Coelacanth

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Coelacanth.png
Coelacanth
Dossier Empty.pngDossier Coelacanth.png
Dossier Empty.pngDossier Coelacanth.png
These values may differ with what you see in-game or written elsewhere. But that is what the dossier says.
Common Name
Coelacanth
Group
Species
Coelacanth nutritia
Time Period
Cretaceous-Holocene
Diet
Temperament
Reactive
Logo Steam.png
June 2, 2015
Logo Xbox One.svg 729.0
December 16, 2015
Logo PS4.svg 501.0
December 6, 2016
Spawn Command
admincheat summon Coel_Character_BP_C
or
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Coelacanth/Coel_Character_BP.Coel_Character_BP'" 500 0 0 35
Data
XP For Kill
1 XP
Feces Size
Habitat

 
 Very Common
 
 Common
 
 Uncommon
For a more exact spawn map, see Spawn Map (The Island)

This creature is missing habitat information.
You can help by finding its map locations in-game and updating them
 
 Common
 
 Uncommon
 
 Unknown
For a more exact spawn map, see Spawn Map (The Center)

 
 Very Common
 
 Very Common
For a more exact spawn map, see Spawn Map (Scorched Earth)

The Coelacanth (see-luh-kanth) is one of the creatures in ARK: Survival Evolved.

Basic Info[edit | edit source]

Dossier[edit | edit source]

This dossier section is intended to be an exact copy of what the survivor Helena, the author of the dossiers has written. There may be some discrepancies between this text and the in-game creatures.

NoteHelena.png
Wild

Coelacanth nutritia is one of the few creatures on the Island with a relative which can be found back home. The Coelacanth thrive in the waters around the Island, as well as within rivers and lakes. Unlike most Coelacanths, Coelacanth nutritia meat contains less oil and urea. In fact, it is one of the healthier sources of meat I've yet found.

Most Coelacanths are opportunistic feeders that eat anything smaller than itself, likely including baby water snakes, insect and plant life, and perhaps each other?

Domesticated

While their limited intelligence makes them unsuitable for taming, Coelacanths provide a viable source of meat for coastal or water-dwelling tribes. Many a day has been spent fishing by the water's edge, often with surprising results, as Coelacanths often have consumed discarded garbage that is sometimes of great value.

Due to their small size, though, a larger tribe would require a significant number of Coelacanths to feed itself.

~ Helena

Behavior[edit | edit source]

The Coelacanth will lazily swim around until provoked. At that point, they will swim away from the player.

Appearance[edit | edit source]

Coelacanths are lobe-finned fish, with rounded heads and eight fins. Unlike their dark blue and black real life counterparts, the coelacanths of ARK come in a variety of colours.




Color Scheme and Regions

This section displays the Coelacanth's natural colors and regions. For demonstration, the regions below are colored red over an albino Coelacanth. The colored squares shown underneath each region's description are the colors that the Coelacanth will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

  • Before Scorched Earth, the Coelacanth was the only creature to naturally spawn with any of the primary and secondary colors: Red, Orange, Yellow, Green, Blue, or Purple.

Server admins can use this region information in the Console Command "cheat SetTargetDinoColor <ColorRegion> <ColorID>".
For example, "cheat SetTargetDinoColor 0 6" would color the Coelacanth's "body" magenta.

Coel PaintRegion0.jpg
Region 0:
Body
X mark.svg

Region 1 is not used
for this Creature.

X mark.svg

Region 2 is not used
for this Creature.

X mark.svg

Region 3 is not used
for this Creature.

Coel PaintRegion4.jpg
Region 4:
Fins
Coel PaintRegion5.jpg
Region 5:
Patterning


Drops[edit | edit source]

Base Stats and Growth[edit | edit source]

Note that creatures will have different stats in Survival of the Fittest

Basic Stats
Attribute Amount at Level 1 Increase per point
Wild
Health.png Health 30 +6
Stamina.png Stamina 100 +10
Oxygen.png Oxygen N/A5 N/A
Food.png Food 100 +10
Weight.png Weight 100 +2
Melee Damage.png Melee Damage 52 +0.25
Movement Speed.png Movement Speed 100% N/A3
Torpor.png Torpor 15 +0.9

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpor increases every level on wild creatures, but can not be increased once they are tamed.
5The Coelacanth is incapable of drowning.

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild
Swimming 150 315


Attack Values
Bite Stamina Cost Attack Range Description
Base Minimum Activation The Coelacanth bites the target.
0 150 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 5
  • "Expression error: Unrecognized word "n"." is not a number.
  • "Expression error: Unexpected * operator." is not a number.


Combat[edit | edit source]

This section describes how to fight against the Coelacanth.

General[edit | edit source]

Coelacanth are frail and fairly slow. Hunting them is easy. If you have a Brontosaurus, going near a water source and simply swinging that way once or twice is a good way to farm these, considering the huge range of its attack.

Strategy[edit | edit source]

Coelacanth are extremely docile and passive, meaning they will not attack the player. Simply going into the water with spear at the ready is strategy enough. When you begin to attack them, they start to swim away, so if you have no level ups in Movement Speed or Oxygen chasing them may be a challenge. However, they still swim slowly enough while fleeing, that they can be caught up to easily.

Weaponry[edit | edit source]

Coelacanth have low health, and are easily killed with just a spear. (If killed with a spear, the coel will be automatically picked up by the player)

Dangers[edit | edit source]

Coelacanth by themselves do not pose a threat to the player, however other creatures, such as the Megapiranha, and drowning are things to look out for.

Weakness[edit | edit source]

Everything. They can't do anything and are killed easily, lower level Coel can be simply one shot with a throw of a spear or just kill it with your hands.

Notes/Trivia[edit | edit source]

For information pertaining specifically to the real-world Coelacanth, see the relevant Wikipedia article

  • Coelacanths are a great way to get easy raw fish meat if needed. However, they do NOT give hide!
  • Depending on how much melee damage % you skilled on yourself or your Dino, gives you more meat out of Coelacanths.
  • As of patch v180.0, when you kill a Coelacanth or Piranha with a spear, the fish is instantly grabbed so that you can stay out of the water
  • In real life, Coelacanth's meat is actually bad for humans, as it contains oil, wax, urea, and other compounds that are hard to be digested. This could cause diarrhea. This is pointed out in the dossier, which states the meat of Coelacanth nutritia contains less oil and urea than those of other Coelocanth species making it more suitable for eating.
  • Coelacanth, in real life, was believed to be extinct 65 million years ago, until it was discovered again, alive, in 1938.
  • Coelacanth was previously believed to only have one species. However, in 1999, in Manado, North Sulawesi, Indonesia, another Coelacanth species was discovered again.
  • Coelacanth are often a major cause of severe lag for most players due to the fact that they can spawn in enormous numbers in the rivers and lakes further inland. Thus, a way to reduce lag for many local games is to lower the Dino Count from 1.0 to about 0.5.
  • As of patch v235, Coelacanths come in different sizes, giving different amounts of meat depending on its size. Possible now to get over 200 meat from a single fish.
  • As of patch v259, deep sea Coelacanths were added that are much bigger than ones found closer to the surface.

Gallery[edit | edit source]

References[edit | edit source]