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cheat SpawnDino "Blueprint'/Game/EndGame/Dinos/Tank/EndTank_Character_BP.EndTank_Character_BP'" 500 0 0 35
Variant Defense Unit - Beta Overseer Arena
cheat summon EndTank_Character_BP_Med_C
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cheat SpawnDino "Blueprint'/Game/EndGame/Dinos/Tank/EndTank_Character_BP_Med.EndTank_Character_BP_Med'" 500 0 0 35
Variant Defense Unit - Alpha Overseer Arena
cheat summon EndTank_Character_BP_Hard_C
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cheat SpawnDino "Blueprint'/Game/EndGame/Dinos/Tank/EndTank_Character_BP_Hard.EndTank_Character_BP_Hard'" 500 0 0 35
The Defense Unit is a creature in ARK: Survival Evolved, and one of the two minions that defend the Overseer.
Basic Info
With the introduction of the Overseer, Defense Units and Attack Drones were added to serve as minions. They are summoned throughout the battle. They drop Element upon death, which can be helpful to players using Tek during the Boss fight. Any Element collected during the fight will disintegrate afterwards when the player Ascends.
Behavior
Defense Units will enter a rolling form to approach enemies before uncurling and slicing at them with their claws. When not attacking a target, they slowly mill around in an almost patrol-like fashion
Appearance
The Defense Units have metal shells and seem to have Insect like limbs and body.
Drops
Base Stats and Growth
Attribute | Base Value | Level Increase | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Tamed | Additive | Multiplicative | ||
Health | 924.0001 | +184.80002 | +0% | ||
Stamina | 2000 | +200 | +0% | ||
Oxygen | 150 | +15 | +0% | ||
Food | 3000 | +300 | +0% | ||
Weight | 1500 | +30 | +0% | ||
Melee Damage | 35 | +1.75 | +0% | ||
Movement Speed | 100% | N/A | +0% | ||
Torpidity | 420 | +25.2 | N/A |
- For a comparison of the stats of all creatures, see Base Creature Statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement [u/s] |
Base Speed | Sprinting Speed | Stamina | ||||
---|---|---|---|---|---|---|---|
Wild | Tamed1 | Tamed2 | Wild | Tamed1 | Tamed2 | ||
Walking | 325 | ? | ? | ? | ? | ? | ? |
Swimming | 300 | ? | ? | ? | ? | ? | ? |
- 1These are the base speeds of the creature at 100% Movement Speed.
- 2These are the speeds of the creature tamed and non-imprinted.
- For a comparison of the speeds of all creatures, see Base Creature Speeds.
Melee | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 600 | 0 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 35 |
Melee Slam | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 600 | 0 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 35 |
Roll Up | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 20000 | 3500 | 0 |
Unroll | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 1250 | 0 | 1250 |
Melee Jump Attack | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 2500 | 1000 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 30 |
Attribute | Base Value | Level Increase | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Tamed | Additive | Multiplicative | ||
Health | 1848.0001 | +369.60002 | +0% | ||
Stamina | 2000 | +200 | +0% | ||
Oxygen | 150 | +15 | +0% | ||
Food | 3000 | +300 | +0% | ||
Weight | 1500 | +30 | +0% | ||
Melee Damage | 35 | +1.75 | +0% | ||
Movement Speed | 100% | N/A | +0% | ||
Torpidity | 420 | +25.2 | N/A |
- For a comparison of the stats of all creatures, see Base Creature Statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement [u/s] |
Base Speed | Sprinting Speed | Stamina | ||||
---|---|---|---|---|---|---|---|
Wild | Tamed1 | Tamed2 | Wild | Tamed1 | Tamed2 | ||
Walking | 325 | ? | ? | ? | ? | ? | ? |
Swimming | 300 | ? | ? | ? | ? | ? | ? |
- 1These are the base speeds of the creature at 100% Movement Speed.
- 2These are the speeds of the creature tamed and non-imprinted.
- For a comparison of the speeds of all creatures, see Base Creature Speeds.
