|This article is about a creature, item, or feature exclusive to the DLC: Extinction|
|This article is about a creature, item, or feature exclusively available in the version on Steam, Xbox One, PS4.|
This creature, item, or feature is not yet released in the version on Nintendo Switch.
- 1 Basic Info
- 2 Combat
- 3 Taming
- 4 Breeding
- 5 Utility
- 6 Spotlight
- 7 Notes/Trivia
- 8 Gallery
- 9 References
Basic Info[edit | edit source]
Dossier[edit | edit source]
A gentle giant, Macrodryadis crystallinus spends its days foraging for food in the dense forest it calls home, though it rarely has to look very far. Thanks to its extraordinary digestive system, not only can Macrodryadis eat just about anything, but it can also turn a diet of scraps into a mountain of precious resources.
Though its crystals prevent Macrodryadis from wearing a traditional saddle, if its rider is willing to sit in a basket that hangs from Macrodryadis' neck, then they'll find its long claws are well suited for mining resources. Personally though, I'd keep one around just for the crystals. The free presents, the way they glow at night...totally worth the potential nausea from the basket saddle.
Behavior[edit | edit source]
The Gacha wanders around in The UnderForest, the deepest area of the Crater Forest, swiping occasionally at rocks, trees and bushes; afterwards they sit back and eat, looking around as they do so. They're big and bulky, with what seems to be great stamina, but they are fairly slow both walking, or "running."
Appearance[edit | edit source]
The Gacha appears to be a large sloth with crystals and rocks on its back.
Color Scheme and Regions[edit | edit source]
This section displays the Gacha's natural colors and regions. For demonstration, the regions below are colored red over an albino Gacha. The colored squares shown underneath each region's description are the colors that the Gacha will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
Server admins can use this region information in the Console Command
"cheat SetTargetDinoColor <ColorRegion> <ColorID>".
"cheat SetTargetDinoColor 0 6" would color the Gacha's "skin" magenta.
Region 1 is not used
Region 4 is not used
Drops[edit | edit source]
In the wild, the Gacha will occasionally drop Gacha Crystals which contain various items when consumed in the Inventory. These items include many basic resources such as Thatch, Stone, and Wood to more advanced materials such as Silica Pearls, Silk and Congealed Gas Balls. In addition to the basic crafting materials that can be obtained from the Crystals, occasionally the Gacha will produce a different colored, glowing crystal of a certain quality that when opened, produces fully crafted items such as Wooden Tree Platforms or even something with quality such as an Assault Rifle.
Base Stats and Growth[edit | edit source]
Note that creatures will have different stats in Survival of the Fittest
|Attribute||Amount at Level 1||Increase per point||Taming Bonus|
1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.
|Movement Type||Base Speed||Sprinting|
- These are the base speeds of the creature at 100% Movement Speed
- For a comparison of the speeds of all creatures, see Base Creature Speeds
|Attack Type||Projectile Values||Torpor Values|
|Impulse||Radius||Base||Mult||Duration||Damage Mult||Amount||Duration||Damage Mult||Amount|
|Attack Type||Projectile Values||Torpor Values|
|Impulse||Radius||Base||Mult||Duration||Damage Mult||Amount||Duration||Damage Mult||Amount|
Wild Stats Level-up
Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding-stats with an external tool.
The stat-calculator does not work in the mobile-view, see here for alternatives: Apps
Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.
When bred, the Gacha will have a gestation period. Once the baby Gacha is born and claimed, it can have different production options that either parents, and the production options can change as the baby matures. So far it seems this could be due to their diet, however it is currently unknown what causes the options to change. Production options do not change once the baby is fully matured. Its crafting skill stat is unaffected by any imprint bonus.
Combat[edit | edit source]
This section describes how to fight against the Gacha.
General[edit | edit source]
The Gacha are neutral creatures and will only attack if attacked first.
Strategy[edit | edit source]
As the Gacha is usually a passive animal, they really do not become hostile. If you must kill one, they are extremely slow and do low damage. It would be simple to keep out of its range and take one down with a myriad of weapons. The resources they drop when killed are generally very inferior to the contents of the crystals they produce while wild or tamed, so there is very little reason to kill them.
Weaponry[edit | edit source]
Really any weapon will do so long as you can stay out of their range. Which is not really hard to do.
Dangers[edit | edit source]
They are slow, passive creatures that pose little threat to your player, thus making them not dangerous.
Weakness[edit | edit source]
They are slow, have a short attack range and deal minimal damage.
Taming[edit | edit source]
Taming Food[edit | edit source]
Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.
Preferred Food[edit | edit source]
Gachas prefer Snow Owl Pellet , crafted item like walls and foundations (with metal having higher taming effectiveness than stone), metal ore, Stone, Berries, then Meat. You will have to time the drop of the item to get it into the path of the gacha and you can drop a stack as the gacha will pick up the whole stack and eat them continuously until tamed or out of the item. watch their food meter when traveling long distances and supply it manually.
KO Strategy[edit | edit source]
The Gacha is not tamed by traditional means, but rather food and items must be dropped in front of it, he eats everything you drop! When tamed, Resource Harvesting is set to disabled by default, though Gacha babies have resource harvesting enabled from birth.
Breeding[edit | edit source]
When a male and female Gacha mate (they can be set to Wandering inside the minimum range of a Dino Leash ), the mother produces a Gacha baby after gestation. When the baby reaches juvenile stage, it starts collecting Feces. The food meter of Gacha babies goes down faster than Berries feed them, so it is recommended to use Meat or Cooked Meat. Stone also feeds them, but at a much slower rate than Meat.
The Crystal Production wheel of the new Gacha is visible from birth.
