Console Commands/ja

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Note.png Missing Content
This page list most console commands known, if you know more about a specific one or one not listed feel free to edit it or notify us on the Talk Page.

使い方[edit | edit source]

ここにあるコマンドは、コンソールに入力することができます。これにより、他の方法では許可されていないアクションを実行できます、たとえばチート。コンソールを開くには、 Tab ↹ (PC /キーボード) を押すか、一時停止画面に入り、Xboxは LBRBXY 、 PlayStationは L1R1SquareTriangle を同時に押します。

これらのコマンドの中には、enablecheatsコマンドで自分自身を認証するまで使用できないものがあります。
チート欄にYとマークされたコマンドは、マルチプレイヤーサーバーで使用する場合、admincheatを前に付ける必要があります。シングルプレイヤーモードでは、コマンドの前にcheatadmincheatも必要ありませんし、チートを有効にする必要もありません。 あなたのクロスヘアの中に生物/実体を狙うコマンドは、ターゲット列に "Target"とマークされ、そして現在のプレイヤーに影響を与えるコマンドは "Self"とマークされます。
Booleanパラメータは、キーワード "true"または "false"、またはそれぞれ1または0(または1.0 / 0.0)の数字として指定できます。

これらのコマンドで使用される距離はすべてGame Units(つまり、およそ1センチメートル)です。

縦棒 |を使用して、複数のコマンドを1行に連結できます。 例えば、次のとおりです: LeaveMeAlone | Fly すべてのコマンドは ShowMyAdminManagerを介して実行できます。

映像[edit | edit source]

Commands[edit | edit source]

EnableCheats

EnableCheats <Password> 

チート: -
ターゲット: Self
追加: 0.0 (UE1)
引数:

Name Type Description
Password String サーバー管理者パスワード

説明: 現在のプレーヤーに対してサーバー管理者コマンドを有効にします。 提供されたパスワードは、サーバーのServerAdminPasswordオプションと一致する必要があります(Server Configurationを参照)。 シングルプレイヤーゲームでは、このコマンドは必要ありません。上記の紹介を参照してください。
ゲーム機との互換性: No
:

enablecheats pass123

天気の変更/CE

CE <type> 

チート: Yes
ターゲット: -
引数:

Name Type Description
type String 天気の種類。 可能な値: 下記参照。 Mind the quotation marks necessary for commands with space between words.

説明: 天気の起動および停止。


The Island
starttime, stoptime, heatwave, coldfront, makeitrain, fogitup
Scorched Earth
start_superheat, stop_superheat, start_sandstorm, stop_sandstorm, start_electricalstorm, stop_electricalstorm, start_rain, stop_rain
Ragnarok
"start rain", "stop rain", "start electricalstorm", "stop electricalstorm", "start sandstorm", "stop sandstorm", "start superheat", "stop superheat", Start_Volcano
Aberration
startquake, stopquake
Extinction
"start meteors"
Valguero
SpawnRainbow, TestNorthernLights
ゲーム機との互換性: Yes
:
cheat ce start_superheat

GameCommand

GameCommand <TheCommand> 

チート: Yes
ターゲット: -
引数:

Name Type Description
TheCommand String Command

説明: Runs a game-mode specific command / trigger. For example, to start the game in the SoTF mod game mode, run:
ゲーム機との互換性: Unknown
:

cheat gamecommand startgame

指定したアイテムを入手する/GFI

GFI <BlueprintPathPart> <Quantity> <Quality> <ForceBlueprint> 

チート: Yes
ターゲット: Self
追加: 258.0
引数:

Name Type Description
BlueprintPathPart String significant part of the blueprint path
Quantity Integer[32] Number of items to add
Quality Float Quality of added items
ForceBlueprint Boolean true or 1 to add the item's blueprint; false or 0 to add the item

説明: Adds the specified item (or its blueprint) to the player's inventory in the specified quantity and with the specified quality.
This is a shortcut version for GiveItem. But instead of the complete blueprint path it is sufficient to specify only a significant part of it.
E.g. the blueprint path of the Tek ATV end in PrimalItemVHBuggy. You can use "vhbuggy" or "vhb" or "buggy" or "bugg" or "uggy" or... On the other hand "atv" will not work because it's the name of the item but not a part of the blueprint path.
For ambiguous parts you will maybe not get the item you want. Instead you get one that the search mechanism finds first. E.g. for Bug Repellant (PrimalItemConsumable_BugRepellant) you can't just say "bug" because this part is also included in "buggy". You will get the Tek ATV in this case. But "bugr" is specific enough to find definitely the Bug Repellant.
To specify items by their item number, use GiveItemNum.
To give items to another player, use GiveItemToPlayer.
ゲーム機との互換性: Yes
:

cheat gfi bugr 10 0 0

恐竜や製作を停止する/PlayersOnly

PlayersOnly

チート: Yes
ターゲット: -
追加: 0.0 (UE1)
説明: Stops all creature movement in the game world and halts crafting. Players can still move normally. Repeat the command to disable its effects.
ゲーム機との互換性: Yes
:

cheat PlayersOnly

PrintColors

PrintColors

チート: -
ターゲット: -
説明: Prints the Color IDs.
ゲーム機との互換性: Unknown


StartNearestHorde

StartNearestHorde <Type> <Difficulty> 

チート: Yes
ターゲット: -
追加: 286.103
引数:

Name Type Description
Type String Crate for Orbital Supply Drop or Element for Element Node
Difficulty Integer available numbers are 1-4 with 1 being easy and 4 legendary difficulty

説明: Spawns a Orbital Supply Drop or Element Node at the nearest location to you. It can take a moment before you see anything happening.
NOTE: This command will only work on Extinction
:

cheat StartNearestHorde Crate 2

ListActiveHordeEvents

ListActiveHordeEvents

チート: Yes
ターゲット: -
追加: 286.103
説明: Lists all current active Orbital Supply Drop and Element Node in the extended console (you can acces it by using Tab ↹ a second time).
NOTE: This command will only work on Extinction
ゲーム機との互換性: No
:

cheat ListActiveHordeEvents

ScriptCommand

ScriptCommand <CommandString> 

チート: Yes
ターゲット: -
追加: 197.x
引数:

Name Type Description
CommandString String Command string.

説明: Runs a game mode specific command / script. These can be implemented by mod authors. Currently, there are no official game modes that use custom scripts.
ゲーム機との互換性: Unknown


ゲームの速度変更/Slomo

Slomo <SpeedMult> 

チート: Yes
ターゲット: -
追加: 0.0 (UE2)
引数:

Name Type Description
SpeedMult Float Speed multiplier

説明: Sets the game speed multiplier. Change back to 1 to set back to normal.
ゲーム機との互換性: Yes


EnableSpectator

EnableSpectator

チート: Yes
ターゲット: Self
追加: 191.0
説明: Mode spectator (will destroy inventory, leave all your stuff at safe place first)

Special Keybindungs while in Spectator
KeyDescription
Ctrl + MToggle floating player huds for the entire map (helpful to spot where everyone is)
Ctrl + PToggle Only Show Nearby Floating Huds
Ctrl + NDisplay a list of players to jump to
LmbAttach to the player in front of you
Lmb or RmbClick to cycle attached player
SpacebarDetach from a player
⇧ ShiftFly Fast
CtrlFly Slow
MousewheelAdjust fly speed
⇧ Shift + F1 ... F10Save camera positions
F1 ... F10Teleport to saved camera postions

stopspectating for leaving

See also Admin Spectator
ゲーム機との互換性: Partial - Many features of spectating do not work on consoles. You can fly around and lock to a player, however you cannot unlock the camera from the player or save camera positions. Additionally you cannot view a player list.
:

cheat EnableSpectator

RequestSpectator

RequestSpectator <Password> 

チート: -
ターゲット: Self
追加: 191.0
引数:

Name Type Description
Password String Spectator password.

説明: Requests spectator mode on servers where there is a spectator password. The password given must match the server's "SpectatorPassword".
ゲーム機との互換性: Unknown


SetShowAllPlayers

SetShowAllPlayers <Enable> 

チート: Yes
ターゲット: -
引数:

Name Type Description
Enable Boolean true or false

説明: Show player names in spectator mode. A shortcut for the this command is SAP.
ゲーム機との互換性: Yes


DisableSpectator

DisableSpectator

チート: Yes
ターゲット: Self
説明: quits spectatormode (as the character is killed when enable spectating, the respawn menu is displayed)
ゲーム機との互換性: Yes


StopSpectating

StopSpectating

チート: -
ターゲット: -
説明: Leaving the spectator mode which was started with EnableSpectator.
ゲーム機との互換性: Yes


ToggleDamageNumbers

ToggleDamageNumbers

チート: Yes
ターゲット: world
説明: Toggles floating damage numbers on the server


Server Managment Commands[edit | edit source]

AllowPlayerToJoinNoCheck

AllowPlayerToJoinNoCheck <SteamID> 

チート: Yes
ターゲット: -
引数:

Name Type Description
SteamID Integer[64] Player to whitelist

説明: Adds the player specified by the their Integer encoded Steam ID to the server's whitelist.
ゲーム機との互換性: No
:

cheat AllowPlayerToJoinNoCheck 18446744073709551615

BanPlayer

BanPlayer <SteamID> 

チート: Yes
ターゲット: -
追加: 178.0
引数:

Name Type Description
SteamID Integer[64] Player to ban

説明: Add the specified player to the server's banned list.
ゲーム機との互換性: No (Use ShowMyAdminManager)
:

cheat BanPlayer 18446744073709551615

Broadcast

Broadcast <MessageText> 

チート: Yes
ターゲット: -
追加: 170 or earlier
引数:

Name Type Description
MessageText String Message to broadcast

説明: Broadcast a message to all players on the server.
ゲーム機との互換性: Yes
:

cheat Broadcast Hi, everybody!

