Argentavis

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These values may differ with what you see in-game or written elsewhere. But that is what the dossier says.
Common Name
Argentavis
Group
Species
Argentavis atrocollum
Time Period
Late Miocene
Logo Steam.png
June 2, 2015
Logo Xbox One.svg 729.0
December 16, 2015
Logo PS4.svg 501.0
December 6, 2016
Logo Mobile.svg 1.0
May 24, 2018
Logo Nintendo Switch.png 599.0
November 30, 2018
Spawn Command
admincheat summon Argent_Character_BP_C
or
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Argentavis/Argent_Character_BP.Argent_Character_BP'" 500 0 0 35
Data
XP For Kill
14 XP
Special Loot Chance
100%
12 - 13.5 °C / 54 - 56 °F
Incubation Time
2h 56m 27.389s
Baby Time
5h 26m 47.842s
Juvenile Time
21h 47m 11.367s
Adolescent Time
1d 3h 13m 59.211s
Total Maturation Time
2d 6h 27m 58.422s
Breeding Interval
18h - 2d
Habitat

The Island Topographic Map.jpg
Spawning Argentavis The Island.svg

Scorched Earth Topographic Map.jpg
Spawning Argentavis Scorched Earth.svg

Extinction Topographic Map.jpg
Spawning Argentavis Extinction.svg

The Center Topographic Map.jpg
Spawning Argentavis The Center.svg

Ragnarok Ocean Topographic Map.jpg
Spawning Argentavis Ragnarok.svg

Valguero Topographic Map.jpg
Blank.png

Common             Rare
  Untameable   Cave

The Argentavis (Ar-jen-tah-vis), also referred to as the Argy, the Argent or the Argen is a species of bird in ARK: Survival Evolved.

Basic Info[edit | edit source]

Dossier[edit | edit source]

This dossier section is intended to be an exact copy of what the survivor Helena, the author of the dossiers has written. There may be some discrepancies between this text and the in-game creatures.

NoteHelena.png
Wild

Lording over the skies across the Island, Argentavis atrocollum has few aerial rivals. It is a small consolation for the Island's other avian creatures, then, that Argentavis seems to have little interest in anything alive.

Quite apart from what I would have guessed, Argentavis does not have the stooped neck typical of modern buzzards and vultures.

I don't know if it adapted this stronger neck to deal with the predators on the Island, or if its lineage derives from before the stooped neck became common in carrion-eating birds. Whichever it meant to be, it has enabled Argentavis to carry smaller creatures with its beak.

Domesticated

Argentavis is actually slower than the Island's far more common Pteranodon, but it possesses significantly more stamina and can sustain flight for approximately three times as long. Its weighty stature, in comparison to the Pteranodon, allows it to utilize its talons to support the weight of an additional passenger. Considering its saddle doubles as a mobile crafting station, it makes Argentavis an excellent creature for traveling and hauling cargo over long distances.

~ Helena

Behavior[edit | edit source]

The Argentavis is a highly aggressive predator and will attack anything that approaches it. It is a highly territorial creature, willing to chase players long distances if they get too close. As scavengers, they are also attracted by dead bodies from a surprising distance away.

Appearance[edit | edit source]

A keen-eyed and vulture-like bird of prey, the humongous Argentavis is the largest bird on the Island by far, edging out the Pelagornis and dwarfing the Kairuku. Like other predatory birds, such as the Terror Bird, it relies on its sharp beak and enormous feet to catch and dispatch prey.

Color Scheme and Regions[edit | edit source]




This section displays the Argentavis's natural colors and regions. For demonstration, the regions below are colored red over an albino Argentavis. The colored squares shown underneath each region's description are the colors that the Argentavis will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

Server admins can use this region information in the Console Command "cheat SetTargetDinoColor <ColorRegion> <ColorID>".
For example, "cheat SetTargetDinoColor 0 6" would color the Argentavis's "body" magenta.

Argent PaintRegion0.jpg
Region 0:
Body
X mark.svg

Region 1 is not used
for this Creature.

Argent PaintRegion2.jpg
Region 2:
Wing Tips
Argent PaintRegion3.jpg
Region 3:
Legs
Argent PaintRegion4.jpg
Region 4:
Head Feathers
Argent PaintRegion5.jpg
Region 5:
Underside

Drops[edit | edit source]

Harvest
Primitive+
Guaranteed Special Loot

The Argentavis also drops minor items like a white beacon. The Argentavis Talon can be found in the inventory.

Base Stats and Growth[edit | edit source]

Note that creatures will have different stats in Survival of the Fittest

Basic Stats
Attribute Amount at Level 1 Increase per point Taming Bonus
Wild Domesticated1 Add Mult
Health.png Health 365 +73 +6.076% 0.07
Stamina.png Stamina 400 +20 +7.5%
Oxygen.png Oxygen 150 +15 +10%
Food.png Food 2000 +200 +10%
Weight.png Weight 400 +8 +5.5%
Melee Damage.png Melee Damage 25 / 122 +1.25 / +0.6 +2.55% 7% 17.6%
Movement Speed.png Movement Speed 100% N/A3 +0%
Torpidity.png Torpidity 600 +36 N/A4 0.5

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild Domesticated
Walking 260 N/A N/A 6
Swimming 300 N/A N/A N/A
Flying 600 727.5001 1350 0.275


Attack Values
Melee Stamina Cost Attack Range Description
Base Minimum Activation Using the Left Mousebutton (PC), R2 Button (PS4), RT Button (Xbox One), the Argent claws at the target.
0 500 60 300
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 20
GrabClaws Stamina Cost Attack Range Description
Base Minimum Activation Using the Right  Mousebutton (PC), L2 Button (PS4), LT Button (Xbox One) while in the air, the Argent can pick up another creature in its claws. Despite a coded melee damage value, this attack does no damage.
120 500 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 12
GrabBeak Stamina Cost Attack Range Description
Base Minimum Activation Using C (PC), R3 Button (PS4), R Button (Xbox One) while in the air, the Argent can pick up another creature in its beak. Despite a coded melee damage value, this attack does no damage.
120 500 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 12

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding-stats with an external tool.[1]

Argentavis

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.

