Genesis: Part 1

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Genesis: Part 1
Genesis Part 1 DLC.jpg
DLC about the Genesis simulation of ARK.
DLC
Content Type Expansion Pack
Price (USD) $34.99 USD
Steam Release Date Steam.svg February 25th, 2020
Xbox Release Date Xbox One.svg February 25th, 2020
PS4 Release Date PS.svg February 25th, 2020
Switch Release Date Nintendo Switch.svg Unreleased
Epic Games Release Date Epic Games.svg June 11th, 2020
Spotlight
Spotlight 587ZD-y4LQE
Genesis Part 1 DLC.jpg This article is about the DLC: Genesis: Part 1
Steam.svg Xbox One.svg PS.svg Epic Games.svg This article is about content exclusively available in the version on Steam, Xbox One, PS4, Epic Games.
This creature, item, or feature is not yet released in the version on Nintendo Switch.
ARK- Genesis Part 1.png

Genesis: Part 1 is the fourth paid DLC Expansion Pack for ARK: Survival Evolved.

Overview[edit | edit source]

Unique Environmental Features[edit | edit source]

  • An active Volcanic Hellscape that rains fire from the sky.
  • An expansive Water Biome with deep underwater trenches, whirlpools, giant water proof structures and giant oxygen bubbles.
  • Frigid Mountain Peaks with frequent avalanches and blizzards.
  • A Lunar Alien Moon with low gravity, a thin atmosphere, oxygen vents, Element fog, and solar rays that will kill the survivor if they are exposed to it.
  • Fetid Alien Bogs containing giant trees and large, glowing flowers.

The Simulated Maps[edit | edit source]

Overview

Genesis: Part 1 is a simulation across 5 distinct biomes in the form of mini maps: Bog, Arctic, Ocean, Volcanic, and Lunar. Players can teleport between these areas using the HLNA Biome Teleportation menu (using beds will drop any items making teleporting with HLNA recommended). Players can select a biome and a cardinal direction to spawn in at any time. The player will retain any items in their inventory and any nearby tames will teleport with the player.

New Resources

Instead of Explorer Notes, you will find Glitches around the map. These Glitches can be "fixed" by the survivor to earn information from HLNA and the new in-game currency, Hexagons. Hexagons can also be earned by completing missions. Hexagons can be traded in using the HLNA menu for resources as well as for a Level 1, 2 or 3 Lootcrate (Genesis: Part 1).

New Features
  • Oxygen Vents in the lunar biome that launch players into the air allowing them to transverse the scattered asteroids.
  • Avalanches in the Arctic and Volcanic biome that spawn on certain slopes then move downhill damaging and knocking back anything in its path.
  • Missions across the simulations that grants graded loots, including tek items.
New Creatures

Every simulated biome contains a new creature, from a destructive Magmasaur down to a cute and cuddly Ferox with a hidden secret, the wise and sturdy Megachelon that acts as a moveable base, the ever space-wandering Astrocetus to be tamed, and the always watching Bloodstalker.

Moreover a brand new variant of creatures called X-Creatures can be found across the biomes, each possessing boosted stats from their original counterpart.

A new Tek Creature, Tek Triceratops, is found in the Lunar Biome.

Regions[edit | edit source]