TribeMessage

TribeMessage <TribeId> <Message> 

チート: Yes
ターゲット: -
引数:

Name Type Description
TribeId Integer[32] UE4 internal Id of the Tribe
Message String The Message you want to display

説明: Adds a message to the specified tribe's Tribelog
:

cheat tribemessage 12358748 Hello my friends

DisallowPlayerToJoinNoCheck

DisallowPlayerToJoinNoCheck <SteamID> 

チート: Yes
ターゲット: -
引数:

Name Type Description
SteamID Integer[64] Player to remove

説明: Removes the specified player from the server's whitelist.
ゲーム機との互換性: No
:

cheat DisallowPlayerToJoinNoCheck 18446744073709551615

DoExit

DoExit

チート: Yes
ターゲット: -
説明: Shuts down the server as soon as possible.
ゲーム機との互換性: Unknown


GetChat

GetChat

チート: -
ターゲット: -
追加: 185.4
説明: Returns the latest chat buffer (the same amount that the clients see).
ゲーム機との互換性: No


GetGameLog

GetGameLog

チート: -
ターゲット: -
追加: 224.0
説明: Print 100 entries at a time also outputs to dated file in in "\Logs". Launch server with "-servergamelog" for this command to work.

Set buffer size ?RCONServerGameLogBuffer e.g:

TheIsland?RCONEnabled=true?RCONServerGameLogBuffer=600?listen -server -servergamelog
ゲーム機との互換性: No


GetTribeIdPlayerList

GetTribeIdPlayerList <TribeID> 

チート: Yes
ターゲット: -
追加: 254.0
引数:

Name Type Description
TribeID Integer[32] use setcheatplayer 1 and look at a tribe structure to see the TeamID which is the TribeID

説明: prints a list of every player of a specified tribe with both PlayerID and SteamID in the console and in a special ingame chat window
ゲーム機との互換性: No


TribeStructureAudit

TribeStructureAudit <TribeID> 

チート: Yes
ターゲット: -
引数:

Name Type Description
TribeID Integer[32] use setcheatplayer 1 and look at a tribe structure to see the TeamID which is the TribeID

説明: Console output of the types and counts of a given TribeId's structures.


TribeDinoAudit

TribeDinoAudit <TribeID> 

チート: Yes
ターゲット: -
引数:

Name Type Description
TribeID Integer[32] use setcheatplayer 1 and look at a tribe structure to see the TeamID which is the TribeID

説明: Console output of the types and counts of a given TribeId's dinos.


ServerChat

ServerChat <MessageText> 

チート: Yes
ターゲット: -
引数:

Name Type Description
MessageText String Message

説明: Sends a chat message to all currently connected players.
ゲーム機との互換性: Partial - Some players will see the message as if it was from a random player. Others will see the message from System.


ServerChatTo

ServerChatTo <SteamID> <MessageText> 

チート: Yes
ターゲット: -
引数:

Name Type Description
SteamID Integer[64] Player's SteamID
MessageText String Message

説明: Sends a direct chat message to the player specified by their int64 encoded steam id.
ゲーム機との互換性: Unknown


ServerChatToPlayer

ServerChatToPlayer <PlayerName> <MessageText> 

チート: Yes
ターゲット: -
追加: 189.0
引数:

Name Type Description
PlayerName String Player's Steam name.
MessageText String Message

説明: Sends a direct chat message to the player specified by their Steam name.
ゲーム機との互換性: Unknown


SaveWorld

SaveWorld

チート: Yes
ターゲット: -
説明: Forces the server to save the game world to disk in its current state. In single-player mode, the game saves this information locally.
ゲーム機との互換性: No
:

cheat saveworld

SetGlobalPause

SetGlobalPause <IsPaused> 

チート: Yes
ターゲット: -
引数:

Name Type Description
IsPaused Boolean Pause game?

説明: Pauses _EVERYTHING_ game related.
ゲーム機との互換性: Unknown


SetTimeOfDay

SetTimeOfDay <Hour>:<Minute>[:<Second>]

チート: Yes
ターゲット: -
引数:

Name Type Description
Hour Integer 0..23
Minute Integer 0..59
Second Integer 0..59, (optional; defaults to 0)

説明: Sets the game world's time of day to the specified time.
ゲーム機との互換性: Yes
:

cheat settimeofday 06:30:00

ShowMessageOfTheDay

ShowMessageOfTheDay

チート: -
ターゲット: Self
説明: Displays the message of the day.
ゲーム機との互換性: Yes


StartSaveBackup

UnbanPlayer

UnbanPlayer <SteamID> 

チート: Yes
ターゲット: -
引数:

Name Type Description
SteamID Integer[64] Player to unban

説明: Remove the specified player from the server's banned list.
ゲーム機との互換性: No
:

cheat UnbanPlayer 18446744073709551615

SetCheatPlayer

SetCheatPlayer true|false

チート: -
ターゲット: Self
追加: 170 or earlier
引数: true to enable, false to disable
説明: Enable cheat commands that affect the current player, mounted dinosaurs and the game world
ゲーム機との互換性: Yes
:

setcheatplayer true

ClearPlayerInventory

ClearPlayerInventory <PlayerID> <ClearInventory> <ClearSlotItems> <ClearEquippedItems> 

チート: Yes
ターゲット: -
引数:

Name Type Description
PlayerID Integer[32] Player's in-game UE4 ID
ClearInventory Boolean Clear player's inventory?
ClearSlotItems Boolean Clear player's slot items?
ClearEquippedItems Boolean Clear player's equipped items (armor)?

説明: Clears the specified player's inventory, equipped items, and/or slot items.
ゲーム機との互換性: Unknown


GetAllState

GetAllState <type> 

チート: Yes
ターゲット: -
引数:

Name Type Description
type String Type to summon

説明: Prints all entities of given type to console (server console, not ingame) and to server log file 'ShooterGame.log' after a while (some minutes) if logging to file is enabled in server configs. Useful to check wheter specific dinos are spawned on map.

Example output:

[2017.01.03-09.38.34:907][490]21) Ankylo_Character_BP_C /Game/Mods/TheCenter/TheCenter.TheCenter:PersistentLevel.Ankylo_Character_BP_C_317

[2017.01.03-09.38.34:907][490]22) Ankylo_Character_BP_C /Game/Mods/TheCenter/TheCenter.TheCenter:PersistentLevel.Ankylo_Character_BP_C_316


ゲーム機との互換性: Yes
:

cheat getallstate Ankylo_Character_BP_C

GiveExpToTarget

GiveExpToTarget <Amount> <FromTribeShare> <PreventSharingWithTribe> 

チート: -
ターゲット: -
引数:

Name Type Description
Amount Float Amount to add
FromTribeShare Boolean Apply as if experience came from tribe.
PreventSharingWithTribe Boolean 1: player only; 0: share with tribe

説明: Same as AddExperience, but adds it to the player or dino you're currently looking at.
Does only work on dinos currently
ゲーム機との互換性: Unknown
:

Cheat GiveExpToTarget 9999 0 0

GiveInfiniteStatsToTarget

GiveInfiniteStatsToTarget

チート: -
ターゲット: -
説明: Gives infinite stats to player or dino you're looking at.
Does only work on dinos currently
ゲーム機との互換性: Unknown
:

cheat GiveInfiniteStatsToTarget

KickPlayer

KickPlayer <SteamID> 

チート: Yes
ターゲット: -
追加: 178.0
引数:

Name Type Description
SteamID Integer[64] Player to kick[1]

説明: Forcibly disconnect the specified player from the server.
ゲーム機との互換性: No use ShowAdminManager


Kill

Kill

チート: Yes
ターゲット: Target
説明: Instantly kills the targeted structure or dinosaur, leaving behind a corpse.

Actually it deals a large amount of damage that is sufficient to kill non-boss entities. You may need to execute the command twice or more on bosses.

To eliminate an entity without leaving behind a corpse, use the DestroyMyTarget command.
ゲーム機との互換性: Yes


KillAOE

KillAOE <category> <Radius> 

チート: -
ターゲット: -
引数:

Name Type Description
category string See below.
Radius number

説明: Categories can be abbreviated into the first 3 letters of the name, (EG: str - structures) Radius defaults to 2000 if not specified

CategoryDescription
pawnsall nearby pawns (not structures)
dinosall nearby dinos
wildall nearby wild dinos
tamedall nearby tamed dinos
playersall nearby players
structuresall nearby structures


ゲーム機との互換性: Unknown
:

Cheat KillAOE Wild 2500

KillPlayer

KillPlayer <PlayerID> 

チート: Yes
ターゲット: Target
引数:

Name Type Description
PlayerID Integer[32] Player's in-game UE4 ID

説明: Kills the specified player in game

ゲーム機との互換性: Unknown
:

Cheat KillPlayer 915874562

RenamePlayer

RenamePlayer <"PlayerName"> <NewName> 

チート: Yes
ターゲット: -
引数:

Name Type Description
"PlayerName" String Player's current name. String must be wrapped in double quotes.
NewName String New name for player. Naked string.

説明: Renames the player specified by their in-game string name.
ゲーム機との互換性: Yes


RenameTribe

RenameTribe <"TribeName"> <NewName> 

チート: Yes
ターゲット: -
引数:

Name Type Description
"TribeName" String Tribe's current name. String must be wrapped in double quotes.
NewName String New name for Tribe. Naked string.

説明: Renames the tribe specified by its string name.
ゲーム機との互換性: Yes
:

cheat renametribe "bad name" good name

TakeAllDino

TakeAllDino

チート: Yes
ターゲット: Target
追加: 252.4
説明: Changes ownership of all dinos of the tribe the player is currently looking at to the tribe of player.
ゲーム機との互換性: Yes


TakeAllStructure

TakeAllStructure

チート: Yes
ターゲット: Target
追加: 252.4
説明: Changes ownership of all structures of the tribe the player is currently looking at to the tribe of player.