The baby Gacha is able to feed from the an adult Gacha that is eating from a trough nearby. Testing with four adult gachas allowed up to the tested (71) [possibly more] gacha babies to be fed without starving to death. Further research is needed to determine how many babies a single adult can support and other mechanisms.
Note: It appears the Gacha does not receive an imprint bonus to its Crafting Skill.
Utility[edit | edit source]
NOTE: Gachas are solitary creatures, except when they have one (and only one) mate with them. If there is a same gender gacha within 12+ foundation range, they will become 'sad'; other than their facial expression, they will refuse to look directly at the survivor if "Ally-Looking" is on, they will not pick up resources dropped near them (they will make an expression with their head turned away in front rather than grabbing it), and they will very rarely produce crystal (with severe resource rate drop) or eat anything in their inventory even if Stone or other resource/item are placed inside. Moreover, if they had eaten Snow Owl Pellet , dreary flecks of light will appear behind where the lights would be.
Also, even if the Gacha of the same gender leaves the sadness range, the previous Gacha with the said gender will remain sad for a time unless reintroduced to the opposite gender Gacha.
Note that baby/juvenile/adolescent Gacha ignores these effect until they are adult, and adults ignores this state towards babies, even if they came from different parents.
Roles[edit | edit source]
- Resource Spawner
The Gacha retains its ability to create resources by consuming items and transmuting them into crystals. Each Gacha, tamed or bred, will only be able to produce 6 random resources from a large pool of potential resources, including many DLC-exclusive ones, making it a renewable source of materials that would otherwise be impossible to acquire naturally in some maps. Their production is always structured so that it can produce 3 'common' resources, 2 'uncommon' resources and 1 'rare' or 'very rare' resource as shown below, with each tier producing different quantities per crystal. Bred Gachas are not influenced by the possible resources of the parents. Via the selection wheel, survivors can select which of the available resources that their Gacha will produce (or to produce them randomly like wild Gachas). Cloning a Gacha will make an exact copy of the resources from the original. In addition, Gachas will sometimes produce 'loot' of varying qualities, which will be denoted by quality-colored crystals (white, green, deep blue, purple, etc).
- Place resources within the Gacha's inventory and the Gacha will slowly consume them to produce Gacha Crystal on their back.
- Gachas have a 'Crafting Skill' stat that can be improved to increase the crafting speed and quality of loot.
- Wander Enabled is NOT required for this feature.
- After a time, these crystals will fall off and can be collected. A crystal sound effect can be heard over a fair distance when this happens.
- Feeding the Gacha a Snow Owl Pellet will provide a temporary buff that increases crafting speed, increases the quality of loot produced, and increases the quantity of resources gained by double on average. A Snow Owl can be landed or walked to face a Gacha and the gacha will pick up the Snow Owl Pellet when the Snow Owl spits it out. This will save you from having to manually collect and distribute them.
- Production is disabled when 'Sad', which occurs when they are nearby to another Gacha unless it is only nearby one other Gacha of the opposite gender. The multi-colored 'disco lights' that are usually present are, instead, dreary flecks of light and the Gacha's face is unhappy.
- Sometimes the Gacha Crystals keep floating in mid-air. A Megatherium is ideal to still reach it; they are common in the Sanctuary, have a similar height to the Gacha, and the survivor can stand on its back to pick up the crystal.
- Occasionally the Gacha Crystal contains a structure, armor piece or a weapon. For a complete list of possible items see Gacha Crystal .
- Possible Resources
- Resource Farmer
Gachas can gather:
- Blue Crystalized Sap
- Corrupted Nodule
- Fungal Wood
- Raw Meat
- Raw Prime Meat
- Red Crystalized Sap
Despite being able to interact with their nodes, Gachas will not harvest the following:
While slow, the Gacha has a high stamina and a high carry weight to move items from place to place. As they can be carried by Quetzal, they can also be used for long distance transport as an alternative for Delivery Crate .
- Poop Collector
The Gacha will automatically pick-up parcels that are dropped nearby, which can be enhanced with Enable Wandering to make them a roaming vacuum cleaner. This can be used to collect poop, which is one of the few resources that the Gacha will not eat. Be aware that Gachas can eat virtually everything, including weapons, blueprints and filled cryopods.
A Snow Owl can be landed or walked to face a Gacha and the gacha will pick up the Snow Owl Pellet when the Snow Owl spits it out. This will save you from having to manually collect and distribute them.
Weight Reduction[edit | edit source]
The Gacha reduces the weight of the following resources by the listed amount while they are in its inventory:
Collectibles[edit | edit source]
|Red Crystalized Sap||★★★★★|
|Raw Prime Meat||★★★★★|
|Blue Crystalized Sap||★★★★★|
Spotlight[edit | edit source]
Notes/Trivia[edit | edit source]
- This mechanic and the name Gacha are a reference to "gachapon", the Japanese toy machine in which after putting in money, a plastic egg pops out with a random collectible toy. The name is onomatopoeia of the sounds the machine makes ("Gacha " from turning the knob, "pon" from the capsule dropping down).
- The Gacha's species name, "Macrodryadis crystallinus", means "Great dryad which crystallizes" in Latin.
- The Gacha's diet is so varied, that it would probably be faster to compose a list of things they don't eat.
- One of the most common misconception of keeping their hunger up was they eat Snow Owl Pellet when their food is low. That is not the case regardless of their mood. They will only eat it when they are eating other items and that they are not under the buff effect.
- Prior to Patch 288.113, Gacha can also potentially spew out Journeyman, Mastercraft and Ascendant Crystals.
- The Gacha has a happiness level that can be influenced by being near a mate. The Gacha experiences sadness when exposed to another of its kind that is of the same gender. Happiness level can be determined by the Gacha's facial expression.
- At low graphic setting, the facial expression is difficult to determine.