Genesis: Part 1

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Genesis: Part 1
Genesis Part 1 DLC.jpg
DLC about the Genesis simulation of ARK.
DLC
Content Type Expansion Pack
Price (USD) $34.99
PC Release Date Logo Steam.png February 25th, 2020
Xbox Release Date Logo Xbox One.svg February 25th, 2020
PS4 Release Date Logo PS4.svg February 25th, 2020
Switch Release Date Logo Nintendo Switch.png Unreleased
Spotlight
Spotlight 587ZD-y4LQE
Genesis Part 1 DLC.jpg This article is about the DLC: Genesis: Part 1
Logo Steam.png Logo Xbox One.svg Logo PS4.svg This article is about content exclusively available in the version on Steam, Xbox One, PS4.
ARK- Genesis.png

Genesis: Part 1 is the fourth paid DLC Expansion Pack for ARK: Survival Evolved.

Overview[edit | edit source]

Unique Environmental Features[edit | edit source]

  • An active volcanic hellscape that rains fire from the sky.
  • An expansive water biome with deep underwater trenches, whirlpools, giant water proof structures and giant oxygen bubbles.
  • Frigid mountain peaks with frequent avalanches and blizzards.
  • An alien moon with low gravity, a thin atmosphere, oxygen vents, Element fog, and solar rays that will kill the survivor if they are exposed to it.
  • Fetid alien bogs containing giant trees and large, glowing flowers.

The Simulated Maps[edit | edit source]

Overview

Genesis: Part 1 is a simulation across 5 distinct biomes in the form of mini maps: Bog, Arctic, Ocean, Volcanic, and Lunar. Players can teleport between these areas using the HLNA Biome Teleportation menu (using beds will drop any items making teleporting with HLNA recomended). Players can select a biome and a cardinal direction to spawn in at any time. The player will retain any items in their inventory and any nearby tames will teleport with the player.

New Resources

Instead of Explorer Notes, you will find Glitches around the map. These Glitches can be "fixed" by the survivor to earn information from HLNA and the new in-game currency, Hexagons. Hexagons can also be earned by completing missions. Hexagons can be traded in using the HLNA menu for resources as well as for a Level 1, 2 or 3 Lootcrate (Genesis: Part 1).

New Features
  • Oxygen Vents in the lunar biome that launch players into the air allowing them to transverse the scattered asteriods.
  • Avalanches in the Arctic and Volcanic biome that spawn on certain slopes then move downhill damaging and knocking back anything in its path.
  • Missions across the simulations that grants graded loots, including tek items.
New Creatures

Every simulated biome contains a new creature, from a destructive Magmasaur down to a cute and cuddly Ferox with a hidden secret, and the ever space-wandering Astrocetus to be tamed.

Moreover a brand new variant of creatures called X-Creatures can be found across the biomes, each possessing boosted stats from their original counterpart.

A new Tek Creature, Tek Triceratops, is found in the Lunar Biome.

Regions[edit | edit source]

' System Root High Orbit Volcano Canopy Swamp Ocean Arctic Spire Rock Trail The Trench West Arctic Shallows Open Water Mid Arctic East Arctic It's Cold Up Here Big Brother Lesser Ophelia Keyleth Crater Carrot The Stepstones Trinket Percy Stone Battleship Arch Mine The Flotilla Shards of Element Rock Greater Ophelia Flotsam Eye of Horus Jetsam The Long Haul Reconciliation Grog Scanlan The Castoffs Base of the Ancients Little Sister Island Skerry Anvil Terrarium Respite Shortcut Paradise Lost Leaky Cauldron Sauna Long Island Playground Sailor's Rest Zen Garden Candle Point Tyrannosaurs Rocks Volatile Oil Field Sluceway Oil Bog Sable Pools Spire Rock Vex'ahlia Lower Vecna Middle Vecna Devo'ssa Vax'ildan Zahra Kashaw Goalposts Rocky Rock Dead Scar The Loner Levi's Chair Leap of Faith Truth Serpent Scales Upper Vecna Pike Arkhan Boulder Bridge Excalibur Family Isles Titan Tree Undergrowth High Point Squat Haven Did you cheat? This is out of bounds Capital V Chonky Point Step Rock Secluded Atoll The Floating Forest Shielded Atoll Tiny Isle Southeast Lookout The Ramp The Babies Hammer Itty Bitty Optic Nerve Venca's Realm Derelict Mine Fallen Titan Wandering Titans Treetop Village Silent Grove The Armory Family Cave Stone Scabbard Underpass Twin Watchers No Exit Lantern Road Helm's Reef Load Bearers Hades Reservoir Flame Lake Lavaclaw Flow Scorch'n'Slide Spillway Charred Creak Southern Ice Canyons Toxic Mire Northern Ice Canyons Fetid Pools Root Canyon Exiled Titan Nana's Stump Willow Way Burning Arteries Snowy Foothills Dampwood Tunnel Darkwood Tunnel The Scar Magma Spring Frozen Crags Spire Taiga Obscured Forest Sunken Jungle Thermal Generator Oil Well The Falls Volcanic Cave Derelict Defense System Glacier Maker Glacier Point Northwest Siphon Southern Windbreak Southwest Siphon East Siphon Frozen Warpgate Northern Windbreak Fishing Lake Smokestack Under the Ice Collapsed Drill Thawed Waterway The Oasis
Regions of Genesis: Part 1