Taming[edit | edit source]

For general infos about domesticating a wild creature see Taming

The Argentavis is tamed violently, i.e. it must be knocked out and fed with food it likes.

KO Strategy[edit | edit source]

  • It's important to note that the Argentavis has a 3x headshot modifier. Since torpor scales with damage dealt, you can significantly reduce the amount of munitions required to knock one unconscious by ignoring all other parts of the body and opting instead to only go for headshots. Just be mindful of how bloody it is, or you could accidentally kill it with the extra damage.

The Argentavis isn't as fast as the Pteranodon but will still flee when Torpor is getting high and not resume attacking the Player, so be prepared for a chase. It's relatively easy to keep them in range of a Crossbow or Longneck Rifle but On the other hand, the Argentavis will attack you if you let it get close enough: additionally, their natural spawning ranges (primarily mountains) are usually overrun with dangerous predators, so be aware of your surroundings and be prepared in case the hunt goes sour.

Shoot and Dodge[edit | edit source]

The best strategy is simple and effective: first, get your target Argentavis to fly at the ground level by attacking it with either a Crossbow and Tranquilizer Arrows or a Longneck Rifle and Tranquilizer Darts. When it comes in for the attack, simply shoot it in the head* (see below) and then sidestep to avoid its huge talons. The bird will circle back around and repeat the process. When its torpor grows too high, the Argentavis will turn and try to fly away; be quick to shoot it down before it gets out of range.

Traps[edit | edit source]

An alternate strategy is to take advantage of the Argentavis' natural aggression. Because it will go on the attack once provoked and will follow the player a remarkable distance, the Argentavis can easily be lured into a variety of traps and taming pens. Low level survivors especially should consider building a simple trap out of Wood or Stone materials to keep the Argentavis immobile and get it away from other predators that would otherwise kill it once knocked unconscious. Note, that you can provoke an Argentavis into chasing you by simply getting close enough, which will help isolate a chosen target from the flock without its other members interference.

Island Pillar[edit | edit source]

At around coordinates 44,66 on The Island, one can find a natural pillar on which virtually no creatures spawn. If you have already tamed a Pteranodon, it can be flown northwest towards Frozen Tooth where Argentavis spawn very frequently. Swoop in on a lone Argentavis and peck at it once to get it start chasing you. Maintain a close distance to the Argentavis, letting it land an attack every once in a while to keep aggro, and lure it to the pillar. Dismount on the pillar and use tranquilizer arrows or darts to bring it down. Bringing at least two Longneck Rifles pre-loaded with darts is recommended, as once the Argentavis builds up enough torpor it'll attempt to flee, and the reload time on the rifle might buy it enough time to fly too far away for it to fall onto the safe pillar once unconscious.

Taming Food[edit | edit source]