Spire Rock Trail System Root High Orbit Volcano Swamp Ocean Arctic West Arctic Shallows Open Water The Trench Mid Arctic East Arctic It's Cold Up Here Big Brother Lesser Ophelia Keyleth Crater Carrot The Stepstones Trinket Percy Stone Battleship Arch Mine The Flotilla Shards of Element Rock Greater Ophelia Flotsam Eye of Horus Jetsam The Long Haul Reconciliation Grog Scanlan The Castoffs Base of the Ancients Little Sister Island Skerry Anvil Terrarium Respite Shortcut Paradise Lost Leaky Cauldron Sauna Long Island Playground Sailor's Rest Zen Garden Candle Point Tyrannosaurs Rocks Volatile Oil Field Sluceway Oil Bog Sable Pools Spire Rock Vex'ahlia Lower Vecna Middle Vecna Devo'ssa Vax'ildan Zahra Kashaw Goalposts Rocky Rock Dead Scar The Loner Levi's Chair Leap of Faith Truth Serpent Scales Upper Vecna Pike Arkhan Boulder Bridge Excalibur Family Isles Titan Tree Undergrowth High Point Squat Haven Did you cheat? This is out of bounds Capital V Chonky Point Step Rock Secluded Atoll The Floating Forest Shielded Atoll Tiny Isle Southeast Lookout The Ramp The Babies Hammer Itty Bitty Optic Nerve Venca's Realm Derelict Mine Fallen Titan Wandering Titans Treetop Village Silent Grove The Armory Family Cave Stone Scabbard Underpass Twin Watchers No Exit Lantern Road Helm's Reef Load Bearers Hades Reservoir Flame Lake Lavaclaw Flow Scorch'n'Slide Spillway Charred Creak Southern Ice Canyons Toxic Mire Northern Ice Canyons Fetid Pools Root Canyon Exiled Titan Nana's Stump Willow Way Burning Arteries Snowy Foothills Dampwood Tunnel Darkwood Tunnel The Scar Magma Spring Frozen Crags Spire Taiga Obscured Forest Canopy Sunken Jungle Thermal Generator Oil Well The Falls Volcanic Cave Derelict Defense System Glacier Maker Glacier Point Northwest Siphon Southern Windbreak Southwest Siphon East Siphon Frozen Warpgate Northern Windbreak Fishing Lake Smokestack Under the Ice Collapsed Drill Thawed Waterway The Oasis
Regions of Genesis: Part 1

  • Arctic (Genesis Part 1).jpg
    Arctic
  • Collapsed Drill (Genesis Part 1).jpg
    Collapsed Drill
  • East Arctic (Genesis Part 1).jpg
    East Arctic
  • Fishing Lake (Genesis Part 1).jpg
    Fishing Lake
  • Frozen Crags (Genesis Part 1).jpg
    Frozen Crags
  • Frozen Warpgate (Genesis Part 1).jpg
    Frozen Warpgate
  • Glacier Maker (Genesis Part 1).jpg
    Glacier Maker
  • Glacier Point (Genesis Part 1).jpg
    Glacier Point
  • It's Cold Up Here (Genesis Part 1).jpg
    It's Cold Up Here
  • Mid Arctic (Genesis Part 1).jpg
    Mid Arctic
  • Northern Ice Canyons (Genesis Part 1).jpg
    Northern Ice Canyons
  • Northern Windbreak (Genesis Part 1).jpg
    Northern Windbreak
  • Obscured Forest (Genesis Part 1).jpg
    Obscured Forest
  • Snowy Foothills (Genesis Part 1).jpg
    Snowy Foothills
  • Southern Ice Canyons (Genesis Part 1).jpg
    Southern Ice Canyons
  • Southern Windbreak (Genesis Part 1).jpg
    Southern Windbreak
  • Spire Rock (Genesis Part 1).jpg
    Spire Rock
  • Spire Rock Trail (Genesis Part 1).jpg
    Spire Rock Trail
  • Spire Taiga (Genesis Part 1).jpg
    Spire Taiga
  • Thawed Waterway (Genesis Part 1).jpg
    Thawed Waterway
  • The Oasis (Genesis Part 1).jpg
    The Oasis
  • Under the Ice (Genesis Part 1).jpg
    Under the Ice
  • West Arctic (Genesis Part 1).jpg
    West Arctic

