King Titan
![]() |
This article is about a creature, item, or feature exclusive to the DLC: Extinction |
![]() |
This article is about a creature, item, or feature exclusively available in the version on Steam, Xbox One, PS4 |
![]() |
This article is about a creature, item, or feature that is not yet released on Switch. To see the features that are released soon, see the Patch Notes. |
or
admincheat SpawnDino "Blueprint'/Game/Extinction/Dinos/KingKaiju/KingKaiju_Character_BP.KingKaiju_Character_BP'" 500 0 0 35
Variant Beta King Titan
admincheat summon KingKaiju_Character_BP_Beta_C
or
admincheat SpawnDino "Blueprint'/Game/Extinction/Dinos/KingKaiju/KingKaiju_Character_BP_Beta.KingKaiju_Character_BP_Beta'" 500 0 0 35
Variant Alpha King Titan
admincheat summon KingKaiju_Character_BP_Alpha_C
or
admincheat SpawnDino "Blueprint'/Game/Extinction/Dinos/KingKaiju/KingKaiju_Character_BP_Alpha.KingKaiju_Character_BP_Alpha'" 500 0 0 35
Variant Corrupt Tumor
admincheat summon CorruptTumor_Character_BP_C
or
admincheat SpawnDino "Blueprint'/Game/Extinction/Dinos/KingKaiju/CorruptTumor_Character_BP.CorruptTumor_Character_BP'" 500 0 0 35
The King Titan is one of the Creatures and one of four Titans in the Extinction DLC of ARK: Survival Evolved.
Contents
Basic Info[edit | edit source]
Guardian Hologram[edit | edit source]
Behavior[edit | edit source]
Appearance[edit | edit source]
The King Titan stands bigger than all 3 titans and is the biggest creature in Ark. Its height is about 278m tall and 300m long (912 ft and 984 ft) and is about 4 titanosaurs high, which was previously supposed to be the biggest creature.
The King Titan has thick scaly skin and stands in a hunched position. It has a layer of mountain sized dorsal spikes sprouting in a curved formation on its back. It has two large blue eyes set at the front of its head along with a nose similar to that of a human skull. Several sharp teeth litter the gums of its mouth. A spiky sail runs down its back to its crocodilian tail. Each hand has 4 fingers with sharp claws. And just like most Extinction creatures, it has corruption running down its body.
Color Scheme and Regions
The King Titan always spawns with the same color scheme and has no color regions.
This means it is currently impossible to make alterations to the King Titan's natural spawn colors.
Corrupt Tumor (Minion)[edit | edit source]
The Corrupt Tumor is a minion of the King Titan. When summoned, the Corrupt Tumor will start to glow and grow, eventually morphing into a Corrupted Giganotosaurus.
Tribute Requirements[edit | edit source]
The following items are needed to open the King Titan Portal:
Item Required | Gamma | Beta | Alpha |
---|---|---|---|
Player Level | 1 | 1 | 1 |
![]() |
5 | 10 | 10 |
![]() ![]() |
150 | 300 | 300 |
![]() |
- | - | 20 |
![]() |
- | - | 20 |
![]() |
10 | 20 | 20 |
![]() ![]() |
1 | 1 | 1 |
![]() ![]() |
1 | 1 | 1 |
![]() ![]() |
1 | 1 | 1 |
![]() ![]() |
- | 1 | - |
![]() ![]() |
- | - | 1 |
Tribute Spawn Commands[edit | edit source]
Uses these commands to give yourself all the items needed for tribute:
Gamma |
cheat GiveItem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_ApexDrop_AlphaRex.PrimalItemResource_ApexDrop_AlphaRex'" 5 0 0 | cheat GiveItem "Blueprint'/Game/Extinction/CoreBlueprints/Resources/PrimalItemResource_RareDrop_CorruptHeart.PrimalItemResource_RareDrop_CorruptHeart'" 100 0 0 | cheat GiveItem "Blueprint'/Game/Extinction/CoreBlueprints/Resources/PrimalItemResource_RareDrop_CorruptHeart.PrimalItemResource_RareDrop_CorruptHeart'" 50 0 0 | cheat GiveItem "Blueprint'/Game/Extinction/CoreBlueprints/Trophies/PrimalItemTrophy_Kaiju_Desert.PrimalItemTrophy_Kaiju_Desert'" 1 0 0 | cheat GiveItem "Blueprint'/Game/Extinction/CoreBlueprints/Trophies/PrimalItemTrophy_Kaiju_Forest.PrimalItemTrophy_Kaiju_Forest'" 1 0 0 | cheat GiveItem "Blueprint'/Game/Extinction/CoreBlueprints/Trophies/PrimalItemTrophy_Kaiju_Ice.PrimalItemTrophy_Kaiju_Ice'" 1 0 0 | cheat GiveItem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_ApexDrop_Boa.PrimalItemResource_ApexDrop_Boa'" 10 0 0 |
