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These values may differ with what you see in-game or written elsewhere. But that is what the dossier says.
Common Name
Carbonemys obibimus
Time Period
Logo Steam.png
June 2, 2015
Logo Xbox One.svg 729.0
December 16, 2015
Logo PS4.svg 501.0
December 6, 2016
Logo Mobile.svg 1.0
May 24, 2018
Logo Nintendo Switch.png 599.0
November 30, 2018
Spawn Command
admincheat summon Turtle_Character_BP_C
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Turtle/Turtle_Character_BP.Turtle_Character_BP'" 500 0 0 35
Variant Aberrant Carbonemys
admincheat summon Turtle_Character_BP_Aberrant_C
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Turtle/Turtle_Character_BP_Aberrant.Turtle_Character_BP_Aberrant'" 500 0 0 35
XP For Kill
4 XP
30 - 34 °C / 86 - 93 °F
Incubation Time
1h 14m
Baby Time
2h 18m
Juvenile Time
9h 15m
Adolescent Time
11h 34m
Total Maturation Time
23h 8m 53s
Breeding Interval
18h - 2d

The Island Topographic Map.jpg
Spawning Carbonemys The Island.svg

Aberration Topographic Map.jpg
Spawning Carbonemys Aberration.svg

Extinction Topographic Map.jpg
Spawning Carbonemys Extinction.svg

The Center Topographic Map.jpg
Spawning Carbonemys The Center.svg

Ragnarok Ocean Topographic Map.jpg
Spawning Carbonemys Ragnarok.svg

Common             Rare
  Untameable   Cave

The Carbonemys (car-BON-eh-miss,) often simply referred to as Turtle, is a species of creature in ARK: Survival Evolved.

Basic Info[edit | edit source]

Dossier[edit | edit source]

This dossier section is intended to be an exact copy of what the survivor Helena, the author of the dossiers has written. There may be some discrepancies between this text and the in-game creatures.


Carbonemys obibimus is one of the least aggressive creatures on the Island. Were it not for the plethora of predators on the Island, I'm quite certain that it would spend its days basking in the sun, eating, or sleeping. Carbonemys leads a simple, solitary life. Nevertheless, it seems to be one of the most peaceful animals I have yet encountered.

With its slow walking speed, the only things that keep it safe are its surprisingly fast swim speed, and its incredibly thick shell, which can absorb tremendous damage.


Carbonemys' swift swim rate, fairly high strength, superior shell defenses, and lack of real threat makes it an ideal armored mount for many survivors who shy away from violence. It can carry its rider to the ocean's resources at fairly high speed, and is not particularly dangerous to tame.

~ Helena

Behavior[edit | edit source]

Carbonemys is a neutral creature, and will fight back only if attacked or you take one of their eggs. They will also defend their own kind. Upon being attacked, Carbonemys can deliver quite a punishing attack, but nothing too fatal. Their extremely low movement speed allows them to be easily kited and killed for meat early on, however they have a very large amount of health, and require quite an amount of time to kill.

Appearance[edit | edit source]

Carbonemys are large turtles that often stand taller than a Human. Slow and usually placid, they are protected by one of the toughest shells on the island, in which they can draw back almost completely. The shell is armed with spiny scales. The skin of feet and tail is enhanced by firmer dander. Only the lower neck area is relatively tender. Their pine strips can be used as a cutting tool. They have small but alert and often piercing eyes, most commonly red.

Color Scheme and Regions

This section displays the Carbonemys's natural colors and regions. For demonstration, the regions below are colored red over an albino Carbonemys. The colored squares shown underneath each region's description are the colors that the Carbonemys will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

Server admins can use this region information in the Console Command "cheat SetTargetDinoColor <ColorRegion> <ColorID>".
For example, "cheat SetTargetDinoColor 0 6" would color the Carbonemys's "body" magenta.

Carbonemys PaintRegion0.jpg
Region 0:
Carbonemys PaintRegion1.jpg
Region 1:
Shell Base
X mark.svg

Region 2 is not used
for this Creature.

