Allosaurus
or
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Allosaurus/Allo_Character_BP.Allo_Character_BP'" 500 0 0 35
The Allosaurus (AL-uh-SAWR-us), or sometimes referred to as just Allo, is one of the Creatures in ARK: Survival Evolved.
Basic Info[edit | edit source]
Dossier[edit | edit source]
This dossier section is intended to be an exact copy of what the survivor Helena, the author of the dossiers has written. There may be some discrepancies between this text and the in-game creatures.
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“ |
Smaller but faster than Tyrannosaurus, larger but slower than Carnotaurus, Allosaurus therotribus is the island's resident pack-hunting theropod. While most aggressive theropods are relatively solitary creatures, Allosaurus lives in groups of 3. One Allosaurus is the alpha, while the others are its mates or a beta male. Like humans find value in forming a tribe, the Allosaurus has evolved to hunt in packs. Its saw-shaped teeth leave its prey bleeding and maimed, making escape difficult. Once an Allosaurus slows a creature with its cutting bite, the rest of its pack quickly closes in for the kill.
Not everyone thinks a tamed Allosaurus is ideal. Those who appreciate speed generally tame Carnotaurus, while those who value raw stopping power tame Tyrannosaurus. However, riders of Allosaurus tend to respect the utility of its Alpha pack status, which along with its bleed-inducing attacks and relative mobility, can effectively turn the tide of a combined arms battle. |
„ |
~ Helena |
Behavior[edit | edit source]
The Allosaurus is an extremely aggressive and dangerous predator, even more so when accompanied by its ever-present pack mates. Approach with caution - you may not always have visual on its nearby allies when approaching a singular Allosaurus.
Pack[edit | edit source]
Allosaurus always spawn in packs of 3, but packs will merge if they encounter each other. As long as a pack has 3 or more Allosaurus in it, the Allosaurus with the highest level will receive a pack boost, which can be identified by a glowing red-orange aura, similar to that of an Alpha Predator. The pack boost applies to both wild and tamed Allosaurus and provides the following benefits:
- Increases damage done by 50%
- Reduces damage taken by 25%
- An extra attack (default Rmb,
,
) that slows the target and does bleeding damage
- The ability to roar while tamed and mounted (default C,
,
) When the Alpha roars, the others in its pack will also roar.
These buffs only apply to the Allosaurus with the Alpha Boost. However, in larger packs, multiple Allosaurus can sometimes become the Alpha.
Appearance[edit | edit source]
The Allosaurus is similar in appearance to the Carnotaurus and the
Rex, with a few key differences. The Allosaurus is larger than the Carnotaurus, with longer arms, scattered plates and osteoderms on its head and back, and crests above its eyes. The alpha Allosaurus can be easily identified by its glowing red-orange aura (although take care that you haven't actually spotted an Alpha Predator).
Color Scheme and Regions[edit | edit source]
This section displays the Allosaurus's natural colors and regions. For demonstration, the regions below are colored red over an albino Allosaurus. The colored squares shown underneath each region's description are the colors that the Allosaurus will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
Server admins can use this region information in the Console Command cheat SetTargetDinoColor <ColorRegion> <ColorID>
.
For example, cheat SetTargetDinoColor 0 6
would color the Allosaurus's "body" magenta.
Region 0: Body |
Region 1 is not used |
Region 2 is not used |
Region 3 is not used |
Region 4: Spine |
Region 5: Belly |
Drops[edit | edit source]
Harvest[edit | edit source]
Guaranteed Special Loot[edit | edit source]
The Allosaurus Brain can be found in the corpse's inventory or in the inventory of a tamed creature that killed it.
Base Stats and Growth[edit | edit source]
Note that creatures will have different stats in Survival of the Fittest
Attribute | Amount at Level 1 | Increase per point | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Domesticated1 | Add | Mult | ||
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630 | +126 | +5.4% | 0.07 | |
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250 | +25 | +10% | ||
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150 | +15 | +10% | ||
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3000 | +300 | +10% | 15% | |
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380 | +7.6 | +4% | ||
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35 / 252 | +1.75 / +1.25 | +1.7% | 7% | 17.6% |
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100% | N/A3 | +1% | -10% | |
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1000 | +60 | N/A4 | 0.5 |
1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.
- For a comparison of the stats of all creatures, see Base Creature Statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement Type | Base Speed | Sprinting | Stamina Used | |
---|---|---|---|---|
Wild | Domesticated | |||
Walking | 650 | 1404 | 1579.5 | 22 |
Swimming | 300 | N/A | N/A | N/A |
- These are the base speeds of the creature at 100% Movement Speed
- For a comparison of the speeds of all creatures, see Base Creature Speeds
Bite (AI) | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | The Allosaurus bites the target. This attack's values are only used by a wild or an unridden tamed creature only. | ||||||||||
0 | 850 | 0 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Melee | 35 |
Wild Stats Level-up
Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding-stats with an external tool.[1]
The stat-calculator does not work in the mobile-view, see here for alternatives: Apps
Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.
