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Disambig This article is about Direwolf, not to be confused with Dire Bear Dire Bear or Ravager Ravager










































Steam 216.0
Sep 28, 2015
Xbox One 729.0
Dec 16, 2015
PS 501.0
Dec 6, 2016
Logo Mobile 1.0
May 24, 2018
Nintendo Switch 599.0
Nov 30, 2018
Epic Games 311.74
Jun 11, 2020
Stadia 678.15
Sep 1, 2021
Spawn Command
cheat summon Direwolf_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Direwolf/Direwolf_Character_BP.Direwolf_Character_BP'" 500 0 0 35
Variant Spirit Direwolf
cheat summon Direwolf_LL_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/Mods/Ragnarok/Custom_Assets/Bosses/LifeLabyrinth/Wolf/Direwolf_LL_Character_BP.Direwolf_LL_Character_BP'" 500 0 0 35
Variant Direwolf (Escort)
cheat summon Direwolf_Character_BP_Escort_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Escort/Arctic/Direwolf_Character_BP_Escort.Direwolf_Character_BP_Escort'" 500 0 0 35
Variant Direwolf (Gauntlet)
cheat summon Direwolf_Character_BP_Gauntlet_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Arctic/Direwolf_Character_BP_Gauntlet.Direwolf_Character_BP_Gauntlet'" 500 0 0 35
Variant Direwolf (Hunt)
cheat summon Direwolf_Character_BP_Hunt_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Hunt/Arctic/Direwolf_Character_BP_Hunt.Direwolf_Character_BP_Hunt'" 500 0 0 35
Variant Direwolf (Retrieve)
cheat summon Direwolf_Character_BP_Retrieve_C
or
cheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Retrieve/Arctic/Direwolf_Character_BP_Retrieve.Direwolf_Character_BP_Retrieve'" 500 0 0 35
Variant R-Direwolf
cheat summon Direwolf_Character_BP_Eden_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Dinos/BiomeVariants/Direwolf_Character_BP_Eden.Direwolf_Character_BP_Eden'" 500 0 0 35
Variant R-Direwolf (Summoned)
cheat summon Direwolf_Character_BP_Eden_Summoned_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Dinos/Summoner/SummonedDinos/Direwolf_Character_BP_Eden_Summoned.Direwolf_Character_BP_Eden_Summoned'" 500 0 0 35
Variant R-Direwolf (Hunt2)
cheat summon Direwolf_Character_BP_Eden_Hunt_Enemy_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/Hunt/Dinos/Direwolf_Character_BP_Eden_Hunt_Enemy.Direwolf_Character_BP_Eden_Hunt_Enemy'" 500 0 0 35
Variant Direwolf (Gauntlet2)
cheat summon Direwolf_Character_BP_STA_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Direwolf_Character_BP_STA.Direwolf_Character_BP_STA'" 500 0 0 35
Gestation Time
4h 10m 37.593s
Baby Time
4h 52m 23.859s
Juvenile Time
19h 29m 35.438s
Adolescent Time
1d 21m 59.297s
Total Maturation Time
2d 43m 58.594s
Breeding Interval
18h - 2d

The Direwolf is one of the creatures in ARK: Survival Evolved. It lives in snow biomes and in some areas of desert on Scorched Earth and Ragnarok, though in lesser numbers.

Basic Info[]

Dossier[]

This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.

NoteHelena
Species

Canis maxdirus

Time

Pleistocene

Diet

Carnivore

Temperament

Aggressive

Wild

The best adjective to describe Canis maxdirus is "scary." This pack-animal is a cunning and brutal predator, capable of taking down prey of nearly any size. In addition to being a vicious hunter, it is the size of a small horse, meaning even the largest predators aren't necessarily safe from the packs. Unlike most creatures on the Island, Canis is a dedicated pack hunter, and rarely hunts alone. When in a pack, Canis are naturally spurred to fight for their lives with increased effectiveness, while the most experienced Canis will be designated “Alpha” and gain an even stronger enhancement! The species has an incredible affinity for teamwork.

Domesticated

Obviously, Canis is a thrilling battle mount. It is fairly fast, very strong, and agile. It can leap almost as well as the Island's battle-cats. Riding a supercharged “Alpha” Canis into battle at the head of a bloodthirsty pack is a thrill for which most warriors would gladly proclaim: "today is a good day to die!" If utilized correctly, Canis can be a useful aid in your discovery efforts. It has developed a keen sense of smell that enables it to detect things that most creatures can't. I've even seen them used to find creatures that are hidden beneath the surface.

Behavior[]

Direwolves are large pack animals. If you see a direwolf on its own, be sure to scan the area for the rest of its pack unless you want to become their prey. Being carnivorous pack animals, direwolves will likely attack on sight- and their eyesight is nearly as good as a human’s- so caution is advised. Individually they are relatively weak, similar in many ways to a sabertooth, terror bird or raptor, fast moving with deadly teeth, but easily taken down with even a simple bola and bow. In packs however, they could arguably be the top of the snow biome’s food chain and they are usually found in mass numbers. Compared with other creatures that pack a similar punch as a wolf pack, they are incredibly easy to find (in some locations it’s far harder to avoid the wolves than it is to not find some), easy to tame, and easy to maintain, making them among the dominant threats a survivor can encounter… or control. Even wild packs can band together to take down the creatures ordinarily regarded as the kings of the arks, although their ability to damage structures is far weaker. They are extremely loyal and obedient once they are tamed, allowing humans to ride them without a saddle and follow commands without forced means of control; the pack mentality remains, but they accept the survivor as their leader and they obey without question.

Appearance[]

The direwolf is an ancestor of the modern wolf and the coyote. It has evolved slightly for the dangerous environment of the ARKs, therefore making it a very large species, roughly 2 meters tall at the shoulders and very muscular. The direwolf commonly ranges in colour anywhere from white to black, with mixed grays and browns, any colour that modern wolves can have. On rare occasion they can be found in exotic colors such as bright blue or green.

Spirit Direwolf[]

Spirit direwolves spawn in Life's Labyrinth (Ragnarok) as the final mini-boss along with spirit dire bears.

Color Scheme and Regions[]

This section displays the Direwolf's natural colors and regions. For demonstration, the regions below are colored red over an albino Direwolf. The colored squares shown underneath each region's description are the colors that the Direwolf will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

  • The chance of getting a wolf colored with DinoLightOrange is about 0.7% (1 out of 143) for each individual color region.