Argentavis.png Level 1 Narcoberry Narcotic Bio Toxin Time
Superior Kibble.png Superior Kibble 3 0 0 0 0:07:12
Raw Mutton.png Raw Mutton 6 0 0 0 0:13:31
Cooked Lamb Chop.png Cooked Lamb Chop 11 0 0 0 0:24:44
Raw Prime Meat.png Raw Prime Meat 7 0 0 0 0:15:46
Cooked Prime Meat.png Cooked Prime Meat 14 0 0 0 0:31:28
Raw Prime Fish Meat.png Raw Prime Fish Meat 18 0 0 0 0:20:16
Raw Meat.png Raw Meat 21 30 6 3 0:47:16
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 35 16 4 2 0:40:28
Cooked Meat.png Cooked Meat 42 30 6 3 0:47:16
Raw Fish Meat.png Raw Fish Meat 53 57 12 6 0:59:38
Cooked Fish Meat.png Cooked Fish Meat 105 56 11 6 0:59:04
KO: Wooden Club Hits × 60; Slingshot Hits × 25; Tranquilizer Arrows with a Bow × 7; Tranquilizer Arrows with a Crossbow × 4; Tranquilizer Dart Shots × 3; Shocking Tranquilizer Dart Shots × 2
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:33:20
Argentavis.png Level 30 Narcoberry Narcotic Bio Toxin Time
Superior Kibble.png Superior Kibble 7 0 0 0 0:16:47
Raw Mutton.png Raw Mutton 14 0 0 0 0:31:31
Cooked Lamb Chop.png Cooked Lamb Chop 25 5 1 1 0:56:12
Raw Prime Meat.png Raw Prime Meat 17 0 0 0 0:38:16
Cooked Prime Meat.png Cooked Prime Meat 34 72 15 8 1:16:25
Raw Prime Fish Meat.png Raw Prime Fish Meat 42 0 0 0 0:47:16
Raw Meat.png Raw Meat 50 192 40 20 1:52:31
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 84 141 29 15 1:37:06
Cooked Meat.png Cooked Meat 100 192 40 20 1:52:31
Raw Fish Meat.png Raw Fish Meat 125 285 59 30 2:20:38
Cooked Fish Meat.png Cooked Fish Meat 250 285 59 30 2:20:38
KO: Wooden Club Hits × 165; Slingshot Hits × 68; Tranquilizer Arrows with a Bow × 19; Tranquilizer Arrows with a Crossbow × 11; Tranquilizer Dart Shots × 8; Shocking Tranquilizer Dart Shots × 4
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:54:58
Argentavis.png Level 60 Narcoberry Narcotic Bio Toxin Time
Superior Kibble.png Superior Kibble 10 0 0 0 0:23:59
Raw Mutton.png Raw Mutton 22 0 0 0 0:49:31
Cooked Lamb Chop.png Cooked Lamb Chop 40 83 18 9 1:29:55
Raw Prime Meat.png Raw Prime Meat 27 0 0 0 1:00:46
Cooked Prime Meat.png Cooked Prime Meat 54 213 45 23 2:01:22
Raw Prime Fish Meat.png Raw Prime Fish Meat 67 23 5 3 1:15:23
Raw Meat.png Raw Meat 80 455 96 48 3:00:01
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 134 352 74 37 2:34:54
Cooked Meat.png Cooked Meat 160 455 96 48 3:00:01
Raw Fish Meat.png Raw Fish Meat 200 641 134 67 3:45:01
Cooked Fish Meat.png Cooked Fish Meat 400 641 134 67 3:45:01
KO: Wooden Club Hits × 273; Slingshot Hits × 112; Tranquilizer Arrows with a Bow × 31; Tranquilizer Arrows with a Crossbow × 18; Tranquilizer Dart Shots × 13; Shocking Tranquilizer Dart Shots × 7
Torpidity-depletion: 0.66 / s, Time until all torpidity is depleted: 01:09:49
Argentavis.png Level 90 Narcoberry Narcotic Bio Toxin Time
Superior Kibble.png Superior Kibble 14 0 0 0 0:33:34
Raw Mutton.png Raw Mutton 30 0 0 0 1:07:31
Cooked Lamb Chop.png Cooked Lamb Chop 55 206 44 22 2:03:37
Raw Prime Meat.png Raw Prime Meat 37 13 3 2 1:23:16
Cooked Prime Meat.png Cooked Prime Meat 74 411 88 44 2:46:20
Raw Prime Fish Meat.png Raw Prime Fish Meat 92 110 24 12 1:43:31
Raw Meat.png Raw Meat 110 800 171 86 4:07:31
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 184 633 135 68 3:32:41
Cooked Meat.png Cooked Meat 220 800 171 86 4:07:31
Raw Fish Meat.png Raw Fish Meat 275 1096 234 117 5:09:23
Cooked Fish Meat.png Cooked Fish Meat 550 1096 234 117 5:09:23
KO: Wooden Club Hits × 381; Slingshot Hits × 156; Tranquilizer Arrows with a Bow × 43; Tranquilizer Arrows with a Crossbow × 25; Tranquilizer Dart Shots × 18; Shocking Tranquilizer Dart Shots × 9
Torpidity-depletion: 0.79 / s, Time until all torpidity is depleted: 01:20:35
Argentavis.png Level 120 Narcoberry Narcotic Bio Toxin Time
Superior Kibble.png Superior Kibble 18 0 0 0 0:43:10
Raw Mutton.png Raw Mutton 38 0 0 0 1:25:31
Cooked Lamb Chop.png Cooked Lamb Chop 70 366 80 40 2:37:20
Raw Prime Meat.png Raw Prime Meat 47 90 20 10 1:45:46
Cooked Prime Meat.png Cooked Prime Meat 94 655 142 71 3:31:17
Raw Prime Fish Meat.png Raw Prime Fish Meat 117 229 50 25 2:11:38
Raw Meat.png Raw Meat 140 1210 262 131 5:15:01
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 234 972 211 106 4:30:29
Cooked Meat.png Cooked Meat 280 1210 262 131 5:15:01
Raw Fish Meat.png Raw Fish Meat 350 1632 354 177 6:33:46
Cooked Fish Meat.png Cooked Fish Meat 700 1632 354 177 6:33:46
KO: Wooden Club Hits × 489; Slingshot Hits × 200; Tranquilizer Arrows with a Bow × 55; Tranquilizer Arrows with a Crossbow × 32; Tranquilizer Dart Shots × 23; Shocking Tranquilizer Dart Shots × 12
Torpidity-depletion: 0.92 / s, Time until all torpidity is depleted: 01:29:03
Argentavis.png Level 150 Narcoberry Narcotic Bio Toxin Time
Superior Kibble.png Superior Kibble 22 0 0 0 0:52:45
Raw Mutton.png Raw Mutton 46 44 10 5 1:43:31
Cooked Lamb Chop.png Cooked Lamb Chop 84 544 120 60 3:08:48
Raw Prime Meat.png Raw Prime Meat 57 189 42 21 2:08:16
Cooked Prime Meat.png Cooked Prime Meat 114 939 207 104 4:16:14
Raw Prime Fish Meat.png Raw Prime Fish Meat 142 374 82 41 2:39:46
Raw Meat.png Raw Meat 170 1678 369 185 6:22:31
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 284 1361 299 150 5:28:17
Cooked Meat.png Cooked Meat 340 1678 369 185 6:22:31
Raw Fish Meat.png Raw Fish Meat 425 2238 492 246 7:58:08
Cooked Fish Meat.png Cooked Fish Meat 850 2238 492 246 7:58:08
KO: Wooden Club Hits × 597; Slingshot Hits × 244; Tranquilizer Arrows with a Bow × 67; Tranquilizer Arrows with a Crossbow × 38; Tranquilizer Dart Shots × 27; Shocking Tranquilizer Dart Shots × 14
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 01:36:01