Taming[edit | edit source]
For general infos about domesticating a wild creature see Taming.
KO Strategy[edit | edit source]
The Allosaurus has high torpor, similar to a Rex, but tames quickly once knocked unconscious. The best way to take on an Allosaurus is to single out a solitary animal from its pack. Be careful not to kill the others while taming it, though, because lone Allosaurus will run away in search of a new pack if the old one is killed off. To combat this, the target Allosaurus should be lured into an enclosure and properly secured before taking on the rest of its pack. This strategy, in particular, is useful if you want to tame the alpha Allosaurus, as separating and killing its pack mates will remove its Alpha buff, weakening it significantly. Be careful, as higher levels are easy to kill with Bows and Crossbows if you do not pause between shots. Taming more than one Allosaurus at once is risky.
Solo attempts require a very careful approach: not only is attacking a pack of Allosaurus by yourself unwise, but the areas where Allosaurus spawn are also likely to be crawling with plenty of other dangerous predators. The best way to do this is to position yourself on a tall rock, preferably landed on by a flyer, to protect you from their attacks. After an Allosaurus has been hit by your Tranquilizer Dart or Tranquilizer Arrow, it and the rest of its pack will become aggressive towards you. Continue shooting, making sure to aim for the head and pause between shots, especially when using a Crossbow. You should be sure to kill the other Allosaurus (as well as any nearby predators) while you are in relative safety. Once your target's torpor reaches a high enough level, it will turn and flee. Be wary, as they could either run off entirely or run around in circles. As long as the Allosaurus stays nearby, continue to shoot it from the safety of your rock. If it turns tail and flees out of range, you can either chase it down and shoot it from the back of a Quetzal or run it down with an
Argentavis, landing each time you have an opportunity to shoot. Obviously, the latter option carries its own risks.
If you are able to isolate a high-level Allosaurus and remove the alpha status from it, you can ride on a burly mount that still allows the use of weapons, such as a Dire Bear or
Griffin, then tank its damage while pelting it with tranq arrows/darts. A singular Allosaurus only hits as hard as a
Carnotaurus. Keep in mind that the Allosaurus will start running when its torpor gets high so it's advised to have a mount that can keep up.
Taming Food[edit | edit source]
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Time | |
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4 | 0 | 0 | 0 | 0:09:37 |
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7 | 0 | 0 | 0 | 0:15:48 |
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13 | 42 | 9 | 5 | 0:29:18 |
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9 | 0 | 0 | 0 | 0:20:18 |
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17 | 85 | 19 | 10 | 0:38:18 |
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21 | 14 | 3 | 2 | 0:23:41 |
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25 | 173 | 37 | 19 | 0:56:24 |
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42 | 135 | 29 | 15 | 0:48:40 |
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50 | 173 | 37 | 19 | 0:56:24 |
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63 | 244 | 52 | 26 | 1:11:03 |
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125 | 241 | 52 | 26 | 1:10:29 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 0.8 / s, Time until all torpidity is depleted: 00:20:50 |
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Time | |
---|---|---|---|---|---|
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7 | 0 | 0 | 0 | 0:16:50 |
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15 | 0 | 0 | 0 | 0:33:50 |
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27 | 184 | 42 | 21 | 1:00:50 |
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18 | 44 | 10 | 5 | 0:40:36 |
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36 | 325 | 74 | 37 | 1:21:07 |
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45 | 114 | 26 | 13 | 0:50:45 |
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54 | 607 | 138 | 69 | 2:01:48 |
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90 | 486 | 111 | 56 | 1:44:17 |
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108 | 607 | 138 | 69 | 2:01:48 |
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135 | 819 | 186 | 93 | 2:32:15 |
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270 | 819 | 186 | 93 | 2:32:15 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 1.33 / s, Time until all torpidity is depleted: 00:34:21 |
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Time | |
---|---|---|---|---|---|
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11 | 0 | 0 | 0 | 0:26:27 |
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23 | 68 | 16 | 8 | 0:51:53 |
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42 | 418 | 99 | 50 | 1:34:38 |
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28 | 160 | 38 | 19 | 1:03:10 |
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56 | 676 | 160 | 80 | 2:06:10 |
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70 | 290 | 69 | 35 | 1:18:57 |
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84 | 1195 | 282 | 141 | 3:09:28 |