This information can be used to alter the Direwolf's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Direwolf's "body" magenta.

Direwolf PaintRegion0
Region 0:
Body
8
8
13
14
18
21
32
33
34
35
40
41
X mark

Region 1 is not used
for this Creature.

X mark

Region 2 is not used
for this Creature.

X mark

Region 3 is not used
for this Creature.

Direwolf PaintRegion4
Region 4:
Tail, Back and Face
8
8
13
14
18
21
32
33
34
35
40
41
Direwolf PaintRegion5
Region 5:
Feet
8
8
13
14
18
21
32
33
34
35
40
41

No image available
Region 0:
Main
13
22
32
33
34
36
39
41
56
62
63
82
X mark

Region 1 is not used
for this Creature.

X mark

Region 2 is not used
for this Creature.

X mark

Region 3 is not used
for this Creature.

No image available
Region 4:
Belly
8
13
32
36
37
38
39
40
41
42
55
56
63
64
No image available
Region 5:
Light spots
8
13
21
22
32
33
36
37
38
39
40
41
43
55
56
62
63
64
76
77
100

Drops[]

Base Stats and Growth[]

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
Health Health 330 +66 +5.4% 0.0924
Stamina Stamina 260 +26 +10%
Oxygen Oxygen 150 +15 +10%
Food Food 1200 +120 +10% 15%
Weight Weight 170 +3.4 +4%
Melee Damage Melee Damage 33 +1.65 +1.7% 5.6% 15.4%
Movement Speed Movement Speed 100% N/A +1% 30%
Torpidity Torpidity 450 +27 N/A 0.5
Movement
[u/s]
Base Speed Sprinting Speed Stamina
Wild Tamed1 Tamed2 Wild Tamed1 Tamed2
Walking 279 ? ? 1017.792 1017.792 1323.1296 10
Swimming 300 ? ? ? ? ? ?
  • 1These are the base speeds of the creature at 100% Movement Speed.
  • 2These are the speeds of the creature tamed and non-imprinted.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.
Attack Values
Bite Stamina Cost Attack Range Description
Base Minimum Activation Using the Left Mousebutton (PC), R2 Button (PS), RT Button (Xbox One), the Direwolf bites the target.
5 365 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 33
Bite (AI) Stamina Cost Attack Range Description
Base Minimum Activation The Direwolf bites the target. This attack's values are only used by a wild or an unridden tamed creature only.
0 365 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 33

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]

Direwolf

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.

Taming[]

For general info about domesticating a wild creature see Taming.

KO Strategy[]

They can be picked up by an argentavis, making it easy to separate one from a pack and put it in a small box with windows to shoot arrows through. Lower levels take 4-12 tranq arrows. Beware however, that unlike other dinos, the wolf can sometimes hit the bird that is carrying them, potentially killing it and its rider. To avoid this, drop the wolf and pick it up again until the angle and distance its held is safe for the bird. Hitting the wolf once while carrying it will also usually move it into a position it can't attack the argentavis.

Another way is use a bola and just keep winding it up to stop as many as you need and just tranquilize it until the animal is unconscious. This method can be difficult for larger packs, so be sure to try and separate the animal you want first, and works best in desert environments where wolves are more solitary.

It is especially effective to create a trap out of structures, as the whole pack of wolves likes to follow you inside.

Direwolf from the snow cave taming[]

On mobile devices there is an way that allows players to tame direwolf at four times higher level than normal (up to 120 on easy difficulty).

The only thing you need to do, is grab creature implant from the highest level direwolf you found in the cave. After, players must rescue them on obelisk or on revival platform. Using revival platform is better, because unlike obelisk you have the possibility to build a taming den around it. You dont need unlock the revival platform - you can obtain it by tributing artifact of the skylord - also maybe the best way to obtain ancient amber for revival. You need to use 32 ancient amber, regardless of level. After rescue, you can simply knock out it. You can plan taming and tame it in a safe area - allows you to get 100% efficiency, even on very high level direwolf.

The maximum post tame level on easy difficultly is 180 (120+50%).

(Hello! XoduxTurncoat here! I have noticed some grammar errors so I corrected them. (Grammar Errors: Revival - Revial, Safe - Safetlty, Implant - Implantat [or something similar] )

Taming Food[]