  • Canopy (Genesis Part 1).jpg
    Canopy
  • Blank.png
    Dampwood
  • Darkwood Tunnel (Genesis Part 1).jpg
    Darkwood Tunnel
  • East Siphon (Genesis Part 1).jpg
    East Siphon
  • Blank.png
    Exiled Titan
  • Fallen Titan (Genesis Part 1).jpg
    Fallen Titan
  • Fetid Pools (Genesis Part 1).jpg
    Fetid Pools
  • Nana's Stump (Genesis Part 1).jpg
    Nana's Stump
  • Northwest Siphon (Genesis Part 1).jpg
    Northwest Siphon
  • Root Canyon (Genesis Part 1).jpg
    Root Canyon
  • Silent Grove (Genesis Part 1).jpg
    Silent Grove
  • Southwest Siphon (Genesis Part 1).jpg
    Southwest Siphon
  • Swamp (Genesis Part 1).jpg
    Swamp
  • Titan Tree Undergrowth (Genesis Part 1).jpg
    Titan Tree Undergrowth
  • Toxic Mire (Genesis Part 1).jpg
    Toxic Mire
  • Blank.png
    Treetop Village
  • Wandering Titans (Genesis Part 1).jpg
    Wandering Titans
  • Willow Way (Genesis Part 1).jpg
    Willow Way

  • Arch Mine (Genesis Part 1).jpg
    Arch Mine
  • Arkhan (Genesis Part 1).jpg
    Arkhan
  • Base of the Ancients (Genesis Part 1).jpg
    Base of the Ancients
  • Big Brother (Genesis Part 1).jpg
    Big Brother
  • Boulder Bridge (Genesis Part 1).jpg
    Boulder Bridge
  • Capital V (Genesis Part 1).jpg
    Capital V
  • Crater Carrot (Genesis Part 1).jpg
    Crater Carrot
  • Dead Scar (Genesis Part 1).jpg
    Dead Scar
  • Derelict Mine (Genesis Part 1).jpg
    Derelict Mine
  • Devo'ssa (Genesis Part 1).jpg
    Devo'ssa
  • Excalibur (Genesis Part 1).jpg
    Excalibur
  • Eye of Horus (Genesis Part 1).jpg
    Eye of Horus
  • Family Cave (Genesis Part 1).jpg
    Family Cave
  • Flotsam (Genesis Part 1).jpg
    Flotsam
  • Greater Ophelia (Genesis Part 1).jpg
    Greater Ophelia
  • Goalposts (Genesis Part 1).jpg
    Goalposts
  • Grog (Genesis Part 1).jpg
    Grog
  • High Orbit (Genesis Part 1).jpg
    High Orbit
  • Itty Bitty (Genesis Part 1).jpg
    Itty Bitty
  • Jetsam (Genesis Part 1).jpg
    Jetsam
  • Kashaw (Genesis Part 1).jpg
    Kashaw
  • Keyleth (Genesis Part 1).jpg
    Keyleth
  • Leap of Faith (Genesis Part 1).jpg
    Leap of Faith
  • Lesser Ophelia (Genesis Part 1).jpg
    Lesser Ophelia
  • Little Sister (Genesis Part 1).jpg
    Little Sister
  • Lower Vecna (Genesis Part 1).jpg
    Lower Vecna
  • Middle Vecna (Genesis Part 1).jpg
    Middle Vecna
  • Optic Nerve (Genesis Part 1).jpg
    Optic Nerve
  • Percy (Genesis Part 1).jpg
    Percy
  • Pike (Genesis Part 1).jpg
    Pike
  • Reconciliation (Genesis Part 1).jpg
    Reconciliation
  • Rocky Rock (Genesis Part 1).jpg
    Rocky Rock
  • Scanlan (Genesis Part 1).jpg
    Scanlan
  • Serpent Scales (Genesis Part 1).jpg
    Serpent Scales
  • Shards of Element Rock (Genesis Part 1).jpg
    Shards of Element Rock
  • Stone Battleship (Genesis Part 1).jpg
    Stone Battleship
  • Stone Scabbard (Genesis Part 1).jpg
    Stone Scabbard
  • The Armory (Genesis Part 1).jpg
    The Armory
  • The Castoffs (Genesis Part 1).jpg
    The Castoffs
  • The Flotilla (Genesis Part 1).jpg
    The Flotilla
  • The Loner (Genesis Part 1).jpg
    The Loner
  • The Long Haul (Genesis Part 1).jpg
    The Long Haul
  • The Stepstones (Genesis Part 1).jpg
    The Stepstones
  • Trinket (Genesis Part 1).jpg
    Trinket
  • Truth (Genesis Part 1).jpg
    Truth
  • Upper Vecna (Genesis Part 1).jpg
    Upper Vecna
  • Vax'ildan (Genesis Part 1).jpg
    Vax'ildan
  • Vecna's Realm (Genesis Part 1).jpg
    Vecna's Realm
  • Vex'ahlia (Genesis Part 1).jpg
    Vex'ahlia
  • Zahra (Genesis Part 1).jpg
    Zahra