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140 | 972 | 230 | 115 | 2:42:13 |
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168 | 1195 | 282 | 141 | 3:09:28 |
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210 | 1583 | 374 | 187 | 3:56:49 |
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420 | 1583 | 374 | 187 | 3:56:49 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 1.74 / s, Time until all torpidity is depleted: 00:43:38 |
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Time | |
---|---|---|---|---|---|
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15 | 0 | 0 | 0 | 0:36:03 |
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31 | 179 | 44 | 22 | 1:09:55 |
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57 | 713 | 174 | 87 | 2:08:25 |
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38 | 323 | 79 | 40 | 1:25:43 |
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76 | 1103 | 268 | 134 | 2:51:14 |
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95 | 519 | 126 | 63 | 1:47:08 |
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114 | 1887 | 459 | 230 | 4:17:07 |
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190 | 1550 | 377 | 189 | 3:40:09 |
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228 | 1887 | 459 | 230 | 4:17:07 |
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285 | 2474 | 601 | 301 | 5:21:24 |
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570 | 2474 | 601 | 301 | 5:21:24 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 2.1 / s, Time until all torpidity is depleted: 00:50:22 |
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Time | |
---|---|---|---|---|---|
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18 | 0 | 0 | 0 | 0:43:16 |
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39 | 320 | 80 | 40 | 1:27:58 |
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72 | 1053 | 262 | 131 | 2:42:13 |
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48 | 520 | 130 | 65 | 1:48:16 |
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96 | 1586 | 395 | 198 | 3:36:17 |
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120 | 787 | 196 | 98 | 2:15:20 |
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144 | 2658 | 662 | 331 | 5:24:47 |
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240 | 2197 | 547 | 274 | 4:38:05 |
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288 | 2658 | 662 | 331 | 5:24:47 |
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360 | 3459 | 862 | 431 | 6:45:58 |
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720 | 3459 | 862 | 431 | 6:45:58 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 2.44 / s, Time until all torpidity is depleted: 00:55:39 |
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Time | |
---|---|---|---|---|---|
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22 | 0 | 0 | 0 | 0:52:53 |
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47 | 483 | 123 | 62 | 1:46:01 |
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86 | 1404 | 357 | 179 | 3:13:45 |
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58 | 744 | 189 | 95 | 2:10:49 |
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116 | 2113 | 538 | 269 | 4:21:21 |
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145 | 1087 | 277 | 139 | 2:43:31 |
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174 | 3489 | 887 | 444 | 6:32:26 |
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290 | 2897 | 737 | 369 | 5:36:01 |
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348 | 3489 | 887 | 444 | 6:32:26 |
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435 | 4519 | 1149 | 575 | 8:10:33 |
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870 | 4519 | 1149 | 575 | 8:10:33 |
KO: ![]() ![]() ![]() ![]() ![]() ![]() | |||||
Torpidity-depletion: 2.77 / s, Time until all torpidity is depleted: 01:00:01 |
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Time | |
---|---|---|---|---|---|---|
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2 | 0 | 0 | 0 | 0:04:49 | |
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5 | 0 | 0 | 0 | 0:11:17 | |
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10 | 9 | 2 | 1 | 0:22:32 | |
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12 | 0 | 0 | 0 | 0:13:32 | |
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15 | 64 | 14 | 7 | 0:33:50 | |
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24 | 34 | 8 | 4 | 0:27:49 | |
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29 | 58 | 13 | 7 | 0:32:43 | |
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36 | 96 | 21 | 11 | 0:40:36 | |
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72 | 96 | 21 | 11 | 0:40:36 | |
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1 | 0 | 0 | 0 | 0:02:25 |
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2 | 0 | 0 | 0 | 0:04:31 | |
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4 | 0 | 0 | 0 | 0:09:01 | |
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4 | 0 | 0 | 0 | 0:04:31 | |
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5 | 0 | 0 | 0 | 0:11:17 | |
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8 | 0 | 0 | 0 | 0:09:17 | |
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10 | 0 | 0 | 0 | 0:11:17 | |
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12 | 0 | 0 | 0 | 0:13:32 | |