Direwolf Level 1 Narcoberry Narcotic Bio Toxin Time
Superior Kibble Superior Kibble 1 0 0 0 0:02:00
Raw Mutton Raw Mutton 2 0 0 0 0:03:45
Cooked Lamb Chop Cooked Lamb Chop 4 0 0 0 0:07:30
Raw Prime Meat Raw Prime Meat 3 0 0 0 0:05:38
Cooked Prime Meat Cooked Prime Meat 5 0 0 0 0:09:22
Raw Prime Fish Meat Raw Prime Fish Meat 6 0 0 0 0:05:38
Raw Meat Raw Meat 7 0 0 0 0:13:08
Cooked Prime Fish Meat Cooked Prime Fish Meat 11 0 0 0 0:10:36
Cooked Meat Cooked Meat 13 0 0 0 0:12:12
Raw Fish Meat Raw Fish Meat 16 0 0 0 0:15:00
Cooked Fish Meat Cooked Fish Meat 32 0 0 0 0:15:00
KO: Wooden Club Hits × 45; Slingshot Hits × 19; Tranquilizer Arrows with a Bow × 5; Tranquilizer Arrows with a Crossbow × 3; Tranquilizer Dart Shots × 3; Shocking Tranquilizer Dart Shots × 2
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:15:00
Direwolf Level 30 Narcoberry Narcotic Bio Toxin Time
Superior Kibble Superior Kibble 2 0 0 0 0:04:00
Raw Mutton Raw Mutton 4 0 0 0 0:07:30
Cooked Lamb Chop Cooked Lamb Chop 8 0 0 0 0:15:00
Raw Prime Meat Raw Prime Meat 5 0 0 0 0:09:23
Cooked Prime Meat Cooked Prime Meat 10 0 0 0 0:18:44
Raw Prime Fish Meat Raw Prime Fish Meat 13 0 0 0 0:12:12
Raw Meat Raw Meat 15 18 4 2 0:28:08
Cooked Prime Fish Meat Cooked Prime Fish Meat 25 0 0 0 0:24:05
Cooked Meat Cooked Meat 30 18 4 2 0:28:08
Raw Fish Meat Raw Fish Meat 38 55 12 6 0:35:38
Cooked Fish Meat Cooked Fish Meat 75 53 12 6 0:35:10
KO: Wooden Club Hits × 124; Slingshot Hits × 51; Tranquilizer Arrows with a Bow × 14; Tranquilizer Arrows with a Crossbow × 8; Tranquilizer Dart Shots × 6; Shocking Tranquilizer Dart Shots × 3
Torpidity-depletion: 0.84 / s, Time until all torpidity is depleted: 00:24:44
Direwolf Level 60 Narcoberry Narcotic Bio Toxin Time
Superior Kibble Superior Kibble 3 0 0 0 0:06:00
Raw Mutton Raw Mutton 7 0 0 0 0:13:08
Cooked Lamb Chop Cooked Lamb Chop 12 0 0 0 0:22:29
Raw Prime Meat Raw Prime Meat 8 0 0 0 0:15:00
Cooked Prime Meat Cooked Prime Meat 16 0 0 0 0:29:59
Raw Prime Fish Meat Raw Prime Fish Meat 20 0 0 0 0:18:45
Raw Meat Raw Meat 24 83 19 10 0:45:00
Cooked Prime Fish Meat Cooked Prime Fish Meat 40 44 10 5 0:38:32
Cooked Meat Cooked Meat 48 83 19 10 0:45:00
Raw Fish Meat Raw Fish Meat 60 151 34 17 0:56:15
Cooked Fish Meat Cooked Fish Meat 120 151 34 17 0:56:15
KO: Wooden Club Hits × 205; Slingshot Hits × 84; Tranquilizer Arrows with a Bow × 23; Tranquilizer Arrows with a Crossbow × 13; Tranquilizer Dart Shots × 10; Shocking Tranquilizer Dart Shots × 5
Torpidity-depletion: 1.09 / s, Time until all torpidity is depleted: 00:31:25
Direwolf Level 90 Narcoberry Narcotic Bio Toxin Time
Superior Kibble Superior Kibble 5 0 0 0 0:10:00
Raw Mutton Raw Mutton 9 0 0 0 0:16:53
Cooked Lamb Chop Cooked Lamb Chop 17 0 0 0 0:31:51
Raw Prime Meat Raw Prime Meat 11 0 0 0 0:20:38
Cooked Prime Meat Cooked Prime Meat 22 35 8 4 0:41:13
Raw Prime Fish Meat Raw Prime Fish Meat 28 0 0 0 0:26:15
Raw Meat Raw Meat 33 177 40 20 1:01:53
Cooked Prime Fish Meat Cooked Prime Fish Meat 55 116 27 14 0:52:59
Cooked Meat Cooked Meat 66 177 40 20 1:01:53
Raw Fish Meat Raw Fish Meat 83 286 65 33 1:17:49
Cooked Fish Meat Cooked Fish Meat 165 283 65 33 1:17:21
KO: Wooden Club Hits × 286; Slingshot Hits × 117; Tranquilizer Arrows with a Bow × 32; Tranquilizer Arrows with a Crossbow × 19; Tranquilizer Dart Shots × 13; Shocking Tranquilizer Dart Shots × 7
Torpidity-depletion: 1.32 / s, Time until all torpidity is depleted: 00:36:16
Direwolf Level 120 Narcoberry Narcotic Bio Toxin Time
Superior Kibble Superior Kibble 6 0 0 0 0:12:00
Raw Mutton Raw Mutton 12 0 0 0 0:22:30
Cooked Lamb Chop Cooked Lamb Chop 21 0 0 0 0:39:20
Raw Prime Meat Raw Prime Meat 14 0 0 0 0:26:15
Cooked Prime Meat Cooked Prime Meat 28 94 22 11 0:52:27
Raw Prime Fish Meat Raw Prime Fish Meat 35 0 0 0 0:32:49
Raw Meat Raw Meat 42 293 68 34 1:18:45
Cooked Prime Fish Meat Cooked Prime Fish Meat 70 208 48 24 1:07:26
Cooked Meat Cooked Meat 84 293 68 34 1:18:45
Raw Fish Meat Raw Fish Meat 105 443 103 52 1:38:27
Cooked Fish Meat Cooked Fish Meat 210 443 103 52 1:38:27
KO: Wooden Club Hits × 367; Slingshot Hits × 150; Tranquilizer Arrows with a Bow × 41; Tranquilizer Arrows with a Crossbow × 24; Tranquilizer Dart Shots × 17; Shocking Tranquilizer Dart Shots × 9
Torpidity-depletion: 1.53 / s, Time until all torpidity is depleted: 00:40:04
Direwolf Level 150 Narcoberry Narcotic Bio Toxin Time
Superior Kibble Superior Kibble 7 0 0 0 0:14:00
Raw Mutton Raw Mutton 14 0 0 0 0:26:15
Cooked Lamb Chop Cooked Lamb Chop 26 45 11 6 0:48:42
Raw Prime Meat Raw Prime Meat 17 0 0 0 0:31:53
Cooked Prime Meat Cooked Prime Meat 34 168 40 20 1:03:41
Raw Prime Fish Meat Raw Prime Fish Meat 43 0 0 0 0:40:19
Raw Meat Raw Meat 51 429 101 51 1:35:38
Cooked Prime Fish Meat Cooked Prime Fish Meat 85 316 75 38 1:21:53
Cooked Meat Cooked Meat 102 429 101 51 1:35:38
Raw Fish Meat Raw Fish Meat 128 628 148 74 2:00:00
Cooked Fish Meat Cooked Fish Meat 255 624 147 74 1:59:32
KO: Wooden Club Hits × 448; Slingshot Hits × 183; Tranquilizer Arrows with a Bow × 50; Tranquilizer Arrows with a Crossbow × 29; Tranquilizer Dart Shots × 21; Shocking Tranquilizer Dart Shots × 11
Torpidity-depletion: 1.73 / s, Time until all torpidity is depleted: 00:43:12

