Phiomia

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These values may differ with what you see in-game or written elsewhere. But that is what the dossier says.
Common Name
Phiomia
Group
Species
Phiomia ignavus
Time Period
Late Eocene - Early Oligocene
Diet
Logo Steam.png
June 2, 2015
Logo Xbox One.svg 729.0
December 16, 2015
Logo PS4.svg 501.0
December 6, 2016
Logo Mobile.png 1.0
May 24, 2018
Logo Nintendo Switch.png 599.0
November 30, 2018
Variants
Spawn Command
admincheat summon Phiomia_Character_BP_C
or
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Phiomia/Phiomia_Character_BP.Phiomia_Character_BP'" 500 0 0 35
Data
XP For Kill
2 XP
Drops
Gestation Time
9h 55m 14.285s
Baby Time
11h 34m 26.668s
Juvenile Time
1d 22h 17m 46.672s
Adolescent Time
2d 9h 52m 13.328s
Total Maturation Time
4d 19h 44m 26.656s
Breeding Interval
18h - 2d
Habitat

The Island Topographic Map.jpg
Spawning Phiomia The Island.svg

Extinction Topographic Map.jpg
Spawning Phiomia Extinction.svg

The Center Topographic Map.jpg
Spawning Phiomia The Center.svg

Ragnarok Ocean Topographic Map.jpg
Spawning Phiomia Ragnarok.svg

Valguero Topographic Map.jpg
Blank.png

Common             Rare
  Untameable   Cave

The Phiomia (Fee-o-me-ah) is one of the Creatures in ARK: Survival Evolved.

Basic Info[edit | edit source]

Dossier[edit | edit source]

This dossier section is intended to be an exact copy of what the survivor Helena, the author of the dossiers has written. There may be some discrepancies between this text and the in-game creatures.

NoteHelena.png
Wild

Phiomia ignavus is another of the Island's generally docile herd animals. They are small enough that almost any predator can bring them down but large enough to provide plenty of meat.

Were it not for the protection of the herd and their instinct to run from any predator, these would almost certainly be hunted to extinction.

Phiomia's tusks and trunk make it especially suited to scavenging plantlife from the ground. It uses its tusks to dig up loose plantlife, then uses its stubby trunk to scoop the foliage into its mouth. Adult Phiomia often dig up food for their young, and watching a baby Phiomia attempt to use its trunk can be quite amusing.

Domesticated

While it is completely possible to ride a Phiomia around, they are a meager choice. They work very well, however, as pack-mules. If you feed the Phiomia a stimberry, it serves as a laxative in the creature's digestive system. Knowing this, tribal communities often keep a herd of these as livestock to produce mass quantities of fertilizer.

~ Helena

Behavior[edit | edit source]

Phiomia will run away from the player when attacked. Without any increases in the player's movement speed stat, he/she will be easily outpaced until the creature thinks it's safe and stops running. When chasing a Phiomia, it is best to be near rocks or below cliffs, as Phiomia will run into these barriers and be cornered.


Appearance[edit | edit source]

A pig-like elephant relative. It mainly comes in black, greys, and muddy brown colors, and it has tusks with a trunk that looks stunted. It can be best described as a very heavily bulky tapir with tusks or a pig with an unconventional appearance.

Color Scheme and Regions[edit | edit source]




This section displays the Phiomia's natural colors and regions. For demonstration, the regions below are colored red over an albino Phiomia. The colored squares shown underneath each region's description are the colors that the Phiomia will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

Server admins can use this region information in the Console Command "cheat SetTargetDinoColor <ColorRegion> <ColorID>".
For example, "cheat SetTargetDinoColor 0 6" would color the Phiomia's "body" magenta.

Phiomia PaintRegion0.jpg
Region 0:
Body
X mark.svg

Region 1 is not used
for this Creature.

X mark.svg

Region 2 is not used
for this Creature.

X mark.svg

Region 3 is not used
for this Creature.