LevelUp

LevelUp <StatName> <NumLevels> 

チート: Yes
ターゲット: -
引数:

Name Type Description
StatName string possible values: Health, Stamina, Torpidity, Oxygen, Food, Water, Temperature, Weight, MeleeDamageMultiplier, SpeedMultiplier, TemperatureFortitude, CraftingSpeedMultiplier
NumLevels Integer[32] Number of Levelups

説明: Auto-adds some XP, then levels up a stat on your player character, or if riding a dino, on that dino
:

cheat LevelUp MeleeDamageMultiplier 25

LevelUpAOE

LevelUpAOE <StatName> <Radius> <NumLevels> 

チート: Yes
ターゲット: -
引数:

Name Type Description
StatName string possible values: Health, Stamina, Torpidity, Oxygen, Food, Water, Temperature, Weight, MeleeDamageMultiplier, SpeedMultiplier, TemperatureFortitude, CraftingSpeedMultiplier
Radius float specifies the radius which is affected
NumLevels Integer[32] Number of Levelups

説明: Auto-adds some XP, then levels up a stat on all nearby players and dinos in the specified radius
:

cheat LevelUpAOE Health 2500 15

LevelUpTarget

LevelUpTarget <StatName> <NumLevels> 

チート: Yes
ターゲット: Target
引数:

Name Type Description
StatName string possible values: Health, Stamina, Torpidity, Oxygen, Food, Water, Temperature, Weight, MeleeDamageMultiplier, SpeedMultiplier, TemperatureFortitude, CraftingSpeedMultiplier
NumLevels Integer[32] Number of Levelups

説明: Auto-adds some XP, then levels up a stat on your targeted player or dino.
:

cheat LevelUpTarget MeleeDamageMultiplier 25

Teleportation Commands[edit | edit source]

Teleport

Teleport

チート: Yes
ターゲット: Self
説明: Moves the player character forward in the direction the player is facing until the character collides with an object or the terrain. If the player wouldn't hit the terrian or an object, they are teleported to 0,0 instead.

See also SetPlayerPos, TPCoords
ゲーム機との互換性: Partial - Always sets player postition to center of map.
:

cheat teleport

TeleportPlayerIDToMe

TeleportPlayerIDToMe <PlayerID> 

チート: Yes
ターゲット: Self
引数:

Name Type Description
PlayerID Integer[32] Player's in-game id.

説明: Teleports the player specified by their in-game ID to the current player.

To teleport yourself to the other player, use the TeleportToPlayer command.

To specify a player to teleport by their player name, use the TeleportPlayerNameToMe command.
ゲーム機との互換性: No


TeleportPlayerNameToMe

TeleportPlayerNameToMe <PlayerName> 

チート: Yes
ターゲット: Self
引数:

Name Type Description
PlayerName String Player's in-game name.

説明: Teleports the player specified by their name to the current player.

To specify a player to teleport by their in-game id, use the TeleportPlayerIDToMe command.
ゲーム機との互換性: No


TeleportToPlayer

TeleportToPlayer <PlayerID> 

チート: Yes
ターゲット: Self
引数:

Name Type Description
PlayerID Integer[32] Player's in-game id.

説明: Teleports the current player to the player specified by their in-game ID.

To teleport the other player to yourself, use the TeleportPlayerIDToMe command.
ゲーム機との互換性: Yes


TeleportToPlayerName

TeleportToPlayerName <PlayerName> 

チート: Yes
ターゲット: Self
引数:

Name Type Description
PlayerName String Player's in-game name

説明: Teleports the user to the player named as given in command.

A short version is TPName
ゲーム機との互換性: Yes



TeleportToActorLocation

TeleportToActorLocation <type> 

チート: Yes
ターゲット: -
引数:

Name Type Description
type String Type for a list of the Creature IDs; you need to add the number of that specific actor at the end with _<number>

説明: Lets you teleport to a specific actor in the gameworld. You need to know the Actor ID and his number.
ゲーム機との互換性: Unknown


TPCoords

TPCoords <Lat> <Lon> <Altitude> 

チート: Yes
ターゲット: Self
引数:

Name Type Description
Lat Float GPS Coordinates
Lon Float GPS Coordinates
Altitude Float UE4 Coordinates

説明: Moves the player's character to the specified GPS position instantly.

See also Teleport, SetPlayerPos
ゲーム機との互換性: Unknown


SPI

SPI <x> <y> <z> <yaw> <pitch> 

チート: Yes
ターゲット: Self
引数:

Name Type Description
x float Coordinates
y float Coordinates
z float Coordinates
yaw float Defines the yaw of the camera
pitch float Defines the pitch of the camera

説明: Does the same as SetPlayerPos but lets you set a yaw and pitch for a specified view too
:

cheat spi -371471 -408636 -13584 -173.80 -12.91

SetPlayerPos

SetPlayerPos <x> <y> <z> 

チート: Yes
ターゲット: Self
引数:

Name Type Description
x Float Coordinates
y Float Coordinates
z Float Coordinates

説明: Moves the player's character to the specified position instantly.

See also Teleport, TPCoords, Get coordinates command for The Island.
ゲーム機との互換性: Partial - Will always teleport to center of map.
:

cheat SetPlayerPos -71467 -52156 0

MoveTargetTo

MoveTargetTo <x> <y> <z> 

チート: Yes
ターゲット: Target
引数:

Name Type Description
x Float Coordinates
y Float Coordinates
z Float Coordinates

説明: Sets the world location of the player or dino you are currently looking at
:

cheat MoveTargetTo -71467 -52156 12536

TeleportToActiveHorde

TeleportToActiveHorde <EventIndex> 

チート: Yes
ターゲット: -
引数:

Name Type Description
EventIndex string

説明: Teleports you to the specified horde event.
:

cheat TeleportToActiveHorde 4

Destroying Commands[edit | edit source]

DestroyAll

DestroyAll <Type> 

チート: Yes
ターゲット: -
引数:

Name Type Description
Type String Type to destroy

説明: Destroys all creatures of the specified type, both wild and tamed. Also destroys specified structures.
ゲーム機との互換性: Yes
:

cheat DestroyAll Ankylo_Character_BP_C

DestroyAllEnemies

DestroyAllEnemies

チート: Yes
ターゲット: -
説明: Destroys all non-player creatures on the map, including tamed creatures. This does not prevent new ones from spawning as usual.
ゲーム機との互換性: Unknown
:

cheat destroyallenemies

DestroyMyTarget

DestroyMyTarget

チート: Yes
ターゲット: Target
説明: Instantly destroys the creature or structure in the current player's crosshairs, without leaving any corpse.

To kill an entity and leave a corpse, use the Kill command.
ゲーム機との互換性: Yes
:

cheat DestroyMyTarget

DestroyStructures

DestroyStructures

チート: Yes
ターゲット: -
追加: 207.0
説明: Destroys all structures owned by all players on the map.
ゲーム機との互換性: Unknown


DestroyTribeDinos

DestroyTribeDinos

チート: Yes
ターゲット: Target
追加: 226.4
説明: Will destroy all dinos on the ARK, based on the Tribe owner (or player owner) of the thing that you are currently looking at.
ゲーム機との互換性: Yes


DestroyTribeId

DestroyTribeId <TribeId> 

チート: Yes
ターゲット: Target
引数:

Name Type Description
TribeId Integer[32] Id of tribe to destroy

説明: Will destroy a tribe.
ゲーム機との互換性: Unknown


DestroyTribeIdDinos

DestroyTribeIdDinos <TribeId> 

チート: Yes
ターゲット: Target
引数:

Name Type Description
TribeId Integer[32] Id of tribe to destroy all tames

説明: Will destroy all tames in a tribe.
ゲーム機との互換性: Unknown


DestroyTribeIdPlayers

DestroyTribeIdPlayers <TribeId> 

チート: Yes
ターゲット: Target
引数:

Name Type Description
TribeId Integer[32] Id of tribe to destroy all players

説明: Will destroy all players in a tribe.
ゲーム機との互換性: Unknown


DestroyTribeIdStructures

DestroyTribeIdStructures <TribeId> 

チート: Yes
ターゲット: Target
引数:

Name Type Description
TribeId Integer[32] Id of tribe to destroy all structures

説明: Will destroy all structures in a tribe.
ゲーム機との互換性: Unknown


DestroyTribePlayers

DestroyTribePlayers

チート: Yes
ターゲット: Target
追加: 226.4
説明: Will destroy all players of a tribe on the ARK, based on the Tribe owner (or player owner) of the thing that you are currently looking at.
ゲーム機との互換性: Yes


DestroyTribeStructures

DestroyTribeStructures

チート: Yes
ターゲット: Target
追加: 226.4
説明: Will destroy all structures on the ARK, based on the Tribe owner (or player owner) of the thing that you are currently looking at.
ゲーム機との互換性: Yes


DestroyWildDinos

DestroyWildDinos

チート: Yes
ターゲット: -
追加: 207.0
説明: Destroys all untamed creatures on the map. Useful for helping newly-released creatures to spawn.
ゲーム機との互換性: Yes
:

cheat destroywilddinos

Tribe Managment Commands[edit | edit source]

ForcePlayerToJoinTargetTribe

ForcePlayerToJoinTargetTribe <PlayerID> 

チート: Yes
ターゲット: Target
追加: 196.0
引数:

Name Type Description
PlayerID Integer[32] Player's in-game UE4 ID

説明: Forces the player specified by their in-game UE4 ID to the tribe that the target entity or structure of the current player belongs to. Known to have problems if there are currently no longer members in the tribe, but this may be fixed in the future.
A shortcut for this command is ForceJoinTribe
ゲーム機との互換性: Yes


ForcePlayerToJoinTribe

ForcePlayerToJoinTribe <PlayerID> <TribeName> 

チート: Yes
ターゲット: -
引数:

Name Type Description
PlayerID Integer[32] Player's in-game UE4 ID
TribeName String Tribe's Name

説明: Forces the player specified by their in-game UE4 ID to the tribe specified by its name. Known to have problems if there are currently no longer members in the tribe, but this may be fixed in the future.
ゲーム機との互換性: No


ForceJoinTribe

ForceJoinTribe

チート: Yes
ターゲット: Self
説明: Lets you join a targeted Tribe this command is a shortcut for ForcePlayerToJoinTargetTribe 0


ForceTribes

ForceTribes <PlayerName1> <PlayerName2> <NewTribeName> 

チート: Yes
ターゲット: -
引数:

Name Type Description
PlayerName1 ? Unknown?
PlayerName2 ? Unknown?
NewTribeName String Unknown?