X mark.svg

Region 3 is not used
for this Creature.

Carbonemys PaintRegion4.jpg
Region 4:
Shell, Plates and Claws
Carbonemys PaintRegion5.jpg
Region 5:
Body Accent

Drops[edit | edit source]

Base Stats and Growth[edit | edit source]

Note that creatures will have different stats in Survival of the Fittest

Basic Stats
Attribute Amount at Level 1 Increase per point Taming Bonus
Wild Domesticated1 Add Mult
Health.png Health 700 +140 +5.4% 0.07 (TBHM: 90%6)
Stamina.png Stamina 200 +20 +10%
Oxygen.png Oxygen 150 +15 N/A
Food.png Food 3000 +300 +10%
Weight.png Weight 270 +5.4 +4%
Melee Damage.png Melee Damage 132 +0.65 +1.7% 7% 17.6%
Movement Speed.png Movement Speed 100% N/A3 +1% 70%
Torpidity.png Torpidity 275 +16.5 N/A4 0.5

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.
6The TamedBaseHealthMultiplier (TBHM) is applied right after taming, before the additive bonus is applied).

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild Domesticated
Walking 100 220 220 5
Swimming 265 N/A N/A N/A

Attack Values
Melee Stamina Cost Attack Range Description
Base Minimum Activation Using the Left Mousebutton (PC), R2 Button (PS4), RT Button (Xbox One), the Carbonemys bites the target.
0 380 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 13

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding-stats with an external tool.[1]


The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.

Taming[edit | edit source]

For general infos about domesticating a wild creature see Taming.

KO Strategy[edit | edit source]

It is not recommended that you get into a punching match with this spiky and very well-armored beast, you'll probably lose that fight. Instead you should look to a few other methods of knocking one out. The best method would be using a Scorpion and/or Tranq Arrow.png Tranquilizer Arrows, but if neither are available to you, then a simple Slingshot.png Slingshot will do the trick. Aim at the head for best results and avoid hitting the shell as it has very little effect. Note: Weapons register hits from very slightly farther away than the creature will 'react' to. (i.e. it doesn't flinch or make a noise but the hit still deals damage).

Taming Food[edit | edit source]