Phiomia PaintRegion4.jpg
Region 4:
Spots 1
Phiomia PaintRegion5.jpg
Region 5:
Spots 2

Drops[edit | edit source]

Base Stats and Growth[edit | edit source]

Note that creatures will have different stats in Survival of the Fittest

Basic Stats
Attribute Amount at Level 1 Increase per point Taming Bonus
Wild Domesticated1 Add Mult
Health 300 +60 +5.4% 0.07
Stamina 300 +30 +10%
Oxygen 150 +15 +10%
Food 3000 +300 +10% 15%
Weight 200 +4 +4%
Melee Damage 102 +0.5 +1.7% 14% 17.6%
Movement Speed 100% N/A3 +1% 35%
Torpidity 240 +14.4 N/A4 0.5

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild Domesticated
Walking 150 915.75 555 20
Swimming 300 N/A N/A N/A


Attack Values
Melee Stamina Cost Attack Range Description
Base Minimum Activation Using the Left Mousebutton (PC), R2 Button (PS4), RT Button (Xbox One), the Phiomia attacks the target.
0 280 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 10

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding-stats with an external tool.[1]

Phiomia

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.

Taming[edit | edit source]

For general infos about domesticating a wild creature see Taming.

KO Strategy[edit | edit source]

Once a Phiomia is attacked, it'll flee with haste, but it will often run into rocks, cornering itself for you. Phiomia are relatively easy to tame, you can easily knock them out with your fists or by using a slingshot to the head. However, they are easily killed so be wary of how fast you are hitting it.

Taming Food[edit | edit source]