説明: Unknown?
ゲーム機との互換性: Unknown


GiveAllStructure

GiveAllStructure

チート: Yes
ターゲット: Target
追加: 201.4
説明: Gives the current player ownership of all the targeted structure and all structures connected to it recursively.
ゲーム機との互換性: Yes


MakeTribeAdmin

MakeTribeAdmin

チート: Yes
ターゲット: Self
追加: 196.0
説明: Promotes you to an admin of the tribe you're currently a member of.
ゲーム機との互換性: Yes


MakeTribeFounder

MakeTribeFounder

チート: Yes
ターゲット: Self
追加: 196.0
説明: Makes you the founder of the tribe you're currently a member of.
ゲーム機との互換性: Yes


RemoveTribeAdmin

RemoveTribeAdmin

チート: Yes
ターゲット: -
追加: 196.0
説明: Unknown?

See also ForcePlayerToJoinTargetTribe, MakeTribeAdmin, MakeTribeFounder.
ゲーム機との互換性: Unknown


TakeTribe

TakeTribe <TribeID> 

チート: Yes
ターゲット: Target
引数:

Name Type Description
TribeID Integer[32] enable setcheatplayer and check a structure7dino for the TeamId to get the TribeID

説明: Gives you all of the tribe's dinos and structures. If 0 is provided it uses your target.


Creative Mode Commands[edit | edit source]

GiveCreativeMode

GiveCreativeMode

チート: Yes
ターゲット: Self
追加: 278.0
説明: Sets yourself in Creative Mode. The command can be abbreviated as GCM.

See also GiveCreativeModeToTarget, GiveCreativeModeToPlayer
ゲーム機との互換性: Yes
:

cheat GiveCreativeMode
cheat gcm

GiveCreativeModeToTarget

GiveCreativeModeToTarget

チート: Yes
ターゲット: -
追加: 278.0
説明: Sets the target you are visiting in Creative Mode. The command can be abbreviated as GCMT.

See also GiveCreativeMode, GiveCreativeModeToPlayer
ゲーム機との互換性: Yes
:

cheat GiveCreativeModeToTarget
cheat GCMT

GiveCreativeModeToPlayer

GiveCreativeModeToPlayer <PlayerID> 

チート: Yes
ターゲット: -
追加: 278.0
引数:

Name Type Description
PlayerID Integer[64] Player's in-game UE4 ID

説明: Sets a certain player identified by the player's ID in Creative Mode. The command can be abbreviated as GCMP.

See also GiveCreativeMode, GiveCreativeModeToTarget
ゲーム機との互換性: Unknown
:

cheat GiveCreativeModeToPlayer 1234

Player Commands[edit | edit source]

AddExperience

AddExperience <HowMuch> <FromTribeShare> <PreventSharingWithTribe> 

チート: Yes
ターゲット: Self
引数:

Name Type Description
HowMuch Float Amount to add
FromTribeShare Boolean Apply as if experience came from tribe.
PreventSharingWithTribe Boolean 1: player only; 0: share with tribe

説明: Adds the specified number of experience points to the player (or the currently mounted dinosaur if the player is mounted). To give another player experience, use the GiveExpToPlayer command.

This command is affected by the XPMultiplier setting and the hardcoded multiplier of 2 since 253.0. I.e. the amount you will get is the value of the argument HowMuch × 2 × your XPMultiplier setting value.
ゲーム機との互換性: Yes
:

cheat addexperience 1000 0 1

UnlockEngram

UnlockEngram <BlueprintPath> 

チート: Yes
ターゲット: -
追加: 254.0
引数:

Name Type Description
BlueprintPath String a blueprint path

説明: Unlocks Tekgram (Tek Engrams)
ゲーム機との互換性: Unknown
:

cheat UnlockEngram "Blueprint'/Game/PrimalEarth/...something'"

HideRiders

HideRiders <visible> 

チート: Yes
ターゲット: Self
引数:

Name Type Description
visible Boolean true or 1 to hide a player, false or 0 to make player visible again

説明: Makes a rider of a dino visually invisible. You stay invisible after un-mounting.
:

cheat hideriders 1

ChangeSize

ChangeSize <SizeMult> 

チート: Yes
ターゲット: Self
追加: 0.0 (UE2)
引数:

Name Type Description
SizeMult Float Size multiplier

説明: Changes the current player's size. Your player character's model will only stretch or squash so far however, and if made too big will seem to float and bob up and down during different animations (too small and you'll sink through the ground). You will not become any slower or faster. Set back to 1 to go back to your normal size.
ゲーム機との互換性: Yes


ClearTutorials

ClearTutorials

チート: -
ターゲット: Self
説明: Resets all tutorials on your client (make them so that they will re-appear without being forced).
ゲーム機との互換性: Unknown


EnemyInvisible

EnemyInvisible true|false

チート: Yes
ターゲット: Self
引数: true to be ignored, false for normal behavior
説明: When enabled, all creatures on the map will ignore the current player, even when attacked.

See also LeaveMeAlone.
ゲーム機との互換性: Yes
:

cheat EnemyInvisible true

ExecSetSleeping

ExecSetSleeping true|false

チート: Yes
ターゲット: Self
引数: true to put to sleep, false to wake up
説明: Puts the current player character to sleep or wakes them up.
ゲーム機との互換性: Unknown
:

cheat ExecSetSleeping true

Fly

Fly

チート: Yes
ターゲット: Self
追加: 0.0 (UE1)
説明: Activates "fly mode", permitting the player character to move freely in any direction without physics or gravity being applied. Use the walk command to disable the mode.
If the command is issued while mounted (or the player mounts a tame while in "fly" mode) the animal cannot be moved straight up and down via the keys, but can be made to "fly" by either walking off a cliff, or by pointing the cursor up while moving forward (or point down to descend). Currently, the flying command does not work while mounted on Megalania

See also Ghost
ゲーム機との互換性: Yes
:

cheat fly

Ghost

Ghost

チート: Yes
ターゲット: Self
追加: 0.0 (UE1)
説明: Activates "no clip" mode, permitting the player character to pass freely through objects in the world that normally block movement, including the terrain itself. Use the walk command to disable the mode.
ゲーム機との互換性: Yes
:

cheat ghost

GiveColors

GiveColors <Quantity> 

チート: Yes
ターゲット: Self
追加: 209.4
引数:

Name Type Description
Quantity Integer[32] Item quantity

説明: Gives you quantity of each dye in the game. In vanilla Ark, this equates to only 2.6 weight units per set.
ゲーム機との互換性: Yes
:

cheat GiveColors 100

GiveEngrams

GiveEngrams

チート: Yes
ターゲット: Self
説明: Unlocks all crafting recipes for the player character. May lag a little.
ゲーム機との互換性: Unknown
:

cheat giveengrams

GiveEngramsTekOnly

GiveEngramsTekOnly

チート: Yes
ターゲット: Self
説明: Gives you all tek engrams (like GiveEngrams, lasts until the player disconnects from the server)


GiveTekengramsTo

GiveTekengramsTo <playerid> <partial name> 

チート: Yes
ターゲット: -
引数:

Name Type Description
playerid Integer Player's in-game UE4 ID
can be found by looking at the implant of a player
partial name String significant part of the Blueprint that can be found here: Item_IDs

説明: provide the partial string of a tek engram to give them to players, works similar to GFI
Tekgrams unlucked this way will stay even after a relog and server restart.
Using the example will unlock almost all Tekengrams
:

cheat GiveTekengramsTo 125785415 tek

GiveExpToPlayer

GiveExpToPlayer <PlayerID> <HowMuch> <FromTribeShare> <PreventSharingWithTribe> 

チート: Yes
ターゲット: -
引数:

Name Type Description
PlayerID Integer[32] Player's in-game UE4 ID
HowMuch Float Amount to give
FromTribeShare Boolean Apply as if experience came from tribe.
PreventSharingWithTribe Boolean 1: player only; 0: share with tribe

説明: Gives the specified player the specified amount of experience points. To easily give yourself experience, use the AddExperience command.
ゲーム機との互換性: Unknown


GiveItem

GiveItem <BlueprintPath> <Quantity> <Quality> <ForceBlueprint> 

チート: Yes
ターゲット: Self
引数:

Name Type Description
BlueprintPath String The blueprint path of the item to give.
Quantity Integer[32] Number of items to add
Quality Float Quality of added items
ForceBlueprint Boolean true or 1 to add the item's blueprint; false or 0 to add the item

説明: Adds the specified item (or its blueprint) to the player's inventory in the specified quantity and with the specified quality.

To specify items by their item number, use GiveItemNum.

To specify items by a part of its blueprint path, use GFI.

To give items to another player, use GiveItemToPlayer.
ゲーム機との互換性: Yes


GiveItemNum

GiveItemNum <ItemNum> <Quantity> <Quality> <ForceBlueprint> 

チート: Yes
ターゲット: Self
引数:

Name Type Description
ItemNum Integer[32] Item ID to add
Quantity Integer[32] Number of items to add
Quality Float Quality of added items
ForceBlueprint Boolean true or 1 to add the item's blueprint; false or 0 to add the item

説明: Adds the specified item (or its blueprint) to the player's inventory in the specified quantity and with the specified quality.