Soothing Balm Argentavis.png Level 1 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile).png Kibble (Stego Egg) 2 0 0 0 0:04:48
Raw Prime Meat.png Raw Prime Meat 4 0 0 0 0:09:01
Cooked Prime Meat.png Cooked Prime Meat 8 0 0 0 0:17:59
Raw Prime Fish Meat.png Raw Prime Fish Meat 10 0 0 0 0:11:16
Raw Meat.png Raw Meat 12 0 0 0 0:27:01
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 20 0 0 0 0:23:08
Cooked Meat.png Cooked Meat 24 0 0 0 0:27:01
Raw Fish Meat.png Raw Fish Meat 30 1 1 1 0:33:46
Cooked Fish Meat.png Cooked Fish Meat 60 1 1 1 0:33:46
Minor Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Stego Egg) 1 0 0 0 0:02:24
Raw Prime Meat.png Raw Prime Meat 2 0 0 0 0:04:31
Cooked Prime Meat.png Cooked Prime Meat 3 0 0 0 0:06:45
Raw Prime Fish Meat.png Raw Prime Fish Meat 4 0 0 0 0:04:31
Raw Meat.png Raw Meat 4 0 0 0 0:09:01
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 7 0 0 0 0:08:06
Cooked Meat.png Cooked Meat 8 0 0 0 0:09:01
Raw Fish Meat.png Raw Fish Meat 10 0 0 0 0:11:16
Cooked Fish Meat.png Cooked Fish Meat 20 0 0 0 0:11:16
Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Stego Egg) 1 0 0 0 0:02:24
Raw Prime Meat.png Raw Prime Meat 1 0 0 0 0:02:16
Cooked Prime Meat.png Cooked Prime Meat 1 0 0 0 0:02:15
Raw Prime Fish Meat.png Raw Prime Fish Meat 1 0 0 0 0:01:08
Raw Meat.png Raw Meat 1 0 0 0 0:02:16
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 1 0 0 0 0:01:10
Cooked Meat.png Cooked Meat 1 0 0 0 0:01:08
Raw Fish Meat.png Raw Fish Meat 1 0 0 0 0:01:08
Cooked Fish Meat.png Cooked Fish Meat 2 0 0 0 0:01:08
Major Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Stego Egg) 1 0 0 0 0:02:24
Raw Prime Meat.png Raw Prime Meat 1 0 0 0 0:02:16
Cooked Prime Meat.png Cooked Prime Meat 1 0 0 0 0:02:15
Raw Prime Fish Meat.png Raw Prime Fish Meat 1 0 0 0 0:01:08
Raw Meat.png Raw Meat 1 0 0 0 0:02:16
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 1 0 0 0 0:01:10
Cooked Meat.png Cooked Meat 1 0 0 0 0:01:08
Raw Fish Meat.png Raw Fish Meat 1 0 0 0 0:01:08
Cooked Fish Meat.png Cooked Fish Meat 1 0 0 0 0:00:34
KO: Wooden Club Hits × 60; Slingshot Hits × 25; Tranquilizer Arrows with a Bow × 7; Tranquilizer Arrows with a Crossbow × 4; Toxicant Arrows with a Bow × 4; Toxicant Arrows with a Compound Bow × 3; Tranquilizer Dart Shots × 3; Shocking Tranquilizer Dart Shots × 2
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:33:20
Soothing Balm Argentavis.png Level 30 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile).png Kibble (Stego Egg) 4 0 0 0 0:09:36
Raw Prime Meat.png Raw Prime Meat 10 0 0 0 0:22:31
Cooked Prime Meat.png Cooked Prime Meat 20 0 0 0 0:44:58
Raw Prime Fish Meat.png Raw Prime Fish Meat 24 0 0 0 0:27:01
Raw Meat.png Raw Meat 29 35 8 4 1:05:16
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 48 2 1 1 0:55:29
Cooked Meat.png Cooked Meat 58 35 8 4 1:05:16
Raw Fish Meat.png Raw Fish Meat 72 87 18 9 1:21:01
Cooked Fish Meat.png Cooked Fish Meat 143 85 18 9 1:20:27
Minor Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Stego Egg) 2 0 0 0 0:04:48
Raw Prime Meat.png Raw Prime Meat 4 0 0 0 0:09:01
Cooked Prime Meat.png Cooked Prime Meat 7 0 0 0 0:15:44
Raw Prime Fish Meat.png Raw Prime Fish Meat 8 0 0 0 0:09:01
Raw Meat.png Raw Meat 10 0 0 0 0:22:31
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 16 0 0 0 0:18:30
Cooked Meat.png Cooked Meat 20 0 0 0 0:22:31
Raw Fish Meat.png Raw Fish Meat 24 0 0 0 0:27:01
Cooked Fish Meat.png Cooked Fish Meat 48 0 0 0 0:27:01
Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Stego Egg) 1 0 0 0 0:02:24
Raw Prime Meat.png Raw Prime Meat 1 0 0 0 0:02:16
Cooked Prime Meat.png Cooked Prime Meat 1 0 0 0 0:02:15
Raw Prime Fish Meat.png Raw Prime Fish Meat 1 0 0 0 0:01:08
Raw Meat.png Raw Meat 1 0 0 0 0:02:16
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 2 0 0 0 0:02:19
Cooked Meat.png Cooked Meat 2 0 0 0 0:02:16
Raw Fish Meat.png Raw Fish Meat 3 0 0 0 0:03:23
Cooked Fish Meat.png Cooked Fish Meat 5 0 0 0 0:02:49
Major Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Stego Egg) 1 0 0 0 0:02:24
Raw Prime Meat.png Raw Prime Meat 1 0 0 0 0:02:16
Cooked Prime Meat.png Cooked Prime Meat 1 0 0 0 0:02:15
Raw Prime Fish Meat.png Raw Prime Fish Meat 1 0 0 0 0:01:08
Raw Meat.png Raw Meat 1 0 0 0 0:02:16
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 1 0 0 0 0:01:10
Cooked Meat.png Cooked Meat 1 0 0 0 0:01:08
Raw Fish Meat.png Raw Fish Meat 1 0 0 0 0:01:08
Cooked Fish Meat.png Cooked Fish Meat 1 0 0 0 0:00:34
KO: Wooden Club Hits × 165; Slingshot Hits × 68; Tranquilizer Arrows with a Bow × 19; Tranquilizer Arrows with a Crossbow × 11; Toxicant Arrows with a Bow × 10; Toxicant Arrows with a Compound Bow × 7; Tranquilizer Dart Shots × 8; Shocking Tranquilizer Dart Shots × 4
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:54:58
Soothing Balm Argentavis.png Level 75 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile).png Kibble (Stego Egg) 7 0 0 0 0:16:47