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24 | 0 | 0 | 0 | 0:13:32 | |
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1 | 0 | 0 | 0 | 0:02:25 |
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1 | 0 | 0 | 0 | 0:02:16 | |
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1 | 0 | 0 | 0 | 0:02:16 | |
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1 | 0 | 0 | 0 | 0:01:08 | |
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1 | 0 | 0 | 0 | 0:02:16 | |
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1 | 0 | 0 | 0 | 0:01:10 | |
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1 | 0 | 0 | 0 | 0:01:08 | |
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2 | 0 | 0 | 0 | 0:02:16 | |
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3 | 0 | 0 | 0 | 0:01:42 | |
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1 | 0 | 0 | 0 | 0:02:25 |
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1 | 0 | 0 | 0 | 0:02:16 | |
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1 | 0 | 0 | 0 | 0:02:16 | |
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1 | 0 | 0 | 0 | 0:01:08 | |
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1 | 0 | 0 | 0 | 0:02:16 | |
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1 | 0 | 0 | 0 | 0:01:10 | |
![]() |
1 | 0 | 0 | 0 | 0:01:08 | |
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1 | 0 | 0 | 0 | 0:01:08 | |
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1 | 0 | 0 | 0 | 0:00:34 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 0.8 / s, Time until all torpidity is depleted: 00:20:50 |
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Time | |
---|---|---|---|---|---|---|
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4 | 0 | 0 | 0 | 0:09:37 | |
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11 | 0 | 0 | 0 | 0:24:49 | |
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21 | 90 | 21 | 11 | 0:47:19 | |
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26 | 0 | 0 | 0 | 0:29:20 | |
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31 | 247 | 56 | 28 | 1:09:55 | |
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52 | 180 | 41 | 21 | 1:00:15 | |
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62 | 247 | 56 | 28 | 1:09:55 | |
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78 | 373 | 85 | 43 | 1:27:58 | |
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155 | 369 | 84 | 42 | 1:27:24 | |
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2 | 0 | 0 | 0 | 0:04:49 |
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4 | 0 | 0 | 0 | 0:09:02 | |
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7 | 0 | 0 | 0 | 0:15:47 | |
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9 | 0 | 0 | 0 | 0:10:09 | |
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11 | 0 | 0 | 0 | 0:24:49 | |
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18 | 0 | 0 | 0 | 0:20:52 | |
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21 | 0 | 0 | 0 | 0:23:41 | |
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26 | 0 | 0 | 0 | 0:29:20 | |
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52 | 0 | 0 | 0 | 0:29:20 | |
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1 | 0 | 0 | 0 | 0:02:25 |
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1 | 0 | 0 | 0 | 0:02:16 | |
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1 | 0 | 0 | 0 | 0:02:16 | |
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1 | 0 | 0 | 0 | 0:01:08 | |
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2 | 0 | 0 | 0 | 0:04:31 | |
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2 | 0 | 0 | 0 | 0:02:20 | |
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3 | 0 | 0 | 0 | 0:03:23 | |
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3 | 0 | 0 | 0 | 0:03:23 | |
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6 | 0 | 0 | 0 | 0:03:23 | |
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1 | 0 | 0 | 0 | 0:02:25 |
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1 | 0 | 0 | 0 | 0:02:16 | |
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1 | 0 | 0 | 0 | 0:02:16 | |
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1 | 0 | 0 | 0 | 0:01:08 | |
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1 | 0 | 0 | 0 | 0:02:16 | |
![]() |
1 | 0 | 0 | 0 | 0:01:10 | |
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1 | 0 | 0 | 0 | 0:01:08 | |
![]() |
1 | 0 | 0 | 0 | 0:01:08 | |
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1 | 0 | 0 | 0 | 0:00:34 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 1.33 / s, Time until all torpidity is depleted: 00:34:21 |
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Time | |
---|---|---|---|---|---|---|
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8 | 0 | 0 | 0 | 0:19:14 | |
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19 | 0 | 0 | 0 | 0:42:52 | |
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38 | 334 | 80 | 40 | 1:25:37 | |
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48 | 60 | 15 | 8 | 0:54:08 | |
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57 | 707 | 170 | 85 | 2:08:34 | |
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95 | 546 | 131 | 66 | 1:50:05 | |
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114 | 707 | 170 | 85 | 2:08:34 | |
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142 | 981 | 235 | 118 | 2:40:08 | |
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283 | 976 | 234 | 117 | 2:39:35 | |