To specify items by their blueprint path, use GiveItem.

To specify items by a part of its blueprint path, use GFI.

To give items to another player, use GiveItemNumToPlayer.
ゲーム機との互換性: Yes
:

cheat GiveItemNum 1 1 1 0

GiveItemToPlayer

GiveItemToPlayer <PlayerID> <BlueprintPath> <Quantity> <Quality> <ForceBlueprint> 

チート: Yes
ターゲット: -
引数:

Name Type Description
PlayerID Integer[32] PlayerID to give the item to.
BlueprintPath String The blueprint path of the item to give.
Quantity Integer[32] Number of items to add
Quality Float Quality of added items
ForceBlueprint Boolean true or 1 to add the item's blueprint; false or 0 to add the item

説明: Adds the specified item (or its blueprint) to the player's inventory in the specified quantity and with the specified quality.

To specify items by their item number, use GiveItemNumToPlayer.

To give items to yourself, use GiveItemNum.
ゲーム機との互換性: Unknown


GiveItemNumToPlayer

GiveItemNumToPlayer <PlayerID> <ItemNum> <Quantity> <Quality> <ForceBlueprint> 

チート: Yes
ターゲット: -
引数:

Name Type Description
PlayerID Integer[32] PlayerID to give the item to.
ItemNum Integer[32] Item ID to add
Quantity Integer[32] Number of items to add
Quality Float Quality of added items
ForceBlueprint Boolean true or 1 to add the item's blueprint; false or 0 to add the item

説明: Adds the specified item (or its blueprint) to the player's inventory in the specified quantity and with the specified quality.

To specify items by their blueprint path, use GiveItemToPlayer.

To give items to yourself, use GiveItemNum.
ゲーム機との互換性: Unknown
:

cheat GiveItemNumToPlayer 1234567890 1 1 0 0

GiveResources

GiveResources

チート: Yes
ターゲット: Self
説明: Add 50 units of each resource in the game to the player's inventory. In vanilla Ark, this equates to 300+ units of weight, so you will probably be encumbered. (200 of which comes from Metal Ore, Metal Ingots, Obsidian, and Crystal)
ゲーム機との互換性: Yes
:

cheat giveresources

GiveSlotItem

GiveSlotItem <BlueprintPath> <SlotNum> <Quantity> 

チート: Yes
ターゲット: Self
引数:

Name Type Description
BlueprintPath String Item's blueprint path.
SlotNum Integer[32] Inventory slot number. (0-9)
Quantity Integer[32] Number of items to add

説明: Adds the item specified by its blueprint path into one of your item slots. If the item does not support stacking, items after the first will be dumped into your inventory. Specifying an invalid slot id will dump all the item(s) into your inventory. Item quality will always be 0 and you cannot request adding a blueprint.

To specify items by their item ID, use the GiveSlotItemNum command.
ゲーム機との互換性: Unknown


GiveSlotItemNum

GiveSlotItemNum <ItemNum> <SlotNum> <Quantity> 

チート: Yes
ターゲット: Self
引数:

Name Type Description
ItemNum String Item ID to add.
SlotNum Integer[32] Inventory slot number. (0-9)
Quantity Integer[32] Number of items to add

説明: Adds the item specified by its item id into one of your item slots. If the item does not support stacking, items after the first will be dumped into your inventory. Specifying an invalid slot id will dump all the item(s) into your inventory. Item quality will always be 0 and you cannot request adding a blueprint.

To specify items by their blueprint path, use the GiveSlotItem command.
ゲーム機との互換性: Unknown


GiveToMe

GiveToMe

チート: Yes
ターゲット: Target
説明: Changes the owner of the targeted entity (structure or dino) to the current player. However, note that this command does not actually tame dinos - their inventory will not be accessible and they will not be rideable unless they were already tamed by another player or you use one of the dino taming commands afterwards.
ゲーム機との互換性: Yes


GMBuff

GMBuff

チート: Yes
ターゲット: Self
追加: 252.4
説明: Gives player God, InfiniteStats, EnemyInvisible true, and a bunch of experience.

For the same effect but without experience you can use LeaveMeAlone.
ゲーム機との互換性: Yes


God

God

チート: Yes
ターゲット: Self
追加: 0.0 (UE1)
説明: Toggles "god mode", making the player invulnerable to damage from attacks, explosions or from falling. This does not prevent player character death by drowning (InfiniteStats must be enabled to prevent this). Repeat the command to disable the mode.

To specifically enable or disable god mode, use the SetGodMode command.
ゲーム機との互換性: Yes
:

cheat god

HideTutorial

HideTutorial <TutorialIndex> 

チート: -
ターゲット: Self
引数:

Name Type Description
TutorialIndex Integer[32] Tutorial index

説明: Hides the tutorial specified by its tutorial index. See the ShowTutorial command description for a list of tutorial ids.
ゲーム機との互換性: Unknown


HurtMe

HurtMe <Amount> 

チート: Yes
ターゲット: Self
引数:

Name Type Description
Amount Integer[64] Damage to deal

説明: Damages the player character.
ゲーム機との互換性: Yes
:

cheat HurtMe 50

InfiniteStats

InfiniteStats

チート: Yes
ターゲット: Self
説明: Refills the player's health, stamina, oxygen, food & water immediately, and keeps them at their maximum level while the command is active. If the player is mounted the effects only apply to his mount, but not the player himself.

When firing weapons in infinitestats mode, no ammo is consumed from the inventory.
For weapons with magazines, bullets are removed from the magazine though. Once it is empty, and the "NO AMMO" message appears on the screen, it can be reloaded by either opening/closing the inventory or by switching weapons.

The command does not make the player invincible (i.e. he can still die from falls or high-level attacks such as a Dragon's bite, if the single-hit damage exceeds the player's maximum health stat). The command also has no effect on the carrying capacity.

Repeat the command to disable its effects.
ゲーム機との互換性: Yes
:

cheat infinitestats

LeaveMeAlone

LeaveMeAlone

チート: Yes
ターゲット: Self
説明: Combination of God, InfiniteStats and EnemyInvisible true.

See also GMBuff
ゲーム機との互換性: Yes


OnToggleInGameMenu

OnToggleInGameMenu

チート: -
ターゲット: Self
説明: Opens or closes the in-game menu (when you hit the escape key).

To specifically show the in-game menu, use the ShowInGameMenu command.
ゲーム機との互換性: Unknown


OpenMap

OpenMap <MapName> 

チート: Yes
ターゲット: -
引数:

Name Type Description
MapName String Map's Name

説明: Loads the map specified by its name. (not sure if a file path is accepted)
ゲーム機との互換性: Unknown
:

cheat OpenMap TheIsland

Playercommand

Playercommand <CommandName> 

チート: Yes
ターゲット: -
引数:

Name Type Description
CommandName String possible values:
Ascend1 (for Gamma)
Ascend2 (for Beta)
Ascend3 (for Alpha)

説明: Currently used to give the player the ascension effect.
ゲーム機との互換性: Yes
:

cheat playercommand Ascend1

SetAdminIcon

SetAdminIcon true|false

チート: Yes
ターゲット: Self
引数: true to enable, false to disable
説明: Hides the Admin Icon next to the name in chat when a player that has enabled cheats writes something.
ゲーム機との互換性: Yes
:

cheat SetAdminIcon 0

SetFacialHairPercent

SetFacialHairPercent <Length> 

チート: Yes
ターゲット: Self
追加: 254.0
引数:

Name Type Description
Length Float Value to set relative length of facial hair.

説明: Sets value in the range from 0 to 1 (= 100%).

See also SetHeadHairPercent, SetHeadHairStyle, SetFacialHairStyle.
ゲーム機との互換性: Yes


SetFacialHairStyle

SetFacialHairStyle <Number> 

チート: Yes
ターゲット: Self
追加: 254.0
引数:

Name Type Description
Number Integer Number of facial hairstyle, see below.

説明: Sets value in the range from 0 to 7.

NumberFacial Hairstyle
0Default
1Moustache
2Goatee
3Romantic
4Dread Beard
5Mutton Chops
6Curly Beard
7Viking Beard

See also SetHeadHairStyle, SetFacialHairPercent, SetHeadHairPercent.
ゲーム機との互換性: Yes


SetHeadHairPercent

SetHeadHairPercent <Length> 

チート: Yes
ターゲット: Self
追加: 254.0
引数:

Name Type Description
Length Float Value to set relative hair length.

説明: Sets value in the range from 0 to 1 (= 100%).

See also SetFacialHairPercent, SetHeadHairStyle, SetFacialHairStyle.
ゲーム機との互換性: Yes


SetHeadHairStyle

SetHeadHairStyle <Number> 

チート: Yes
ターゲット: Self
追加: 254.0
引数:

Name Type Description
Number Integer Number of head hairstyle, see below.

説明: Sets value in the range from 0 to 7.

NumberFacial Hairstyle
0Default
1Mohawk
2Afro
3Romantic
4Dreadlocks
5Ponytail
6Braids
7Viking

See also SetFacialHairStyle, SetHeadHairPercent, SetFacialHairPercent.
ゲーム機との互換性: Yes


SetGodMode

SetGodMode <Enable> 

チート: Yes
ターゲット: Self
引数:

Name Type Description
Enable Boolean Enable god mode?

説明: Enables or disables god mode for the current player.

To simply toggle between god mode states, use the command God.
ゲーム機との互換性: Yes


SetTargetPlayerBodyVal

SetTargetPlayerBodyVal <BodyValIndex> <BodyVal> 

チート: Yes
ターゲット: Target
追加: 201.4
引数:

Name Type Description
BodyValIndex Integer[32] Body Regions
BodyVal Float ...