  • Anvil (Genesis Part 1).jpg
    Anvil
  • Candle Point (Genesis Part 1).jpg
    Candle Point
  • Chonky Point (Genesis Part 1).jpg
    Chonky Point
  • Family Isles (Genesis Part 1).jpg
    Family Isles
  • Hammer (Genesis Part 1).jpg
    Hammer
  • Helm's Reef (Genesis Part 1).jpg
    Helm's Reef
  • High Point (Genesis Part 1).jpg
    High Point
  • Island Skerry (Genesis Part 1).jpg
    Island Skerry
  • Lantern Road (Genesis Part 1).jpg
    Lantern Road
  • Leaky Cauldron (Genesis Part 1).jpg
    Leaky Cauldron
  • Levi's Chair (Genesis Part 1).jpg
    Levi's Chair
  • Load Bearers (Genesis Part 1).jpg
    Load Bearers
  • Long Island (Genesis Part 1).jpg
    Long Island
  • No Exit (Genesis Part 1).jpg
    No Exit
  • Ocean (Genesis Part 1).jpg
    Ocean
  • Open Water (Genesis Part 1).jpg
    Open Water
  • Paradise Lost (Genesis Part 1).jpg
    Paradise Lost
  • Playground (Genesis Part 1).jpg
    Playground
  • Respite (Genesis Part 1).jpg
    Respite
  • Sailor's Rest (Genesis Part 1).jpg
    Sailor's Rest
  • Sauna (Genesis Part 1).jpg
    Sauna
  • Secluded Atoll (Genesis Part 1).jpg
    Secluded Atoll
  • Shallows (Genesis Part 1).jpg
    Shallows
  • Shielded Atoll (Genesis Part 1).jpg
    Shielded Atoll
  • Shortcut (Genesis Part 1).jpg
    Shortcut
  • Southeast Lookout (Genesis Part 1).jpg
    Southeast Lookout
  • Squat Haven (Genesis Part 1).jpg
    Squat Haven
  • Step Rock (Genesis Part 1).jpg
    Step Rock
  • Sunken Jungle (Genesis Part 1).jpg
    Sunken Jungle
  • Terrarium (Genesis Part 1).jpg
    Terrarium
  • The Babies (Genesis Part 1).jpg
    The Babies
  • The Floating Forest (Genesis Part 1).jpg
    The Floating Forest
  • The Ramp (Genesis Part 1).jpg
    The Ramp
  • The Scar (Genesis Part 1).jpg
    The Scar
  • The Trench (Genesis Part 1).jpg
    The Trench
  • Tiny Isle (Genesis Part 1).jpg
    Tiny Isle
  • Twin Watchers (Genesis Part 1).jpg
    Twin Watchers
  • Tyrannosaurs Rocks (Genesis Part 1).jpg
    Tyrannosaurs Rocks
  • Underpass (Genesis Part 1).jpg
    Underpass
  • Zen Garden (Genesis Part 1).jpg
    Zen Garden