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3 | 0 | 0 | 0 | 0:07:13 |
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7 | 0 | 0 | 0 | 0:15:48 | |
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13 | 0 | 0 | 0 | 0:29:18 | |
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16 | 0 | 0 | 0 | 0:18:03 | |
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19 | 0 | 0 | 0 | 0:42:52 | |
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32 | 0 | 0 | 0 | 0:37:05 | |
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38 | 0 | 0 | 0 | 0:42:52 | |
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48 | 60 | 15 | 8 | 0:54:08 | |
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95 | 56 | 14 | 7 | 0:53:34 | |
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1 | 0 | 0 | 0 | 0:02:25 |
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1 | 0 | 0 | 0 | 0:02:16 | |
![]() |
2 | 0 | 0 | 0 | 0:04:31 | |
![]() |
2 | 0 | 0 | 0 | 0:02:16 | |
![]() |
2 | 0 | 0 | 0 | 0:04:31 | |
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4 | 0 | 0 | 0 | 0:04:39 | |
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4 | 0 | 0 | 0 | 0:04:31 | |
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5 | 0 | 0 | 0 | 0:05:39 | |
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10 | 0 | 0 | 0 | 0:05:39 | |
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1 | 0 | 0 | 0 | 0:02:25 |
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1 | 0 | 0 | 0 | 0:02:16 | |
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1 | 0 | 0 | 0 | 0:02:16 | |
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1 | 0 | 0 | 0 | 0:01:08 | |
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1 | 0 | 0 | 0 | 0:02:16 | |
![]() |
1 | 0 | 0 | 0 | 0:01:10 | |
![]() |
1 | 0 | 0 | 0 | 0:01:08 | |
![]() |
1 | 0 | 0 | 0 | 0:01:08 | |
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1 | 0 | 0 | 0 | 0:00:34 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 1.92 / s, Time until all torpidity is depleted: 00:47:13 |
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Time | |
---|---|---|---|---|---|---|
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13 | 0 | 0 | 0 | 0:31:15 | |
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34 | 175 | 45 | 23 | 1:16:41 | |
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67 | 955 | 243 | 122 | 2:30:57 | |
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83 | 353 | 90 | 45 | 1:33:36 | |
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100 | 1738 | 442 | 221 | 3:45:33 | |
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166 | 1389 | 353 | 177 | 3:12:20 | |
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199 | 1726 | 439 | 220 | 3:44:25 | |
![]() |
249 | 2318 | 590 | 295 | 4:40:48 | |
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498 | 2318 | 590 | 295 | 4:40:48 | |
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5 | 0 | 0 | 0 | 0:12:01 |
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12 | 0 | 0 | 0 | 0:27:04 | |
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23 | 0 | 0 | 0 | 0:51:49 | |
![]() |
28 | 0 | 0 | 0 | 0:31:35 | |
![]() |
34 | 175 | 45 | 23 | 1:16:41 | |
![]() |
56 | 52 | 13 | 7 | 1:04:53 | |
![]() |
67 | 164 | 42 | 21 | 1:15:34 | |
![]() |
83 | 353 | 90 | 45 | 1:33:36 | |
![]() |
166 | 353 | 90 | 45 | 1:33:36 | |
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1 | 0 | 0 | 0 | 0:02:25 |
![]() |
2 | 0 | 0 | 0 | 0:04:31 | |
![]() |
3 | 0 | 0 | 0 | 0:06:46 | |
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3 | 0 | 0 | 0 | 0:03:23 | |
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4 | 0 | 0 | 0 | 0:09:02 | |
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6 | 0 | 0 | 0 | 0:06:58 | |
![]() |
7 | 0 | 0 | 0 | 0:07:54 | |
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9 | 0 | 0 | 0 | 0:10:09 | |
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17 | 0 | 0 | 0 | 0:09:36 | |
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![]() |
1 | 0 | 0 | 0 | 0:02:25 |
![]() |
1 | 0 | 0 | 0 | 0:02:16 | |
![]() |
1 | 0 | 0 | 0 | 0:02:16 | |
![]() |
1 | 0 | 0 | 0 | 0:01:08 | |
![]() |
1 | 0 | 0 | 0 | 0:02:16 | |
![]() |
1 | 0 | 0 | 0 | 0:01:10 | |
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1 | 0 | 0 | 0 | 0:01:08 | |
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1 | 0 | 0 | 0 | 0:01:08 | |
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2 | 0 | 0 | 0 | 0:01:08 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 2.77 / s, Time until all torpidity is depleted: 01:00:01 |
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Time | |
---|---|---|---|---|---|---|
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24 | 0 | 0 | 0 | 0:57:41 | |
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62 | 818 | 224 | 112 | 2:19:50 | |
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124 | 2571 | 703 | 352 | 4:39:22 | |
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155 | 1258 | 344 | 172 | 2:54:48 | |
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186 | 4332 | 1184 | 592 | 6:59:30 | |
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309 | 3559 | 973 | 487 | 5:58:01 | |
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371 | 4318 | 1181 | 591 | 6:58:23 | |
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463 | 5621 | 1537 | 769 | 8:42:07 | |
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926 | 5621 | 1537 | 769 | 8:42:07 | |
