Deathworm

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Scorched Earth DLC.jpg This article is about a feature exclusive to the DLC: Scorched Earth
Deathworm.png
Deathworm
Dossier Empty.pngDossier Deathworm.png
Dossier Empty.pngDossier Deathworm.png
These values may differ with what you see in-game or written elsewhere. But that is what the dossier says.
Common Name
Deathworm
Species
Khorkoi arrakis
Time Period
Unknown
Diet
Temperament
Extremely Territorial
Logo Steam.png 246.0
September 1, 2016
Logo Xbox One.svg 739.3
September 1, 2016
Logo PS4.svg 501.0
December 6, 2016
Spawn Command
admincheat summon Deathworm_Character_BP_C
or
admincheat SpawnDino "Blueprint'/Game/ScorchedEarth/Dinos/Deathworm/Deathworm_Character_BP.Deathworm_Character_BP'" 500 0 0 35
Data
XP For Kill
6,000 XP
Special Loot Chance
100%
Feces Size
Habitat

 
 Rare
 
 Rare
For a more exact spawn map, see Spawn Map (Scorched Earth)

The Deathworm is one of the Creatures in ARK: Survival Evolved. It is only available in the Scorched Earth DLC. A variant, the Iceworm is available on Ragnarok.

Basic Info[edit | edit source]

Dossier[edit | edit source]

This dossier section is intended to be an exact copy of what the survivor Helena, the author of the dossiers has written. There may be some discrepancies between this text and the in-game creatures.

NoteHelena.png
Wild

The titanic Khorkoi arrakis is commonly called a "Death Worm" by the locals, though I'm not certain that it is actually a worm. It shares some similarities to some segmented worms, namely the aquatic Eunice aphroditois, but it's biology doesn't seem consistent with other members of the annelid phylum.

However, the "death" part of its name could not be more spot on. Khorkoi is without question the apex predator of this desert. It will devour anything that dares to set foot in the Endless Dunes, regardless of size or ferocity.

Khorkoi spends most of its time burrowed beneath the desert sands, exploding to the surface only to devour its prey in a single bite. The only chance of surviving a Khorkoi attack is if its initial lunge misses, as it's momentarily immobile afterwards. Theoretically, that could provide a brief opportunity to escape its territory. I wouldn't count on such luck, though.

Domesticated

Attempting to tame Khorkoi will almost certainly result in failure and a very painful death. Any survivors in this desert should avoid Khorkoi territory at all costs.

~ Helena

Lore[edit | edit source]

Based on research conducted by Helena, the Deathworm acts as a natural barrier to keep animals and humans inside the world which she speculated to be a space station posing as a real ecosystem. The Island doesn't have this problem due to it being surrounded by water, which the "Scorched Earth" world lacks. Additionally, the huge population of large predators living in a wasteland devoid of prey confirmed her previous hypothesis that her new environment was artificial.

Behaviour[edit | edit source]

Being a territorial creature, the Deathworm will attack any player who wanders too close to it. When mobile, the Deathworm will move just under the sand, appearing as a small, oscillating sand heap. A provoked, mobile Deathworm will chase players until out of range, and can be quite tenacious in their pursuit.

Once within range, the Deathworm will emerge from the ground to engage in melee combat. It will simply chain melee lunges and will only move while emerged to readjust its attack direction. If the prey attempts to escape, the Deathworm will simply return below the surface to re-enter its mobile phase and pursue the victim until the victim gets far out of range or is killed.

Iceworm Male (Variant)[edit | edit source]

An ice-themed version of the Deathworm, found on Ragnarok, and enemies inside of the Frozen Dungeon. It has a light blue color scheme with white appendages and grey claws.

This variant is also much less powerful, with only 1700 health rather than 20000

Appearance[edit | edit source]

The ocean of sand surrounding the Scorched Earth is patrolled by the appropriately named Deathworm, a burrowing predatory invertebrate of titanic proportions. Resembling a gigantic worm (or perhaps a leech) with slicing mouthparts and clattering vestigial legs, these blind, nightmarish creatures have excellent hearing and will attack almost anything they detect moving across the dunes, bursting up from below to seize their prey. Due to their extremely territorial nature, very little else is known about deathworm behavior.




Color Scheme and Regions

This section displays the Deathworm's natural colors and regions. For demonstration, the regions below are colored red over an albino Deathworm. The colored squares shown underneath each region's description are the colors that the Deathworm will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

Server admins can use this region information in the Console Command "cheat SetTargetDinoColor <ColorRegion> <ColorID>".
For example, "cheat SetTargetDinoColor 0 6" would color the Deathworm's "head and sides" magenta.

Deathworm PaintRegion0.jpg
Region 0:
Head and Sides
X mark.svg

Region 1 is not used
for this Creature.