Raw Prime Meat.png Raw Prime Meat 19 0 0 0 0:42:46
Cooked Prime Meat.png Cooked Prime Meat 37 34 8 4 1:23:10
Raw Prime Fish Meat.png Raw Prime Fish Meat 46 0 0 0 0:51:46
Raw Meat.png Raw Meat 55 216 46 23 2:03:46
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 91 133 28 14 1:45:12
Cooked Meat.png Cooked Meat 109 211 45 23 2:02:38
Raw Fish Meat.png Raw Fish Meat 136 347 74 37 2:33:01
Cooked Fish Meat.png Cooked Fish Meat 272 347 74 37 2:33:01
Minor Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Stego Egg) 3 0 0 0 0:07:12
Raw Prime Meat.png Raw Prime Meat 7 0 0 0 0:15:46
Cooked Prime Meat.png Cooked Prime Meat 13 0 0 0 0:29:14
Raw Prime Fish Meat.png Raw Prime Fish Meat 16 0 0 0 0:18:01
Raw Meat.png Raw Meat 19 0 0 0 0:42:46
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 31 0 0 0 0:35:50
Cooked Meat.png Cooked Meat 37 0 0 0 0:41:38
Raw Fish Meat.png Raw Fish Meat 46 0 0 0 0:51:46
Cooked Fish Meat.png Cooked Fish Meat 91 0 0 0 0:51:12
Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Stego Egg) 1 0 0 0 0:02:24
Raw Prime Meat.png Raw Prime Meat 1 0 0 0 0:02:16
Cooked Prime Meat.png Cooked Prime Meat 2 0 0 0 0:04:30
Raw Prime Fish Meat.png Raw Prime Fish Meat 2 0 0 0 0:02:16
Raw Meat.png Raw Meat 2 0 0 0 0:04:31
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 4 0 0 0 0:04:38
Cooked Meat.png Cooked Meat 4 0 0 0 0:04:31
Raw Fish Meat.png Raw Fish Meat 5 0 0 0 0:05:38
Cooked Fish Meat.png Cooked Fish Meat 10 0 0 0 0:05:38
Major Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Stego Egg) 1 0 0 0 0:02:24
Raw Prime Meat.png Raw Prime Meat 1 0 0 0 0:02:16
Cooked Prime Meat.png Cooked Prime Meat 1 0 0 0 0:02:15
Raw Prime Fish Meat.png Raw Prime Fish Meat 1 0 0 0 0:01:08
Raw Meat.png Raw Meat 1 0 0 0 0:02:16
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 1 0 0 0 0:01:10
Cooked Meat.png Cooked Meat 1 0 0 0 0:01:08
Raw Fish Meat.png Raw Fish Meat 1 0 0 0 0:01:08
Cooked Fish Meat.png Cooked Fish Meat 1 0 0 0 0:00:34
KO: Wooden Club Hits × 327; Slingshot Hits × 134; Tranquilizer Arrows with a Bow × 37; Tranquilizer Arrows with a Crossbow × 21; Toxicant Arrows with a Bow × 19; Toxicant Arrows with a Compound Bow × 14; Tranquilizer Dart Shots × 15; Shocking Tranquilizer Dart Shots × 8
Torpidity-depletion: 0.72 / s, Time until all torpidity is depleted: 01:15:34
Soothing Balm Argentavis.png Level 150 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile).png Kibble (Stego Egg) 13 0 0 0 0:31:11
Raw Prime Meat.png Raw Prime Meat 33 0 0 0 1:14:16
Cooked Prime Meat.png Cooked Prime Meat 65 294 65 33 2:26:06
Raw Prime Fish Meat.png Raw Prime Fish Meat 81 0 0 0 1:31:08
Raw Meat.png Raw Meat 98 730 161 81 3:40:31
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 162 535 118 59 3:07:16
Cooked Meat.png Cooked Meat 195 723 159 80 3:39:23
Raw Fish Meat.png Raw Fish Meat 243 1039 229 115 4:33:23
Cooked Fish Meat.png Cooked Fish Meat 486 1039 229 115 4:33:23
Minor Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Stego Egg) 5 0 0 0 0:12:00
Raw Prime Meat.png Raw Prime Meat 11 0 0 0 0:24:46
Cooked Prime Meat.png Cooked Prime Meat 22 0 0 0 0:49:27
Raw Prime Fish Meat.png Raw Prime Fish Meat 27 0 0 0 0:30:23
Raw Meat.png Raw Meat 33 0 0 0 1:14:16
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 54 0 0 0 1:02:26
Cooked Meat.png Cooked Meat 65 0 0 0 1:13:08
Raw Fish Meat.png Raw Fish Meat 81 0 0 0 1:31:08
Cooked Fish Meat.png Cooked Fish Meat 162 0 0 0 1:31:08
Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Stego Egg) 1 0 0 0 0:02:24
Raw Prime Meat.png Raw Prime Meat 2 0 0 0 0:04:31
Cooked Prime Meat.png Cooked Prime Meat 3 0 0 0 0:06:45
Raw Prime Fish Meat.png Raw Prime Fish Meat 3 0 0 0 0:03:23
Raw Meat.png Raw Meat 4 0 0 0 0:09:01
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 6 0 0 0 0:06:57
Cooked Meat.png Cooked Meat 7 0 0 0 0:07:53
Raw Fish Meat.png Raw Fish Meat 9 0 0 0 0:10:08
Cooked Fish Meat.png Cooked Fish Meat 17 0 0 0 0:09:34
Major Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Stego Egg) 1 0 0 0 0:02:24
Raw Prime Meat.png Raw Prime Meat 1 0 0 0 0:02:16
Cooked Prime Meat.png Cooked Prime Meat 1 0 0 0 0:02:15
Raw Prime Fish Meat.png Raw Prime Fish Meat 1 0 0 0 0:01:08
Raw Meat.png Raw Meat 1 0 0 0 0:02:16
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 1 0 0 0 0:01:10
Cooked Meat.png Cooked Meat 1 0 0 0 0:01:08
Raw Fish Meat.png Raw Fish Meat 1 0 0 0 0:01:08
Cooked Fish Meat.png Cooked Fish Meat 2 0 0 0 0:01:08
KO: Wooden Club Hits × 597; Slingshot Hits × 244; Tranquilizer Arrows with a Bow × 67; Tranquilizer Arrows with a Crossbow × 38; Toxicant Arrows with a Bow × 34; Toxicant Arrows with a Compound Bow × 25; Tranquilizer Dart Shots × 27; Shocking Tranquilizer Dart Shots × 14
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 01:36:01
Soothing Balm Argentavis.png Level 300 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile).png Kibble (Stego Egg) 23 0 0 0 0:55:09