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    Arctic
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    Collapsed Drill
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    East Arctic
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    Fishing Lake
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    Frozen Crags
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    Frozen Warpgate
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    Glacier Maker
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    Glacier Point
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    It's Cold Up Here
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    Mid Arctic
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    Northern Ice Canyons
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    Northern Windbreak
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    Southern Windbreak
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    Snowy Foothills
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    Southern Ice Canyons
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    Spire Rock
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    Spire Rock Trail
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    Spire Taiga
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    Thawed Waterway
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    The Oasis
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    Under the Ice
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    West Arctic

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    Anvil
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    Chonky Point
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    Family Cave
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    Family Isles
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    Hammer
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    Helm's Reef
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    High Point
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    Island Skerry
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    Lantern Road
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    Leaky Cauldron
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    Levi's Chair
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    Load Bearers
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    Long Island
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    No Exit
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    Ocean
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    Open Water
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    Paradise Lost
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    Playground
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    Respite
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    Sailor's Rest
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    Sauna
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    Secluded Atoll
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    Shallows
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    Shielded Atoll
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    Shortcut
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    Southeast Lookout
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    Squat Haven
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    Step Rock
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    Sunken Jungle
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    Terrarium
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    The Armory
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    The Babies
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    The Floating Forest
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    The Loner
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    The Ramp
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    The Scar
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    The Trench
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    Tiny Isle
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    Truth
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    Twin Watchers
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    Tyrannosaurus Rocks
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    Underpass
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    Zen Garden

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    Canopy
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    Dampwood
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    Darkwood Tunnel
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    East Siphon
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    Exiled Titan
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    Fallen Titan
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    Fetid Pools
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    Nana's Stump
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    Northwest Siphon
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    Obscured Forest
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    Root Canyon
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    Silent Grove
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    Southwest Siphon
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    Swamp
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    Titan Tree Undergrowth
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    Toxic Mire
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    Treetop Village
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    Wandering Titans
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    Willow Way

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    Burning Arteries
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    Candle Point
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    Charred Creak
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    Flame Lake
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    Hades Reservoir
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    Lavaclaw Flow
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    Magma Spring
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    Oil Bog
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    Oil Well
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    Sable Pools
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    Scorch'n'Slide
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    Sluceway
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    Smokestack
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    Spillway
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    The Falls
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    Thermal Generator
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    Volatile Oil Field
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    Volcanic Cave
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    Volcano

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    Arch Mine
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    Arkhan
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    Base of the Ancients
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    Big Brother
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    Boulder Bridge
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    Capital V
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    Crater Carrot
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    Dead Scar
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    Derelict Defense System
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    Derelict Mine
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    Devo'ssa
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    Excalibur
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    Eye of Horus
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    Flotsam
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    Greater Ophelia
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    Goalposts
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    Grog
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    High Orbit
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    Itty Bitty
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    Jetsam
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    Kashaw
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    Keyleth
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    Leap of Faith
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    Lesser Ophelia
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    Little Sister
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    Lower Vecna
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    Middle Vecna
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    Optic Nerve
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    Percy
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    Pike
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    Reconciliation
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    Rocky Rock
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    Scanlan
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    Serpent Scales
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    Shards of Element Rock
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    Stone Battleship
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    Stone Scabbard
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    The Castoffs
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    The Flotilla
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    The Long Haul
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    The Stepstones
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    Trinket
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    Upper Vecna
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    Vax'ildan
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    Vecna's Realm
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    Vex'ahlia
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    Zahra

