Anglerfish

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Anglerfish.png
Anglerfish
Dossier Empty.pngDossier Angler.png
Dossier Empty.pngDossier Angler.png
These values may differ with what you see in-game or written elsewhere. But that is what the dossier says.
Common Name
Angler
Group
Species
Melanocetus anglerpescum
Time Period
Early Cretaceous - Holocene
Diet
Temperament
Aggressive
Logo Steam.png 223.0
November 12, 2015
Logo Xbox One.svg 729.0
December 16, 2015
Logo PS4.svg 501.0
December 6, 2016
Spawn Command
admincheat summon Angler_Character_BP_C
or
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Anglerfish/Angler_Character_BP.Angler_Character_BP'" 500 0 0 35
Data
XP For Kill
16 XP
Special Loot Chance
100%
Feces Size
10 - 50 °C / 50 - 122 °F
Incubation Time
4h 59m 58s
Baby Time
3h 42m 13s
Juvenile Time
14h 48m 53s
Adolescent Time
18h 31m 6s
Total Maturation Time
1d 13h 2m 11s
Breeding Interval
18h - 2d
Habitat

 
 Common
 
 Uncommon
 
 Untameable
For a more exact spawn map, see Spawn Map (The Island)

This creature is missing habitat information.
You can help by finding its map locations in-game and updating them
 
 Very Common
 
 Common
 
 Uncommon
 
 Unknown
For a more exact spawn map, see Spawn Map (The Center)

Aberration Map.jpg
Aberration regions are still in-progress.
For a more exact spawn map, see Spawn Map (Aberration)

The Anglerfish or Angler is one of the Creatures in ARK: Survival Evolved.

Basic Info[edit | edit source]

Dossier[edit | edit source]

This dossier section is intended to be an exact copy of what the survivor Helena, the author of the dossiers has written. There may be some discrepancies between this text and the in-game creatures.

NoteHelena.png
Wild

Whether its size is caused by adaptation to the Island's other inhabitants, or by cross-breeding with another larger species, Melanocetus angerlpescum is the largest form of Anglerfish I've ever heard of. Typically found among the deepest, darkest expanses of the ocean, this creature preys on smaller fish while being an excellent source of food for larger predators.

Melanocetus has an array of bioluminescent light pods at the end of stalks on its head. Like typical Anglerfish, it primarily uses these to attract smaller creatures and trick them into coming close enough for Melanocetus to consume the prey. This often makes wild Melanocetus itself relatively easy to spot among the briny depths.

Domesticated

Exploring the depths of the ocean can be difficult. The cold, the lack of air, and the shocking absence of light combine to make travel very dangerous.

A tamed Anglerfish can use the natural light at the end of its stalks to illuminate the depths, making exploration not only safer but more lucrative, as I've heard some survivors use this creature to harvest the silica pearls found throughout the ocean's depths!

~ Helena

Behavior[edit | edit source]

Despite being described in its Dossier as being generally skittish, the Angler will attack the player and any tamed creatures on sight. When damaged in a fight, they will attempt to flee but will turn around and attack again after a short chase.

Appearance[edit | edit source]

This fish has three bio luminescent lures on its head and an oversized mouth lined with needle-like teeth, perfect for survival in the lowest depths of the Island's ocean.




Color Scheme and Regions

This section displays the Anglerfish's natural colors and regions. For demonstration, the regions below are colored red over an albino Anglerfish. The colored squares shown underneath each region's description are the colors that the Anglerfish will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

Server admins can use this region information in the Console Command "cheat SetTargetDinoColor <ColorRegion> <ColorID>".
For example, "cheat SetTargetDinoColor 0 6" would color the Anglerfish's "body" magenta.

Angler PaintRegion0.jpg
Region 0:
Body
X mark.svg

Region 1 is not used
for this Creature.

X mark.svg

Region 2 is not used
for this Creature.

X mark.svg

Region 3 is not used
for this Creature.

X mark.svg

Region 4 is not used
for this Creature.