Raw Prime Meat.png Raw Prime Meat 61 138 32 16 2:17:16
Cooked Prime Meat.png Cooked Prime Meat 122 1200 279 140 4:34:12
Raw Prime Fish Meat.png Raw Prime Fish Meat 153 408 95 48 2:52:08
Raw Meat.png Raw Meat 183 2267 528 264 6:51:46
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 305 1807 421 211 5:52:33
Cooked Meat.png Cooked Meat 366 2267 528 264 6:51:46
Raw Fish Meat.png Raw Fish Meat 458 3070 714 357 8:35:16
Cooked Fish Meat.png Cooked Fish Meat 915 3065 713 357 8:34:42
Minor Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Stego Egg) 8 0 0 0 0:19:11
Raw Prime Meat.png Raw Prime Meat 21 0 0 0 0:47:16
Cooked Prime Meat.png Cooked Prime Meat 41 0 0 0 1:32:09
Raw Prime Fish Meat.png Raw Prime Fish Meat 51 0 0 0 0:57:23
Raw Meat.png Raw Meat 61 138 32 16 2:17:16
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 102 0 0 0 1:57:54
Cooked Meat.png Cooked Meat 122 138 32 16 2:17:16
Raw Fish Meat.png Raw Fish Meat 153 408 95 48 2:52:08
Cooked Fish Meat.png Cooked Fish Meat 305 404 94 47 2:51:34
Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Stego Egg) 1 0 0 0 0:02:24
Raw Prime Meat.png Raw Prime Meat 3 0 0 0 0:06:46
Cooked Prime Meat.png Cooked Prime Meat 5 0 0 0 0:11:15
Raw Prime Fish Meat.png Raw Prime Fish Meat 6 0 0 0 0:06:46
Raw Meat.png Raw Meat 7 0 0 0 0:15:46
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 11 0 0 0 0:12:43
Cooked Meat.png Cooked Meat 13 0 0 0 0:14:38
Raw Fish Meat.png Raw Fish Meat 16 0 0 0 0:18:01
Cooked Fish Meat.png Cooked Fish Meat 31 0 0 0 0:17:27
Major Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Stego Egg) 1 0 0 0 0:02:24
Raw Prime Meat.png Raw Prime Meat 1 0 0 0 0:02:16
Cooked Prime Meat.png Cooked Prime Meat 1 0 0 0 0:02:15
Raw Prime Fish Meat.png Raw Prime Fish Meat 1 0 0 0 0:01:08
Raw Meat.png Raw Meat 1 0 0 0 0:02:16
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 1 0 0 0 0:01:10
Cooked Meat.png Cooked Meat 1 0 0 0 0:01:08
Raw Fish Meat.png Raw Fish Meat 2 0 0 0 0:02:16
Cooked Fish Meat.png Cooked Fish Meat 3 0 0 0 0:01:42
KO: Wooden Club Hits × 1137; Slingshot Hits × 464; Tranquilizer Arrows with a Bow × 127; Tranquilizer Arrows with a Crossbow × 73; Toxicant Arrows with a Bow × 64; Toxicant Arrows with a Compound Bow × 48; Tranquilizer Dart Shots × 52; Shocking Tranquilizer Dart Shots × 26
Torpidity-depletion: 1.59 / s, Time until all torpidity is depleted: 01:59:35
Soothing Balm Argentavis.png Level 450 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile).png Kibble (Stego Egg) 34 0 0 0 1:21:32
Raw Prime Meat.png Raw Prime Meat 90 618 150 75 3:22:31
Cooked Prime Meat.png Cooked Prime Meat 180 2452 595 298 6:44:34
Raw Prime Fish Meat.png Raw Prime Fish Meat 224 1067 259 130 4:12:01
Raw Meat.png Raw Meat 269 4274 1037 519 10:05:16
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 448 3480 844 422 8:37:50
Cooked Meat.png Cooked Meat 538 4274 1037 519 10:05:16
Raw Fish Meat.png Raw Fish Meat 672 5642 1369 685 12:36:01
Cooked Fish Meat.png Cooked Fish Meat 1343 5637 1368 684 12:35:27
Minor Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Stego Egg) 12 0 0 0 0:28:47
Raw Prime Meat.png Raw Prime Meat 30 0 0 0 1:07:31
Cooked Prime Meat.png Cooked Prime Meat 60 4 1 1 2:14:52
Raw Prime Fish Meat.png Raw Prime Fish Meat 75 0 0 0 1:24:23
Raw Meat.png Raw Meat 90 618 150 75 3:22:31
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 150 354 86 43 2:53:23
Cooked Meat.png Cooked Meat 180 618 150 75 3:22:31
Raw Fish Meat.png Raw Fish Meat 224 1067 259 130 4:12:01
Cooked Fish Meat.png Cooked Fish Meat 448 1067 259 130 4:12:01
Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Stego Egg) 2 0 0 0 0:04:48
Raw Prime Meat.png Raw Prime Meat 3 0 0 0 0:06:46
Cooked Prime Meat.png Cooked Prime Meat 6 0 0 0 0:13:30
Raw Prime Fish Meat.png Raw Prime Fish Meat 8 0 0 0 0:09:01
Raw Meat.png Raw Meat 9 0 0 0 0:20:16
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 15 0 0 0 0:17:21
Cooked Meat.png Cooked Meat 18 0 0 0 0:20:16
Raw Fish Meat.png Raw Fish Meat 23 0 0 0 0:25:53
Cooked Fish Meat.png Cooked Fish Meat 45 0 0 0 0:25:19
Major Soothing Balm (Mobile).png Kibble (Mobile).png Kibble (Stego Egg) 1 0 0 0 0:02:24
Raw Prime Meat.png Raw Prime Meat 1 0 0 0 0:02:16
Cooked Prime Meat.png Cooked Prime Meat 1 0 0 0 0:02:15
Raw Prime Fish Meat.png Raw Prime Fish Meat 1 0 0 0 0:01:08
Raw Meat.png Raw Meat 1 0 0 0 0:02:16
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 1 0 0 0 0:01:10
Cooked Meat.png Cooked Meat 2 0 0 0 0:02:16
Raw Fish Meat.png Raw Fish Meat 2 0 0 0 0:02:16
Cooked Fish Meat.png Cooked Fish Meat 3 0 0 0 0:01:42
KO: Wooden Club Hits × 1677; Slingshot Hits × 685; Tranquilizer Arrows with a Bow × 187; Tranquilizer Arrows with a Crossbow × 107; Toxicant Arrows with a Bow × 94; Toxicant Arrows with a Compound Bow × 70; Tranquilizer Dart Shots × 76; Shocking Tranquilizer Dart Shots × 38
Torpidity-depletion: 2.08 / s, Time until all torpidity is depleted: 02:14:29


Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.

Ingredients for Superior Kibble.png Superior Kibble: 2 × Citronal.png Citronal , 1 × Prime Meat Jerky.png Prime Meat Jerky , 1 × Dinosaur Egg.png Large Egg , 5 × Fiber.png Fiber , 2 × Rare Mushroom.png Rare Mushroom , 1 × Sap.png Sap , Water.png Water

Combat[edit | edit source]

This section describes how to fight against the Argentavis.

General[edit | edit source]

The Argentavis can be somewhat of a challenge to hit with any ranged weapons until the first shot has landed. Once it becomes aggressive, it will charge until severely injured or its torpor becomes too high.

Strategy[edit | edit source]

The methods of killing an Argentavis depends on whether you're looking to engage it from the ground or from the air. Ranged weapons like the Longneck Rifle, Assault Rifle, and even the Sniper Rifle are suggested if you plan on attacking it from the ground. Once attacked, the Argentavis will become aggressive and fly straight towards the player, head first. This behavior, compounded with their head-shot modifier, makes them fairly easy to kill or knock out assuming you can get a clear shot. If you are attacking the Argentavis from the air, perhaps using a tamed Argentavis of your own, be careful of drawing too large of a crowd. Argentavis tends to spawn in large groups, and attacking one will make all of them aggressive. Watch your back and don't let them trap you in a swarm.

Weaponry[edit | edit source]

Ranged weapons are a must. Be careful when using a weapon equipped with a Scope, as they obstruct your field of vision, making you vulnerable to attack by other predators endemic to the Argentavis' native mountain ranges.

Dangers[edit | edit source]

The Argentavis can be dangerous to players with low-damage weapons; however, if the player uses proper strategy, the Argentavis shouldn't be a problem. The Argentavis can be very dangerous in groups of two or more as it can be hard to fight two at once, let alone more. Don't let them rile you up! Focus on hitting them with melee weapons as they swoop around you, and make sure you concentrate. Be aware of other animals in the area, like Sabertooths and other fast carnivores.

Weakness[edit | edit source]

The Argentavis takes 300% damage from headshots. Since an aggressive Argentavis will always charge head first anyway, make sure to aim there to deal extra damage. They are fairly slow despite their appearance; it is even possible to outrun them on foot.

Utility[edit | edit source]

Roles[edit | edit source]