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8 | 0 | 0 | 0 | 0:19:14 |
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21 | 0 | 0 | 0 | 0:47:22 | |
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42 | 250 | 69 | 35 | 1:34:38 | |
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52 | 0 | 0 | 0 | 0:58:39 | |
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62 | 818 | 224 | 112 | 2:19:50 | |
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103 | 561 | 154 | 77 | 1:59:21 | |
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124 | 818 | 224 | 112 | 2:19:50 | |
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155 | 1258 | 344 | 172 | 2:54:48 | |
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309 | 1250 | 342 | 171 | 2:54:14 | |
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1 | 0 | 0 | 0 | 0:02:25 |
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3 | 0 | 0 | 0 | 0:06:46 | |
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5 | 0 | 0 | 0 | 0:11:16 | |
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6 | 0 | 0 | 0 | 0:06:46 | |
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7 | 0 | 0 | 0 | 0:15:48 | |
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11 | 0 | 0 | 0 | 0:12:45 | |
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13 | 0 | 0 | 0 | 0:14:40 | |
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16 | 0 | 0 | 0 | 0:18:03 | |
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31 | 0 | 0 | 0 | 0:17:29 | |
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![]() |
1 | 0 | 0 | 0 | 0:02:25 |
![]() |
1 | 0 | 0 | 0 | 0:02:16 | |
![]() |
1 | 0 | 0 | 0 | 0:02:16 | |
![]() |
1 | 0 | 0 | 0 | 0:01:08 | |
![]() |
1 | 0 | 0 | 0 | 0:02:16 | |
![]() |
1 | 0 | 0 | 0 | 0:01:10 | |
![]() |
1 | 0 | 0 | 0 | 0:01:08 | |
![]() |
2 | 0 | 0 | 0 | 0:02:16 | |
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3 | 0 | 0 | 0 | 0:01:42 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 4.23 / s, Time until all torpidity is depleted: 01:14:44 |
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Time | |
---|---|---|---|---|---|---|
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34 | 0 | 0 | 0 | 1:21:43 | |
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91 | 1671 | 478 | 239 | 3:25:15 | |
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181 | 4462 | 1277 | 639 | 6:47:47 | |
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226 | 2354 | 674 | 337 | 4:14:52 | |
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271 | 7265 | 2079 | 1040 | 10:11:13 | |
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452 | 6059 | 1734 | 867 | 8:43:42 | |
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542 | 7265 | 2079 | 1040 | 10:11:13 | |
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678 | 9379 | 2683 | 1342 | 12:44:35 | |
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1355 | 9371 | 2681 | 1341 | 12:44:01 | |
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12 | 0 | 0 | 0 | 0:28:51 |
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31 | 0 | 0 | 0 | 1:09:55 | |
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61 | 736 | 211 | 106 | 2:17:26 | |
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76 | 23 | 7 | 4 | 1:25:43 | |
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91 | 1671 | 478 | 239 | 3:25:15 | |
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151 | 1253 | 359 | 180 | 2:54:58 | |
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181 | 1655 | 474 | 237 | 3:24:07 | |
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226 | 2354 | 674 | 337 | 4:14:52 | |
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452 | 2354 | 674 | 337 | 4:14:52 | |
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2 | 0 | 0 | 0 | 0:04:49 |
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4 | 0 | 0 | 0 | 0:09:02 | |
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7 | 0 | 0 | 0 | 0:15:47 | |
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8 | 0 | 0 | 0 | 0:09:02 | |
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10 | 0 | 0 | 0 | 0:22:34 | |
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16 | 0 | 0 | 0 | 0:18:33 | |
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19 | 0 | 0 | 0 | 0:21:26 | |
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23 | 0 | 0 | 0 | 0:25:57 | |
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46 | 0 | 0 | 0 | 0:25:57 | |
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![]() |
1 | 0 | 0 | 0 | 0:02:25 |
![]() |
1 | 0 | 0 | 0 | 0:02:16 | |
![]() |
1 | 0 | 0 | 0 | 0:02:16 | |
![]() |
1 | 0 | 0 | 0 | 0:01:08 | |
![]() |
1 | 0 | 0 | 0 | 0:02:16 | |
![]() |
2 | 0 | 0 | 0 | 0:02:20 | |
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2 | 0 | 0 | 0 | 0:02:16 | |
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2 | 0 | 0 | 0 | 0:02:16 | |
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4 | 0 | 0 | 0 | 0:02:16 | |
KO: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||||||
Torpidity-depletion: 5.54 / s, Time until all torpidity is depleted: 01:24:03 |
Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.
Ingredients for Superior Kibble:
2 ×
Citronal
, 1 ×
Prime Meat Jerky
, 1 ×
Large Egg
, 5 ×
Fiber
, 2 ×
Rare Mushroom
, 1 ×
Sap
,
Water
Pachyrhinosaurus[edit | edit source]
The gas attack of the Pachyrhinosaurus can make Allosaurus unable to sprint, making a knockout much easier.