Deathworm PaintRegion2.jpg
Region 2:
Claws
X mark.svg

Region 3 is not used
for this Creature.

Deathworm PaintRegion4.jpg
Region 4:
Back and Spikes
Deathworm PaintRegion5.jpg
Region 5:
Underside


Drops[edit | edit source]

Harvest
Guaranteed Special Loot
Random Special Loot


Base Stats and Growth[edit | edit source]

Note that creatures will have different stats in Survival of the Fittest

Basic Stats
Attribute Amount at Level 1 Increase per point Taming Bonus
Wild Domesticated1 Add Mult
Health.png Health 20000 +0 +0%
Stamina.png Stamina 100 +10 +0%
Oxygen.png Oxygen N/A5 N/A N/A
Food.png Food 100 +10 +0%
Weight.png Weight 100 +2 +0%
Melee Damage.png Melee Damage 2252 +11.25 +0%
Movement Speed.png Movement Speed 100% N/A3 +0%
Torpor.png Torpor 0 +0 N/A4

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpor increases every level on wild creatures, but can not be increased once they are tamed.
5The Deathworm is incapable of drowning.

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild Domesticated
Walking  ?  ?  ?  ?
Swimming 300 N/A N/A N/A


Attack Values
Bite Stamina Cost Attack Range Description
Base Minimum Activation The Deathworm bites the target.
0 2500 0 3000
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 225
Claw Stamina Cost Attack Range Description
Base Minimum Activation
0 2500 0 3000
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 225



Combat[edit | edit source]

General[edit | edit source]

Deathworm habitats are located all over the map among the large sand dunes.

Strategy[edit | edit source]

The best strategy is to team up with another survivor, and take turns to distract - and attack.

A Rex can also make easy work of it as long as it has more than 5000 health and 400% damage. With these stats, the Rex will usually walk away with only about 2000 health lost.

Using a Wyvern and a Rex, the Rex can draw the Deathworm out and while the Rex is attacking, the Wyvern can land and attack. If the Deathworm dives or begins to target the Wyvern, the Wyvern can fly away until the Deathworm is focused on the Rex again.

Weaponry[edit | edit source]

A rideable creature is very good to have, as going on foot could risk your life. A high level Rex can fight one Deathworm safely. Wyverns are also good for taking care of a Deathworm due to their high DPS, especially Lightning Wyverns. Just be careful, as Wyverns have a relatively low base health and no armor from a saddle, making them easier for the Deathworm to kill.

Dangers[edit | edit source]

Deathworms could attack at any time. If you are traveling in the sand dunes along the outskirts of the map, you can sometimes see a sandheap moving around. If you're not on the hunt for Deathworms, you should watch out. Alpha Deathworms are even bigger and stronger than the normal Deathworms.

Weakness[edit | edit source]

The Rock Elemental is resistant to all forms of damage except for armor piercing bullets and explosives. Along with its great offensive capabilities, it offers the best protection against a Deathworm. However, it is rather difficult to tame a Rock Elemental. It is recommended to either have 2 high level Elementals or 1-2 High Level Rex(es). Rexes seem to be the best way as they do more DPS than Rock Elementals.

Spotlight[edit | edit source]

Notes/Trivia[edit | edit source]

  • Deathworms strangely resembles the Aphrodite Eunice (colloquially known as the Bobbit (t) worm)
  • This creature has striking similarities to an insect known as an antlion which employs a hunting strategy of creating pitfall traps within the sand to catch insects.
  • There is a small section of the dossier where this creature is referred to as "Lineus" (a genus of nemertine worms), despite being referred to as "Khorkoi arrakis" in the rest of the dossier.
  • By using the K camera mode, one can look underneath the ground and locate deathworms in the area more easily
  • Besides their horns, Deathworms are the only source of Leech Blood, Black Pearls, and Angler Gel in Scorched Earth aside from fishing.
  • The generic name "Khorkhoi" refers to "Olgoi-Khorkhoi", better known as Mongolian Death Worm, a cryptozoological creature that terrorizes Gobi Desert, and probably inspired ARK's Deathworm.
  • The term "Arrakis" in the creature's species name might refer to the planet Arrakis, a fictional desert planet pivotal to the events of the well known science fiction series Dune by Frank Herbert. It is worth mentioning that the planet Arrakis is inhabited by massive, carnivorous, burrowing sandworms that bear many similarities to the Deathworm.
  • It is possible to get stuck by the Deathworm as it surfaces to attack, especially when on a larger mount such as a Wyvern. You will be locked in place and unable to escape. Use extreme caution when traveling or even landing on the Outer Sands.
  • A Deathworm can destroy an adobe house in a matter of seconds. Caution is advised if you want to live in the desert surrounding the map.
  • Alpha Deathworm are very easy to spot thanks to their glowing red aura that shows up even if they are underground.

Gallery[edit | edit source]

References[edit | edit source]