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XP For Kill
4 XP
The Beelzemorbus Arena, accessible through the Boss Teleporter in The Marshy Hallows, the Withered Haunt of the Guardian, the Twisted Dungeon of the Warlord, the Eternal Maze of the Wolf, and the Frosty Advent of the Tannenbaum.

The Beelzemorbus is one of the Creatures in ARK: Survival Evolved Mobile.

Basic Info[edit | edit source]

Patient Note[edit | edit source]

This dossier section is intended to be an exact copy of what Dr. Sophia, the author of the Patient Notes has written. There may be some discrepancies between this text and the in-game creatures.

Beelzemorbus Pt. Note (Mobile).png

Not unlike the other amphibious creatures of the Island, the subject shows a strong inclination towards swampland and, typical of the species, is an insectivore. Shows no signs of aggression until needed for self-defense, preferring to wander around in search of food rather than start a fight.


The aggression seen in the subject rivals that of some of the largest Island predators, unlike others of its species that would only battle when provoked the subject seeks out a fight, no matter the enemy. As a result of this aggressive behavior, the subject has sustained a number of battle wounds, leaving it scarred across much of its body. Unlike the others of its species that outwardly displayed the miraculous glowing reaction to Element, the subject displays this instead on its most useful tool - it's massive, deadly tongue.

~ Dr. Sophia

Behavior[edit | edit source]

Appearance[edit | edit source]

Color Scheme and Regions[edit | edit source]

X mark.svg

The Beelzemorbus always spawns with the same color scheme and has no color regions.

This means it is currently impossible to make alterations to the Beelzemorbus's natural spawn colors.

Drops[edit | edit source]

Guaranteed Special Loot

Base Stats and Growth[edit | edit source]

Note that creatures will have different stats in Survival of the Fittest

Basic Stats
Attribute Amount at Level 1 Increase per point
Health 60000 +12000
Stamina 450 +45
Oxygen 150 +15
Food 2500 +250
Weight 2500 +50
Melee Damage ?2 ?
Movement Speed 100% N/A3
Torpidity 300 +18

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Walking 1000 ? ?
Swimming 700 N/A

Attack Values
Tongue Attack Stamina Cost Attack Range Description
Base Minimum Activation
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Tongue Swipe Stamina Cost Attack Range Description
Base Minimum Activation
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount

Combat[edit | edit source]

This section describes how to fight against the Beelzemorbus.

General[edit | edit source]

While the Beelzemorbus is jumping at the survivor, hitting it with a Rocket Launcher will cause the Beelzemorbus to flinch. A Compound Bow can also deal a decent amount of damage. Using a Sword or a Pump-Action Shotgun can inflict some damage in the event that the Beelzemorbus pulls the survivor in. Be wary of its minions, which deal small amounts of damage and inflict Torpor, so the use of Bug Repellant is highly recommended. The Sword will also serve to dispatch of the Meganeuras if the survivor gets caught in the swarm, since the Pump-Action Shotgun cannot hit at such a close range.

Strategy[edit | edit source]

Hit-and-run tactics with Compound Bows or Rocket Launchers can deal loads of damage to the Beelzemorbus and ensure that the survivor does not take too much damage. 2 ×  Movement Speed and a full set of TEK Armor, coupled with Battle Tartare and Enduro Stew can assist the player to fight the Beelzemorbus unscathed.

Weaponry[edit | edit source]

Ranged Weapons, which allow the player to hit and run, are recommended since Beelzemorbus can pull the survivor in with its tongue. A Sword can assist the survivor should they find themselves too close to the Beelzemorbus.

Dangers[edit | edit source]

The Beelzemorbus can reach the survivor with a few jumps, at which point it will attempt to entrap the survivor with its tongue. The Meganeuras it summons deal a decent amount of damage and becoming trapped in the swarm will render ranged Weapons useless.

Weakness[edit | edit source]

The Beelzemorbus can take headshot damage, so shooting at the front will inflict more damage. A Sword can be used to smack the Beelzemorbus into the air, and while it is in a state of "falling", it is unable to attack.

Spotlight[edit | edit source]

Notes/Trivia[edit | edit source]

Gallery[edit | edit source]

References[edit | edit source]