説明: Setting a value between -1.0 and 1.0 will adjust the targeted player area. Standard value is 0.
ゲーム機との互換性: Unknown


SetTargetPlayerColorVal

SetTargetPlayerColorVal <ColorValIndex> <ColorVal> 

チート: Yes
ターゲット: Target
追加: 201.4
引数:

Name Type Description
ColorValIndex Integer[32] 0 : body, 1 : hair, 2 : eyes
ColorVal Float For eyes: 0 is yellow-ish, 0.4 is green-blue-ish, 0.5 is green 0.7 is orange, 0.8 is red

説明: Changes the color of various parts of the body. Does not use Color IDs, but a percentage of the slider seen at character creation.
ゲーム機との互換性: Unknown


ShowInGameMenu

ShowInGameMenu

チート: -
ターゲット: Self
説明: Displays the in-game menu (same as when you hit the escape key).
ゲーム機との互換性: Unknown


ShowTutorial

ShowTutorial <TutorialIndex> <ForceDisplay> 

チート: -
ターゲット: Self
引数:

Name Type Description
TutorialIndex Integer[32] Tutorial index.
ForceDisplay Boolean True = show tutorial even if you've already seen it.

説明: Displays the tutorial specified by its tutorial ID. Tutorials are localized messages coded into the game that are displayed in the same area as the message of the day that shows new users hints about the game. These tutorials disappear after some time, just like the message of the day. Currently there are only two tutorials:

0Blank
1Your first day.


ゲーム機との互換性: Unknown


Suicide

Suicide

チート: -
ターゲット: Self
追加: 0.0 (UE2)
説明: Kills yourself. Does the same thing as hurting yourself (see HurtMe command) for your current health, so it will not work if you are invincible. Was originally part of the game when it came out, but it was removed in a later patch. Since then it was re-added.
ゲーム機との互換性: Unknown


ToggleInfiniteAmmo

ToggleInfiniteAmmo

チート: Yes
ターゲット: Self
説明: Provides unlimited ammunition for all of the player character's weapons. Repeat the command to disable its effects.
ゲーム機との互換性: Unknown
:

cheat ToggleInfiniteAmmo

Walk

Walk

チート: Yes
ターゲット: Self
追加: 0.0 (UE1)
説明: Deactivates "fly mode" (activated by the Fly command). Physics and gravity will be applied to the player character normally.
ゲーム機との互換性: Yes
:

cheat walk

ToggleGun

ToggleGun

チート: -
ターゲット: Self
説明: Prevents the player character's equipped item (or hands if nothing is equipped) from being displayed. Repeat the command to disable its effects.
ゲーム機との互換性: Unknown
:

cheat togglegun

RefillStats

RefillStats

チート: Yes
ターゲット: Self
追加: 281.107
説明: Sets all stats to maximum once ,like InfiniteStats
:

Cheat RefillStats

GiveArmorSet

GiveArmorSet <Tier> <Quality> 

チート: Yes
ターゲット: Self
追加: 281.107
引数:

Name Type Description
Tier String/Int use one of the specified tiersets below
Quality String/Int can use numbers between 0 - 20

説明: Gives you a full armor set of the tier specified, and equips them for you.

Tier is required and should be one of the following:

  • 0 (or Cloth)
  • 1 (or Chitin)
  • 2 (or Metal or Flak)
  • 3 (or Tek)
  • Hide
  • Fur
  • Desert
  • Ghillie
  • Riot
  • Scuba
  • Hazard

Quality can be one of the following: Primitive, Ramshackle, Apprentice, Journeyman, Mastercraft, Ascendant, Alpha. You can also use a numeric value between 0 and 20 (higher than 20 is not accessible to players).

When using this command for Tek tier you will also get 40 ×  Element and GiveEngramsTekOnly is executed, means you get the ability to use Tek stuff until the next server or single player restart.
:

Cheat GiveArmorSet Cloth 1

GiveWeaponSet

GiveWeaponSet <Tier> <Quality> 

チート: Yes
ターゲット: Self
追加: 281.107
引数:

Name Type Description
Tier Integer[32] see table below
Quality float optional float between 0 and 20 that determines how good the weapons are

説明: Gives you all weapons in the specified tier, as well as the correct ammo for them.

Tier is a required integer and should be one of the following:

TierContains
0 (or Primitive) Bow, Pike, Spear, Bola
1 (or Basic) Assault Rifle, Shotgun, Longneck Rifle, Sword, Grenade
2 (or Advanced) Compound Bow, Fabricated Sniper Rifle, Rocket Launcher, C4 Charge
3 (or Tek) Tek Grenade, Tek Rifle, Tek Railgun, Tek Sword

Quality can be one of the following: Primitive, Ramshackle, Apprentice, Journeyman, Mastercraft, Ascendant, Alpha. You can also use a numeric value between 0 and 20 (higher than 20 is not accessible to players).
:

Cheat GiveWeaponSet 0 1

GiveItemSet

GiveItemSet <Tier> 

チート: Yes
ターゲット: Self
追加: 281.107
引数:

Name Type Description
Tier Integer[32] See table below

説明: Gives you all items in the specified item set tier.

Tier is a required integer and should be one of the following:

TierContains
090 ×  Cooked Meat, 200 ×  Stimberry, 2 ×  Waterskin
12 ×  Water Jar, 200 ×  Stimberry, 90 ×  Cooked Meat, 100 ×  Medical Brew
2100 ×  Medical Brew, 100 ×  Energy Brew, 100 ×  Cactus Broth,60 ×  Cooked Meat Jerky, 2 ×  Canteen
35 ×  Shadow Steak Saute, 5 ×  Enduro Stew, 5 ×  Focal Chili, 5 ×  Lazarus Chowder, 100 ×  Medical Brew, 100 ×  Energy Brew, 100 ×  Cactus Broth, 90 ×  Cooked Meat Jerky
Food30 ×  Cooked Meat Jerky, 30 ×  Prime Meat Jerky
Waterone Canteen Refill
Brews100 ×  Medical Brew, 100 ×  Energy Brew


:

Cheat GiveItemSet 0

ClearMyBuffs

ClearMyBuffs

チート: Yes
ターゲット: Self
追加: 281.107
説明: Attempts to deactivate all of your buffs (works on some buffs but not others)
:

Cheat ClearMyBuffs

SetMyTargetSleeping

SetMyTargetSleeping

チート: Yes
ターゲット: Target
追加: 281.107
説明: Knocks out target Dino or player
:

Cheat setmytargetsleeping 1 (1 to knock target out 0 to wake target up)

Dino Commands[edit | edit source]

DestroyAll

DestroyAll <Type> 

チート: Yes
ターゲット: -
引数:

Name Type Description
Type String Type to destroy

説明: Destroys all creatures of the specified type, both wild and tamed.
ゲーム機との互換性: Yes
:

cheat DestroyAll Ankylo_Character_BP_C

DestroyAllEnemies

DestroyAllEnemies

チート: Yes
ターゲット: -
説明: Destroys all non-player creatures on the map, including tamed creatures. This does not prevent new ones from spawning as usual.
ゲーム機との互換性: Unknown
:

cheat destroyallenemies

DoTame

DoTame

チート: Yes
ターゲット: Target
説明: Tames the targeted creature if the creature is capable of being tamed, activating all triggers as if the player had tamed the creature normally (sound effect, dossier entry, gives experience, etc). Will crash game/server if done while mounted.

See also ForceTame.
ゲーム機との互換性: Yes


DumpDinoStats

DumpDinoStats

チート: Yes
ターゲット: Target
説明: Dumps the stats for the dino you are riding or looking at to the cheat console output. Same data as the Admin Blink Rifle's inspect mode.


ForceTame

ForceTame

チート: Yes
ターゲット: Target
説明: Immediately tames the dinosaur under the player's crosshairs. Dinosaurs tamed with this command can be ridden even when no saddle is equipped. Will crash game/server if done while mounted.

See also DoTame
ゲーム機との互換性: Yes
:

cheat forcetame

ForceTameAOE

ForceTameAOE <Radius> 

チート: -
ターゲット: -
引数:

Name Type Description
Radius number

説明: Force tames every dino in specified radius, default's to 2000 if no number is given.
ゲーム機との互換性: Yes
:

cheat ForceTameAOE 2500

RainCritters

RainCritters <NumCritters> <SpreadAmount> <ZOffset> 

チート: -
ターゲット: -
引数:

Name Type Description
NumCritters number Number of critters to spawn
SpreadAmount number Smaller number - more clustered, higher number, more spread out
ZOffset number height above the player

説明: Spawns a mix of sheep and dodos above the player, cannot change the creatures as it's hard coded into the game.
Similar to SpawnActorSpread.
Default numbers are 30 300 200
ゲーム機との互換性: yes
:

Cheat RainCritters 10 500 25

RainDinos

RainDinos <NumDinos> <SpreadAmount> <ZOffset> 

チート: -
ターゲット: -
追加: 281.107
引数:

Name Type Description
NumDinos number Number of critters to spawn
SpreadAmount number Smaller number - more clustered, higher number, more spread out
ZOffset number height above the player

説明: Spawns a mix of trikes and parasaurs above the player, cannot change the creatures as it's hard coded into the game.
Similar to SpawnActorSpread.
Default numbers are 30 300 200
ゲーム機との互換性: Unknown
:

Cheat RainDinos 10 500 25

RainDanger

RainDanger <NumDinos> <SpreadAmount> <ZOffset> 

チート: -
ターゲット: -
追加: 281.107
引数:

Name Type Description
NumDinos number Number of critters to spawn
SpreadAmount number Smaller number - more clustered, higher number, more spread out
ZOffset number height above the player

説明: Spawns a mix of rexes and allos above the player, cannot change the creatures as it's hard coded into the game.
Similar to SpawnActorSpread.
Default numbers are 30 300 200
ゲーム機との互換性: Unknown
:

Cheat RainDanger 10 500 25

SDF

SDF <NamePart> <Tamed> 

チート: Yes
ターゲット: -
引数:

Name Type Description
NamePart String significant part of a creature's Entity ID (without _C)
Tamed Boolean true or 1: tamed, false or 0: wild

説明: Spawn a creature of the specified type with a random level in front of the player character.