  • Burning Arteries (Genesis Part 1).jpg
    Burning Arteries
  • Charred Creak (Genesis Part 1).jpg
    Charred Creak
  • Derelict Defense System (Genesis Part 1).jpg
    Derelict Defense System
  • Flame Lake (Genesis Part 1).jpg
    Flame Lake
  • Hades Reservoir (Genesis Part 1).jpg
    Hades Reservoir
  • Lavaclaw Flow (Genesis Part 1).jpg
    Lavaclaw Flow
  • Magma Spring (Genesis Part 1).jpg
    Magma Spring
  • Oil Bog (Genesis Part 1).jpg
    Oil Bog
  • Oil Well (Genesis Part 1).jpg
    Oil Well
  • Sable Pools (Genesis Part 1).jpg
    Sable Pools
  • Scorch'n'Slide (Genesis Part 1).jpg
    Scorch'n'Slide
  • Sluceway (Genesis Part 1).jpg
    Sluceway
  • Smokestack (Genesis Part 1).jpg
    Smokestack
  • Spillway (Genesis Part 1).jpg
    Spillway
  • The Falls (Genesis Part 1).jpg
    The Falls
  • Thermal Generator (Genesis Part 1).jpg
    Thermal Generator
  • Volatile Oil Field (Genesis Part 1).jpg
    Volatile Oil Field
  • Volcanic Cave (Genesis Part 1).jpg
    Volcanic Cave
  • Volcano (Genesis Part 1).jpg
    Volcano

  • Did you cheat? This is out of bounds (Genesis Part 1).jpg
    Did you cheat? This is out of bounds
  • Genesis 17.jpg
    Moeder Arena
  • Genesis 42.jpg
    System Root

Approximate Spawn Locations[edit | edit source]

These locations are also possible teleport destinations. When such destination is determined, points closer to chosen cardinal direction are prioritized over others. A spot won't be chosen if there are conscious hostile carnivores, unallied tames, players or turrets in range of 60 meters around it.

Genesis Part 1 Map.jpg

Approximate Spawn Locations

Arctic
Bog
Lunar
Ocean
Volcanic

Data Maps[edit | edit source]

  • Preview Resources Map (Scorched Earth).png
    Strategic Resources
  • Level 55.jpg
    Exploring the map
  • SpawnMapIcon.png
    Creature Spawns

Restriction[edit | edit source]

Genesis: Part 1 has a restriction on what can be used in the Simulation. Flying Dinosaurs cannot be ridden within the simulation (With exceptions like Gasbags and Astrocetus), and specific tek gears aren't usable to its full extent. Although, these restrictions are lifted if one is playing on a “No Missions” Genesis server,

  • Tek Chestpiece jetpack is disabled, both in air and in water.
  • Tek Leggings super speed mode is disabled, both in air and in water. However, its ability to move while encumbered is still available.

These can be disabled via server settings.

Missions[edit | edit source]

Disambig.png Main article: Missions Genesis Part 1 Icon.png

There are 176 Missions across the 5 simulated maps of Genesis. Completing missions grant Hexagons and Reward items as well as XP. Missions can be done alone or in a group and each Mission has an Alpha, Beta, and Gamma difficulty. Some missions allow you to use tamed creatures, some provide a high level creature for you to use during the mission, and some do not allow creatures to be used (Tamed creatures in the mission area will automatically be put in a temporary Cryopod on the inventory of the person who initiated the mission after the mission is over. Once these temporary Cryopods are used they will disappear from the user's inventory.) Missions can be repeated as often as you want although they will reward significantly fewer Hexagons if they are repeated at the same difficulty level in a short period.

Creatures[edit | edit source]

Unique Creatures[edit | edit source]

Mission Encounters[edit | edit source]

Some Creatures within the Genesis simulation can only be encountered via Missions.

Other Spawns[edit | edit source]

Biome-Specific Reskins Concept Art.jpg

Genesis: Part 1 features new variations of existing Creatures specific to the biomes they reside, known as X-Creatures. These Creatures have unique skin patterns and stat boosts.

Event Creatures[edit | edit source]

Items[edit | edit source]

All items from the base game are available on Genesis: Part 1 in addition to the items below.