Combat[edit | edit source]
This section describes how to fight against the Allosaurus.
General[edit | edit source]
Don't attempt to take out the pack leader first: take out the others and the leader will lose its Alpha boost. If the pack has 3 or more members, then killing the pack leader will just promote a different one to Alpha status until there are less than two left.
Strategy[edit | edit source]
Taking on an entire pack of Allosaurus is unwise. It is best to attack them one at a time using ranged weapons. This can also be done by picking one up with a Wyvern or Quetzal and moving it away from its packmates. Another approach is to overwhelm them with superior numbers by leading a pack of your own into the fight- just be careful to not be singled out or get in the way of the alpha.Attacking an Allosaurus head on is a bad idea due to the bleed ability which slows your Dinos.
Weaponry[edit | edit source]
Strong melee damage and a devastating knockback effect means that ranged weapons are extremely helpful for taking on an Allosaurus.
Dangers[edit | edit source]
A single Allosaurus is dangerous; a pack of Allosaurus is lethal. The bleed effect inflicted by an alpha Allosaurus will ensure that survivors who manage to escape from a fight will continue taking damage, so it's best to cut your losses early if you think you might lose. Their jack-of-all-trades approach to speed and power along with their pack mentality makes most conflicts a losing fight from the get-go. Additionally, survivors need at least 158% Movement Speed (29 level-ups) to be able to outrun the Allosaurus.
Weakness[edit | edit source]
Compared to similarly sized carnivores such as the Rex, a single Allosaurus does not have a lot of health. The exception to this is the alpha Allosaurus, which takes 20% less damage, but that buff can be removed by killing its packmates.
Utility[edit | edit source]
Roles[edit | edit source]
Travel:
The vast majority of wild predators will leave the Allosaurus alone, which makes them great for travelling through dangerous terrain in relative peace. They also boast a decent movement speed and weight comparable to a Triceratops (Level Stamina and Weight). A high-level Allosaurus can also prove to be a very powerful creature, and combined with its speed, travel can be relatively safe as most threats will be manageable.
Hunting:
The Allosaurus is an excellent mount for hunting, both on its own and with a pack. Their fast base speed allows them to maintain distance from most enemies, avoiding damage completely. It edges out other carnivores like Carnotaurus for top-tier hunters because of the constant knockback it deals with each attack and the good amount of resources it can gather. (Level Health,
Stamina, and
Melee Damage). Below are comparisons to other carnivorous tames.
- Compared to a
Rex, it deals less Damage per second, has less Health and a smaller Range of attack - but it does have a faster movement speed, and can deal more Damage when given the Alpha buff. That, when combined with its smaller size, makes Allosaurus more efficient when fighting in a large group.
- Compared to a
Carnotaurus, it is completely superior. In spite of the Allosaurus' Dossier stating that the Carnotaurus is faster, in reality, the Allosaurus has a faster base movement speed. Additionally, while the base damage of the Carnotaurus is the same as the Allosaurus's base damage, its high attack speed allows the Allosaurus to deal more damage per second.
- Compared to the
Direwolf, Allosaurus deal a slightly higher amount of damage and have a much greater durability, especially with the Alpha boost (even though
Direwolves have a pack bonus that bolsters all that are in the pack, the Allosaurus has a much higher base health and the ability to utilize saddles. DPS discrepancies are made up for with the pack leader's gnash attack (Rmb,
,
) when facing off against larger foes where this matters.) On the downside, Allosaurus are less agile than Direwolves, cannot jump, and are much more likely to get stuck on trees or other obstacles, though Allosaurus have a higher general sprinting speed. Finally, they spawn more rarely, in lower numbers and are more difficult to tame, so it will take more time to assemble a pack of any given size.
War-Mount/Pack Tactics: As stated above, the Allosaurus does well in regards to its potential for battle. Its health and damage is high enough to resist some attacks while also having some pretty decent speed, though its stamina is mediocre, worse than the Carnotaurus in fact. The true capability of the Allo however is in the pack, as the Alpha will receive increased damage output and damage resistance. Though the pack members of a pack of 3 will not be given any boosted stats, a much larger group of around 4 or higher will begin to give multiple Allosaurus' with the Alpha buff. Therefore, a pack of 30 Allos may have anywhere between 9 and 15 alphas. Any Allo that has the Alpha buff will also be able to inflict gore damage with its second attack which drains Health and stops a target from being able to sprint, which can be devastating to high health tames and creatures, as this Bleed affect operates as a percentage. A huge group of Allos can thus be devastating as their combined fast DPS, gore attacks, good knockback, and multiple units being able to attack at the same time due to their smaller size, can deliver more damage than almost all other tames of the same group size. ( Health,
Stamina, and
Melee Damage, and if desired,
Movement Speed.)
