Chalicotherium
or
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Chalicotherium/Chalico_Character_BP.Chalico_Character_BP'" 500 0 0 35
Variant Corrupted Chalicotherium
admincheat summon Chalico_Character_BP_Corrupt_C
or
admincheat SpawnDino "Blueprint'/Game/Extinction/Dinos/Corrupt/Chalicotherium/Chalico_Character_BP_Corrupt.Chalico_Character_BP_Corrupt'" 500 0 0 35
Variant Chalicotherium (Gauntlet)
admincheat summon Chalico_Character_BP_Gauntlet_C
or
admincheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Arctic/Chalico_Character_BP_Gauntlet.Chalico_Character_BP_Gauntlet'" 500 0 0 35
The Chalicotherium (KA-lih-co-THE-ree-um), sometimes referred to as Chalico or Chali, is one of the Creatures in ARK: Survival Evolved.
Contents
Basic Info[edit | edit source]
Dossier[edit | edit source]
This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.
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“ |
Found in small numbers within the Island's colder regions, Chalicotherium obsidioequus is normally a peaceful herbivore that prefers to spend its days lazing about or playing with its family. It is very territorial, however, and the entire family, young and old, will turn against an encroaching creature at just the slightest provocation. A memorable scene to stumble upon is a group of Chalicotherium playing. One odd playtime activity for Chalicotherium is hurling large balls of snow or.. mud-rocks(?).. at each other. Smaller creatures in the area shy away from Chalicotherium during this exertion, for fear of being buried in snow or "gravel."
While many creatures are useful while attacking a fortress, Chalicotherium can be trained as mobile artillery. Its unique playtime habit becomes a rather devastating long-range assault tactic when it is given boulders to throw, rather than snowballs! |
„ |
~ Helena |
Behavior[edit | edit source]
Like the Dire Bear and
Gigantopithecus, the Chalicotherium becomes hostile when approached. It throws balls of feces that poison the player, slow movement speed, and apply a brown effect around the edges of the screen. You can still dodge the balls, but they are pretty rapid fire.
Appearance[edit | edit source]
Perhaps the oddest mammal on the island, the Chalicotherium is best described as a hybrid between a horse, a gorilla, a bear, as well as a zebra but does look akin to Ground Sloths too. Like a gorilla it walks on its knuckles, but whereas apes have hands, the Chalicotherium wields wicked claws. These claws are used for pulling leafy branches towards its mouth, but are deadly in combat. The skull form, tail and pattering lean more towards that of an equine species. The creature seems to bear some rudimentary intelligence, not unlike an otter, as troops of them can be seen hurling snowballs at each other like some sort of war game - something that also proves handy against local predators like Hyaenodon,
Direwolves and even
Daeodons
Color Scheme and Regions[edit | edit source]
This section displays the Chalicotherium's natural colors and regions. For demonstration, the regions below are colored red over an albino Chalicotherium. The colored squares shown underneath each region's description are the colors that the Chalicotherium will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
This information can be used to alter the Chalicotherium's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 0 6
would color the Chalicotherium's "main body" magenta.
Region 0: Main Body |
Region 1 is not used |
Region 2 is not used |
Region 3 is not used |
Region 4: Fur Highlights |
Region 5: Stripes and Belly |
Drops[edit | edit source]
Base Stats and Growth[edit | edit source]
Note that creatures will have different stats in Survival of the Fittest
Attribute | Base Value | Level Increase | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Tamed | Additive | Multiplicative | ||
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600 | +120 | +5.4% | 0.07 | |
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300 | +30 | +10% | ||
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150 | +15 | +10% | ||
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4000 | +400 | +10% | ||
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400 | +8 | +4% | ||
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36 / 32 | +1.8 / +1.6 | +1.7% | 7% | 17.6% |
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100% | N/A | +1% | ||
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500 | +30 | N/A | 0.5 |
- For a comparison of the stats of all creatures, see Base Creature Statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement | Base Speed | Sprinting Speed | Stamina | ||
---|---|---|---|---|---|
Wild | Tamed | Wild | Tamed | ||
Walking | 210 | ? | 850.5001 | 850.5001 | 14 |
Swimming | 300 | ? | ? | ? | ? |
- These are the base speeds of the creature at 100% Movement Speed.
- For a comparison of the speeds of all creatures, see Base Creature Speeds.