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    Did you cheat? This is out of bounds
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    Moeder Arena
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    System Root

Approximate Spawn Locations[edit | edit source]

Potential Spawn Locations follow the HLNA Teleport Locations found under the Biome Teleportation Menu. Teleport Locations may vary if there are structures in the designated area. Some locations may vary occasionally.

Location Bog Arctic Ocean Lunar Volcano
N 53.9,72.3 65.0,16.1 16.4,44.9 15.8,27.4 12.9,74.6
NE 54.0,82.4 75.2,31.0 16.4,44.9 16.2,38.3 14.1,87.2
E 84.4,86.0 83.8,33.6 30.6,56.0 17.0,38.7 29.4,87.5
SE 84.4,86.0 83.8,33.6 32.2,55.6 54.5,37.6 45.0,84.6
S 84.4,86.0 86.4,16.8 40.2,45.8 55.3,36.7 46.3,70.2
SW 81.1,59.3 85.6,16.8 40.2,45.8 48.9,14.8 46.3,70.2
W 81.1,59.4 65.0,16.0 16.4,44.7 47.8,14.9 14.4,66.9
NW 54.6,59.5 65.0,16.0 16.4,44.7 16.7,15.8 13.9,67.4

Data Maps[edit | edit source]

  • Preview Resources Map (Scorched Earth).png
    Strategic Resources
  • Level 55.jpg
    Exploring the map
  • SpawnMapIcon.png
    Creature Spawns

Missions[edit | edit source]

Disambig.png Main article: Missions Genesis Icon.png

There are 176 Missions across the 5 simulated maps of Genesis. Completing missions grant Hexagons and Reward items as well as XP. Missions can be done alone or in a group and each Mission has an Alpha, Beta, and Gamma difficulty. Some missions allow you to use tamed creatures, some provide a high level creature for you to use during the mission, and some do not allow creatures to be used (Tamed creatures in the mission area will automatically be put in a temporary Cryopod on the inventory of the person who initiated the mission after the mission is over. Once these temporary Cryopods are used they will disappear from the user's inventory.) Missions can be repeated as often as you want although they will reward significantly fewer Hexagons if they are repeated at the same difficulty level in a short period.

Creatures[edit | edit source]

Unique Creatures[edit | edit source]

Mission Encounters[edit | edit source]

Some Creatures within the Genesis simulation can only be encountered via Missions.

Other Spawns[edit | edit source]

Biome-Specific Reskins Concept Art.jpg

Genesis: Part 1 features new variations of existing Creatures specific to the biomes they reside, known as X-Creatures. These Creatures have unique skin patterns and stat boosts.

Items[edit | edit source]

All items from the base game are available on Genesis: Part 1 in addition to the items below.

Resources[edit | edit source]

Consumables[edit | edit source]

Trophies and Tributes[edit | edit source]

Weapons, Armor, and Tools[edit | edit source]

Structures[edit | edit source]

Saddles[edit | edit source]

Cosmetics[edit | edit source]

Explorer Notes[edit | edit source]

NoteHLN-A.png

As Genesis: Part 1 is part of the story of the ARKs, NoteHLN-A.png Explorer Notes can be found across the map. These Explorer Notes document the ARK lore. For more in-depth information, see Explorer Notes.