Phiomia.png Level 1 Narcoberry Narcotic Bio Toxin Time
Basic Kibble.png Basic Kibble 4 0 0 0 0:00:43
Advanced Crops.png Vegetables 40 0 0 0 0:05:20
Fresh Barley (Primitive Plus).png Fresh Barley Primitive Plus Icon.png 40 0 0 0 0:05:20
Fresh Wheat (Primitive Plus).png Fresh Wheat Primitive Plus Icon.png 40 0 0 0 0:05:20
Soybean (Primitive Plus).png Soybean Primitive Plus Icon.png 40 0 0 0 0:05:20
Fresh Wheat (Primitive Plus).png Dried Wheat Primitive Plus Icon.png 40 0 0 0 0:10:40
Mejoberry.png Mejoberry 53 0 0 0 0:05:18
Berries.png Berries 79 0 0 0 0:05:16
KO: Wooden Club Hits × 24; Slingshot Hits × 10; Tranquilizer Arrows with a Bow × 3; Tranquilizer Arrows with a Crossbow × 2; Tranquilizer Dart Shots × 2; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:13:20
Phiomia.png Level 30 Narcoberry Narcotic Bio Toxin Time
Basic Kibble.png Basic Kibble 10 0 0 0 0:01:47
Advanced Crops.png Vegetables 94 0 0 0 0:12:32
Fresh Barley (Primitive Plus).png Fresh Barley Primitive Plus Icon.png 94 0 0 0 0:12:32
Fresh Wheat (Primitive Plus).png Fresh Wheat Primitive Plus Icon.png 94 0 0 0 0:12:32
Soybean (Primitive Plus).png Soybean Primitive Plus Icon.png 94 0 0 0 0:12:32
Fresh Wheat (Primitive Plus).png Dried Wheat Primitive Plus Icon.png 94 11 3 2 0:25:04
Mejoberry.png Mejoberry 125 0 0 0 0:12:30
Berries.png Berries 188 0 0 0 0:12:32
KO: Wooden Club Hits × 66; Slingshot Hits × 27; Tranquilizer Arrows with a Bow × 8; Tranquilizer Arrows with a Crossbow × 5; Tranquilizer Dart Shots × 3; Shocking Tranquilizer Dart Shots × 2
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:21:59
Phiomia.png Level 60 Narcoberry Narcotic Bio Toxin Time
Basic Kibble.png Basic Kibble 15 0 0 0 0:02:40
Advanced Crops.png Vegetables 150 0 0 0 0:20:00
Fresh Barley (Primitive Plus).png Fresh Barley Primitive Plus Icon.png 150 0 0 0 0:20:00
Fresh Wheat (Primitive Plus).png Fresh Wheat Primitive Plus Icon.png 150 0 0 0 0:20:00
Soybean (Primitive Plus).png Soybean Primitive Plus Icon.png 150 0 0 0 0:20:00
Fresh Wheat (Primitive Plus).png Dried Wheat Primitive Plus Icon.png 150 50 11 6 0:40:00
Mejoberry.png Mejoberry 200 0 0 0 0:20:00
Berries.png Berries 300 0 0 0 0:20:00
KO: Wooden Club Hits × 109; Slingshot Hits × 45; Tranquilizer Arrows with a Bow × 13; Tranquilizer Arrows with a Crossbow × 7; Tranquilizer Dart Shots × 5; Shocking Tranquilizer Dart Shots × 3
Torpidity-depletion: 0.66 / s, Time until all torpidity is depleted: 00:27:55
Phiomia.png Level 90 Narcoberry Narcotic Bio Toxin Time
Basic Kibble.png Basic Kibble 21 0 0 0 0:03:44
Advanced Crops.png Vegetables 207 0 0 0 0:27:36
Fresh Barley (Primitive Plus).png Fresh Barley Primitive Plus Icon.png 207 0 0 0 0:27:36
Fresh Wheat (Primitive Plus).png Fresh Wheat Primitive Plus Icon.png 207 0 0 0 0:27:36
Soybean (Primitive Plus).png Soybean Primitive Plus Icon.png 207 0 0 0 0:27:36
Fresh Wheat (Primitive Plus).png Dried Wheat Primitive Plus Icon.png 207 110 24 12 0:55:12
Mejoberry.png Mejoberry 275 0 0 0 0:27:30
Berries.png Berries 413 0 0 0 0:27:32
KO: Wooden Club Hits × 153; Slingshot Hits × 63; Tranquilizer Arrows with a Bow × 17; Tranquilizer Arrows with a Crossbow × 10; Tranquilizer Dart Shots × 7; Shocking Tranquilizer Dart Shots × 4
Torpidity-depletion: 0.79 / s, Time until all torpidity is depleted: 00:32:14
Phiomia.png Level 120 Narcoberry Narcotic Bio Toxin Time
Basic Kibble.png Basic Kibble 27 0 0 0 0:04:48
Advanced Crops.png Vegetables 263 0 0 0 0:35:04
Fresh Barley (Primitive Plus).png Fresh Barley Primitive Plus Icon.png 263 0 0 0 0:35:04
Fresh Wheat (Primitive Plus).png Fresh Wheat Primitive Plus Icon.png 263 0 0 0 0:35:04
Soybean (Primitive Plus).png Soybean Primitive Plus Icon.png 263 0 0 0 0:35:04
Fresh Wheat (Primitive Plus).png Dried Wheat Primitive Plus Icon.png 263 185 41 21 1:10:08
Mejoberry.png Mejoberry 350 0 0 0 0:35:00
Berries.png Berries 525 0 0 0 0:35:00
KO: Wooden Club Hits × 196; Slingshot Hits × 80; Tranquilizer Arrows with a Bow × 22; Tranquilizer Arrows with a Crossbow × 13; Tranquilizer Dart Shots × 9; Shocking Tranquilizer Dart Shots × 5
Torpidity-depletion: 0.92 / s, Time until all torpidity is depleted: 00:35:37
Phiomia.png Level 150 Narcoberry Narcotic Bio Toxin Time
Basic Kibble.png Basic Kibble 32 0 0 0 0:05:41
Advanced Crops.png Vegetables 319 25 6 3 0:42:32
Fresh Barley (Primitive Plus).png Fresh Barley Primitive Plus Icon.png 319 25 6 3 0:42:32
Fresh Wheat (Primitive Plus).png Fresh Wheat Primitive Plus Icon.png 319 25 6 3 0:42:32
Soybean (Primitive Plus).png Soybean Primitive Plus Icon.png 319 25 6 3 0:42:32
Fresh Wheat (Primitive Plus).png Dried Wheat Primitive Plus Icon.png 319 274 61 31 1:25:04
Mejoberry.png Mejoberry 425 24 6 3 0:42:30
Berries.png Berries 638 25 6 3 0:42:32
KO: Wooden Club Hits × 239; Slingshot Hits × 98; Tranquilizer Arrows with a Bow × 27; Tranquilizer Arrows with a Crossbow × 16; Tranquilizer Dart Shots × 11; Shocking Tranquilizer Dart Shots × 6
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 00:38:24