Resources[edit | edit source]

Consumables[edit | edit source]

Trophies and Tributes[edit | edit source]

Weapons, Armor, and Tools[edit | edit source]

Structures[edit | edit source]

Saddles[edit | edit source]

Cosmetics[edit | edit source]

Explorer Notes[edit | edit source]

NoteHLN-A.png

As Genesis: Part 1 is part of the story of the ARKs, NoteHLN-A.png Explorer Notes can be found across the map. These Explorer Notes document the ARK lore. For more in-depth information, see Explorer Notes.

Spotlight[edit | edit source]

Notes[edit | edit source]

  • Genesis: Part 1 is the first Expansion Pack to:
    • Have a "Companion" character alongside the player that interacts with the player.
    • Have multiple maps (or more accurately, 5 distinct map biomes that are seperated from one another via border wall on the same 'map').
    • Have a massive focus on the Ocean.
    • Have an Area with reduced gravity.
    • Have an Underwater Boss.
    • Include a Tame that itself acts as an Aquatic Platform Saddle.
    • Include a Tame that can go in lava unharmed.
    • Have any form of missions.
    • Introduce official in-game currency (Hexagons).
    • Introduce pet-like accessories with HLNA.
  • Genesis: Part 1 is the first expansion to not:
    • Have one large Map. The "map" is instead separated into 5 smaller maps.
    • Have a New subspecies of Draconis.
    • Have Creature Dossiers.
    • Have Boss Holograms.
    • Have Obelisks.
    • Have Explorer Notes but instead scans things for information using HLNA.
  • Many of the Mission titles are references to things like movies and songs (Swamp Placid and We Will Rock You just to name a few).
  • In Genesis: Part 1, some creatures act differently in different biome, like Pegomastax in Ocean biome are passive while they're aggressive in Bog biome, Baryonyx will chase player for longer distance as it usually has small aggression range.
  • It is explained that there are actually 5 existing Master AI for the Genesis Simulation one for each mini map. However, in game the only one we ever see is Moeder because she shut herself down to avoid being turned off like the other 4 Master AI.
  • Lore wise, Genesis also includes a new category of Bosses which are the Master AI. They are used to control every map within the Genesis Simulation and there are a total of 5 Master AI within the Genesis Simulation although 4 of the 5 were all turned off only leaving Moeder active as she was smart enough to shut herself down to avoid being turned off.
    • Even though Moeder is the only active AI, Moeder best depicts the quirks of what the other 4 Master AI may have in common:
      • Using their biome's weather as one of their attacks.
      • Being a titanic version of a small creature found in the biome they oversee with an amplified version of their attacks.
  • Interestingly while the Genesis Simulation contains the 3 Guardians from The Island only the Dragon was given a brand new X variant.
  • Genesis: Part 1 is the third official map to have multiple Bosses, with the first being The Island and the second being Extinction.
    • Genesis: Part 1 is also the third map to have Mini-Bosses (in the form of Brute Creatures) with the first being Ragnarok and the second being Valguero.
  • Leading up to the release of Genesis: Part 1, each month featured a new Genesis Chronicles which introduced new Skins and Explorer Notes revealing more about Genesis.
  • Genesis: Part 1 is the third Expansion Pack to have new variants of existing Creatures, the first being Aberration with Aberrant Creatures, and the second being the Corrupted Creatures in Extinction.
  • The Genesis Chronicles reveals that the Genesis simulation is connected to a place known as Arat Prime.
  • The Parasaur is the only creature in the Genesis Simulation to be present in 3 different forms on 3 of the 5 maps. The normal one can be found on the Volcano map, the Tek Parasaur on the Lunar map, and the X-Parasaur on the Bog map.
  • During the countdown reveal of Genesis, PlayStation accidentally allowed users to view the store page for it early and leaked the reveal a day ahead of schedule. Genesis's countdown page was humorously updated to poke fun at this by adding decodable glyphs that translated to "Unexpected PSN Data Detected".
  • Riding Flyers (with the exception of Astrocetus) is disabled across the map, even though flyers do spawn.