Spotlight[edit | edit source]

Notes/Trivia[edit | edit source]

  • Genesis: Part 1 is the first Expansion Pack to:
    • Have a "companion" character alongside the player that interacts with the player.
    • To have multiple maps (or more accurately, 5 distinct map biomes that are seperated from one another via border wall on the same 'map').
    • Have a massive focus on the ocean.
    • Have an area with reduced gravity.
    • Have an underwater Boss.
    • To include an tame that itself acts as an Aquatic Platform Saddle.
    • To include a tame that can go in lava unharmed.
    • Have any form of missions.
    • Introduce official in-game currency (Hexagons).
    • Introduce pet-like accessories with HLNA.
    • To add in a new Vehicle (the Mek can be argued to be the first vehicle added via an Expansion, however it does also have traits of an actual creature such as having "hunger", needing element to prevent its "starving").
  • Genesis: Part 1 is the first expansion to not:
    • Have one large Map. The "map" is instead separated into 5 smaller maps.
    • Have Creature Dossiers.
    • Have Boss Holograms.
    • Have Obelisks.
    • Have Explorer Notes but instead scans things for information using HLNA.
    • Include a new species of Draconis.
  • Many of the Mission titles are references to things like movies and songs (Swamp Placid and We Will Rock You just to name afew).
  • It is explained that there are actually 5 existing Master AI for the Genesis Simulation one for each mini map. However, in game the only one we ever see is Moeder because she shut herself down to avoid being turned off like the other 4 Master AI.
  • Interestingly while the Genesis Simulation contains the 3 Guardians from The Island only the Dragon was given a brand new X variant.
  • Genesis: Part 1 is the third Expansion Pack to have multiple Bosses, with the first being The Island and the second being Extinction.
  • Lore wise, Genesis also includes a new category of Bosses which are the Master AI. They are used to control every map within the Genesis Simulation and there are a total of 5 Master AI within the Genesis Simulation although 4 of the 5 were all turned off only leaving Moeder active as she was smart enough to shut herself down to avoid being turned off.
  • Leading up to the release of Genesis: Part 1, each month featured a new Genesis Chronicles which introduced new Skins and Explorer Notes revealing more about Genesis.
  • Genesis: Part 1 is the third Expansion Pack to have new variants of existing Creatures, the first being Aberration with Aberrant Creatures, and the second being the Corrupted Creatures in Extinction.
  • The Genesis Chronicles reveals that the Genesis simulation is connected to a place known as Arat Prime.
  • The Parasaur is the only creature in the Genesis Simulation to be present in some form on 3 of the 5 maps. The normal one can be found on the Volcano map, the Tek Parasaur on the Lunar map, and the X-Parasaur on the Bog map.
  • During the countdown reveal of Genesis, PlayStation accidentally allowed users to view the store page for it early and leaked the reveal a day ahead of schedule. Genesis's countdown page was humorously updated to poke fun at this by adding decodable glyphs that translated to "Unexpected PSN Data Detected".
  • Riding Flyers (with the exception of Astrocetus) is disabled across the map, even though flyers do spawn.
  • Though the Basilisk is present in the Genesis Simulation, specifically the Volcanoe map, it can not be tamed given what is available on the simulation. This is due to there being no Rock Drake Eggs present anywhere in anyway.
  • "Some TEK equipment abilities cannot be used in the Genesis Simulation" is the message shown when trying to use Chest, Leg and Glove "skills". The Boots still work to negate fall damage though.
  • Most of the biomes in the Genesis Simulation have a vague reference to some maps found in the Elder Scrolls series.
    • The arctic biome most notably resembles the map of Skyrim but in a different orientation since a massive mountain is found in the center of the map, similar to Skyrim's Throat of the World. Even the creatures in the arctic biome make the place as if a player is playing Elder Scrolls V: Skyrim.
      • Wolves, sabertooth cats, bears, mammoths, deer, goats, horses, fish, and hawks/eagles are creatures both games have in their maps.
      • Yutyrannus and Managarmrs resemble the dragons of Skyrim for being possibly the strongest creatures in the arctic biome on average, and the large Ferox resemble Skyrim's trolls since they can be commonly found in caves and are extremely difficult to kill on foot.
      • The constant blizzard in the east half of the arctic biome resembles Skyrim's native Nords original home continent Atmora, a place where there is endless winter.
    • The volcanic biome is familiar to the map of Elder Scrolls III: Morrowind where a volcano is in the northern center of Morrowind's center island of Vvardenfell.
    • The bog biome resembles the Elder Scrolls region of Black Marsh, a dense swamp where poison, and dangers in a swamp are ramped up to eleven.

Gallery[edit | edit source]

External links[edit | edit source]

References[edit | edit source]