Beta |
cheat GiveItem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_ApexDrop_AlphaRex.PrimalItemResource_ApexDrop_AlphaRex'" 10 0 0 | cheat GiveItem "Blueprint'/Game/Extinction/CoreBlueprints/Resources/PrimalItemResource_RareDrop_CorruptHeart.PrimalItemResource_RareDrop_CorruptHeart'" 100 0 0 | cheat GiveItem "Blueprint'/Game/Extinction/CoreBlueprints/Resources/PrimalItemResource_RareDrop_CorruptHeart.PrimalItemResource_RareDrop_CorruptHeart'" 100 0 0 | cheat GiveItem "Blueprint'/Game/Extinction/CoreBlueprints/Resources/PrimalItemResource_RareDrop_CorruptHeart.PrimalItemResource_RareDrop_CorruptHeart'" 100 0 0 | cheat GiveItem "Blueprint'/Game/Extinction/CoreBlueprints/Trophies/PrimalItemTrophy_Kaiju_Desert.PrimalItemTrophy_Kaiju_Desert'" 1 0 0 | cheat GiveItem "Blueprint'/Game/Extinction/CoreBlueprints/Trophies/PrimalItemTrophy_Kaiju_Forest.PrimalItemTrophy_Kaiju_Forest'" 1 0 0 | cheat GiveItem "Blueprint'/Game/Extinction/CoreBlueprints/Trophies/PrimalItemTrophy_Kaiju_Ice.PrimalItemTrophy_Kaiju_Ice'" 1 0 0 | cheat GiveItem "Blueprint'/Game/Extinction/CoreBlueprints/Trophies/PrimalItemTrophy_Kaiju_King_Gamma.PrimalItemTrophy_Kaiju_King_Gamma'" 1 0 0 | cheat GiveItem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_ApexDrop_Boa.PrimalItemResource_ApexDrop_Boa'" 20 0 0 |
Alpha |
cheat GiveItem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_ApexDrop_AlphaRex.PrimalItemResource_ApexDrop_AlphaRex'" 10 0 0 | cheat GiveItem "Blueprint'/Game/Extinction/CoreBlueprints/Resources/PrimalItemResource_RareDrop_CorruptHeart.PrimalItemResource_RareDrop_CorruptHeart'" 100 0 0 | cheat GiveItem "Blueprint'/Game/Extinction/CoreBlueprints/Resources/PrimalItemResource_RareDrop_CorruptHeart.PrimalItemResource_RareDrop_CorruptHeart'" 100 0 0 | cheat GiveItem "Blueprint'/Game/Extinction/CoreBlueprints/Resources/PrimalItemResource_RareDrop_CorruptHeart.PrimalItemResource_RareDrop_CorruptHeart'" 100 0 0 | cheat GiveItem "Blueprint'/Game/Extinction/CoreBlueprints/Trophies/PrimalItemTrophy_Kaiju_Desert.PrimalItemTrophy_Kaiju_Desert'" 1 0 0 | cheat GiveItem "Blueprint'/Game/Extinction/CoreBlueprints/Trophies/PrimalItemTrophy_Kaiju_Forest.PrimalItemTrophy_Kaiju_Forest'" 1 0 0 | cheat GiveItem "Blueprint'/Game/Extinction/CoreBlueprints/Trophies/PrimalItemTrophy_Kaiju_Ice.PrimalItemTrophy_Kaiju_Ice'" 1 0 0 | cheat GiveItem "Blueprint'/Game/Extinction/CoreBlueprints/Trophies/PrimalItemTrophy_Kaiju_King_Beta.PrimalItemTrophy_Kaiju_King_Beta'" 1 0 0 | cheat GiveItem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_ApexDrop_Giga.PrimalItemResource_ApexDrop_Giga'" 20 0 0 | cheat GiveItem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_ApexDrop_Spino.PrimalItemResource_ApexDrop_Spino'" 20 0 0 | cheat GiveItem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_ApexDrop_Boa.PrimalItemResource_ApexDrop_Boa'" 20 0 0 |
Drops[edit | edit source]
King Titan Loot Artifact[edit | edit source]
Alpha[edit | edit source]
Advanced Bullet
Advanced Rifle Bullet
Advanced Sniper Bullet
Assault Rifle
Cannon Shell
Compound Bow
Element
Fabricated Pistol
Fabricated Sniper Rifle
Flak Boots
Flak Chestpiece
Flak Gauntlets
Flak Helmet
Flak Leggings
Fur Boots
Fur Cap
Fur Chestpiece
Fur Gauntlets
Fur Leggings
Ghillie Boots
Ghillie Chestpiece
Ghillie Gauntlets
Ghillie Leggings
Ghillie Mask
Longneck Rifle
M.D.S.M.
