|This article is about a creature, item, or feature exclusive to the DLC: Aberration|
|This article is about a creature, item, or feature exclusively available in the version on Steam, Xbox One, PS4.|
This creature, item, or feature is not yet released in the version on Nintendo Switch.
- 1 Basic Info
- 2 Combat
- 3 Taming
- 4 Utility
- 5 Spotlight
- 6 Notes/Trivia
- 7 Gallery
- 8 References
Basic Info[edit | edit source]
Dossier[edit | edit source]
A floating beacon of light often found in the deepest pits of these caverns, Microluminus alectryon's appearance can seem almost heavenly. Its colorful plumage doesn't hurt either. Even without the charged light it emits, it would give any modern bird on Earth a run for its money in terms of pure spectacle.
Although its feathery eyebrows might give one of the impression that it is related to owls, it is not a bird of prey. It is entirely docile, and shows no aggression towards survivors or other creatures.
Microluminus alectryon's ability to fly and the ease with which it perches upon a survivor's shoulder has made it a favored pet among many. Some consider it the most refined of its glowing brethren, but I think they just want to look like a pirate. Not that I blame them...
Behavior[edit | edit source]
A passive creature, it will fly away when attacked.
The Featherlight can be found in The Spine and the Lost Roads.
Appearance[edit | edit source]
Featherlight is a small bird-like creature with glowing feathers on its head and dragonfly-like flight feathers. (Note: Region 3 IS used for forehead light)
Color Scheme and Regions[edit | edit source]
This section displays the Featherlight's natural colors and regions. For demonstration, the regions below are colored red over an albino Featherlight. The colored squares shown underneath each region's description are the colors that the Featherlight will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
Server admins can use this region information in the Console Command
"cheat SetTargetDinoColor <ColorRegion> <ColorID>".
"cheat SetTargetDinoColor 0 6" would color the Featherlight's "main body" magenta.
Region 2 is not used
Region 3 is not used
Note: Region 3 is used for the light emitter on the head (the horns), while region 5 is used for Spots.
Drops[edit | edit source]
Base Stats and Growth[edit | edit source]
Note that creatures will have different stats in Survival of the Fittest
|Attribute||Amount at Level 1||Increase per point||Taming Bonus|
|Charge Emission Range||32||+0.195||+2.04%||15.4%||22%|
1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.
|Movement Type||Base Speed||Sprinting|
- These are the base speeds of the creature at 100% Movement Speed
- For a comparison of the speeds of all creatures, see Base Creature Speeds
|Attack Type||Projectile Values||Torpor Values|
|Impulse||Radius||Base||Mult||Duration||Damage Mult||Amount||Duration||Damage Mult||Amount|
Wild Stats Level-up
Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding-stats with an external tool.
The stat-calculator does not work in the mobile-view, see here for alternatives: Apps
Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.
Combat[edit | edit source]
General[edit | edit source]
Not a threat by itself. Like all passive creatures, lack of awareness is your biggest threat.
Strategy[edit | edit source]
Any hunting strategy is effective.
Weaponry[edit | edit source]
If you want the safest of safe, use ranged weapons as to not attract anything to your location, however this is almost always a waste of resources. You really shouldn't be killing these unless you are desperate for a quick meal or exp.
Dangers[edit | edit source]
Weakness[edit | edit source]
It is passive, and won't attack you.
Taming[edit | edit source]
The Featherlight is unable to be tamed through the standard tranquilize-and-feed methods, and must be tamed non-violently.
To feed it, place preferred food on the last slot of your hotbar, then when approached press use (default E, , ) to feed it. You cannot feed them all the food required for taming at one time, you must wait every couple of minutes until it is hungry again to feed it more until its taming meter is filled.
Taming Strategy: Since they spawn in dangerous areas, where either you or the Featherlight could be killed, and because they have a tendency to fly away, it is best to box them in. When the Featherlight lands, place a stone foundation on it and quickly surround it with walls and a ceiling. Then replace one of the walls with a door and tame it in the stone hut. This will protect you and the tame from the creatures outside and will prevent it from flying away during the tame. If you're having trouble securing the Featherlight inside your box you can use a grapple hook on it while it is landed (you cannot grapple a flying Featherlight). This will not damage the creature and will allow you to "reel it in". This allows you to either simply tame it while attached to the grapple, or allows you extra time to build your box before it flies away again.