Raid Boss DPS:
The Allosaurus's gore attack DOES NOT work on Bosses, as does no other status effects (While events creature such as DodoRex the bleed do work on it). However, Allosaurus are smaller and much faster than most high-end boss killing creatures, also bearing a fast breeding and cheap saddles. Together, these attributes make them ideal to complete the
Manticore (Ragnarok only) and decent fighting the
Megapithecus (level up Melee Damage.), During the Ragnarok arena fight, they can kill some rock elemental without have to using explosive from time to time.
Caving: Because of the Allo's small hitbox it is able to access some caves, like the Upper South Cave. (Unable to do any cave on Mobile) For the caves that it can access, the Allosaurus makes an excellent choice thanks to its large size. Since it's so large, almost all of the cave creatures do not perceive it as a threat, enabling easy travel from point A to point B to reach the artifact. If conflict ever does occur, its HP and damage is more than enough to deal with cave threats.
Damage:
Guardian:
War Mount:
Combatant:
Defender:
Collectibles[edit | edit source]
Resource | Efficiency |
---|---|
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★★★★☆ |
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★★★★☆ |
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★★★★☆ |
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★★★☆☆ |
Spotlight[edit | edit source]
Notes/Trivia[edit | edit source]
For information pertaining specifically to the real-world Allosaurus, see the relevant Wikipedia article
- On the PS4 and PC, there's a chance that a pack of Allosaurus will spawn inside each other (usually with a pair) and if hit (multiple times for PC), they will literally disappear.
- The Allosaurus dossier was revealed on August 26, 2015 [2]
- Sometimes when there are four or more Allosaurus in a pack, more than one Allosaurus receives an Alpha boost.
- Despite the dossier stating it is slower than the Carnotaurus, the Allosaurus actually has a faster sprint. It does, however, lose stamina faster than the Carnotaurus does.
- Whether it is intentional or not, it is often likely for the Alpha boost to be given to the highest level Allosaurus in a pair.
- Allosaurus can be carried by the
Quetzal.
- In ARK: Survival Evolved Mobile however, the Allosaurus cannot be picked up by a
Quetzal.
- In ARK: Survival Evolved Mobile however, the Allosaurus cannot be picked up by a
- The Allosaurus has a different roar in its spotlight trailer than in the game. This is due to a sound change after the initial release, even though the current roar has Trailer's roar in it, but it also included other dinosaur roar in the game.
- The scientific name of Allosaurus therotribus means: 'Different lizard' 'Beast tribe'.
- If there are 3 Allosauruses in a pack, usually two will spawn inside of each other, leaving one to wander around and kill. This is an effective way to tame two at once, once you get rid of the free Allosaurus.
- The Allosaurus bears a similar resemblance to Metriacanthosaurus, which it is closely related to as well as other carnosaurs like
Giganotosaurus and Neovenator, all of whom belong to the superfamily, Allosauroidea.
- The roar of Allosaurus is combined with trailer Allosaurus roar and Island 359 Tyrannosaurus Rex roar.
- Allosaurus will attack tamed large carnivores such as Rex, also attack other smaller carnivores like Raptor and Carno.
- With the exception of a wild
Giganotosaurus,
Titanosaur,
Rex,
Spino, Corrupted creatures and other Allosaurus, Allosaurus will aggro on anything.
- In the Extinction map, Allosaurus is almost completely solitary which could be truthful to Allosaurus behavior. However this is disputed as Allosaurus remains can be found in groups; perhaps they only congregated on means of killing prey.
- A pack of 3-4 Allosaurus can quickly kill a Titanosaur or Rock Elemental, use the pack Alpha's Gore attack (RightMouseButton) on the Titanosaur and then back away to avoid the Titanosaur's attacks. Then after the "Gashed" debuff has ended, go in with the pack Alpha and use the Gore attack again. Repeat this process until the Titanosaur is dead. (Make sure to pull your pack away from the Titanosaur as well!)
- While most creatures in Helena's notes have a saddle and check mark to let other survivors know the creature can be ridden, Allosaurus is one of the few that doesn't have a saddle or check mark in the art that Helena put in her notes.
Gallery[edit | edit source]
References[edit | edit source]
- Dinosaurs
- Carnivores
- Aggressive creatures
- Creatures released in v245
- Creatures released in 2016
- Creatures released in v739
- Creatures released in v501
- Creatures released in v1
- Creatures released in v599
- Tameable creatures
- Rideable creatures
- Breedable creatures
- Creatures that prefer superior kibbles
- Creatures that drop medium feces
- Creatures that lay eggs
- Incubation
- Creatures