M.R.L.M.
M.S.C.M.
Pump-Action Shotgun
Riot Boots
Riot Chestpiece
Riot Gauntlets
Riot Helmet
Riot Leggings
Rocket Pod
Rocket Propelled Grenade
Simple Pistol
Simple Shotgun Ammo
Sword
TEK Chestpiece
Tek Boots
Tek Gauntlets
Tek Helmet
Tek Leggings
Tek Railgun
Tek Rifle
Tek Sword
- Quality range: 100% - 100%
- The crate contains of at least 24 and at most 30 of the following tier sets.
- Items Common
The tier set "Items Common" contains exactly 1 of the following item entries.
- Items
- The item entry "Items" contains at least 1 and at most 2 of the following items.
Assault Rifle
Compound Bow
Fabricated Pistol
Fabricated Sniper Rifle
Flak Boots
Flak Chestpiece
Flak Gauntlets
Flak Helmet
Flak Leggings
Fur Boots
Fur Cap
Fur Chestpiece
Fur Gauntlets
Fur Leggings
Ghillie Boots
Ghillie Chestpiece
Ghillie Gauntlets
Ghillie Leggings
Ghillie Mask
Longneck Rifle
Pump-Action Shotgun
Riot Boots
Riot Chestpiece
Riot Gauntlets
Riot Helmet
Riot Leggings
Simple Pistol
Sword
- as item or as blueprint
- with quality 400% - 800%
- Items Rare
The tier set "Items Rare" contains exactly 1 of the following item entries.
- TekItems
- The item entry "TekItems" contains exactly 1 of the following items.
- only as blueprint
- with quality 400% - 800%
- Very Rare
The tier set "Very Rare" contains exactly 1 of the following item entries.
- Very Rare
The tier set "Very Rare" contains exactly 1 of the following item entries.
- Ammo
The tier set "Ammo" contains at least 20 and at most 30 of the following item entries.
- Element - Chance 60%
- The item entry "Element" contains at least 1 and at most 3 of the following items.
Beta[edit | edit source]
Advanced Bullet
Advanced Rifle Bullet
Advanced Sniper Bullet
Assault Rifle
Cannon Shell
Compound Bow
Element
Fabricated Pistol
Fabricated Sniper Rifle
Flak Boots
Flak Chestpiece
Flak Gauntlets
Flak Helmet
Flak Leggings
Fur Boots
Fur Cap
Fur Chestpiece
Fur Gauntlets
Fur Leggings
Ghillie Boots
Ghillie Chestpiece
Ghillie Gauntlets
Ghillie Leggings
Ghillie Mask
Longneck Rifle
M.D.S.M.
M.R.L.M.
M.S.C.M.
Pump-Action Shotgun
Riot Boots
Riot Chestpiece
Riot Gauntlets
Riot Helmet
Riot Leggings
Rocket Pod
Rocket Propelled Grenade
Simple Pistol
Simple Shotgun Ammo
Sword
TEK Chestpiece
Tek Boots
Tek Gauntlets
Tek Helmet
Tek Leggings
Tek Railgun
Tek Rifle
Tek Sword
- Quality range: 100% - 100%
- The crate contains of at least 24 and at most 30 of the following tier sets.
- Items Common
The tier set "Items Common" contains exactly 1 of the following item entries.
- Items
- The item entry "Items" contains at least 1 and at most 2 of the following items.