Soothing Balm Direwolf Level 1 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile) Kibble (Carno Egg) 1 0 0 0 0:02:00
Raw Prime Meat Raw Prime Meat 3 0 0 0 0:05:38
Cooked Prime Meat Cooked Prime Meat 5 0 0 0 0:09:22
Raw Prime Fish Meat Raw Prime Fish Meat 6 0 0 0 0:05:38
Raw Meat Raw Meat 8 0 0 0 0:15:00
Cooked Prime Fish Meat Cooked Prime Fish Meat 12 0 0 0 0:11:34
Cooked Meat Cooked Meat 15 0 0 0 0:14:04
Raw Fish Meat Raw Fish Meat 18 7 2 1 0:16:53
Cooked Fish Meat Cooked Fish Meat 36 7 2 1 0:16:53
Minor Soothing Balm (Mobile) Kibble (Mobile) Kibble (Carno Egg) 1 0 0 0 0:02:00
Raw Prime Meat Raw Prime Meat 1 0 0 0 0:01:53
Cooked Prime Meat Cooked Prime Meat 2 0 0 0 0:03:45
Raw Prime Fish Meat Raw Prime Fish Meat 2 0 0 0 0:01:53
Raw Meat Raw Meat 3 0 0 0 0:05:38
Cooked Prime Fish Meat Cooked Prime Fish Meat 4 0 0 0 0:03:52
Cooked Meat Cooked Meat 5 0 0 0 0:04:42
Raw Fish Meat Raw Fish Meat 6 0 0 0 0:05:38
Cooked Fish Meat Cooked Fish Meat 12 0 0 0 0:05:38
Regular Soothing Balm (Mobile) Kibble (Mobile) Kibble (Carno Egg) 1 0 0 0 0:02:00
Raw Prime Meat Raw Prime Meat 1 0 0 0 0:01:53
Cooked Prime Meat Cooked Prime Meat 1 0 0 0 0:01:53
Raw Prime Fish Meat Raw Prime Fish Meat 1 0 0 0 0:00:57
Raw Meat Raw Meat 1 0 0 0 0:01:53
Cooked Prime Fish Meat Cooked Prime Fish Meat 1 0 0 0 0:00:58
Cooked Meat Cooked Meat 1 0 0 0 0:00:57
Raw Fish Meat Raw Fish Meat 1 0 0 0 0:00:57
Cooked Fish Meat Cooked Fish Meat 2 0 0 0 0:00:57
Major Soothing Balm (Mobile) Kibble (Mobile) Kibble (Carno Egg) 1 0 0 0 0:02:00
Raw Prime Meat Raw Prime Meat 1 0 0 0 0:01:53
Cooked Prime Meat Cooked Prime Meat 1 0 0 0 0:01:53
Raw Prime Fish Meat Raw Prime Fish Meat 1 0 0 0 0:00:57
Raw Meat Raw Meat 1 0 0 0 0:01:53
Cooked Prime Fish Meat Cooked Prime Fish Meat 1 0 0 0 0:00:58
Cooked Meat Cooked Meat 1 0 0 0 0:00:57
Raw Fish Meat Raw Fish Meat 1 0 0 0 0:00:57
Cooked Fish Meat Cooked Fish Meat 1 0 0 0 0:00:29
KO: Wooden Club Hits × 45; Slingshot Hits × 19; Tranquilizer Arrows with a Bow × 5; Tranquilizer Arrows with a Crossbow × 3; Toxicant Arrows with a Bow × 3; Toxicant Arrows with a Compound Bow × 2; Tranquilizer Dart Shots × 3; Shocking Tranquilizer Dart Shots × 2
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:15:00
Soothing Balm Direwolf Level 30 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile) Kibble (Carno Egg) 3 0 0 0 0:06:00
Raw Prime Meat Raw Prime Meat 6 0 0 0 0:11:15
Cooked Prime Meat Cooked Prime Meat 12 0 0 0 0:22:29
Raw Prime Fish Meat Raw Prime Fish Meat 15 0 0 0 0:14:04
Raw Meat Raw Meat 18 45 10 5 0:33:45
Cooked Prime Fish Meat Cooked Prime Fish Meat 29 17 4 2 0:27:57
Cooked Meat Cooked Meat 35 41 9 5 0:32:49
Raw Fish Meat Raw Fish Meat 43 78 17 9 0:40:19
Cooked Fish Meat Cooked Fish Meat 86 78 17 9 0:40:19
Minor Soothing Balm (Mobile) Kibble (Mobile) Kibble (Carno Egg) 1 0 0 0 0:02:00
Raw Prime Meat Raw Prime Meat 2 0 0 0 0:03:45
Cooked Prime Meat Cooked Prime Meat 4 0 0 0 0:07:30
Raw Prime Fish Meat Raw Prime Fish Meat 5 0 0 0 0:04:42
Raw Meat Raw Meat 6 0 0 0 0:11:15
Cooked Prime Fish Meat Cooked Prime Fish Meat 10 0 0 0 0:09:38
Cooked Meat Cooked Meat 12 0 0 0 0:11:15
Raw Fish Meat Raw Fish Meat 15 0 0 0 0:14:04
Cooked Fish Meat Cooked Fish Meat 29 0 0 0 0:13:36
Regular Soothing Balm (Mobile) Kibble (Mobile) Kibble (Carno Egg) 1 0 0 0 0:02:00
Raw Prime Meat Raw Prime Meat 1 0 0 0 0:01:53
Cooked Prime Meat Cooked Prime Meat 1 0 0 0 0:01:53
Raw Prime Fish Meat Raw Prime Fish Meat 1 0 0 0 0:00:57
Raw Meat Raw Meat 1 0 0 0 0:01:53
Cooked Prime Fish Meat Cooked Prime Fish Meat 1 0 0 0 0:00:58
Cooked Meat Cooked Meat 2 0 0 0 0:01:53
Raw Fish Meat Raw Fish Meat 2 0 0 0 0:01:53
Cooked Fish Meat Cooked Fish Meat 3 0 0 0 0:01:25
Major Soothing Balm (Mobile) Kibble (Mobile) Kibble (Carno Egg) 1 0 0 0 0:02:00
Raw Prime Meat Raw Prime Meat 1 0 0 0 0:01:53
Cooked Prime Meat Cooked Prime Meat 1 0 0 0 0:01:53
Raw Prime Fish Meat Raw Prime Fish Meat 1 0 0 0 0:00:57
Raw Meat Raw Meat 1 0 0 0 0:01:53
Cooked Prime Fish Meat Cooked Prime Fish Meat 1 0 0 0 0:00:58
Cooked Meat Cooked Meat 1 0 0 0 0:00:57
Raw Fish Meat Raw Fish Meat 1 0 0 0 0:00:57
Cooked Fish Meat Cooked Fish Meat 1 0 0 0 0:00:29
KO: Wooden Club Hits × 124; Slingshot Hits × 51; Tranquilizer Arrows with a Bow × 14; Tranquilizer Arrows with a Crossbow × 8; Toxicant Arrows with a Bow × 7; Toxicant Arrows with a Compound Bow × 6; Tranquilizer Dart Shots × 6; Shocking Tranquilizer Dart Shots × 3
Torpidity-depletion: 0.84 / s, Time until all torpidity is depleted: 00:24:44
Soothing Balm Direwolf Level 75 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile) Kibble (Carno Egg) 5 0 0 0 0:10:00