Angler PaintRegion5.jpg
Region 5:
Tail fin and Accents


Drops[edit | edit source]


Base Stats and Growth[edit | edit source]

Note that creatures will have different stats in Survival of the Fittest

Basic Stats
Attribute Amount at Level 1 Increase per point Taming Bonus
Wild Domesticated1 Add Mult
Health.png Health 450 +90 +5.4% 0.042
Stamina.png Stamina 240 +24 +10%
Oxygen.png Oxygen N/A5 N/A N/A
Food.png Food 1500 +150 +10% 15%
Weight.png Weight 350 +7 +4%
Melee Damage.png Melee Damage 302 +1.5 +1.7% 14% 17.6%
Movement Speed.png Movement Speed 100% N/A3 +3%
Torpor.png Torpor 900 +54 N/A4 0.5

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpor increases every level on wild creatures, but can not be increased once they are tamed.
5The Anglerfish is incapable of drowning.

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild Domesticated
Walking 400  ?  ? 8
Swimming 330 N/A N/A N/A


Attack Values
Bite Stamina Cost Attack Range Description
Base Minimum Activation Using the Left Mousebutton (PC), R2 Button (PS4), RT Button (Xbox One), the Angler bites the target.
0 280 0 370
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 30


Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding-stats with an external tool.[1]

Anglerfish
The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.

Taming[edit | edit source]