Assault Rifle
Compound Bow
Fabricated Pistol
Fabricated Sniper Rifle
Flak Boots
Flak Chestpiece
Flak Gauntlets
Flak Helmet
Flak Leggings
Fur Boots
Fur Cap
Fur Chestpiece
Fur Gauntlets
Fur Leggings
Ghillie Boots
Ghillie Chestpiece
Ghillie Gauntlets
Ghillie Leggings
Ghillie Mask
Longneck Rifle
Pump-Action Shotgun
Riot Boots
Riot Chestpiece
Riot Gauntlets
Riot Helmet
Riot Leggings
Simple Pistol
Sword
- with quality 350% - 550%
- Items Rare
The tier set "Items Rare" contains exactly 1 of the following item entries.
- TekItems
- The item entry "TekItems" contains exactly 1 of the following items.
- only as blueprint
- with quality 350% - 550%
- Very Rare
The tier set "Very Rare" contains exactly 1 of the following item entries.
- Very Rare
The tier set "Very Rare" contains exactly 1 of the following item entries.
- Ammo
The tier set "Ammo" contains at least 20 and at most 30 of the following item entries.
- Element - Chance 60%
- The item entry "Element" contains at least 1 and at most 3 of the following items.
Gamma[edit | edit source]
Advanced Bullet
Advanced Rifle Bullet
Advanced Sniper Bullet
Assault Rifle
Cannon Shell
Compound Bow
Element
Fabricated Pistol
Fabricated Sniper Rifle
Flak Boots
Flak Chestpiece
Flak Gauntlets
Flak Helmet
Flak Leggings
Fur Boots
Fur Cap
Fur Chestpiece
Fur Gauntlets
Fur Leggings
Ghillie Boots
Ghillie Chestpiece
Ghillie Gauntlets
Ghillie Leggings
Ghillie Mask
Longneck Rifle
M.D.S.M.
M.R.L.M.
M.S.C.M.
Pump-Action Shotgun
Riot Boots
Riot Chestpiece
Riot Gauntlets
Riot Helmet
Riot Leggings
Rocket Pod
Rocket Propelled Grenade
Simple Pistol
Simple Shotgun Ammo
Sword
TEK Chestpiece
Tek Boots
Tek Gauntlets
Tek Helmet
Tek Leggings
Tek Railgun
Tek Rifle
Tek Sword
- Quality range: 100% - 100%
- The crate contains of at least 18 and at most 24 of the following tier sets.
- Items Common
The tier set "Items Common" contains exactly 1 of the following item entries.
- Items
- The item entry "Items" contains at least 1 and at most 2 of the following items.
Assault Rifle
Compound Bow
Fabricated Pistol
Fabricated Sniper Rifle
Flak Boots
Flak Chestpiece
Flak Gauntlets
Flak Helmet
Flak Leggings
Fur Boots
Fur Cap
Fur Chestpiece
Fur Gauntlets
Fur Leggings
Ghillie Boots
Ghillie Chestpiece
Ghillie Gauntlets
Ghillie Leggings
Ghillie Mask
Longneck Rifle
Pump-Action Shotgun
Riot Boots
Riot Chestpiece
Riot Gauntlets
Riot Helmet
Riot Leggings
Simple Pistol
Sword
- with quality 200% - 450%
- Items Rare
The tier set "Items Rare" contains exactly 1 of the following item entries.
- TekItems
- The item entry "TekItems" contains exactly 1 of the following items.
- only as blueprint
- with quality 200% - 450%
- Very Rare
The tier set "Very Rare" contains exactly 1 of the following item entries.
- Very Rare
The tier set "Very Rare" contains exactly 1 of the following item entries.
- Ammo
The tier set "Ammo" contains at least 20 and at most 30 of the following item entries.
- Element - Chance 60%
- The item entry "Element" contains at least 1 and at most 3 of the following items.
Base Stats and Growth[edit | edit source]
Note that creatures will have different stats in Survival of the Fittest
Attribute | Amount at Level 1 | Increase per point | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Domesticated1 | Add | Mult | ||
![]() |
1500000 | +0 | +0% | ||
![]() |
1000000 | +100000 | +0% | ||
![]() |
150 | +15 | +0% | ||
![]() |
100 | +10 | +0% | ||
![]() |
100 | +2 | +0% | ||
![]() |
02 | +0 | +0% | ||
![]() |
100% | N/A3 | +0% | ||
![]() |
100 | +6 | N/A4 |
1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.