Melee Hand | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 485 | 0 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 36 |
Throw Boulder | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
75 | 5600 | 0 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 32 | ||||||||||||
Projectile | Impact | 100 | 2.6 | 100000 |
Melee Bite | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 450 | 0 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 32 |
Throw Mud | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
75 | 6000 | 1000 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 32 | ||||||||||||
Projectile | Impact | 10 |
Throw Snow | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
75 | 6000 | 1000 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 32 | ||||||||||||
Projectile | Impact | 10 |
Throw Mud Friendly | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
75 | 6600 | 2000 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 32 | ||||||||||||
Projectile | Impact | 10 |
Throw Snow Friendly | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
75 | 6600 | 2000 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 32 | ||||||||||||
Projectile | Impact | 10 |
Note that creatures will have different stats in Survival of the Fittest
Attribute | Base Value | Level Increase |
---|---|---|
Wild | ||
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600 | +120 |
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300 | +30 |
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150 | +15 |
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4000 | +400 |
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400 | +8 |
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36 | +1.8 |
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100% | N/A |
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500 | +30 |
- For a comparison of the stats of all creatures, see Base Creature Statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement | Base Speed | Sprinting Speed |
---|---|---|
Walking | 210 | 850.5001 |
Swimming | 300 | ? |
- These are the base speeds of the creature at 100% Movement Speed.
- For a comparison of the speeds of all creatures, see Base Creature Speeds.
Melee Hand | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 485 | 0 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 36 |
Throw Boulder | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
75 | 5600 | 0 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 32 | ||||||||||||
Projectile | Impact | 100 | 2.6 | 100000 |
Melee Bite | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 450 | 0 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 32 |
Throw Mud | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
75 | 6000 | 1000 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 32 | ||||||||||||
Projectile | Impact | 10 |
Throw Snow | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
75 | 6000 | 1000 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 32 | ||||||||||||
Projectile | Impact | 10 |
Throw Mud Friendly | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
75 | 6600 | 2000 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 32 | ||||||||||||
Projectile | Impact | 10 |
Throw Snow Friendly | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
75 | 6600 | 2000 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 32 | ||||||||||||
Projectile | Impact | 10 |
Wild Stats Level-up
Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding-stats with an external tool.[1]
The stat-calculator does not work in the mobile-view, see here for alternatives: Apps
Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.
Taming[edit | edit source]
The Chalicotherium is unable to be tamed through the standard tranquilize-and-feed methods, and must be tamed non-violently.
To feed it, place Beer Jar on the last slot of your hotbar, then when approached press use (default E) to feed it. You cannot feed them all the food required for taming at one time, you must wait every couple of minutes until it is hungry again to feed it more until its taming meter is filled. For the least amount of difficulty, wear
Ghillie Armor and sneak up carefully behind it. Also, if you have it in a safe area, you can feed the first beer and then do something else for a while to give it time to accrue some hunger.
The Chalicotherium also accepts Stimberries but the taming progress is incredibly slow and therefore this is not advised.
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Feeding Interval | Time | |
---|---|---|---|
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3 | 02:02 | 0:04:04 |
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Feeding Interval | Time | |
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6 | 01:37 | 0:08:07 |
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Feeding Interval | Time | |
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9 | 01:31 | 0:12:10 |
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Feeding Interval | Time | |
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12 | 01:28 | 0:16:13 |
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Feeding Interval | Time | |
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15 | 01:26 | 0:20:16 |
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Feeding Interval | Time | |
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19 | 01:25 | 0:25:40 |
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Feeding Interval | Time | |
---|---|---|---|---|
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3 | 02:02 | 0:04:04 | |
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1 | 00:00 | 0:01:22 |
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1 | 00:00 | 0:01:22 |
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1 | 00:00 | 0:01:22 |
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Feeding Interval | Time | |
---|---|---|---|---|
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6 | 01:37 | 0:08:07 | |
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2 | 02:43 | 0:02:43 |
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1 | 00:00 | 0:01:22 |
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1 | 00:00 | 0:01:22 |
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Feeding Interval | Time | |
---|---|---|---|---|
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12 | 01:28 | 0:16:13 | |
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4 | 01:48 | 0:05:25 |
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1 | 00:00 | 0:01:22 |
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1 | 00:00 | 0:01:22 |
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Feeding Interval | Time | |
---|---|---|---|---|
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21 | 01:25 | 0:28:22 | |
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7 | 01:34 | 0:09:28 |
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1 | 00:00 | 0:01:22 |
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1 | 00:00 | 0:01:22 |
Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.
Once tamed the Chalicotherium's diet is Berries, like other herbivores.
Combat[edit | edit source]
This section describes how to fight against the Chalicotherium.
General[edit | edit source]
Strategy[edit | edit source]
The Chalicotherium is a powerful creature, but by hammering it quickly with a Woolly Rhino or
Dimorphodon, it can be taken down before it has a chance to attack.