Anglerfish.png Level 1 Narcoberry Narcotic Bio Toxin Time
Kibble.png Kibble (Kairuku Egg) 3 96 25 13 0:14:24
Raw Mutton.png Raw Mutton 6 134 35 18 0:18:00
Cooked Lamb Chop.png Cooked Lamb Chop 10 261 67 34 0:29:59
Raw Prime Meat.png Raw Prime Meat 7 166 43 22 0:21:00
Cooked Prime Meat.png Cooked Prime Meat 13 356 91 46 0:38:58
Raw Prime Fish Meat.png Raw Prime Fish Meat 16 197 51 26 0:24:00
Raw Meat.png Raw Meat 19 546 140 70 0:57:00
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 32 465 119 60 0:49:20
Cooked Meat.png Cooked Meat 38 546 140 70 0:57:00
Raw Fish Meat.png Raw Fish Meat 48 705 180 90 1:12:00
Cooked Fish Meat.png Cooked Fish Meat 95 697 178 89 1:11:15
KO: Wooden Club Hits × 90; Slingshot Hits × 37; Tranquilizer Arrows with a Bow × 10; Tranquilizer Arrows with a Crossbow × 6; Tranquilizer Dart Shots × 5; Shocking Tranquilizer Dart Shots × 3
Torpor-depletion: 2.8 / s, Time until all torpor is depleted: 00:05:21
Anglerfish.png Level 30 Narcoberry Narcotic Bio Toxin Time
Kibble.png Kibble (Kairuku Egg) 6 260 73 37 0:28:47
Raw Mutton.png Raw Mutton 12 354 99 50 0:36:00
Cooked Lamb Chop.png Cooked Lamb Chop 23 782 218 109 1:08:56
Raw Prime Meat.png Raw Prime Meat 15 471 131 66 0:45:00
Cooked Prime Meat.png Cooked Prime Meat 30 1055 294 147 1:29:55
Raw Prime Fish Meat.png Raw Prime Fish Meat 38 627 175 88 0:57:00
Raw Meat.png Raw Meat 45 1642 457 229 2:15:00
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 75 1389 386 193 1:55:36
Cooked Meat.png Cooked Meat 90 1642 457 229 2:15:00
Raw Fish Meat.png Raw Fish Meat 113 2090 581 291 2:49:30
Cooked Fish Meat.png Cooked Fish Meat 225 2081 579 290 2:48:45
KO: Wooden Club Hits × 247; Slingshot Hits × 101; Tranquilizer Arrows with a Bow × 28; Tranquilizer Arrows with a Crossbow × 16; Tranquilizer Dart Shots × 12; Shocking Tranquilizer Dart Shots × 6
Torpor-depletion: 4.66 / s, Time until all torpor is depleted: 00:08:50
Anglerfish.png Level 60 Narcoberry Narcotic Bio Toxin Time
Kibble.png Kibble (Kairuku Egg) 9 453 132 66 0:43:11
Raw Mutton.png Raw Mutton 20 691 201 101 1:00:00
Cooked Lamb Chop.png Cooked Lamb Chop 36 1370 398 199 1:47:53
Raw Prime Meat.png Raw Prime Meat 24 861 250 125 1:12:00
Cooked Prime Meat.png Cooked Prime Meat 48 1879 546 273 2:23:51
Raw Prime Fish Meat.png Raw Prime Fish Meat 60 1116 324 162 1:30:00
Raw Meat.png Raw Meat 72 2901 843 422 3:36:00
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 120 2461 715 358 3:04:57
Cooked Meat.png Cooked Meat 144 2901 843 422 3:36:00
Raw Fish Meat.png Raw Fish Meat 180 3666 1065 533 4:30:00
Cooked Fish Meat.png Cooked Fish Meat 360 3666 1065 533 4:30:00
KO: Wooden Club Hits × 409; Slingshot Hits × 167; Tranquilizer Arrows with a Bow × 46; Tranquilizer Arrows with a Crossbow × 26; Tranquilizer Dart Shots × 19; Shocking Tranquilizer Dart Shots × 10
Torpor-depletion: 6.07 / s, Time until all torpor is depleted: 00:11:13
Anglerfish.png Level 90 Narcoberry Narcotic Bio Toxin Time
Kibble.png Kibble (Kairuku Egg) 13 738 221 111 1:02:22
Raw Mutton.png Raw Mutton 27 1016 304 152 1:21:00
Cooked Lamb Chop.png Cooked Lamb Chop 49 1998 598 299 2:26:51
Raw Prime Meat.png Raw Prime Meat 33 1284 384 192 1:39:00
Cooked Prime Meat.png Cooked Prime Meat 66 2758 825 413 3:17:47
Raw Prime Fish Meat.png Raw Prime Fish Meat 83 1665 498 249 2:04:30
Raw Meat.png Raw Meat 99 4238 1268 634 4:57:00
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 165 3601 1077 539 4:14:18
Cooked Meat.png Cooked Meat 198 4238 1268 634 4:57:00
Raw Fish Meat.png Raw Fish Meat 248 5357 1602 801 6:12:00
Cooked Fish Meat.png Cooked Fish Meat 495 5346 1599 800 6:11:15
KO: Wooden Club Hits × 571; Slingshot Hits × 233; Tranquilizer Arrows with a Bow × 64; Tranquilizer Arrows with a Crossbow × 37; Tranquilizer Dart Shots × 26; Shocking Tranquilizer Dart Shots × 13
Torpor-depletion: 7.35 / s, Time until all torpor is depleted: 00:12:57
Anglerfish.png Level 120 Narcoberry Narcotic Bio Toxin Time
Kibble.png Kibble (Kairuku Egg) 16 967 296 148 1:16:46
Raw Mutton.png Raw Mutton 34 1357 415 208 1:42:00
Cooked Lamb Chop.png Cooked Lamb Chop 63 2699 826 413 3:08:48
Raw Prime Meat.png Raw Prime Meat 42 1728 529 265 2:06:00
Cooked Prime Meat.png Cooked Prime Meat 84 3673 1123 562 4:11:44
Raw Prime Fish Meat.png Raw Prime Fish Meat 105 2215 678 339 2:37:30
Raw Meat.png Raw Meat 126 5626 1720 860 6:18:00
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 210 4785 1463 732 5:23:39
Cooked Meat.png Cooked Meat 252 5626 1720 860 6:18:00
Raw Fish Meat.png Raw Fish Meat 315 7088 2167 1084 7:52:30
Cooked Fish Meat.png Cooked Fish Meat 630 7088 2167 1084 7:52:30
KO: Wooden Club Hits × 733; Slingshot Hits × 300; Tranquilizer Arrows with a Bow × 82; Tranquilizer Arrows with a Crossbow × 47; Tranquilizer Dart Shots × 34; Shocking Tranquilizer Dart Shots × 17
Torpor-depletion: 8.54 / s, Time until all torpor is depleted: 00:14:18
Anglerfish.png Level 150 Narcoberry Narcotic Bio Toxin Time
Kibble.png Kibble (Kairuku Egg) 20 1280 398 199 1:35:57
Raw Mutton.png Raw Mutton 41 1710 532 266 2:03:00
Cooked Lamb Chop.png Cooked Lamb Chop 76 3374 1050 525 3:47:45
Raw Prime Meat.png Raw Prime Meat 51 2186 680 340 2:33:00
Cooked Prime Meat.png Cooked Prime Meat 102 4612 1435 718 5:05:40
Raw Prime Fish Meat.png Raw Prime Fish Meat 128 2806 873 437 3:12:00
Raw Meat.png Raw Meat 153 7048 2193 1097 7:39:00
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 255 6000 1867 934 6:33:00
Cooked Meat.png Cooked Meat 306 7048 2193 1097 7:39:00
Raw Fish Meat.png Raw Fish Meat 383 8883 2764 1382 9:34:30
Cooked Fish Meat.png Cooked Fish Meat 765 8871 2760 1380 9:33:45
KO: Wooden Club Hits × 895; Slingshot Hits × 366; Tranquilizer Arrows with a Bow × 100; Tranquilizer Arrows with a Crossbow × 57; Tranquilizer Dart Shots × 41; Shocking Tranquilizer Dart Shots × 21
Torpor-depletion: 9.67 / s, Time until all torpor is depleted: 00:15:25

Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.

KO Strategy[edit | edit source]

Since the Angler lives deep underwater, the only way to knock it out is with a Crossbow and Tranquilizer Arrows (or a Wooden club, if you're feeling adventurous). Be careful to not deal too much damage at once, as it has relatively low health compared to its torpor, so it's easy to kill it accidentally. The Angler can also deal a decent amount of damage itself, so be sure to suit up in a full set of SCUBA gear. Once they take a bit of damage, they will attempt to swim away. Be careful if you chase them, as they will often turn around and attack again without warning.

A good strategy is to bring a tough underwater mount, such as a Plesiosaur, and set it to passive. That way, once it has been shot, the Angler will target your mount instead of you, giving time to take it down in relative safety.

Combat[edit | edit source]

This section describes how to fight against the Angler.

General[edit | edit source]

One must first take into consideration the environment that the Angler lives in, the deep ocean. Other animals patrol these waters, making Angler combat or taming difficult. Ichthyosaurs, though friendly, tend to swarm the player and can easily become overwhelming if one attracts the attention of too many of them. Additionally, predators like Megalodon, Mosasaurs, and Plesiosaurs can attack at any time: even the Anglers themselves are dangerous. Finally, asphyxiation and temperature hazards will finish off any survivors rather quickly that have not equipped themselves with a full set of SCUBA Gear.

Strategy[edit | edit source]

Often, the angler will be the one attacking you. In that case, use your mount if it has enough health and attack damage, but also make sure your mount has a quick turning circle to compete with the angler's agility. Fighting the Angler without a mount is also possible; use weapons that can keep the Angler at a distance, such as the Crossbow, Pike, and Sword.

Weaponry[edit | edit source]

Use a Crossbow for ranged, and a Pike or Sword for melee. A powerful mount can also deal with anglers.

Dangers[edit | edit source]

When chasing it, be aware that it can turn around and attack again. Also be sure that you keep an eye out for other animals.

Weakness[edit | edit source]

When compared to other marine predators, the Angler has a comparatively low threat level.

Utility[edit | edit source]

The Angler does not require a saddle to ride, making it a decent mount for seafaring survivors that are short on resources.

Roles[edit | edit source]

  • Deep Sea Exploring Mount : Thanks to their light, the angler is perfect for exploring the depths of the sea. Raise Melee Damage.png Melee Damage and Health.png Health to be able to fight the powerful creatures that spawn in the depths, or raise Movement Speed.png Movement Speed and Stamina.png Stamina if you plan to escape from them and avoid them.
  • Angler Gel Hunter : The light on the angler attracts other angler fish, making it a good way to collect angler gel (Level up Melee Damage.png Melee Damage and Health.png Health).
  • Silica Pearls Farmer : Since Patch v257, Anglers can now harvest silica pearls with their bite attack.

Collectibles[edit | edit source]

Resource Efficiency
Silica Pearls.png Silica Pearls ★★★★★
Raw Meat.png Raw Meat ★★☆☆☆

Spotlight[edit | edit source]

Notes/Trivia[edit | edit source]

For information pertaining specifically to the real-world Anglerfish, see the relevant Wikipedia article

  • Revealed 9/21/2015 by Jat.[2]
  • Since Patch v257, Anglers now harvest silica pearls with their bite attack. This was originally planned to be a Liopleurodon feature according to the dossier but got moved to the Angler.
  • Color region 4 is listed as not used, when it in fact colors the dots along their sides.

Gallery[edit | edit source]

References[edit | edit source]