- For a comparison of the stats of all creatures, see Base Creature Statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement Type | Base Speed | Sprinting | Stamina Used | |
---|---|---|---|---|
Wild | Domesticated | |||
Walking | 1000 | ? | ? | ? |
Swimming | 300 | N/A | N/A | N/A |
- These are the base speeds of the creature at 100% Movement Speed
- For a comparison of the speeds of all creatures, see Base Creature Speeds
FootStompLftFwd | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 0 | 0 | 0 |
TwoHandSlam | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 0 | 0 | 0 |
Charge | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 0 | 0 | 0 |
TailSwipe180Left | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 0 | 0 | 0 |
TailSlam | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 0 | 0 | 0 |
Swat | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 0 | 0 | 0 |
Fireball | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 0 | 0 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Projectile | Impact | 2000 | 10 | 50 | |||||||||
Explosion | 2000 | 10 | 3000 |
TailSwipe180Right | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 0 | 0 | 0 |
ChargeLong | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 0 | 0 | 0 |
Note that creatures will have different stats in Survival of the Fittest
Attribute | Amount at Level 1 | Increase per point | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Domesticated1 | Add | Mult | ||
![]() |
2000000 | +0 | +0% | ||
![]() |
100000 | +10000 | +0% | ||
![]() |
150 | +15 | +0% | ||
![]() |
100 | +10 | +0% | ||
![]() |
100 | +2 | +0% | ||
![]() |
02 | +0 | +0% | ||
![]() |
100% | N/A3 | +0% | ||
![]() |
100 | +6 | N/A4 |
1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.
- For a comparison of the stats of all creatures, see Base Creature Statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement Type | Base Speed | Sprinting | Stamina Used | |
---|---|---|---|---|
Wild | Domesticated | |||
Walking | 1000 | ? | ? | ? |
Swimming | 300 | N/A | N/A | N/A |
- These are the base speeds of the creature at 100% Movement Speed
- For a comparison of the speeds of all creatures, see Base Creature Speeds
FootStompLftFwd | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 0 | 0 | 0 |
TwoHandSlam | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 0 | 0 | 0 |
Charge | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 0 | 0 | 0 |
TailSwipe180Left | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 0 | 0 | 0 |
TailSlam | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 0 | 0 | 0 |
Swat | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 0 | 0 | 0 |
Fireball | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 0 | 0 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Projectile | Impact | 2000 | 10 | 50 | |||||||||
Explosion | 2000 | 10 | 3000 |
TailSwipe180Right | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 0 | 0 | 0 |
ChargeLong | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 0 | 0 | 0 |
Note that creatures will have different stats in Survival of the Fittest
Attribute | Amount at Level 1 | Increase per point | Taming Bonus | ||
---|---|---|---|---|---|
Wild | Domesticated1 | Add | Mult | ||
![]() |
2500000 | +0 | +0% | ||
![]() |
100000 | +10000 | +0% | ||
![]() |
150 | +15 | +0% | ||
![]() |
100 | +10 | +0% | ||
![]() |
100 | +2 | +0% | ||
![]() |
02 | +0 | +0% | ||
![]() |
100% | N/A3 | +0% | ||
![]() |
100 | +6 | N/A4 |
1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.
- For a comparison of the stats of all creatures, see Base Creature Statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement Type | Base Speed | Sprinting | Stamina Used | |
---|---|---|---|---|
Wild | Domesticated | |||
Walking | 1000 | ? | ? | ? |
Swimming | 300 | N/A | N/A | N/A |
- These are the base speeds of the creature at 100% Movement Speed
- For a comparison of the speeds of all creatures, see Base Creature Speeds
FootStompLftFwd | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 0 | 0 | 0 |
TwoHandSlam | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 0 | 0 | 0 |
Charge | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 0 | 0 | 0 |
TailSwipe180Left | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 0 | 0 | 0 |
TailSlam | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 0 | 0 | 0 |
Swat | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 0 | 0 | 0 |
Fireball | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 0 | 0 | 0 | ||||||||||
Attack Type | Damage | Projectile Values | Torpor Values | Status Effect: Stamina | Status Effect: Torpidity | ||||||||
Life | Impulse | Radius | Base | Mult | Duration | Damage Mult | Amount | Duration | Damage Mult | Amount | |||
Projectile | Impact | 2000 | 10 | 50 | |||||||||
Explosion | 2000 | 10 | 3000 |
TailSwipe180Right | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 0 | 0 | 0 |
ChargeLong | Stamina Cost | Attack Range | Description | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
0 | 0 | 0 | 0 |
Combat[edit | edit source]
This section describes how to fight against the King Titan.