  • Though the Basilisk is present in the Genesis Simulation, specifically the Volcanoe map, it can not be tamed given what is available on the simulation. This is due to there being no Rock Drake Eggs present anywhere in anyway.
  • "Some TEK equipment abilities cannot be used in the Genesis Simulation" is the message shown when trying to use Chest, Leg and Glove "skills". The Boots still work to negate fall damage though.
  • Most of the biomes in the Genesis Simulation have a vague reference to some aspects of popular media. The references can be interpreted from several angles.
    • Arctic Biome
      • The arctic biome most notably resembles the map of Skyrim but in a different orientation since a massive mountain is found in the center of the map, similar to Skyrim's Throat of the World. Even the creatures in the arctic biome make the place as if a player is playing Elder Scrolls V: Skyrim.
        • Wolves, sabertooth cats, bears, mammoths, deer, goats, horses, fish, and hawks/eagles are creatures both games have in their maps.
        • Yutyrannus and Managarmrs resemble the dragons of Skyrim for being possibly the strongest creatures in the arctic biome on average, and the large Ferox resemble Skyrim's trolls since they can be commonly found in caves and are extremely difficult to kill on foot.
        • The constant blizzard in the east half of the arctic biome resembles Skyrim's native Nords original home continent Atmora, a place where there is endless winter.
      • The arctic biome's blizzard region is similar to the planet of Hoth of Star Wars, a planet full of snow and ice.
        • The monster form of the Ferox is similar to the Wampas, one of the native creatures living on the planet.
    • Volcano Biome
      • The volcanic biome is familiar to the map of Elder Scrolls III: Morrowind where a volcano constantly spits out ash and is in the northern center of Morrowind's center island of Vvardenfell.
      • The volcano biome is similar to the planet of Mustafar of Star Wars, a planet of lava and volcanoes.
    • Bog Biome
      • The bog biome resembles the Elder Scrolls region of Black Marsh, a dense swamp where poison and dangers in a swamp are ramped up to eleven.
      • The inner Bog Biome is akin to the ecosystem of the planet of Dagobah, a planet covered in swamps and bogs.
    • Ocean Biome
      • Generally, the absence of a majority of land could refer to the movie Waterworld.
      • With the lush amount of fish, giant sea monsters, and hidden ruins, it could be a reference to the Hungry Shark game series, but in a 3D fashion.
    • Lunar Biome
      • The reapers present are a reference to the Alien series.
  • Based on the biome glitch notes and the real world, each of the 5 biomes is considered to be inhospitable to be living in but all of them have made a great impact on planet Earth in many ways in terms of its ecosystem, history, science, and literature. Their ecosystems have also kept the planet in balance. The explorer notes give some examples:
    • Bog Biome
      • Humans in Mesopotamia/Fertile Crescent during the Neolithic Revolution drained swamps for farming land to make way for the first and earliest known human civilization: Sumer.
      • In general, swamps and wetlands act as a sponge to absorb the water and waste from floods. Removing them will result in flash floods of the area.
    • Snow/Arctic Biome
      • 20th century Robert Scott's expedition to Antarctica dubbed "The Worst Journey in the World".
      • Story of Jack London's short story "To Build a Fire".
      • Ice ages
        • Each Ice age throughout history were so devastating that it reshaped the biodiversity in many ways. The most notable Ice ages made more impact on the planet's ecosystem
          • Huronian Ice Age from 2.4 billion to 2.1 billion years ago forced a change from anaerobic organisms to aerobic organisms when oxygen was introduced into the atmosphere.
          • The popular and notable Quaternary Ice age made today's lakes, conditioned Earth's mountains, and greatly affected the biosphere. The survivors of this ice age are most of today's animals
      • The Arctic and the Antarctic contain a huge chunk of Earth's ice to store water, working to moderate the planet's temperature. Removing them would result in the typical global warming and climate change.
    • Ocean Biome
      • A mysterious 20th-century artificial ocean in an enclosed ecosystem. Initially successful but fell apart when introduced species died.
      • The question about water: is water wet?