The NamePart has to be unique enough to specify the desired creature. E.g. "mega" is part of a lot of creature Entity IDs and is not suitable to specify what you want, but "Griff" is significant enough to address a Griffin.

For a list of all Entity IDs see Creature IDs.

See also GMSummon, Summon, SpawnDino
ゲーム機との互換性: Yes
:

cheat sdf dodo 1

SetBabyAge

SetBabyAge <AgeValue> 

チート: Yes
ターゲット: Target
引数:

Name Type Description
AgeValue Boolean Value to set age to (0.01 to 1).

説明: Sets the age of the target baby dino.

See also SetImprintQuality.
ゲーム機との互換性: Yes


SetImprintQuality

SetImprintQuality <ImprintValue> 

チート: Yes
ターゲット: Target
引数:

Name Type Description
ImprintValue Float Value to set imprint quality to.

説明: Sets value in the range from 0 to 1 (= 100%) of the target baby or adult bred dino.

See also SetBabyAge
ゲーム機との互換性: Yes


SetImprintedPlayer

SetImprintedPlayer <NewImprinterName> <playerID> 

チート: Yes
ターゲット: Target
引数:

Name Type Description
NewImprinterName String
playerID Integer[32]

説明: Changes the imprinted player of the target dino to the provided player name/id.
:

cheat SetImprintedPlayer "Test" 589563953

TransferImprints

TransferImprints <oldPlayerID> <newPlayerID> <NewImprinterName> 

チート: Yes
ターゲット: -
引数:

Name Type Description
oldPlayerID Integer[32]
newPlayerID Integer[32]
NewImprinterName String

説明: Transfers all dinos that are imprinted on the oldPlayerId to the newPlayerId. If the newPlayerId is online or located it will use that player's name otherwise it will use NewImprinterName.



SetTargetDinoColor

SetTargetDinoColor <ColorRegion> <ColorID> 

チート: Yes
ターゲット: Target
引数:

Name Type Description
ColorRegion Integer[32] Color Region
ColorID Integer[32] Color ID.

説明: Sets the dino you target to specified color/s.
ゲーム機との互換性: Yes
:

cheat SetTargetDinoColor 0 0

SpawnActor

SpawnActor <BlueprintPath> <SpawnDistance> <SpawnYOffset> <ZOffset> 

チート: Yes
ターゲット: -
追加: 207.0
引数:

Name Type Description
BlueprintPath String Blueprint path
SpawnDistance Float Distance in direction of viewing.
SpawnYOffset Float Distance above or below of the direction of viewing.
ZOffset Float Distance right or left of the direction of viewing.

説明: Spawns the entity specified by its blueprint path at a random level.

See also SpawnActorSpread, SpawnDino, Summon, SummonTamed, GMSummon
ゲーム機との互換性: Unknown
:

cheat spawnactor "Blueprint'/Game/PrimalEarth/Dinos/Dodo/Dodo_Character_BP.Dodo_Character_BP'" 500 0 0

SpawnActorSpread

SpawnActorSpread <BlueprintPath> <SpawnDistance> <SpawnYOffset> <ZOffset> <NumberActors> <SpreadAmount> 

チート: Yes
ターゲット: -
引数:

Name Type Description
BlueprintPath String Blueprint path
SpawnDistance Float Distance in direction of viewing.
SpawnYOffset Float Distance above or below of the direction of viewing.
ZOffset Float Distance right or left of the direction of viewing.
NumberActors Integer[32] Number of the specified entities to spawn.
SpreadAmount Float Unknown?

説明: Spawns a number of entities in the specified area.

See also SpawnActor, SpawnDino, Summon, SummonTamed, GMSummon
ゲーム機との互換性: Unknown


SpawnDino

SpawnDino <BlueprintPath> <SpawnDistance> <SpawnYOffset> <ZOffset> <DinoLevel> 

チート: Yes
ターゲット: -
引数:

Name Type Description
BlueprintPath String Blueprint path, see creature's page or Creature IDs
SpawnDistance Float Distance in direction of viewing.
SpawnYOffset Float Distance above or below of the direction of viewing.
ZOffset Float Distance right or left of the direction of viewing.
DinoLevel Integer[32] Dino level

説明: Spawns a leveled dino specified by its blueprint path.

See also SpawnActor, SpawnActorSpread, Summon, SummonTamed, GMSummon
ゲーム機との互換性: Yes
:

cheat spawndino "Blueprint'/Game/PrimalEarth/Dinos/Dodo/Dodo_Character_BP.Dodo_Character_BP'" 500 0 0 120

Summon

Summon <type> 

チート: Yes
ターゲット: -
追加: 0.0 (UE1)
引数:

Name Type Description
type String Entity ID to summon

説明: Spawn a creature of the specified type at the place of the player character. Also usable to spawn Beacons.

See also SpawnActor, SpawnActorSpread, SpawnDino, SummonTamed, GMSummon
ゲーム機との互換性: Unknown
:

cheat summon Ankylo_Character_BP_C

SummonTamed

SummonTamed <type> 

チート: Yes
ターゲット: -
引数:

Name Type Description
type String Entity ID to summon

説明: Spawn a force-tamed creature of the specified type at the place of the player character.

See also SpawnActor, SpawnActorSpread, SpawnDino, Summon, GMSummon
ゲーム機との互換性: Yes
:

cheat summontamed Ankylo_Character_BP_C

GMSummon

GMSummon <"type"> <level> 

チート: Yes
ターゲット: Self
追加: 252.4
引数:

Name Type Description
"type" string Entity ID to summon, enclosed in quotation marks
level string Level w/o taming bonus

説明: Spawn a creature of the specified type at the place of the player character and tames it. The dino isn't cheat-tamed, so still requires a saddle. The level is without taming bonus, so if you want to end with a level x you should divide that number by 1.5. E.g. you want level 150, that is 150 / 1.5 = 100. You type 100 and the result is 100 plus 50% taming bonus: 150.

The quotation marks around the type are mandatory.

See also Summon, SpawnDino
ゲーム機との互換性: Yes
:

cheat GMSummon "Dodo_Character_BP_C" 100

GiveDinoSet

GiveDinoSet <Tier> <Quantity> 

チート: Yes
ターゲット: -
引数:

Name Type Description
Tier String See below
Quantity Integer[32] number of dinos to spawn. Use 0 to spawn the full set.

説明: Spawns a set of dinos in the specified tier, fully set up with reasonably optimized stats and saddles.
Tier is a required argument and should be one of the following:

Tiercontains
0 Raptor, Dilo, Trike
1 Raptor, Carnotaurus, Thylacoleo
2 Rex, Spino, Paracer, Therizinosaur
31 normal Rex and 1 with Rex Tek Saddle, Daeodon, Yutyrannus, Therizinosaur
Flyers Pteranodon, Tapejara with Tapejara Tek Saddle, Argentavis, Quetzal
Mek3 ×  Meks, one with each module - M.S.C.M. Extinction Icon.png, M.R.L.M. Extinction Icon.png, M.D.S.M. Extinction Icon.png, Element and ammo for each
SiegeMek Mek, M.S.C.M. Extinction Icon.png, Element, Cannon Shell Extinction Icon.png
MissleMek Mek, M.R.L.M. Extinction Icon.png, Element, Rocket Pod Extinction Icon.png
ShieldMek Mek, M.D.S.M. Extinction Icon.png, Element
Argentone really good Argentavis
Extinction Enforcer, Gasbags, Snow Owl, Gacha, Managarmr, Velonasaur


:

cheat GiveDinoSet Mek 0

SpawnSetupDino

SpawnSetupDino <DinoBlueprintPath> <SaddleBlueprintPath> <SaddleQuality> <DinoLevel> <DinoStats> <SpawnDistance> <YOffset> <ZOffset> 

チート: Yes
ターゲット: -
引数:

Name Type Description
DinoBlueprintPath String Blueprint path
SaddleBlueprintPath String Blueprint path
SaddleQuality Integer[32] Quality of the equipped saddle
DinoLevel Integer[32] Level of the spawned Dino
DinoStats String DinoStats is a string that contains a comma separated list of base stats to give the dino<

base stats are: Health, Stamina, Torpidity, Oxygen, Food, Water, Temperature, Weight, MeleeDamageMultiplier, SpeedMultiplier, TemperatureFortitude, CraftingSpeedMultiplier
Syntax example: "Health=30,MeleeDamageMultiplier=20,Weight=10"

SpawnDistance float Distance in front of you in which the Dino will be spawned
YOffset float Offset to the side in which the Dino will be spawned
ZOffset float Height at which the Dino will be spawned

説明: Spawns a fully set up dino with the specified saddle, level, and base stats
This cheat tends to be long and cumbersome - you might want to write them in notepad and copy-paste them into the game when needed
Note that SaddleBlueprintPath and DinoStats are string arguments, so if you don't want to use them, you should use "" (the empty string)
:

cheat SpawnSetupDino "Blueprint'/Game/PrimalEarth/Dinos/Raptor/Raptor_Character_BP.Raptor_Character_BP'" "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Saddles/PrimalItemArmor_RaptorSaddle.PrimalItemArmor_RaptorSaddle'" 1 80 "Health=30,MeleeDamageMultiplier=20,Weight=10" 500 500 0

ForcePoop

ForcePoop

チート: Yes
ターゲット: Target
説明: Forces the dino you are riding (or if not riding a dino, the dino you are looking at) to poop


Dino specific commands

The following Commands will only work on the dinos they are listed under If you're riding a dino, these cheats will apply to that dino. Otherwise they will apply to the dino you're currently looking at.