Raw Prime Meat Raw Prime Meat 11 0 0 0 0:20:38
Cooked Prime Meat Cooked Prime Meat 22 47 11 6 0:41:13
Raw Prime Fish Meat Raw Prime Fish Meat 28 0 0 0 0:26:15
Raw Meat Raw Meat 33 181 41 21 1:01:53
Cooked Prime Fish Meat Cooked Prime Fish Meat 55 124 28 14 0:52:59
Cooked Meat Cooked Meat 66 181 41 21 1:01:53
Raw Fish Meat Raw Fish Meat 82 279 63 32 1:16:53
Cooked Fish Meat Cooked Fish Meat 163 276 62 31 1:16:25
Minor Soothing Balm (Mobile) Kibble (Mobile) Kibble (Carno Egg) 2 0 0 0 0:04:00
Raw Prime Meat Raw Prime Meat 4 0 0 0 0:07:30
Cooked Prime Meat Cooked Prime Meat 8 0 0 0 0:15:00
Raw Prime Fish Meat Raw Prime Fish Meat 10 0 0 0 0:09:23
Raw Meat Raw Meat 11 0 0 0 0:20:38
Cooked Prime Fish Meat Cooked Prime Fish Meat 19 0 0 0 0:18:19
Cooked Meat Cooked Meat 22 0 0 0 0:20:38
Raw Fish Meat Raw Fish Meat 28 0 0 0 0:26:15
Cooked Fish Meat Cooked Fish Meat 55 0 0 0 0:25:47
Regular Soothing Balm (Mobile) Kibble (Mobile) Kibble (Carno Egg) 1 0 0 0 0:02:00
Raw Prime Meat Raw Prime Meat 1 0 0 0 0:01:53
Cooked Prime Meat Cooked Prime Meat 1 0 0 0 0:01:53
Raw Prime Fish Meat Raw Prime Fish Meat 1 0 0 0 0:00:57
Raw Meat Raw Meat 2 0 0 0 0:03:45
Cooked Prime Fish Meat Cooked Prime Fish Meat 2 0 0 0 0:01:56
Cooked Meat Cooked Meat 3 0 0 0 0:02:49
Raw Fish Meat Raw Fish Meat 3 0 0 0 0:02:49
Cooked Fish Meat Cooked Fish Meat 6 0 0 0 0:02:49
Major Soothing Balm (Mobile) Kibble (Mobile) Kibble (Carno Egg) 1 0 0 0 0:02:00
Raw Prime Meat Raw Prime Meat 1 0 0 0 0:01:53
Cooked Prime Meat Cooked Prime Meat 1 0 0 0 0:01:53
Raw Prime Fish Meat Raw Prime Fish Meat 1 0 0 0 0:00:57
Raw Meat Raw Meat 1 0 0 0 0:01:53
Cooked Prime Fish Meat Cooked Prime Fish Meat 1 0 0 0 0:00:58
Cooked Meat Cooked Meat 1 0 0 0 0:00:57
Raw Fish Meat Raw Fish Meat 1 0 0 0 0:00:57
Cooked Fish Meat Cooked Fish Meat 1 0 0 0 0:00:29
KO: Wooden Club Hits × 245; Slingshot Hits × 100; Tranquilizer Arrows with a Bow × 28; Tranquilizer Arrows with a Crossbow × 16; Toxicant Arrows with a Bow × 14; Toxicant Arrows with a Compound Bow × 11; Tranquilizer Dart Shots × 12; Shocking Tranquilizer Dart Shots × 6
Torpidity-depletion: 1.2 / s, Time until all torpidity is depleted: 00:34:00
Soothing Balm Direwolf Level 150 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile) Kibble (Carno Egg) 8 0 0 0 0:16:00
Raw Prime Meat Raw Prime Meat 20 0 0 0 0:37:30
Cooked Prime Meat Cooked Prime Meat 39 244 58 29 1:13:03
Raw Prime Fish Meat Raw Prime Fish Meat 49 23 6 3 0:45:57
Raw Meat Raw Meat 59 551 130 65 1:50:38
Cooked Prime Fish Meat Cooked Prime Fish Meat 98 419 99 50 1:34:24
Cooked Meat Cooked Meat 117 544 128 64 1:49:42
Raw Fish Meat Raw Fish Meat 146 766 181 91 2:16:53
Cooked Fish Meat Cooked Fish Meat 292 766 181 91 2:16:53
Minor Soothing Balm (Mobile) Kibble (Mobile) Kibble (Carno Egg) 3 0 0 0 0:06:00
Raw Prime Meat Raw Prime Meat 7 0 0 0 0:13:08
Cooked Prime Meat Cooked Prime Meat 13 0 0 0 0:24:21
Raw Prime Fish Meat Raw Prime Fish Meat 17 0 0 0 0:15:57
Raw Meat Raw Meat 20 0 0 0 0:37:30
Cooked Prime Fish Meat Cooked Prime Fish Meat 33 0 0 0 0:31:48
Cooked Meat Cooked Meat 39 0 0 0 0:36:34
Raw Fish Meat Raw Fish Meat 49 23 6 3 0:45:57
Cooked Fish Meat Cooked Fish Meat 98 23 6 3 0:45:57
Regular Soothing Balm (Mobile) Kibble (Mobile) Kibble (Carno Egg) 1 0 0 0 0:02:00
Raw Prime Meat Raw Prime Meat 1 0 0 0 0:01:53
Cooked Prime Meat Cooked Prime Meat 2 0 0 0 0:03:45
Raw Prime Fish Meat Raw Prime Fish Meat 2 0 0 0 0:01:53
Raw Meat Raw Meat 2 0 0 0 0:03:45
Cooked Prime Fish Meat Cooked Prime Fish Meat 4 0 0 0 0:03:52
Cooked Meat Cooked Meat 4 0 0 0 0:03:45
Raw Fish Meat Raw Fish Meat 5 0 0 0 0:04:42
Cooked Fish Meat Cooked Fish Meat 10 0 0 0 0:04:42
Major Soothing Balm (Mobile) Kibble (Mobile) Kibble (Carno Egg) 1 0 0 0 0:02:00
Raw Prime Meat Raw Prime Meat 1 0 0 0 0:01:53
Cooked Prime Meat Cooked Prime Meat 1 0 0 0 0:01:53
Raw Prime Fish Meat Raw Prime Fish Meat 1 0 0 0 0:00:57
Raw Meat Raw Meat 1 0 0 0 0:01:53
Cooked Prime Fish Meat Cooked Prime Fish Meat 1 0 0 0 0:00:58
Cooked Meat Cooked Meat 1 0 0 0 0:00:57
Raw Fish Meat Raw Fish Meat 1 0 0 0 0:00:57
Cooked Fish Meat Cooked Fish Meat 1 0 0 0 0:00:29
KO: Wooden Club Hits × 448; Slingshot Hits × 183; Tranquilizer Arrows with a Bow × 50; Tranquilizer Arrows with a Crossbow × 29; Toxicant Arrows with a Bow × 25; Toxicant Arrows with a Compound Bow × 19; Tranquilizer Dart Shots × 21; Shocking Tranquilizer Dart Shots × 11
Torpidity-depletion: 1.73 / s, Time until all torpidity is depleted: 00:43:12
Soothing Balm Direwolf Level 300 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile) Kibble (Carno Egg) 14 0 0 0 0:27:59