An even easier method would be to bring a wooden cage and honey. Wait till the featherlight lands, then drop the honey about 10 feet away from it. As it walks towards the honey, put the cage over the honey and open the door. Close the door when the featherlight enters. There's no need to open the door to feed it-it can be fed through the bars of the cage. Don't try to put the cage directly over the featherlight, it will not work (without disabled collision).
Charge Lantern: Another Method would be to use a charge lantern to forcefully ground the featherlight. The stun from the Charge Lantern forces fliers to land, allowing you to get close. As it does no damage, this method won't hurt Taming Efficiency and it wont chase the featherlight away. Be wary of other Dangers however. You cannot shoot a grounded Featherlight, so only fire when it takes flight.
|Plant Species Z Seed||2||02:01||0:02:01|
|Plant Species Z Seed||4||01:20||0:04:01|
|Plant Species Z Seed||5||01:15||0:05:01|
|Plant Species Z Seed||7||01:10||0:07:01|
|Plant Species Z Seed||8||01:08||0:08:01|
|Plant Species Z Seed||10||01:06||0:10:01|
Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.
Preferred Food[edit | edit source]
Utility[edit | edit source]
As a Charge Light creature, Featherlight carries charge, which replenishes over time while its light is turned off. When the light is turned on, it provides survivors with the Charged Light buff, protecting from Nameless and Reaper ambush, but attracting Seekers. If set to active, it can also detect both nearby enemy players, and nearby creatures of maximum level.
It carries a mediocre charge capacity, but yields the second best charge recharge rate and the best discharge range.
It does not take radiation damage.
Roles[edit | edit source]
Anti-Nameless Ambush: Since the Featherlight can be shoulder mounted like every other Charge Light, it provides a charge to prevent Nameless pack from emerging. This however, will attract Seeker. To quickly toggle the shoulder-mounted Charge Light on/off in emergency situations, open up the emote wheel (hold either bracket key by default) and select "Light!". For faster use, emotes can also be bound directly to either of the two emote keys by mousing over them in the emote wheel and pressing the desired key.
Rock Drake Egg Collecting Assistant: Many survivors discard the possibility of using Featherlights as charge light sources due to their poor charge capacity, however, aside from having a base emission range high enough to effectively keep Nameless from spawning near the survivor (if tamed at high levels), the Featherlight is capable of flight, and on top of that, a tamed Featherlight moves at a base speed unmatched by any creature except Rock Drake, Wyverns, Griffins, most aquatic mounts and bosses. If returning after collecting the bounty is calculated as an impossibility, a survivor may choose to quickly transfer the egg to its inventory before either sending its Featherlight away from itself or having a tribe mate ordering the bird to follow its character.
Pack Hunter: While not as strong as Dimorphodons, Featherlights have the unique ability among flyers to use helmets, providing a crushing - albeit expensive and temporary in case of prolonged fights - increase in resistance. Together with their neckbreaking speeds, a large flock of Featherlights can pursue and destroy any player as well as any but the toughest and strongest (or fastest) of the mounts. Moreover, their highly detailed models can prove to be extremely hardware-costly, giving their use, if equipped with high-end machinery, a clear (but dirty) advantage over enemies with poor graphic capabilities.
Collectibles[edit | edit source]
Spotlight[edit | edit source]
Notes/Trivia[edit | edit source]
- A tamed Featherlight has the same movement behaviour as a Dimorphodon, However, the Flying Animation is same as a Phoenix.
- Despite being mentioned as a herbivore, Featherlight also consume meat as a food source. This may be a bug.
- Furthermore, they possess raptorial beaks (much like a hawk's beak) which are used in nature to shred meat.
- Featherlights are fantasy creatures made for Ark, however it is possible since the Arks were created to save creatures that have lost their worlds that the Featherlight could have come from a furute fantasy world that no longer exists just like all the other creatures.