1Can be kept and released in a Fish Basket .
You can help by finding its map locations in-game and updating them
Basic Info[edit | edit source]
Dossier[edit | edit source]
Coelacanth nutritia is one of the few creatures on the Island with a relative which can be found back home. The Coelacanth thrive in the waters around the Island, as well as within rivers and lakes. Unlike most Coelacanths, Coelacanth nutritia meat contains less oil and urea. In fact, it is one of the healthier sources of meat I've yet found.
Most Coelacanths are opportunistic feeders that eat anything smaller than itself, likely including baby water snakes, insect and plant life, and perhaps each other?
While their limited intelligence makes them unsuitable for taming, Coelacanths provide a viable source of meat for coastal or water-dwelling tribes. Many a day has been spent fishing by the water's edge, often with surprising results, as Coelacanths often have consumed discarded garbage that is sometimes of great value.
Due to their small size, though, a larger tribe would require a significant number of Coelacanths to feed itself.
Behavior[edit | edit source]
The Coelacanth will lazily swim around until provoked. At that point, they will swim away from the player.
Appearance[edit | edit source]
Coelacanths are lobe-finned fish, with rounded heads and eight fins. Unlike their dark blue and black real life counterparts, the coelacanths of ARK come in a variety of colours.
Color Scheme and Regions
This section displays the Coelacanth's natural colors and regions. For demonstration, the regions below are colored red over an albino Coelacanth. The colored squares shown underneath each region's description are the colors that the Coelacanth will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
- Before Scorched Earth, the Coelacanth was the only creature to naturally spawn with any of the primary and secondary colors: Red, Orange, Yellow, Green, Blue, or Purple.
Server admins can use this region information in the Console Command "cheat SetTargetDinoColor <ColorRegion> <ColorID>".
For example, "cheat SetTargetDinoColor 0 6" would color the Coelacanth's "body" magenta.
Region 1 is not used
Region 2 is not used
Region 3 is not used
Drops[edit | edit source]
Base Stats and Growth[edit | edit source]
Note that creatures will have different stats in Survival of the Fittest
|Attribute||Amount at Level 1||Increase per point|
1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.
5The Coelacanth is incapable of drowning.
|Movement Type||Base Speed||Sprinting|
- These are the base speeds of the creature at 100% Movement Speed
- For a comparison of the speeds of all creatures, see Base Creature Speeds
|Base||Minimum||Activation||The Coelacanth bites the target.|
|Attack Type||Projectile Values||Torpor Values|
|Impulse||Radius||Base||Mult||Duration||Damage Mult||Amount||Duration||Damage Mult||Amount|
Combat[edit | edit source]
This section describes how to fight against the Coelacanth.
General[edit | edit source]
Coelacanth are frail and fairly slow. Hunting them is easy. If you have a Brontosaurus, going near a water source and simply swinging that way once or twice is a good way to farm these, considering the huge range of its attack.
Strategy[edit | edit source]
Coelacanth are extremely docile and passive, meaning they will not attack the player. Simply going into the water with spear at the ready is strategy enough. When you begin to attack them, they start to swim away, so if you have no level ups in Movement Speed or Oxygen chasing them may be a challenge. However, they still swim slowly enough while fleeing, that they can be caught up to easily.
Weaponry[edit | edit source]
Coelacanth have low health, and are easily killed with just a spear. (If killed with a spear, the coel will be automatically picked up by the player)
Dangers[edit | edit source]
Coelacanth by themselves do not pose a threat to the player, however other creatures, such as the Megapiranha, and drowning are things to look out for.
Weakness[edit | edit source]
Everything. They can't do anything and are killed easily, lower level Coel can be simply one shot with a throw of a spear or just kill it with your hands.
Taming[edit | edit source]
Coelacanth can be 'tamed' using Fish Basket . While they can level, they do not eat from the trough. Just put food (meat or fish) in their inventory and force feed, if necessary.
Notes/Trivia[edit | edit source]
For information pertaining specifically to the real-world Coelacanth, see the relevant Wikipedia article
- Coelacanths are a great way to get easy raw fish meat if needed. However, they do NOT give hide!
- Depending on how much melee damage % you skilled on yourself or your Dino, gives you more meat out of Coelacanths.
- As of patch v180.0, when you kill a Coelacanth or Piranha with a spear, the fish is instantly grabbed so that you can stay out of the water
- In real life, Coelacanth's meat is actually bad for humans, as it contains oil, wax, urea, and other compounds that are hard to be digested. This could cause diarrhea. This is pointed out in the dossier, which states the meat of Coelacanth nutritia contains less oil and urea than those of other Coelocanth species making it more suitable for eating.
- Coelacanth, in real life, was believed to be extinct 65 million years ago, until it was discovered again, alive, in 1938.
- Coelacanth was previously believed to only have one species. However, in 1999, in Manado, North Sulawesi, Indonesia, another Coelacanth species was discovered again.
- Coelacanth are often a major cause of severe lag for most players due to the fact that they can spawn in enormous numbers in the rivers and lakes further inland. Thus, a way to reduce lag for many local games is to lower the Dino Count from 1.0 to about 0.5.
- As of patch v235, Coelacanths come in different sizes, giving different amounts of meat depending on its size. Possible now to get over 200 meat from a single fish.
- As of patch v259, deep sea Coelacanths were added that are much bigger than ones found closer to the surface.
- Coelacanth have the same sounds as the Pteranodon.
Gallery[edit | edit source]
References[edit | edit source]