Raw Prime Meat Raw Prime Meat 37 160 41 21 1:09:23
Cooked Prime Meat Cooked Prime Meat 74 871 220 110 2:18:36
Raw Prime Fish Meat Raw Prime Fish Meat 92 334 85 43 1:26:15
Raw Meat Raw Meat 110 1566 396 198 3:26:15
Cooked Prime Fish Meat Cooked Prime Fish Meat 183 1258 318 159 2:56:17
Cooked Meat Cooked Meat 220 1566 396 198 3:26:15
Raw Fish Meat Raw Fish Meat 275 2096 529 265 4:17:49
Cooked Fish Meat Cooked Fish Meat 549 2091 528 264 4:17:21
Minor Soothing Balm (Mobile) Kibble (Mobile) Kibble (Carno Egg) 5 0 0 0 0:10:00
Raw Prime Meat Raw Prime Meat 13 0 0 0 0:24:23
Cooked Prime Meat Cooked Prime Meat 25 0 0 0 0:46:50
Raw Prime Fish Meat Raw Prime Fish Meat 31 0 0 0 0:29:04
Raw Meat Raw Meat 37 160 41 21 1:09:23
Cooked Prime Fish Meat Cooked Prime Fish Meat 61 51 13 7 0:58:46
Cooked Meat Cooked Meat 74 160 41 21 1:09:23
Raw Fish Meat Raw Fish Meat 92 334 85 43 1:26:15
Cooked Fish Meat Cooked Fish Meat 183 329 83 42 1:25:47
Regular Soothing Balm (Mobile) Kibble (Mobile) Kibble (Carno Egg) 1 0 0 0 0:02:00
Raw Prime Meat Raw Prime Meat 2 0 0 0 0:03:45
Cooked Prime Meat Cooked Prime Meat 3 0 0 0 0:05:38
Raw Prime Fish Meat Raw Prime Fish Meat 4 0 0 0 0:03:45
Raw Meat Raw Meat 4 0 0 0 0:07:30
Cooked Prime Fish Meat Cooked Prime Fish Meat 7 0 0 0 0:06:45
Cooked Meat Cooked Meat 8 0 0 0 0:07:30
Raw Fish Meat Raw Fish Meat 10 0 0 0 0:09:23
Cooked Fish Meat Cooked Fish Meat 19 0 0 0 0:08:55
Major Soothing Balm (Mobile) Kibble (Mobile) Kibble (Carno Egg) 1 0 0 0 0:02:00
Raw Prime Meat Raw Prime Meat 1 0 0 0 0:01:53
Cooked Prime Meat Cooked Prime Meat 1 0 0 0 0:01:53
Raw Prime Fish Meat Raw Prime Fish Meat 1 0 0 0 0:00:57
Raw Meat Raw Meat 1 0 0 0 0:01:53
Cooked Prime Fish Meat Cooked Prime Fish Meat 1 0 0 0 0:00:58
Cooked Meat Cooked Meat 1 0 0 0 0:00:57
Raw Fish Meat Raw Fish Meat 1 0 0 0 0:00:57
Cooked Fish Meat Cooked Fish Meat 2 0 0 0 0:00:57
KO: Wooden Club Hits × 853; Slingshot Hits × 348; Tranquilizer Arrows with a Bow × 95; Tranquilizer Arrows with a Crossbow × 55; Toxicant Arrows with a Bow × 48; Toxicant Arrows with a Compound Bow × 36; Tranquilizer Dart Shots × 39; Shocking Tranquilizer Dart Shots × 20
Torpidity-depletion: 2.64 / s, Time until all torpidity is depleted: 00:53:48
Soothing Balm Direwolf Level 450 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Kibble (Mobile) Kibble (Carno Egg) 21 0 0 0 0:41:58
Raw Prime Meat Raw Prime Meat 54 474 125 63 1:41:15
Cooked Prime Meat Cooked Prime Meat 108 1647 436 218 3:22:17
Raw Prime Fish Meat Raw Prime Fish Meat 135 768 203 102 2:06:34
Raw Meat Raw Meat 162 2825 747 374 5:03:45
Cooked Prime Fish Meat Cooked Prime Fish Meat 269 2307 610 305 4:19:07
Cooked Meat Cooked Meat 323 2815 744 372 5:02:49
Raw Fish Meat Raw Fish Meat 403 3686 974 487 6:17:49
Cooked Fish Meat Cooked Fish Meat 806 3686 974 487 6:17:49
Minor Soothing Balm (Mobile) Kibble (Mobile) Kibble (Carno Egg) 7 0 0 0 0:14:00
Raw Prime Meat Raw Prime Meat 18 0 0 0 0:33:45
Cooked Prime Meat Cooked Prime Meat 36 81 22 11 1:07:26
Raw Prime Fish Meat Raw Prime Fish Meat 45 0 0 0 0:42:12
Raw Meat Raw Meat 54 474 125 63 1:41:15
Cooked Prime Fish Meat Cooked Prime Fish Meat 90 305 81 41 1:26:42
Cooked Meat Cooked Meat 108 474 125 63 1:41:15
Raw Fish Meat Raw Fish Meat 135 768 203 102 2:06:34
Cooked Fish Meat Cooked Fish Meat 269 762 202 101 2:06:06
Regular Soothing Balm (Mobile) Kibble (Mobile) Kibble (Carno Egg) 1 0 0 0 0:02:00
Raw Prime Meat Raw Prime Meat 2 0 0 0 0:03:45
Cooked Prime Meat Cooked Prime Meat 4 0 0 0 0:07:30
Raw Prime Fish Meat Raw Prime Fish Meat 5 0 0 0 0:04:42
Raw Meat Raw Meat 6 0 0 0 0:11:15
Cooked Prime Fish Meat Cooked Prime Fish Meat 9 0 0 0 0:08:41
Cooked Meat Cooked Meat 11 0 0 0 0:10:19
Raw Fish Meat Raw Fish Meat 14 0 0 0 0:13:08
Cooked Fish Meat Cooked Fish Meat 27 0 0 0 0:12:40
Major Soothing Balm (Mobile) Kibble (Mobile) Kibble (Carno Egg) 1 0 0 0 0:02:00
Raw Prime Meat Raw Prime Meat 1 0 0 0 0:01:53
Cooked Prime Meat Cooked Prime Meat 1 0 0 0 0:01:53
Raw Prime Fish Meat Raw Prime Fish Meat 1 0 0 0 0:00:57
Raw Meat Raw Meat 1 0 0 0 0:01:53
Cooked Prime Fish Meat Cooked Prime Fish Meat 1 0 0 0 0:00:58
Cooked Meat Cooked Meat 1 0 0 0 0:00:57
Raw Fish Meat Raw Fish Meat 1 0 0 0 0:00:57
Cooked Fish Meat Cooked Fish Meat 2 0 0 0 0:00:57
KO: Wooden Club Hits × 1258; Slingshot Hits × 514; Tranquilizer Arrows with a Bow × 140; Tranquilizer Arrows with a Crossbow × 80; Toxicant Arrows with a Bow × 70; Toxicant Arrows with a Compound Bow × 53; Tranquilizer Dart Shots × 57; Shocking Tranquilizer Dart Shots × 29
Torpidity-depletion: 3.47 / s, Time until all torpidity is depleted: 01:00:31


Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.


Pack Bonus[]

When in pack, the direwolf will receive a pack bonus for each other pack member (up to a maximum of 4), indicated by a number present beneath their names (eg. "+2 for three direwolves in the pack). Each direwolf receives a 5% damage bonus for each other pack member. The highest level member of the pack doesn't receive a number and is instead classed as "Pack Leader", which on top of the damage bonus, grants access to the Howl ability using the alt-fire key/button.

Once the Pack Leader has used the ability, all members of the pack receive a buff (either Pack Member or Pack Leader, respectively) for 90 seconds. The buff grants all members a 50% damage boost (this bonus is multiplicative, affecting all other damage boosts) and also a 25% damage reduction (also multiplicative). Once the buff has expired, the Pack Leader is unable to use the Howl ability again for another 90 seconds.

These combined with a yutyrannus roar buff and mate boost, will increase damage output to 3x (2.9925=1.2pack*1.5howl*1.33mate*1.25yt) and damage taken to approx 0.4 (0.396=0.75howl*0.66mate*0.80yt)

Combat[]

This section describes how to fight against a direwolf.

General[]

In the snowy areas they inhabit, you will almost never find a direwolf alone. This furthers the already frightening power of the beast and adds potential mate boosting to make matters worse. Whenever you fight direwolves, also make sure you have slain the whole pack before turning your back, and packs of up to 3-5 are not uncommon in the snowy plains.

Strategy[]

If possible, keep distance from the direwolf, and deal as much damage as possible during their aggro animation (which is long compared to a lot of smaller threats). A lone wolf or a few individuals of the pack can be effectively killed before they can reach you. Direwolves deal high damage for their size and a pack of them along with their boost can cut down animals as strong as Triceratops to nothing. A tanky, yet high damage dealing mount like paraceratherium or ankylosaurus are the best against these hunters. Splash or attacks with large hitboxes, such as the likes of a giganotosaurus can reduce the wolf's presence to near nothing.

Weaponry[]

Ranged weapons, particularly those that allow you to use a scope, are extremely effective. The snow biome is quite barren in many places which makes engaging from a range very safe and easy, providing you have the tools to do so. Bolas can also trap them, making an individual wolf easy to kill, and can buy a survivor time to deal with other direwolves in the pack.

Dangers[]

Most are accompanied by packs or at least one other direwolf. They are also quite fast over land and can close even large distances very swiftly. Don't get caught off-guard and keep your range and wits about you and you should survive most run-ins with the direwolf.

Weakness[]

Direwolves move like molasses in water, which is good because the snow biome has handy ice floes for you to snipe from with safety. Use a Rifle Rifle and put down the wolves before they can close distance and become a real threat. Direwolves also have a low health pool and are weak to knockback, so heavy mounts like the spino can easily deal with them without getting struck even once if the attacks are chained properly.

Utility[]

Apart from howling to achieve alpha pack boost, the direwolf can also sniff out (once activating said ability) for both unopened explorer notes and buried/camouflaged dino like Purlovia Purlovia, Basilisk Basilisk,Reaper King Reaper King and Rock Drake Rock Drake marked with a blue mask icon.