Carbonemys.png Level 1 Narcoberry Narcotic Bio Toxin Time
Kibble.png Kibble (Pteranodon Egg) 4 0 0 0 0:04:48
Advanced Crops.png Vegetables 40 19 4 2 0:24:01
Mejoberry.png Mejoberry 53 19 4 2 0:23:52
Berries.png Berries 79 19 4 2 0:23:43
Fresh Tea Leaves (Primitive Plus).png Fresh Tea Leaves Primitive Plus Icon.png 3 0 0 0 0:00:03
KO: Wooden Club Hits × 28; Slingshot Hits × 12; Tranquilizer Arrows with a Bow × 4; Tranquilizer Arrows with a Crossbow × 2; Toxicant Arrows with a Bow × 2; Tranquilizer Dart Shots × 2; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:15:16
Carbonemys.png Level 30 Narcoberry Narcotic Bio Toxin Time
Kibble.png Kibble (Pteranodon Egg) 10 0 0 0 0:12:00
Advanced Crops.png Vegetables 94 104 22 11 0:56:25
Mejoberry.png Mejoberry 125 104 22 11 0:56:16
Berries.png Berries 188 104 22 11 0:56:25
Fresh Tea Leaves (Primitive Plus).png Fresh Tea Leaves Primitive Plus Icon.png 7 0 0 0 0:00:07
KO: Wooden Club Hits × 76; Slingshot Hits × 31; Tranquilizer Arrows with a Bow × 9; Tranquilizer Arrows with a Crossbow × 5; Toxicant Arrows with a Bow × 5; Tranquilizer Dart Shots × 4; Shocking Tranquilizer Dart Shots × 2
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:25:11
Carbonemys.png Level 60 Narcoberry Narcotic Bio Toxin Time
Kibble.png Kibble (Pteranodon Egg) 15 0 0 0 0:18:00
Advanced Crops.png Vegetables 150 240 51 26 1:30:01
Mejoberry.png Mejoberry 200 240 51 26 1:30:01
Berries.png Berries 300 240 51 26 1:30:01
Fresh Tea Leaves (Primitive Plus).png Fresh Tea Leaves Primitive Plus Icon.png 10 0 0 0 0:00:10
KO: Wooden Club Hits × 125; Slingshot Hits × 51; Tranquilizer Arrows with a Bow × 14; Tranquilizer Arrows with a Crossbow × 8; Toxicant Arrows with a Bow × 7; Tranquilizer Dart Shots × 6; Shocking Tranquilizer Dart Shots × 3
Torpidity-depletion: 0.66 / s, Time until all torpidity is depleted: 00:32:00
Carbonemys.png Level 90 Narcoberry Narcotic Bio Toxin Time
Kibble.png Kibble (Pteranodon Egg) 21 0 0 0 0:25:12
Advanced Crops.png Vegetables 207 418 89 45 2:04:13
Mejoberry.png Mejoberry 275 416 89 45 2:03:46
Berries.png Berries 413 417 89 45 2:03:55
Fresh Tea Leaves (Primitive Plus).png Fresh Tea Leaves Primitive Plus Icon.png 14 0 0 0 0:00:13
KO: Wooden Club Hits × 175; Slingshot Hits × 72; Tranquilizer Arrows with a Bow × 20; Tranquilizer Arrows with a Crossbow × 12; Toxicant Arrows with a Bow × 10; Tranquilizer Dart Shots × 8; Shocking Tranquilizer Dart Shots × 4
Torpidity-depletion: 0.79 / s, Time until all torpidity is depleted: 00:36:56
Carbonemys.png Level 120 Narcoberry Narcotic Bio Toxin Time
Kibble.png Kibble (Pteranodon Egg) 27 0 0 0 0:32:23
Advanced Crops.png Vegetables 263 627 136 68 2:37:49
Mejoberry.png Mejoberry 350 625 136 68 2:37:31
Berries.png Berries 525 625 136 68 2:37:31
Fresh Tea Leaves (Primitive Plus).png Fresh Tea Leaves Primitive Plus Icon.png 18 0 0 0 0:00:17
KO: Wooden Club Hits × 224; Slingshot Hits × 92; Tranquilizer Arrows with a Bow × 25; Tranquilizer Arrows with a Crossbow × 15; Toxicant Arrows with a Bow × 13; Tranquilizer Dart Shots × 11; Shocking Tranquilizer Dart Shots × 6
Torpidity-depletion: 0.92 / s, Time until all torpidity is depleted: 00:40:48
Carbonemys.png Level 150 Narcoberry Narcotic Bio Toxin Time
Kibble.png Kibble (Pteranodon Egg) 32 0 0 0 0:38:23
Advanced Crops.png Vegetables 319 864 190 95 3:11:25
Mejoberry.png Mejoberry 425 863 190 95 3:11:16
Berries.png Berries 638 864 190 95 3:11:25
Fresh Tea Leaves (Primitive Plus).png Fresh Tea Leaves Primitive Plus Icon.png 22 0 0 0 0:00:20
KO: Wooden Club Hits × 274; Slingshot Hits × 112; Tranquilizer Arrows with a Bow × 31; Tranquilizer Arrows with a Crossbow × 18; Toxicant Arrows with a Bow × 15; Tranquilizer Dart Shots × 13; Shocking Tranquilizer Dart Shots × 7
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 00:44:00

Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.

Ingredients for Kibble.png Kibble (Pteranodon Egg): 1 × Pteranodon Egg.png Pteranodon Egg , 1 × Rockarrot.png Rockarrot , 1 × Cooked Meat or Cooked Meat Jerky.png Cooked Meat or Jerky , 2 × Mejoberry.png Mejoberry , 3 × Fiber.png Fiber , 1 × Water.png Water

Combat[edit | edit source]

This section describes how to fight against the Carbonemys.

