Electrical Outlet

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Electrical Outlet
Electrical Outlet.png
An outlet for an electrical grid. When connected to a generator via cables, this provides power to all nearby devices that use electricity.
Structure
Type Electricity
Health 100
Item
Weight 7.5
Stack size 100
Item ID 190
Spawn Command
cheat giveitemnum 190 1 0 0
or
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Structures/Pipes/PrimalItemStructure_PowerOutlet.PrimalItemStructure_PowerOutlet'" 1 0 0
Found in Beacon Yellow


Crafting
Required level Level 49
Engram Points 16 EP
Crafting XP 8.88 XP
Prerequisites
Crafted in Fabricator.png Fabricator
Tek Replicator.png Tek Replicator
Factory (Mobile).png Factory Logo Mobile.svg
Required Stations Fabricator.png Fabricator
Refining Forge.png Refining Forge
Ingredients

The Electrical Outlet is an outlet for an electrical grid. When connected to a Electrical Generator.png Generator via cables, this Outlet provides power to all nearby devices that use electricity.

The Outlet must be connected to the end of any type of Electrical Cable (e.g. on top of a vertical cable, or on the end of a straight or intersection cable).

Electrical Items[edit | edit source]

These items require electricity to run:

Tips and Tricks[edit | edit source]

Electrical Outlet Range.jpg
  • Its range to connect to electrical devices is about 2.5 foundations/walls long.
  • Assuming you build a Generator in the center of a foundation, place one vertical cable then an outlet directly above, the Outlet will reach all devices just shy of 4 foundations away, as you can see in the picture to the right.

Notes[edit | edit source]

  • Like pipes, cables will cut through all buildings.
  • Only the cable to which the Outlet was initially attached will provide it with electricity. If you attach another wire from another elecricity source to other side of the Outlet - it will not provide the Outlet with electricity. Consider this when making your electronics that are meant to be backed up. Instead of connecting two electricity sources directly in one outlet, it is better to link them using an intersection and then place an outlet on one of the free ends of that intersection.
  • The Electrical Outlet is treated as a wooden structure and can not be damaged by hands, Stone weapons, or non-explosive ranged attacks.
  • The following creatures can not damage the Electrical Outlet:





Painting and Color Regions

X mark.svg

The Electrical Outlet is not currently paint-able, however this object may be re-mapped to include paint regions in a future update.

For more information on Paint Regions and how to use them, please view the Blue Coloring.png Dye, Paintbrush.png Paintbrush, or Spray Painter.png Spray Painter pages.