Soothing Balm Phiomia.png Level 1 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Advanced Crops.png Vegetables 23 0 0 0 0:03:04
Mejoberry.png Mejoberry 30 0 0 0 0:03:00
Berries.png Berries 45 0 0 0 0:03:00
Minor Soothing Balm (Mobile).png Advanced Crops.png Vegetables 8 0 0 0 0:01:04
Mejoberry.png Mejoberry 10 0 0 0 0:01:00
Berries.png Berries 15 0 0 0 0:01:00
Soothing Balm (Mobile).png Advanced Crops.png Vegetables 1 0 0 0 0:00:08
Mejoberry.png Mejoberry 1 0 0 0 0:00:06
Berries.png Berries 2 0 0 0 0:00:08
Major Soothing Balm (Mobile).png Advanced Crops.png Vegetables 1 0 0 0 0:00:08
Mejoberry.png Mejoberry 1 0 0 0 0:00:06
Berries.png Berries 1 0 0 0 0:00:04
KO: Wooden Club Hits × 24; Slingshot Hits × 10; Tranquilizer Arrows with a Bow × 3; Tranquilizer Arrows with a Crossbow × 2; Toxicant Arrows with a Bow × 2; Toxicant Arrows with a Compound Bow × 1; Tranquilizer Dart Shots × 2; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 0.3 / s, Time until all torpidity is depleted: 00:13:20
Soothing Balm Phiomia.png Level 30 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Advanced Crops.png Vegetables 54 0 0 0 0:07:12
Mejoberry.png Mejoberry 72 0 0 0 0:07:12
Berries.png Berries 108 0 0 0 0:07:12
Minor Soothing Balm (Mobile).png Advanced Crops.png Vegetables 18 0 0 0 0:02:24
Mejoberry.png Mejoberry 24 0 0 0 0:02:24
Berries.png Berries 36 0 0 0 0:02:24
Soothing Balm (Mobile).png Advanced Crops.png Vegetables 2 0 0 0 0:00:16
Mejoberry.png Mejoberry 3 0 0 0 0:00:18
Berries.png Berries 4 0 0 0 0:00:16
Major Soothing Balm (Mobile).png Advanced Crops.png Vegetables 1 0 0 0 0:00:08
Mejoberry.png Mejoberry 1 0 0 0 0:00:06
Berries.png Berries 1 0 0 0 0:00:04
KO: Wooden Club Hits × 66; Slingshot Hits × 27; Tranquilizer Arrows with a Bow × 8; Tranquilizer Arrows with a Crossbow × 5; Toxicant Arrows with a Bow × 4; Toxicant Arrows with a Compound Bow × 3; Tranquilizer Dart Shots × 3; Shocking Tranquilizer Dart Shots × 2
Torpidity-depletion: 0.5 / s, Time until all torpidity is depleted: 00:21:59
Soothing Balm Phiomia.png Level 75 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Advanced Crops.png Vegetables 102 0 0 0 0:13:36
Mejoberry.png Mejoberry 136 0 0 0 0:13:36
Berries.png Berries 204 0 0 0 0:13:36
Minor Soothing Balm (Mobile).png Advanced Crops.png Vegetables 34 0 0 0 0:04:32
Mejoberry.png Mejoberry 46 0 0 0 0:04:36
Berries.png Berries 68 0 0 0 0:04:32
Soothing Balm (Mobile).png Advanced Crops.png Vegetables 4 0 0 0 0:00:32
Mejoberry.png Mejoberry 5 0 0 0 0:00:30
Berries.png Berries 7 0 0 0 0:00:28
Major Soothing Balm (Mobile).png Advanced Crops.png Vegetables 1 0 0 0 0:00:08
Mejoberry.png Mejoberry 1 0 0 0 0:00:06
Berries.png Berries 1 0 0 0 0:00:04
KO: Wooden Club Hits × 131; Slingshot Hits × 54; Tranquilizer Arrows with a Bow × 15; Tranquilizer Arrows with a Crossbow × 9; Toxicant Arrows with a Bow × 8; Toxicant Arrows with a Compound Bow × 6; Tranquilizer Dart Shots × 6; Shocking Tranquilizer Dart Shots × 3
Torpidity-depletion: 0.72 / s, Time until all torpidity is depleted: 00:30:13
