Alpha Deathworm

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Disambig.png This article is about Alpha Deathworm, not to be confused with Deathworm, Iceworm Male, or Iceworm Queen

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Scorched Earth DLC.jpg Ragnarok DLC.jpg This article is about content exclusive to the DLC: Scorched Earth, Ragnarok
Logo Steam.png Logo Xbox One.svg Logo PS4.svg This article is about content exclusively available in the version on Steam, Xbox One, PS4.
This creature, item, or feature is not yet released in the version on Nintendo Switch.
Alpha Deathworm.png
Alpha Deathworm
Alpha Deathworm Image.jpgAlpha Deathworm Image.jpg
Alpha Deathworm Image.jpg
Spawn Command
admincheat summon MegaDeathworm_Character_BP_C
admincheat SpawnDino "Blueprint'/Game/ScorchedEarth/Dinos/Deathworm/MegaDeathworm_Character_BP.MegaDeathworm_Character_BP'" 500 0 0 35
XP For Kill
30,000 XP
Special Loot Chance
Feces Size

Scorched Earth Topographic Map.jpg
Spawning Alpha Deathworm Scorched Earth.svg

Common             Rare
  Untameable   Cave

The Alpha Deathworm is one of the Alpha Predators in ARK: Survival Evolved. It is only available in Scorched Earth.

Basic Info[edit | edit source]

Behavior[edit | edit source]

Once you are in its aggro range, it chases you until you get out of range just like any other Deathworm. Also like other Deathworms, it can despawn while it is chasing you. If you want to prevent it from despawning, be sure to make it "pop" up every minute or less as they have a very very short despawn period. If it is not aggroed, the Alpha will remain stationary just like normal Deathworms.

Iceworm Queen (Variant)[edit | edit source]

Disambig.png Main article: Iceworm Queen

An ice-themed version of the Alpha Deathworm, found on Ragnarok, and the final boss of the Frozen Dungeon. It has a light blue color scheme with white appendages and grey claws.

Appearance[edit | edit source]

Alpha Deathworms look like regular Deathworms, but are far bigger and have a red glow.

Color Scheme and Regions[edit | edit source]

This section displays the Alpha Deathworm's natural colors and regions. For demonstration, the regions below are colored red over an albino Alpha Deathworm. The colored squares shown underneath each region's description are the colors that the Alpha Deathworm will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

Server admins can use this region information in the Console Command "cheat SetTargetDinoColor <ColorRegion> <ColorID>".
For example, "cheat SetTargetDinoColor 0 6" would color the Alpha Deathworm's "head and sides" magenta.

No image available.svg
Region 0:
Head and Sides
X mark.svg

Region 1 is not used
for this Creature.

No image available.svg
Region 2:
X mark.svg

Region 3 is not used
for this Creature.

No image available.svg
Region 4:
Back and Spikes
No image available.svg
Region 5:

Drops[edit | edit source]

Random Special Loot
Guaranteed Special Loot

20 ×  Deathworm Horn

Base Stats and Growth[edit | edit source]

Note that creatures will have different stats in Survival of the Fittest

Basic Stats
Attribute Amount at Level 1 Increase per point
Health 27000 +54
Stamina 100 +10
Oxygen N/A5 N/A
Food 100 +10
Weight 100 +2
Melee Damage 5002 +25
Movement Speed 100% N/A3
Torpidity 100 +6

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.
5The Alpha Deathworm is incapable of drowning.

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Walking ? ? ?
Swimming 600 N/A

Attack Values
Bite Stamina Cost Attack Range Description
Base Minimum Activation The Alpha Deathworm bites the target.
0 4700 0 6500
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 500
Claw Stamina Cost Attack Range Description
Base Minimum Activation
0 4700 0 6500
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 500

Combat[edit | edit source]

General[edit | edit source]

The Alpha Deathworm can spawn anywhere in the Dunes but seems to be more common farther away from regular land. Search at night as the glow of the Alpha will be far easier to spot.

Strategy[edit | edit source]

It is not recommended to fight any Deathworms with a Rock Elemental because they do reduced damage to Deathworms while Deathworms do a significant amount of damage to them.

A Rex with at least 10,000 health and 400% damage can take one down albeit with very little health remaining (up to 6 to 8 thousand health can be lost). So it is best to have multiple perfect Rexes or a tribemate or two standing a good distance away hitting it with fire arrows.

Another way to kill it is to make it pop up with a fast tame (or a slower one that can take hits) by running (or flying) directly at it then straight past it, hopping off, and hitting it with fire arrows when you're a good distance away. This works well enough because it stays up significantly longer than a regular Deathworm and it still gets hurt from fire damage while underground (the blood damage appears above its sand mound)

Possibly the best way to fight Deathworms with little risk is to use oil jars and fire arrows paired with a fast mount. Before aggroing a Deathworm, throw an oil jar on the ground and light it. Then, lead the Deathworm into the fire and continuously make it pop up over the fire until it runs out. If done correctly, this should only consume three Oil Jars and three Flame Arrows per Deathworm. The only disadvantage this method has is it cannot be used in rain, as it extinguished the oil jar's fire much quicker. You can also use high-level Lightning Wyverns to stay out of range of its bite and get that damage before it burrows underground.

Weaponry[edit | edit source]

Fire arrows, and Oil Jars.

Level 100 or above tamed Rex(es) with 10k health and 400% damage.

Lightning Wyverns level 150 and more are also really effective.

Dangers[edit | edit source]

This creature could attack you at any time and it is hard to tell where it is until it comes out of the ground. So always be prepared when they could strike. However, since it is an Alpha Predator, it has that distinct red glow which makes it easier to find than a regular Deathworm. Even when it is under the sand, you can see the alpha aura rising above its location.

Weakness[edit | edit source]

  • The Alpha Deathworm has similar weaknesses to the normal Deathworm, such as using a Rock Elemental to tank its hits.

Notes/Trivia[edit | edit source]

References[edit | edit source]