Enforcer

Dino Reset

Dino Reset

チート: Yes
ターゲット: -
説明: Resets all blink cooldowns
:

cheat Dino Reset

Dino InfiniteBlink

Dino InfiniteBlink

チート: Yes
ターゲット: -
説明: Don't use blink cooldown slots, just always allow blinking


DinoSet Cooldowns

DinoSet Cooldowns <Number> 

チート: Yes
ターゲット: -
引数:

Name Type Description
Number Integer[32] Number of Blinks

説明: Set the number of blink cooldown slots the enforcer has
:

cheat DinoSet Cooldowns 7

Dino DontHideRiderDuringBlink

Dino DontHideRiderDuringBlink

チート: Yes
ターゲット: -
説明: Prevents the Enforcer from touching rider visibility during blink, allowing the HideRiders cheat to work like it does for other dinos
:

cheat Dino DontHideRiderDuringBlink

DinoSet Blink

DinoSet Blink <number> 

チート: Yes
ターゲット: -
引数:

Name Type Description
number float value must be between 0 and 1

説明: Sets the blink vfx (forwards) to the specified percentage
:

cheat DinoSet Blink 0.5

DinoSet BlinkBack

DinoSet BlinkBack <number> 

チート: Yes
ターゲット: -
引数:

Name Type Description
number float value must be between 0 and 1

説明: Sets the blink vfx (backwards) to the specified percentage
:

cheat DinoSet BlinkBack 0.5

Gasbags

Dino Inflate

Dino Inflate

チート: Yes
ターゲット: -
説明: Sets current inflation to maximum
:

cheat Dino Inflate

DinoSet Inflate

DinoSet Inflate <number> 

チート: Yes
ターゲット: -
引数:

Name Type Description
number Integer[32] amount of inflation

説明: Increases inflation by a specific amount (also accepts negative numbers to reduce inflation)
:

cheat DinoSet Inflate 50

Dino InfiniteGas

Dino InfiniteGas

チート: Yes
ターゲット: -
説明: Constantly refills inflation to keep it at maximum (toggle)
:

cheat Dino InfiniteGas

Mek

Dino Reset

Dino Reset

チート: Yes
ターゲット: -
説明: Resets Mek fuel to maximum and heat level to zero
:

cheat Dino Reset

Dino InfiniteFuel

Dino InfiniteFuel

チート: Yes
ターゲット: -
説明: Keeps fuel at 100%


DinoSet Fuel

DinoSet Fuel <number> 

チート: Yes
ターゲット: -
引数:

Name Type Description
number ?? amount that gets added

説明: Adds or subtracts the amount of fuel specified
:

cheat DinoSet Fuel -10

Dino NoHeat

Dino NoHeat

チート: Yes
ターゲット: -
説明: Keeps heat at 0% (effectively infinite hover)


Dino ToggleUpkeep

Dino ToggleUpkeep

チート: Yes
ターゲット: -
説明: Disables/Enables Mek upkeep (the system that subtracts fuel/health every 60 seconds)


DinoSet UpkeepInterval

DinoSet UpkeepInterval <number> 

チート: Yes
ターゲット: -
引数:

Name Type Description
number Integer[32] interval in seconds

説明: Sets the Mek's upkeep interval in seconds. Does not affect the rate of fuel/health loss, just how often it updates.
:

cheat DinoSet UpkeepInterval 60

Mega Mek

Dino ReplayIntro

Dino ReplayIntro

チート: Yes
ターゲット: -
説明: Makes the MegaMek invisible, then replays the intro effect VFX.


DinoSet Blink

DinoSet Blink <number> 

チート: Yes
ターゲット: -
引数:

Name Type Description
number float value between 0 and 1

説明: Sets the blink/intro effect to that level.
:

cheat DinoSet Blink 0.5

Gacha

DinoSet EatTime

DinoSet EatTime <number> 

チート: Yes
ターゲット: -
引数:

Name Type Description
number Integer[32] time in seconds

説明: Sets the time in seconds between sitting down to digest
:

cheat DinoSet EatTime  3

Forest Titan

Dino DestroyRightNode

Dino DestroyRightNode

チート: Yes
ターゲット: -
説明: Dismembers right arm and destroys the node.


Dino DestroyLeftNode

Dino DestroyLeftNode

チート: Yes
ターゲット: -
説明: Dismembers left arm and destroys the node.


Dino DestroyCenterNode

Dino DestroyCenterNode

チート: Yes
ターゲット: -
説明: Destroys the center node.


no cheat Commands[edit | edit source]

CopyCoordsToClipboard

CopyCoordsToClipboard

チート: Yes
ターゲット: -
追加: 286.103
説明: Copies your current coordinates and rotation to your clipboard in the form: X Y Z Yaw Pitch. A shortcut for this command is ccc.


DebugStructures

DebugStructures

チート: Yes
ターゲット: Self
説明: Toggles the display of debug information on structures when you look at them, including the structure's class name and entity ID. You can use the class name in other commands.
ゲーム機との互換性: Yes


Stat

Stat <Command> 

チート: -
ターゲット: -
追加: 0.0 (UE2)
引数:

Name Type Description
Command String See below.

説明: Enables an on-screen display showing various debug information.

Only the standalone stat commands from UE3/UE4 are available - the multi stat output table has been disabled. Prefix all stat commands with the "stat" command (example: "stat fps" to show fps.) Enter the same stat command to disable showing it.

NameDescription
FPSDisplays the current number of frames being rendered per second and the amount of time taken to render the frame in milliseconds (ms).
LevelsDisplays a list of currently active levels and displays their status through color coding. Streaming levels are grouped under the persistent level. The number of seconds next to the level name is the time it took from load request to load finish.
UnitDisplays the time spent for the current frame on the CPU, the time spent in the game thread, the time spent in the render thread, and the time spent for the current frame on the GPU. The GPU frame time is only displayed if the time spent is greater than 0 (e.g. the GPU is actually being used / does exist).
UnitGraphNormally graphs the information in the "stat unit" command in UE4 games, but the graph is apparently also disabled. Color codes the labels in the "stat unit" command output.


ゲーム機との互換性: Unknown
:

cheat Stat fps

ShowDebug

ShowDebug <value> 

チート: -
ターゲット: -
引数:

Name Type Description
value String See below.

説明: Enables an on-screen overlay showing various debug information.

Prefix the value in the first column with ShowDebug, e.g. ShowDebug reset

NameDescription
resetResets everything to normal
physicsThis will show you Location, Speed & Gravity
cameraThis will show you information about your camera (position, FOV, angle, etc.)
bonesUse 3rd person view to see skeletal mesh
animationShows information about animation
inputAll input keys are show with their action while pressing them + mouse & joystick input
collisionShows radius and height of your collision model (not sure)
netShows remoterole and NetNode
weaponNo special information is given
aiNo special information is given


ゲーム機との互換性: Yes


SetGraphicsQuality

SetGraphicsQuality <Quality> 

チート: -
ターゲット: Self
引数:

Name Type Description
Quality Float Graphics quality.

説明: Sets your client's graphics quality. Note that Ark claims the quality parameter is actually an Integer[32], but it does accept decimals (so I called it a float, not sure if that's correct). This command is a general command that affects many different graphics settings, all of which will be set to the new value (rounding if necessary). This command does not change the quality to the graphics presets, which are generally much better to use. The table below lists the approximate corresponding graphics qualities.

<0Low
1Medium
2High
>3Epic


ゲーム機との互換性: Unknown


unknown[edit | edit source]

commands that seem to be available but no info on how to us them

AutoCycle

AutoCycle <Duration> 

チート: -
ターゲット: -
引数:

Name Type Description
Duration

説明: unknown
ゲーム機との互換性: Unknown


DoRestartLevel

DoRestartLevel

チート: Yes
ターゲット: -
説明: Unknown? Appears to trigger an internal map restart.
ゲーム機との互換性: Unknown


GetPlayerIDForSteamID

GetPlayerIDForSteamID <SteamId> 

チート: -
ターゲット: -
追加: 254.0
引数:

Name Type Description
SteamId Integer[32]

説明: Bug: This command does not seem to work correctly, returning a different value than the one used in ShowMyAdminManager, and does not work for commands that require player ID.
ゲーム機との互換性: No


GetSteamIDForPlayerID

GetSteamIDForPlayerID <PlayerId> 

チート: -
ターゲット: -
追加: 254.0
引数:

Name Type Description
PlayerId Integer[32]

説明: ?
ゲーム機との互換性: No


TestSteamRefreshItems

TestSteamRefreshItems

チート: Yes
ターゲット: -
説明: Unknown?
ゲーム機との互換性: Unknown


ReportLeastSpawnManagers

ReportLeastSpawnManagers

チート: Yes
ターゲット: -
説明: Unknown?
ゲーム機との互換性: Unknown


ReportSpawnManagers

ReportSpawnManagers

チート: Yes
ターゲット: -
説明: Unknown?
ゲーム機との互換性: Unknown


VisualizeClass

VisualizeClass

チート: Yes
ターゲット: -
説明: Unknown?
ゲーム機との互換性: Unknown


VisualizeWorld

VisualizeWorld

チート: Yes
ターゲット: -
説明: Unknown?
ゲーム機との互換性: Unknown


VisualizeWorldGeo

VisualizeWorldGeo

チート: Yes
ターゲット: -
説明: Unknown?
ゲーム機との互換性: Unknown


PrintActorLocation

PrintActorLocation

チート: Yes
ターゲット: -
説明: Unknown?
ゲーム機との互換性: Unknown


AddItemToAllClustersInventory

AddItemToAllClustersInventory

チート: Yes
ターゲット: -
説明: Unknown?
ゲーム機との互換性: Unknown


UnlockAchievement

UnlockAchievement

チート: Yes
ターゲット: -
説明: Unknown?
ゲーム機との互換性: Unknown


TeleportToActorLocation

TeleportToActorLocation

チート: Yes
ターゲット: -
説明: Unknown?
ゲーム機との互換性: Unknown


References[edit | edit source]