they are invaluable.
        • Reaper-Slayer: While the only map they would naturally meet on would be Extinction, and only then would you encounter the corrupted variety; corrupted or uncorrupted, Allosaurs are more than capable of handling Reapers if they ever cross paths. Normally, the presence of Charge Light is required to weaken an uncorrupted Reaper's damage resistances enough to kill it, but with Gnashed on their side, Allosaurs can completely negate the need for Charge Light. The light buff it is still recommended however, so that their normal bite attack can supplement Gnashed. Corrupted Reapers on the other hand, while still mighty foes, don't have the same resistances as their uncorrupted counterparts, and so make for easier targets. The only danger to be wary of is the Reaper's tail swipe attack, which can potentially be lethal; knocking your ridden Allosaur off a steep cliff or into various environmental hazards, such as Extinction's sulfur pools. Support Dinos like the Yuty and Daeodon are largely unrequired.
        • Enraged-Slayer: During the process of defending Orbital Supply Drops, you will be exposed to increasing waves of dangerous corrupted enemies, some of which can be very overwhelming depending on the Drop's difficulty level. The Corrupted will come in vast numbers and extremely high levels, to the point that even a high-level imprinted Giga can be overwhelmed. None embody this threat more so than the two varieties of Enraged Creatures, which are essentially Alpha varieties of Tek Rexes and Trikes. Both of these creatures boast incredibly high health, damage output, damage resistance, and armor, to the point that even the most well-bred Giga can be stuck spending well over several minutes trying to bring them down. This is where the Allosaur comes into play: best used alongside other specialized Supply Drop defenders, a pack of Allosaurs and their Gnashed bite can take the edge off the most stubborn of these encounters. Just as with most of these Slayer role targets, you'll want to bring Yutyrannus and Daeodon, though in the case of Orbital Supply Drops, odds are you were going to bring them anyway.
        • Brute-Slayer: A similar threat to the Enraged Creatures of Extinction, the Brute Creatures of Genesis are a nasty challenge; boasting similar damage output, health pools, and resistances, creatures that inflict Gnashed like the Allosaur are essentially required. Depending on the Brute Creature in question, bringing Yutyrannus and Daeodon along for the ride are generally a good idea.
      • Boss Fighter: While Allosaurs are ideal for slaying various difficult overland creatures as previously stated, when it comes to Boss Creatures, this is where they begin to fall behind the competition of their larger rivals. Since bosses are immune to status effects, Gnashed cannot be applied, and so generally the tankier, heavier hitters like Rexes are better fitted to the role. That is not to say, however, Allosaurs should be excluded from this category. While they might struggle with the likes of the Dragon; if you have not acquired Rexes and Yutyrannus yet: Allosaurs are more than capable of filling the gap, and taking on Broodmother Lysrix and the Megapithecus. That being said, there is one boss that they are able to excel against where most struggle: the Manticore. While the Manticore itself is immune to Gnashed, compared to other Bosses, it tends to have much lower health and durability, allowing the Allosaurs to pummel it when it lands. Furthermore, during the fight, Rock Elementals and Deathworms will spawn in the Manticore's Arena; two creatures that Allosaurs have a distinct advantage over, as they are not immune to the Gnashed effect.
    • Caver: Because of the Allo's small hitbox it is able to access some caves, like the Upper South Cave, and complete them without the use of a Cryopod. For the caves that it can access, the Allosaurus makes an excellent choice thanks to its large size. Since it's so large, almost all of the cave creatures do not perceive it as a threat, enabling easy travel from point A to point B to reach the artifact. If conflict ever does occur, its health and damage is more than enough to deal with cave threats. (Unable to do any cave on Mobile)
  • Travel: As is the case with all large-class predators, the vast majority of wild creatures will opt to leave the Allosaurus alone, which makes them great for traveling through dangerous terrain in relative peace. They also boast a decent movement speed and weight comparable to a Triceratops (Level Stamina and Weight). A high-level Allosaurus can also prove to be a very powerful creature, and combined with its speed, travel can be relatively safe as most threats will be manageable.

Collectibles[edit | edit source]

Resource Efficiency
Raw Prime Meat.png Raw Prime Meat ★★★★★
Raw Meat.png Raw Meat ★★★★★
Hide.png Hide ★★★★☆
Chitin or Keratin.png Chitin or Keratin ★★★☆☆

Spotlight[edit | edit source]

Notes/Trivia[edit | edit source]

For information pertaining specifically to the real-world Allosaurus, see the relevant Wikipedia article.