Soothing Balm Phiomia.png Level 150 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Advanced Crops.png Vegetables 183 0 0 0 0:24:24
Mejoberry.png Mejoberry 243 0 0 0 0:24:18
Berries.png Berries 365 0 0 0 0:24:20
Minor Soothing Balm (Mobile).png Advanced Crops.png Vegetables 61 0 0 0 0:08:08
Mejoberry.png Mejoberry 81 0 0 0 0:08:06
Berries.png Berries 122 0 0 0 0:08:08
Soothing Balm (Mobile).png Advanced Crops.png Vegetables 7 0 0 0 0:00:56
Mejoberry.png Mejoberry 9 0 0 0 0:00:54
Berries.png Berries 13 0 0 0 0:00:52
Major Soothing Balm (Mobile).png Advanced Crops.png Vegetables 1 0 0 0 0:00:08
Mejoberry.png Mejoberry 1 0 0 0 0:00:06
Berries.png Berries 1 0 0 0 0:00:04
KO: Wooden Club Hits × 239; Slingshot Hits × 98; Tranquilizer Arrows with a Bow × 27; Tranquilizer Arrows with a Crossbow × 16; Toxicant Arrows with a Bow × 14; Toxicant Arrows with a Compound Bow × 10; Tranquilizer Dart Shots × 11; Shocking Tranquilizer Dart Shots × 6
Torpidity-depletion: 1.04 / s, Time until all torpidity is depleted: 00:38:24
Soothing Balm Phiomia.png Level 300 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Advanced Crops.png Vegetables 343 0 0 0 0:45:44
Mejoberry.png Mejoberry 458 0 0 0 0:45:48
Berries.png Berries 686 0 0 0 0:45:44
Minor Soothing Balm (Mobile).png Advanced Crops.png Vegetables 115 0 0 0 0:15:20
Mejoberry.png Mejoberry 153 0 0 0 0:15:18
Berries.png Berries 229 0 0 0 0:15:16
Soothing Balm (Mobile).png Advanced Crops.png Vegetables 12 0 0 0 0:01:36
Mejoberry.png Mejoberry 16 0 0 0 0:01:36
Berries.png Berries 23 0 0 0 0:01:32
Major Soothing Balm (Mobile).png Advanced Crops.png Vegetables 1 0 0 0 0:00:08
Mejoberry.png Mejoberry 2 0 0 0 0:00:12
Berries.png Berries 2 0 0 0 0:00:08
KO: Wooden Club Hits × 455; Slingshot Hits × 186; Tranquilizer Arrows with a Bow × 51; Tranquilizer Arrows with a Crossbow × 29; Toxicant Arrows with a Bow × 26; Toxicant Arrows with a Compound Bow × 19; Tranquilizer Dart Shots × 21; Shocking Tranquilizer Dart Shots × 11
Torpidity-depletion: 1.59 / s, Time until all torpidity is depleted: 00:47:50
Soothing Balm Phiomia.png Level 450 Narcoberry Narcotic Bio Toxin Time
Values without Soothing Balm Advanced Crops.png Vegetables 504 122 30 15 1:07:12
Mejoberry.png Mejoberry 672 122 30 15 1:07:12
Berries.png Berries 1008 122 30 15 1:07:12
Minor Soothing Balm (Mobile).png Advanced Crops.png Vegetables 168 0 0 0 0:22:24
Mejoberry.png Mejoberry 224 0 0 0 0:22:24
Berries.png Berries 336 0 0 0 0:22:24
Soothing Balm (Mobile).png Advanced Crops.png Vegetables 17 0 0 0 0:02:16
Mejoberry.png Mejoberry 23 0 0 0 0:02:18
Berries.png Berries 34 0 0 0 0:02:16
Major Soothing Balm (Mobile).png Advanced Crops.png Vegetables 2 0 0 0 0:00:16
Mejoberry.png Mejoberry 2 0 0 0 0:00:12
Berries.png Berries 3 0 0 0 0:00:12
KO: Wooden Club Hits × 671; Slingshot Hits × 274; Tranquilizer Arrows with a Bow × 75; Tranquilizer Arrows with a Crossbow × 43; Toxicant Arrows with a Bow × 38; Toxicant Arrows with a Compound Bow × 28; Tranquilizer Dart Shots × 31; Shocking Tranquilizer Dart Shots × 16
Torpidity-depletion: 2.08 / s, Time until all torpidity is depleted: 00:53:47


Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.

Ingredients for Basic Kibble: 10 ×  Amarberry , 1 ×  Cooked Meat, Cooked Fish Meat, or Cooked Meat Jerky , 1 ×  Extra Small Egg , 5 ×  Fiber , 5 ×  Mejoberry , 10 ×  Tintoberry , 1 ×  Water

Combat[edit | edit source]

This section describes how to fight against the Phiomia.

General[edit | edit source]

Phiomias are incapable of fighting back, so any confrontation is strictly one-sided. The Phiomia employs great speed in the battle, able to get away from most players that have a mount. If trapped, ambushed or bitten by powerful mounts, their demise is all but certain.

Strategy[edit | edit source]

If the player stands facing diagonally into their shoulder, they should move forward and keep hitting. Moving into their shoulder seems to lock them in place moving opposite you. Use a pick, axe or sword as the pike or spears knock it back, which loses the advantage. Otherwise, try to kill it before it puts distance in between you and it. Another option is using the terrain: Urge it that way so that it will run right to a wall which can`t be climbed. That will work with any skittish dino that can`t fly.

Weaponry[edit | edit source]

It is recommended to start with a violent flurry of stabs with either a sword, pike or spear. If it persists to survive, kill it from afar with ranged weaponry.

Dangers[edit | edit source]

The Phiomia itself cannot harm the player, but beware of other animals. A running Phiomia can sometimes be the only signal that a large animal is running in your direction. Take note of these occurrences especially around areas known to harbor deadly animals. Severely bloodied Phiomias likely suffered run-ins with big animals like a Rex.

Weakness[edit | edit source]

The Phiomia cannot fight back or harm the player in any way. As long as it is the only animal around, killing it is extremely easy.

Utility[edit | edit source]

Roles[edit | edit source]

  • ATV: While it takes a while to level up enough to be viable, during the early game it can be a method of transport. If all points are put into movement speed, it does become decently quick. As a bonus it has a decent swim speed, equal to that of a player with no points in speed. Get a high level and it'll be able to maintain this speed for a while, with decent weight as well.(Level Speed exclusively)
  • Cargo: While they can't carry as much as some later-game mounts, they make good pack animals for early players (Level Health and Weight).
  • Fertilizer: A Phiomia produces more Medium Animal Feces than other domesticated creatures. This makes them ideal animals to have when trying to maximize fertilizer production. Feed them Stimberries and they will produce a very high amount of feces (Level Health and Weight).[2]
  • Torpor Tank: Having a high torpor for something their size, they can serve as a tank in the early-game for taking on either the tranquilizing dinos of the swamp, or for distracting a scorpion or spider while the owner takes care of the threat. (Level up Health)
  • Raw meat: Killing one gives large quantities of raw meat. ideal for taming carnivores that require large quantities of meat fast.
  • Transport:
  • Travel:

Collectibles[edit | edit source]

Resource Efficiency
Thatch.png Thatch ★★★☆☆
Wood.png Wood ★★☆☆☆

Notes/Trivia[edit | edit source]

For information pertaining specifically to the real-world Phiomia, see the relevant Wikipedia article

  • Phiomias are unable to gather berries from bushes.
  • Phiomia are an early member of the group Proboscidae, which contains modern elephants. The exact purpose of their tusk arrangement is uncertain, but they possibly used them to scoop up food or scrape bark from trees.
  • Despite being an early-game weak creature, the phiomia has an incredibly long maturation time when raised from a baby, taking longer than even the majority of late-game creatures.
  • Real Phiomia were a social animal that lived in herds, Ark's Phiomia can be found alone most of the time but on occasion they can be seen together.

Gallery[edit | edit source]

References[edit | edit source]