General[edit | edit source]
The King Titan is arguably the hardest boss in the game to beat, overthrowing the Dragon in terms of difficulty. With various attacks from both the fireball down to calling meteors at specific locations which cause the Enflamed debuff, to put it simply, the strategies that you would normally use for other bosses would not work for the King Titan. But with proper preparation, even the King of Shadows can be pulled out of its shadow throne within the arena.
Strategy[edit | edit source]
In single player, a good pack of 15-16 Giganotosaurus with 100% Imprinting coupled with 2-3 high level
Daeodons can easily take down the Gamma form in a matter of minutes, as well as defeating the Beta form with few casualties. Be sure to heavily upgrade the Daeodon in both Health and Hunger. Other options include a
Yutyrannus or two for buffing the Gigas and/or Ascendant
Enforcers for dealing with Corrupted Creatures, as the teleportation capabilities of the Enforcer help immensely for defending the Corruption Nodes that appear throughout the fight.
Another method (and in multiplayer, this is the only viable method) would be to tame all three titans or at least have all three titans joins in the fight. The Ice Titan acts as a ranged damage dealer or crowd controller against the corrupted dinosaurs, the
Forest Titan acts as a tanker and constant aggressor against the King Titan, and the
Desert Titan acts as aerial support, hailing lightnining and flocks apon the King Titan and all of his minions dinosaurs while defending corrupt element nodes that spawn. On Alpha,
Mega Mek can be acted as a replacement for Forest Titan, but it is not recommended to use to defend the element node due to its sheer destructive power instantly killing it. Keep in mind that the King Titan deals 5 times as much damage against tamed Titans.
Weaponry[edit | edit source]
No arsenal could prepare you for this fight, even the toughest of armor can't keep you from dying if you're hit. You must count on your tames to deal damage to the Titan. It is advised for any surviors partaking in the fight to use Meks, but be prepared to lose it during the battle. A
Mega Mek is almost required for his Alpha form but be careful with it, as the King can kill it very quickly with a well placed swing.
Dangers[edit | edit source]
- At certain points of the battle, an
Element Node will spawn nearby with only two waves. If the vein is destroyed, it will regenerate a portion of its health, so defending it is a priority. Moreover, while the vein is active, the King Titan takes heavily reduced damage.
- The meteors spawned by the King Titan can harm any tame (this includes
Meks and and any flying tame that happens to be within the radius), inflicting Enflamed debuff; this debuff also affects the survivor if they are not in a Mek. Unless the survivor is in a
Mega Mek, it is advised to get out of the lava crater formed by it as it will grant a quick and swift death.
- At certain points of the battle, it will start charging its fist up with power, which can potentially instantly kill any tamed creature around it once its fully charged and released. Swings from the
Mega Mek or constantly hitting its fist will interrupt its charging sequence, therefore cancelling the attack.
- Be aware that
Titans take 5x damage against the King Titan. It also has an attack that deals massive knockback.
- In his Alpha form, The King Titan Can deal around 100000 up to 500000 damages per attack depending of his landed attack and even higher damages with his fully charged fist attack(rumors say he can deal up to a million with the charged fist).
Weakness[edit | edit source]
On Alpha difficulty, the Mega Mek can be summoned, making the fight a little easier.
Spotlight[edit | edit source]
Notes/Trivia[edit | edit source]
- The King Titan is the only boss:
- that has two different variations in appearance.
- of all titan that can't be tamed unlike other titans without using forcetame command.
- that requires previous difficulties of its trophy.
- that has a secret ending if defeated at Alpha difficulty.
- The King Titan's internal name, KingKaiju, is a reference to Godzilla.
- The King Titan, when forcetamed, will still attack nearby survivors and Creatures, even if it has been whistled Passive.
- The King Titan Terminal is located at 3.5, 49.2 in the Forbidden Zone.
- The King Titan is considered to be the final Boss of the game.
- The King Titan's actual height is unknown, because in one of the Explorer notes, it says that he stands taller than Mountains.
- The King Titan's dossier color is different from other boss dossier (being orange for both kind of dossier), like
Rockwell. However, unlike him, it has additional flavor text on it.
Gallery[edit | edit source]
The King Titan as seen in the art for Extinction.
The King Titan as seen in the launch trailer for Extinction.
The King Titan as seen in the launch trailer for Extinction.
References[edit | edit source]