      • People on Eurasia and Africa before Christopher Columbus's time considered oceans to be a barrier around the world. People believed that sailors would fall to their deaths if they sailed too far out.
      • Oceans, in short, acts as a storage unit for Earth's heat where water absorbs most of the heat from any source of heat, only to release it at a later date, keeping Earth at a relatively moderated temperature.
    • Volcano Biome
      • Volcanoes like Mount Tambora and its eruption of 1815 and its aftermath through 1816, the year without a summer, were so devastating that thousands of people died, and crops for the year were destroyed.
      • Volcanoes such as the Deccan Traps, Mount Krakatoa, and Paektu caused eruptions that were so powerful that people at the time had to redraw their maps of the area.
      • Debate on how either the dinosaurs died out by a meteor or constant volcanic activity.
      • Oil, in general, changed the world in terms of technology and switched the main fuel from coal to oil but the gases both fuel emits are considered poisonous to humans.
      • Most of the 5 mass extinctions on Earth were mostly caused by volcanic activity that killed off a huge majority of the planet's species at the time but the survivors gave rise to new species.
        • The Late Devonian mass extinction from around 375-360 million years ago had many causes including volcanic activity that affected aquatic organisms. The most notable creature that went extinct in the mass extinction was the dunkleosteus. The most notable survivors were lobe-finned fish like tiktaalik that took to land, making them the ancestors of terrestrial animals such as amphibians, birds, mammals, and reptiles.
        • Permian-Triassic extinction/ The Great Dying around 252 million years ago wiped out over 90 percent of species on Earth at the time. The most notable survivors were ancestors of reptiles, birds, and mammals.
        • The end of the Triassic-Jurassic extinction around 200 million years ago wiped out many specialized reptiles, leaving space for the dinosaurs to specialize and dominate the land ecosystem of Earth.
        • Cretaceous-Paleogene extinction most notably wiped out the dinosaurs and any large reptiles. This allowed mammals to diversify into new species.
    • Lunar Biome
      • 1965 space mission of Voskhod 2. Space missions like Voskhod 2 soon lead to the first men to travel and land on the moon.
      • Wilhelm Roentgen's discovery of X-rays in 1895. X-rays were the precursor of future scanning methods such as CT scans, MRIs, and Pet scans.
      • Physics was tested in this biome and throughout history, physics gave rise to more and more advanced technology, both beneficial and harmful.
      • The lunar biome portrays an area without the absence of Earth's ozone layer that protects the Earth from the sun's ultraviolet radiation. In-game, this is portrayed when it is safe to travel in the darkened areas and risky in the area that is touched by the sun.
      • Even though lack of gravity in the Lunar biome may seem harmless, people who experience the lack of gravity will get affected with a condition called space adaptation syndrome which is caused by your inner ear or specifically, your vestibular apparatus not being properly oriented with your body's weightlessness. This disorientation on top of the dangers present gives the Lunar biome another reason for being labeled with the very hard difficulty.
  • Genesis: Part 1 is currently incompatible with many mods. There is an unknown issue for some players with using a wide variety of any type of mods causing fatal errors and crashes when entering the Tundra biome of Genesis. It is predominant in the Eastern part of the biome where it is in an endless snowstorm; but with some mods like Immersive Taming, it can cause the entire biome to become unstable and crash players. Be advised if using mods on Genesis: Part 1 that the Tundra may be truly inhospitable for you.

Changelog[edit | edit source]

Patch Changes
307.56 Tamed Reapers on Genesis Official Servers. Note: Any tamed MEK or Reaper that was in a cryopod now cannot be spawned when deploying that cryopod. You can either let it expire, or throw them out.
307.8 Re-enabled configuration to prevent Reapers from being transferred to Genesis.
309.53 Reduced the amount of element received by Red Crystals on Genesis by 33%.

Gallery[edit | edit source]

External links[edit | edit source]

References[edit | edit source]