  • War Mount: With a high damage output and excellent maneuverability, the Argentavis is an essential for warlike tribes. The Rapid Regeneration buff helps staying alive. (Level up Melee Damage.png Melee Damage, Health.png Health, and Stamina.png Stamina)
  • Transport: Great for long distance transport, especially with its weight reductions (see below). (Level up Weight.png Weight and Stamina.png Stamina)
  • Short Distance Transport: It can be used to transport heavy goods within a base because it has a high mobility and can get almost everywhere (Fits through every 2x1 gap) and has a decent weight capacity.
  • Flying Mount/Scout: Though it may be slower than the Pteranodon, few land-based creatures can cover as much ground as the Argentavis can. (Level up Health.png Health and Stamina.png Stamina)
  • Player Killer: Capable of grabbing players both off of their mounts and off the ground. Once captured they can either be dropped from great heights or dispatched with their talons. (Level up Stamina.png Stamina and Health.png Health)
  • Taming Mount: The Argentavis is capable of picking up most animals and carrying them to a designated taming spot safely. (Level up Weight.png Weight and Stamina.png Stamina)
  • Portable Hook-post: The Argentavis can be hooked onto using the Grappling Hook, making them useful for a number of tasks, such as taming from midair. Simply fly above the area you wish to tame a creature (like a Quetzal.png Quetzal), dismount (make sure to equip a parachute or an Archaeopteryx!) and hook onto the Argentavis. Make sure it's set to follow you- it will move a little bit as you're falling, but when you hook on, it will stop; otherwise, it will try to land. (Level up Stamina.png Stamina and Health.png Health).
  • Egg Stealer: Wyverns or Griffins are the best and secure options, but Argentavis can be a good option for beginners players without the high resources and advanced mounts. But can be difficult due to it being very slow.
  • Flying Smithy: If a Saddle is equipped an Argentavis can be used as a Smithy to craft (not repair) equipment (Added in TLC Patch #2). Although in Mobile, the Argentavis Saddle can be used to repair things.
  • Alpha Slayer: With a skilled pilot and a properly trained Argy, it may be the best mount for slaying Alphas, particularly Alpha Raptors. Be mindful of stamina, have some patience, and it'll all be worth it. Activate the Rapid Regeneration buff by killing nearby creatures to keep your health up. This works for Spinos, Sarcos, and Rexes as well. However, it requires a lot of flying skill, as one wrong move may mean the death of you and your Argy. (Level up Melee Damage.png Melee Damage, Health.png Health, and Stamina.png Stamina)

Weight Reduction[edit | edit source]

The Argentavis reduces the weight of the following resources by the listed amount while they are in its inventory:

Resource Reduction by
Black Pearl.png Black Pearl 50%
Crystal.png Crystal 50%
Metal.png Metal 50%
Metal Ingot.png Metal Ingot 50%
Obsidian.png Obsidian 50%
Organic Polymer.png Organic Polymer 50%
Polymer.png Polymer 50%
Stone.png Stone 50%

Collectibles[edit | edit source]

Resource Efficiency
Raw Prime Meat.png Raw Prime Meat ★★★★☆
Raw Meat.png Raw Meat ★★★★☆
Keratin.png Keratin ★★★☆☆
Chitin.png Chitin ★★★☆☆
Hide.png Hide ★★★☆☆
Pelt.png Pelt ★★★☆☆
Organic Polymer.png Organic Polymer ★☆☆☆☆

Flight[edit | edit source]

Flying an Argentavis uses similar controls to movement on ground level with a few exceptions. Quirks :

  1. Will only move forward upon command. With no forward command issued they will eventually stall to a halt and hover in mid-air. Even while not moving Argentavis lose a small bit of stamina just to stay aloft.
  2. Feeding Stimberry.png Stimberry or Stimulant.png Stimulant to a Argentavis in-flight can allow you to fly for longer periods, but the stamina gain is minor at best and very inefficient unless used in large enough quantities. A custom consumable recipe made from stimberries can be far more effective for this purpose.
  3. Landing is accomplished by pressing the jump-key (space, Controls, Controls), causing the mount to move to the ground and land, where your Argentavis folds its wings. Now you can unmount by pressing use (e, Controls, Controls) as with any other mount or walk on the ground. To start off again, press the jump-key (space, Controls, Controls).

Note: Tamed and unmounted Argentavis do not lose stamina while flying. You can use this quirk to carry large amounts of weight quickly with an Argentavis set to follow.

Carrying[edit | edit source]

An Argentavis is capable of carrying smaller creatures. This is done by using the alt-fire button (rmb, Controls, Controls) while flying or hovering over the creature. The Argentavis will swing its legs forward in an animation similar to its attack. If the grab was successful, you will be able to see the creature being pulled behind the Argentavis, as well as its name and level. This is very useful for separating a small, high-level animal such as a Raptor from its pack so that you can tame it elsewhere. The Argentavis can also attack creatures it is carrying by using the default attack button, or release them by pressing alt-fire again. The creature being carried usually can not attack the Argentavis while it is being carried, but can land a hit when it is picked up or dropped. If the carried creature is held too close to the Argentavis, though, it can attack.

The Argentavis is also capable of carrying a small creature in its beak. [TLC 2]

An Argentavis is currently able to carry 4 creatures at any one time; one in its claws, one in its beak, a survivor in the saddle and a creature being carried by the survivor.

Carry-able Creatures[edit | edit source]

The Argentavis is capable of carrying the following creatures in its claws:

Additionally the Argentavis is capable of carrying the following creatures in its beak:

Spotlight[edit | edit source]

Notes/Trivia[edit | edit source]

For information pertaining specifically to the real-world Argentavis, see the relevant Wikipedia article

  • The Argentavis can fit in any size of Dinosaur Gate.
  • In gameplay, Argentavis is essentially a stronger but slower version of the Pteranodon.
  • Although listed as a Carrion Feeder, the Argentavis does not seem to eat spoiled meat. It does, however, swoop in on any dead animals nearby.
  • The scientific name Argentavis atrocollum roughly translates into "Savage-necked Argentine bird".
  • Although the game says the Argentavis' saddle works like a smithy, it cannot repair items.
  • In Rockwell’s Explorer Notes, he mentions his Argentavis named “Archimedes”. This is a reference to the Greek mathematician.
  • In ARK: Survival Evolved Mobile, the Argentavis drops one Metal Battlement (Mobile).png Metal Battlement and one Curved Metal Battlement (Mobile).png Curved Metal Battlement. This is a bug.

Changelog[edit | edit source]

Version Change
v175.0 Argentavis can no longer regain stamina mid-flight. Previously, players could simply stop flying forward and wait a while for the stamina to refill.
Argentavis can pick up players and dinos. The Pteranodon was the only flying creature that possessed this ability before.

Gallery[edit | edit source]

References[edit | edit source]