Melee | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 600 | 0 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 35 |
Melee Slam | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 600 | 0 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 35 |
Roll Up | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 20000 | 3500 | 0 |
Unroll | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 1250 | 0 | 1250 |
Melee Jump Attack | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 2500 | 1000 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 30 |
Attribute | Base Value | Level Increase | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Tamed | Additive | Multiplicative | ||
Health | 2772 | +554.4 | +0% | ||
Stamina | 2000 | +200 | +0% | ||
Oxygen | 150 | +15 | +0% | ||
Food | 3000 | +300 | +0% | ||
Weight | 1500 | +30 | +0% | ||
Melee Damage | 35 | +1.75 | +0% | ||
Movement Speed | 100% | N/A | +0% | ||
Torpidity | 420 | +25.2 | N/A |
- For a comparison of the stats of all creatures, see Base Creature Statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement [u/s] |
Base Speed | Sprinting Speed | Stamina | ||||
---|---|---|---|---|---|---|---|
Wild | Tamed1 | Tamed2 | Wild | Tamed1 | Tamed2 | ||
Walking | 325 | ? | ? | ? | ? | ? | ? |
Swimming | 300 | ? | ? | ? | ? | ? | ? |
- 1These are the base speeds of the creature at 100% Movement Speed.
- 2These are the speeds of the creature tamed and non-imprinted.
- For a comparison of the speeds of all creatures, see Base Creature Speeds.
Melee | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 600 | 0 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 35 |
Melee Slam | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 600 | 0 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 35 |
Roll Up | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 20000 | 3500 | 0 |
Unroll | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 1250 | 0 | 1250 |
Melee Jump Attack | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 2500 | 1000 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 30 |
Wild Stats Level-up
Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]
The stat-calculator does not work in the mobile-view, see here for alternatives: Apps
Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.
Combat
This section describes how to fight against the Defense Unit.
General
The Defense Unit has a decent amount of health and melee damage that, and when in large quantities, can quickly chip away at your health bar. To prevent this from happening, it is advised to take them out as soon as they spawn. Due to their attacks' small AOE, ranged weapons (such as rocket launchers, guns, and rifles in general) as well as dinos with large AOE attacks have proven useful.
Strategy
The Defense Unit , when walking, is not very fast by any means (and when rolling it can't attack). This being the case, backing away from them while attaking with the above stated ranged weapons will ensure the best chance of survival and success.
Weaponry
Using ranged weapons (i.e. rifles, rocket launchers, guns in general) and dino's with AOE attacks work the best.
Dangers
Along with attacks that do a moderate amount of damage, the Defense Unit is spawned in quantities of 8 to 14 every 48 seconds. Because of this, a player can be easily swarmed and overrun whilst focusing on the boss.
Weakness
While not in their rolling form (in which they cannot attack), the Defense Unit is very slow and thus easily picked off using dino's with AOE attacks (i.e. Rex's bite) and ranged weaponry (i.e rifles, rocket launchers etc).
Notes
- Released in patch 267.0.
- The Defense Unit while force tamed can jump.
- Jumping is actually faster than walking when riding a force tamed Defense Unit.
- The roll of a force tamed Defense Unit is set to what seems to be a timer but this can be extended for a longer period of time by jumping while rolling to prevent to Defense Unit from canceling the roll.
- In the Ps4 edition of Ark, (Single Player tested), to summon one, you must first visit the overseer, teleporting to a different location (I.e. one of the obelisks) will then allow you to summon one.
- In the Ps4 edition of Ark, (Single Player tested), after force-taming one and then leaving the world, it will despawn without a trace.
- Holding down the shift key also extends the roll.
- The Defense Unit greatly resembles the Destroyer Droid (aka Droideka) from Star Wars
- The Defense Unit has many unused animations you can find in the devkit for ARK, some including leaping ground smash and "flurry" attacks, a blocking/guarding stance, and more.
- The Defense Unit can be seen in one of the teaser images for the Extinction DLC.
- However, it has been confirmed that while they would make their appearance in the map, they will not be tameable in any ways possible, as confirmed in this ARK Digest.
Gallery
Extinction Teaser image.