Roles[]

  • Battle Mount: A fast and fierce mount that doesn't require a saddle. Their lack of saddle means they take more damage than a Sabertooth but they have increased HP to partly counteract this and higher damage. Also keep in mind that packs of wolves get much stronger, especially the alpha which is usually ridden into battle. On Mobile, it can equip helmets, give them high armor points with engram quality helmets. (Health, Damage, and depending on gear, a little weight)
  • Travel Mount: Decent speed, little stamina drain, and the ability to jump, using a Wolf to scout is safe and efficient. (Speed, Stamina, Weight)
  • Organic Polymer Farmer: Very efficient organic polymer harvesting abilities, it can be used to harvest a lot of organic polymer from mantises, kairukus, and hesperornises.
  • Companion: A survivor's best friend. Basically oversized dogs, keeping a wolf as a pet to follow you around base and sleep with when you retire for the night will ensure you aren't lonely while the tribe is away. (Health, Weight)
  • Explorer Note/Stealth Sniffer: Able to sniff for nearby unopened explorer notes, perfectly handy for survivors wanting more experience or completing explorer's note. Also able to smell for creatures buried or hidden (such as purlovia)
    • Wounded Finder: Smells for nearby wounded non-allied survivors and wild dinos (50% below health), perfect if the survivor or dino is hiding in areas not so easily detectable by naked eyes. While mounted Red (Very wounded), Orange (Moderately wounded) Yellow (Slightly wounded), and White (Deceased) health symbols will be displayed above creatures.
    • Swarmer/Warpack: When compared to other "pack" dinos, such as raptors or allosaurus, direwolves will typically have the highest damage per set of attacks, as not only to they receive the pack buff, they also have higher base damage, and the howl greatly increases their damage. However, they lack the health and "Gnashed!" effect of the larger carnivore, and are more of cannon-fodder when forced against stronger dinosaurs. Essentially, an major upgrade in stats compared to the raptor.
    • Harvester: Direwolves can reap more resources than a metal hatchet, and especially the stone variant. They are a great help in surviving the frost covered regions, as they can harvest hide and pelt at accelerated rates, which are always needed early in the game for various armor and items.
  • Boss DPS: On its own, Direwolves clearly can't outdamage other creatures, but when in packs, they give damage outputs far greater than even a Rex with its pack buff. Stacked with multiple other direwolves, Yutyrannus buff, their howl buff, and mate boost, they can shred the health bar of many bosses in seconds. However, they are glass cannons, so the player must have creatures with a far higher drag weight than the direwolves to divert the boss' attention so they don't get damaged easily.
  • Caving mount: Direwolves can enter most caves. On mobile devices, they are better for it because they can wear helmets (but can't sniff explorer notes). If you have a large pack from the snow cave, you can safely clear even the hardest caves.

Collectibles[]

Resource Efficiency
Pelt Pelt ★★★★★
AnglerGel AnglerGel ★★★★★
Leech Blood Leech Blood ★★★★★
Hide Hide ★★★★★
Keratin Keratin ★★★★☆
Chitin Chitin ★★★★☆
Raw Mutton Raw Mutton ★★★★☆
Silica Pearls Silica Pearls ★★★★☆
Raw Meat Raw Meat ★★★★☆
Raw Prime Meat Raw Prime Meat ★★★★☆
Organic Polymer Organic Polymer ★★★★☆
Black Pearls Black Pearls ★★☆☆☆

Spotlight[]

Notes/Trivia[]

For information pertaining specifically to the real-world Direwolf, see the relevant Wikipedia article.

  • The dossier mentions an "Alpha Wolf", a feature that was not implemented when the wolf was released in version 216.0, and wasn't implemented until version 258.0. This stands in contrast to the Allosaurus, which had an "Alpha of the Pack" mechanic upon release in version 245.0.
  • On Scorched Earth the direwolves spawn as single wolves since 258.3, "because with pack they were too strong there".
  • This dossier was revealed on 08/4/2015[2]
  • Direwolves appear to take less fall damage than their sabertooth counterparts, and they can fall from a greater height before sustaining fall damage at all.
  • Direwolves have no access to any kind of armor. Only on Mobile they can wear helmets which make them an even better cave mount.
  • Pressing alt-fire (default Rmb) will make the wolf howl, making it easy to find home when you are lost and have a tribe, though this can also alert others of your presence.
  • The direwolf attack is very fast and can be devastating to prey and enemies. This makes the direwolf a very powerful mount.
  • In an interview, the developers said they may consider adding a saddle or some type of armor for the Direwolf.[3]
  • Real direwolves were actually just bulkier and stronger versions of modern-day gray wolves, and would not have made very good mounts.
  • Direwolves are the first member of the in game version of the Canis genus, the other is the Ravager.
  • Direwolves are the main danger of the Snow Cave, spawning at extremely high levels, sometimes up to 340.
  • Direwolf receives a major update for TLC Phase 1 at 10 February 2018 with appearance overhaul, changes into "Pack leader" buff, Hunter's instinct (detect living creature/survivors under 50% health), and ability to sniff for explorer notes.
  • The dossier of direwolf's species is Canis Maxdirus, however, the real direwolf species is Aenocyon Dirus, suggested that real direwolf is actually not a species of wolf, while Ark's direwolf is wolf, it seems like Ark's direwolf might not base on real life direwolf, but grey wolf instead. However, at the time that the direwolf was added to Ark, the real-world direwolf was still classified in the genus Canis as Canis Dirus.

Lore[]

  • The Howling Wolves, an in-lore tribe native to the Island's tundra region, have dire wolves as both their main mounts and a symbol for their tribe flag.

Changelog[]

Patch Changes
216.0 Direwolf Direwolf is added to the game
220.4 Fixed newborn Direwolf Health Health and Food Food
223.0 Added the creature "fur" pass to make hair and feathers look better
231.4 Tamed Direwolf Health Health increased by 25%
256.0 New sound effects for Direwolf
258.0 Now has pack logic with a pack buff
258.3 Changed Direwolves on Scorched Earth to spawn alone instead of packs, because the pack was too strong there
260.0 Decreased Pelt Pelt and Hide Hide harvesting. Sabertooth Sabertooth is now the best harvester of these materials
261.0 Updated jump animation
276.0 Spirit Direwolf Spirit Direwolf added to Life's Labyrinth (Ragnarok)
278.0 TLC Phase 1 Receives a model update, animation update, new fur and some new abilities
  • Howl now activates a PackLeader Pack Leader buff for 90 seconds, and has a cooldown of 120 seconds. When the alpha howls, the pack howls. The pack buff strengthens the alpha, and less so for the other pack members
  • Hunter's Instinct, a passive buff which allows targeting of creatures and humans with less than 50% Health Health
  • The sniff tertiary ability helps to indicate nearby Explorer Notes, or to detect buried and hiding creatures
278.2 Fixed an issue with misaligned sniff animation

Gallery[]

References[]

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