Weaponry[edit | edit source]
Because of its hard-hitting swipe attacks, melee weapons are not advised. Long range weapons are most effective here, though caution of player placement is recommended. It's rock/dirt throw can knock a player off most rocks, so a tall ledge and use of a Scope Attachment is a more effective strategy here. Tanking or fast-flying mounts are even more effective with the Chalicotherium.
Dangers[edit | edit source]
It will charge at the player, throwing dirt, rocks or even fecal matter if it is unable to catch up. This projectile slightly impairs your vision, slows you down, and poisons you, regardless of the direction of impact.
Weakness[edit | edit source]
Once tamed, the Chalicotherium’s range attack is a rock throw, this attack can’t cover his right side efficiently. A fast mount with a close turning circle is a good choice to attack him from his right flank.
Utility[edit | edit source]
- The Chalicotherium can be used as a mobile
Catapult Turret and can throw rocks at enemies. You do not need to have ammunition, because it grabs them from the ground.
Roles[edit | edit source]
- Siege Weapon: Chalicotherium is the only tamable creature aside from the
Rock Elemental that can lob boulders that deal heavy damage to structures and animals. Unlike the elemental however, the Chalicotherium has the advantage of being able to climb onto platform saddle mounts to use them as a siege tower; and its smaller size with higher speed allows it to maneuver or re-position quicker. While its accurate range is shorter than that of the
Catapult Turret, it doesn't need ammunition to reload. Level up stamina for more continuous rock throws and melee damage for more powerful boulder tosses. Health is also recommended to survive return fire from turrets or defender firearms.
- Base Defense: Place in turret mode around your base but be sure to feed them as most tames don't eat from feeding troughs while in turret mode.
- Gatherer: The Chalicotherium's left click swing goes in a wide arc and has a rapid attack speed, allowing it to gather berries and thatch rapidly. It can also gather wood, but far less effectively. Also the Chalicotherium has a C attack, which can be used while sprinting to collect berries while still on the run. Level up carry weight, stamina, and speed.
- All-Purpose Mount: The Chalicotherium is a very versatile mount. It can sprint relatively fast for a herbivore. With its high health, damage, and massive knockback on its attacks it can go toe to toe with most predators, even large ones like
T-Rex. It can easily amass large amounts of
Berries for yourself and for taming others. Level Speed, Health, and Melee Damage.
- Note! You can also use weapons while riding the Chalicotherium. When Chalicotherium is too slow to pursue other players, pull out your assault rifle and shoot em down!
- Damage:
- Transport:
- Travel:
- Guardian:
- Battle Mount:
- Combatant:
- Defender:
Collectibles[edit | edit source]
Resource | Efficiency |
---|---|
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★★★★★ |
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★★★☆☆ |
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★☆☆☆☆ |
Notes/Trivia[edit | edit source]
For information pertaining specifically to the real-world Chalicotherium, see the relevant Wikipedia article.
- The Chalicotherium was first revealed by Drake on July 23, 2015 [2]
- On Dododex, thé phrase “hold my beer” originated from this creature due to its unusual taming mechanic.
- The dossier was revealed by Jat on January 25, 2016 [3]
- Despite looking like a cross between a horse and a gorilla, Chalicotherium is a close relative of horses and rhinoceroses.
- Chalicotherium means "Pebble Beast" in Greek, referring to its oddly shaped teeth, which fall out when they reach adulthood.
- Obsidioequus means "Siege Horse" in Latin, referring to its relation to horses and its catapult-like capabilities.
- Chalicotherium can be knocked out, but like other non-violent tames the Chalicotherium can not be tamed when it is knocked out.
- Chalicotheriums were probably social animals that lived in herds, Ark's Chalicotherium can usually be seen in singles, pairs and very ocasionally, in groups of 3.
- Oddly, even though they are tamed with Beer, once tamed they will not consume it, even when force fed.
Changelog[edit | edit source]
Patch | Changes |
---|---|
248.0 | Added the ![]() |
285.104 Extinction Expansion Release | ![]() |
Spotlight[edit | edit source]
Gallery[edit | edit source]
References[edit | edit source]
- Mammals
- Herbivores
- Territorial creatures
- Creatures released in v248
- Creatures released in 2016
- Creatures released in v744
- Creatures released in v501
- Creatures released in v1
- Creatures released in v599
- Tameable creatures
- Rideable creatures
- Breedable creatures
- Creatures that can wear hats
- Creatures that can be ridden while wielding weapons
- Creatures that drop medium feces
- Gestation
- Creatures