  • On PS4, Xbox, and PC, there's a chance that a pack of Allosaurus will spawn inside each other (usually with a pair) and if hit (multiple times for PC), they will literally disappear.
    • Overlapped Allosaurus cannot move by themselves, making them easy targets to ranged weaponry and weaponry that doesn't have knockback.
  • The Allosaurus dossier was revealed on August 26, 2015 [2]
  • Sometimes when there are four or more Allosaurus in a pack, more than one Allosaurus receives an Alpha boost.
  • Despite the dossier stating it is slower than the Carnotaurus, the Allosaurus actually has a faster sprint. It does, however, lose stamina faster than the Carnotaurus does.
  • Whether it is intentional or not, it is often likely for the Alpha boost to be given to the highest level Allosaurus in a pair.
  • Allosaurus can be carried by the Quetzal.
  • The Allosaurus has a different roar in its spotlight trailer than in the game. This is due to a sound change after the initial release, even though the current roar has the Trailer's roar in it, but it also included other dinosaur roars in the game.
  • The scientific name of Allosaurus therotribus means: 'Different lizard' 'Beast tribe'.
  • If there are 3 Allosauruses in a pack, usually two will spawn inside of each other, leaving one to wander around and kill. This is an effective way to tame two at once, once you get rid of the free Allosaurus.
  • The Allosaurus bears a similar resemblance to Metriacanthosaurus, which it is closely related to as well as other carnosaurs like Giganotosaurus and Neovenator, all of whom belong to the superfamily, Allosauroidea.
  • The roar of Allosaurus is combined with trailer Allosaurus roar and Island 359 Tyrannosaurus Rex roar.
  • Allosaurus will attack tamed large carnivores such as Rex, also attack other smaller carnivores like Raptor and Carno.
  • With the exception of a wild Giganotosaurus, Titanosaur, Rex, Spino, Corrupted creatures and other Allosaurus, Allosaurus will aggro on anything.
  • In the Extinction map, Allosaurus is almost completely solitary which could be truthful to Allosaurus behavior. However this is disputed as Allosaurus remains can be found in groups; perhaps they only congregated on means of killing prey.
  • A pack of 3-4 Allosaurus can quickly kill a Titanosaur or Rock Elemental, use the pack Alpha's Gore attack Right mouse button on the Titanosaur and then back away to avoid the Titanosaur's attacks. Then after the "Gashed" debuff has ended, go in with the pack Alpha and use the Gore attack again. Repeat this process until the Titanosaur is dead. (Make sure to pull your pack away from the Titanosaur as well!)
  • While most creatures in Helena's notes have a saddle and check mark to let other survivors know the creature can be ridden, Allosaurus is one of the few that doesn't have a saddle or check mark in the art that Helena put in her notes.
  • The Allosaurus could have been one of the creatures that inhabited the ARK known as Aberration. While other creatures survived becoming mutated by the elements and the radiation from the damaged ARK, Allosaurus like many of the other large creatures couldn't adapt to survive in the new environment.
  • The alpha Allosaurus' secondary attack is based on a theory that the real animal would use its head like a hatchet, slamming their teeth repeatedly into prey. This has since been largely discredited, due to the damage the repeated trauma would do to the animal's skull and teeth, and that it would need to open its jaws over 180 degrees to achieve a gape wide enough to attack in such a way, something it was not capable of. Adding on, the allosaurus can bite with a force of 805 to 8724 newtons, with the weaker bite forces being as strong as a lion's bite. Strangely, the skull can withstand 55,000 newtons (or 6.16 tons). making it resilient to impact.

Changelog[edit | edit source]

Patch Changes
245.0 Allosaurus is added to the game
245.8 Fixed Allosaurus spawning too close to structures and bases
247.1
254.0 Fixed Allosaurus spawning inside bases
254.3 Fixed the Allosaurus' Pack Leader buff not working
258.2 Fixed Wild Allosaurus levels
260.0 Added the Allosaurus Brain apex drop
287.110 Allosaurus Gashed bleed no longer effects Mek, Enforcer, Scout, or other robots
306.41 Genesis: Part 1 Expansion Release Added the X-Allosaurus

Gallery[edit | edit source]

References[edit | edit source]