General[edit | edit source]

The shell of the Carbonemys reduces incoming damage by 80%, the legs and tail by 50%, and the head only takes base damage (no headshot multiplier). The Carbonemys should not be attacked anywhere but the head due to the low damage on all other parts of its body.

Strategy[edit | edit source]

The Carbonemys is fairly easily killed with a Pike, Spear, or Ranged Weapons. Even though the Carbonemys can deliver a devastating blow to anyone with lower than Chitin Armor, this is easily avoided by backing away slowly and either stabbing or shooting the head of the animal. It is not recommended to use any close range weapons, such as a Metal Sword, due to the lack of distance between the player and the Carbonemys. If stuck in a tree or rock, one could easily lance hits into its face while maintaining a safe distance. Even if free from a stuck position, it is easy to kite/train(a gaming term that means to lead an enemy around in your control) to your advantage due to the horrendously slow movement speed.

Weaponry[edit | edit source]

Any weapon with a longer range than a Metal Sword should do the trick, as the distance between the player and the Carbonemys will be large enough to avoid much damage. For lower levels, a Bow, Slingshot, or Spear should do the trick, and the same for those weapons' higher-level counterparts.

Dangers[edit | edit source]

New players should be aware that the Carbonemys is not simply a defenseless, lumbering turtle, but has a large pool of health and an efficient damage output. The creature can drag a fight out for a long time, exhausting any player that did not prepare themselves. Players with low melee damage and health may have a more difficult time taking on the Carbonemys. The Turtle's powerful jaws can deliver a devastating blow to low level players.

Weakness[edit | edit source]

The Carbonemys is slow, and can easily be outrun on foot by the player and most creatures. It is easily led about and stabbed or shot, though it may take some time depending on the level to finally secure a kill.

Utility[edit | edit source]

Roles[edit | edit source]

  • Tank: Excellent tank due to its high HP and natural defenses. (Level up Health.png Health)
  • Water Mount: Good mount after the Ichthy to guarantee safe passage across some land and a lot of water (Level up Movement Speed.png Movement Speed, Stamina.png Stamina and some Health.png Health)
  • Transport: While slow, has a very good base carrying capacity. Notably faster in water, making it good for local/water transport. (Level up Weight.png Weight, Movement Speed.png Movement Speed and Stamina.png Stamina)

Collectibles[edit | edit source]

Resource Efficiency
Berries.png Berries ★★★☆☆
Thatch.png Thatch ★★★☆☆
Wood.png Wood ★★☆☆☆

Notes/Trivia[edit | edit source]

For information pertaining specifically to the real-world Carbonemys, see the relevant Wikipedia article

  • Carbonemys is Greek for "Coal Turtle".
  • If you want to kill Carbonemys in the early levels (because they gain great amounts of Exp), use a slingshot to stun them. Be prepared with a medium quantity of stones. They can take a lot of hits before getting unconscious. After it, you are able to kill them without any problems. Make sure not to waste your spears for killing a stunned creature!
  • It's possible that Carbonemys (like all extinct and living turtles) may not actually be true reptiles. This depends on if turtles are anapsids, which have no holes (temporal fenestra) in the sides of their skulls, or diapsids, which have two holes in the sides of their skulls like all true reptiles. This is a point of evolution heavily debated among evolutionary scientists and paleontologists.
  • The real Carbonemys and Titanoboa were contemporaries. They both lived in the jungle rivers of what is now Colombia 60 million years ago.
  • When mounted the player model grows to a VERY large size to "fit" the turtle's saddle, depending on the original player model, a player could double its size while mounted.
  • The real Carbonemys was actually a giant species of side-neck turtle reaching the size of a small car. They were also believed to be carnivorous by scientists, using their beaks to crush bones, shells, and armour.
  • In earlier versions of the game, it was possible to stand on a wild Carbonemys that was crossing a river to avoid getting bitten to death by Megapiranhas, as a bug caused Carbonemys to go unnoticed by them.
  • Carbonemys are one of the few wild dinos that can be "ridden" by jumping on their backs.

Gallery[edit | edit source]

References[edit | edit source]