admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Bigfoot/Bigfoot_Character_BP.Bigfoot_Character_BP'" 500 0 0 35
admincheat summon Yeti_Character_BP_C
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Bigfoot/Yeti_Character_BP.Yeti_Character_BP'" 500 0 0 35
Variant Aberrant Gigantopithecus
admincheat summon Bigfoot_Character_BP_Aberrant_C
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Bigfoot/Bigfoot_Character_BP_Aberrant.Bigfoot_Character_BP_Aberrant'" 500 0 0 35
- 1 Basic Info
- 2 Taming
- 3 Utility
- 4 Combat
- 5 Spotlight
- 6 Notes/Trivia
- 7 Gallery
- 8 References
Basic Info[edit | edit source]
Dossier[edit | edit source]
Gigantopithecus fibrarator is a strange creature. It is usually quite passive, but it has a very short temper when it comes to its own personal space. Once another creature gets close, this gentle giant quickly becomes a rampaging beast. Best to give them a wide berth.
I have occasionally seen Gigantopithecus jumping to grab vines that it can traverse and swing on, but otherwise, it seems most happy to lay about, picking berries from plants lazily.
In addition to being at home picking berries, a tamed Gigantopithecus can be taught to harvest the fibers found on many Island plants as well. It appears to be entirely content to pick at plants all day, eat the berries, and carrying fiber resources for its tribe.
Playful once tamed, Gigantopithecus seems to enjoy throwing the creatures or riders it's carrying into the air. It probably feels that this activity is a game, but clever brigands can use this ‘game' to vault over walls and small cliffs.
Behavior[edit | edit source]
Gigantopithecus wander around the forests of the island, eating berries off of bushes. They are naturally peaceful creatures, but will fight back if attacked or if a player or tamed creature makes physical contact with them. Gigantopithecus normally spawn as individuals and are fairly spread out, so it is rare to see groups of them in the wild. While they mainly inhabit forests, they tend to wander quite far and can sometimes be found on beaches or near rivers and mountains.
Yeti (Variant)[edit | edit source]
With the introduction of the Snow Cave in Patch 237, a variant of Gigantopithecus spawns inside called the Yeti. They are untamable apes that only spawn inside the snow cave at levels up to 350. These apes are vicious, terrifying creatures that will decimate any adventurers hoping to step foot inside. Stay clear from them, or use extremely powerful guns and weaponry to slaughter them before they get their powerful hands on you!
Appearance[edit | edit source]
The Gigantopithecus is a close relative of the modern orangutan. However, it stands upright like a man but slightly taller, giving it a strong resemblance to Bigfoot or the yeti.
Color Scheme and Regions
This section displays the Gigantopithecus's natural colors and regions. For demonstration, the regions below are colored red over an albino Gigantopithecus. The colored squares shown underneath each region's description are the colors that the Gigantopithecus will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
- The Yeti variant of Gigantopithecus always spawns with all its color regions white.
Server admins can use this region information in the Console Command "cheat SetTargetDinoColor <ColorRegion> <ColorID>".
For example, "cheat SetTargetDinoColor 0 6" would color the Gigantopithecus's "fur mane" magenta.
Region 1 is not used
Region 2 is not used
Region 3 is not used
Drops[edit | edit source]
Base Stats and Growth[edit | edit source]
Note that creatures will have different stats in Survival of the Fittest
|Attribute||Amount at Level 1||Increase per point||Taming Bonus|
|Melee Damage||40 / 602||+1.6 / +2.4||+1.7%||7%||17.6%|
1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.
|Movement Type||Base Speed||Sprinting|
- These are the base speeds of the creature at 100% Movement Speed
- For a comparison of the speeds of all creatures, see Base Creature Speeds
Wild Stats Level-up
Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding-stats with an external tool.
Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.
Taming[edit | edit source]
|Kibble (Titanboa Egg)||5||04:33||0:18:14|
|Fresh Coffee Fruit||3||00:04||0:00:09|
|Kibble (Titanboa Egg)||7||04:15||0:25:31|
|Fresh Coffee Fruit||4||00:03||0:00:11|
|Kibble (Titanboa Egg)||10||04:03||0:36:27|
|Fresh Coffee Fruit||5||00:03||0:00:14|
|Kibble (Titanboa Egg)||12||03:58||0:43:44|
|Fresh Coffee Fruit||6||00:03||0:00:17|
|Kibble (Titanboa Egg)||14||03:55||0:51:02|
|Fresh Coffee Fruit||7||00:03||0:00:20|
|Kibble (Titanboa Egg)||17||03:52||1:01:58|
|Fresh Coffee Fruit||9||00:03||0:00:25|
Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.
Taming Strategies[edit | edit source]
Similar to the Ichthy, Gigantopithecus is tamed by hand-feeding rather than through the use of tranquilizers. To feed one you will need to be level 30, then place an appropriate food in the far-right slot of your hotbar and get close enough to the creature for the button prompt to appear. Gigantopithecus will take one piece of the food from your inventory and will play an eating animation. You must wait for the creature's hunger to go back down before it can be fed again, a process which takes some time, dependend on the level and the food (see tables).
If you come into physical contact with Gigantopithecus while you are trying to feed it, the creature will attack. You must get out of its line of sight in order for it to calm back down and be feed-able again. Your taming progress will not be reset if the creature attacks you, but you will lose taming effectiveness if you fight back.
Be careful when approaching Gigantopithecus while feeding, as it will randomly change directions or stop, causing you to run into it. It is better to approach it from behind while it's standing still, since the creature usually doesn't turn all the way around while wandering. Or you can crouch up to it and feed it that way as it will not attack you when you're crouched.
It is best to bring a flying mount in case you need to run away, since they can easily be flown above the Gigantopithecus and it will give up the chase a lot quicker than on the ground. If a flying mount is not available, fast ground mounts such as a Raptor are decent alternatives.
Taming Box[edit | edit source]
Simple[edit | edit source]
Another method is to trap the Gigantopithecus in a 1x1 room with no roof or a hatchframe. You can then feed it from above without having to worry about bumping into it or having it wander off, and wild carnivores will have a tougher time getting to it.
Advanced[edit | edit source]
The Gigantopithecus can also be trapped directly on spot so the camera has never to be moved during the process.
For this, it requires one foundation (Just even floor will not suffice), two fence foundations and five door frames. On the foundation, one fence foundations needs to be placed directly on the edge of it, and the second one should be snapped to the other one so it lays diagonally on the foundation. Now the foundation is separated in two triangles, and note that the triangles are of different sizes, and the bigger one will be the potential taming spot. Now it requires door frames on each but one side (So the Gigantopithecus can be lured into the box). After you have lured the Gigantopithecus into the box, close the last open side, and now it will walk around in the box (Aggressive or not), and you just have to keep one door frame projected at the diagonal fence foundation and place it as soon as possible. After it is placed, the Gigantopithecus barely has any possibility to move left.
When hand feeding him now, it is important to not stay on the foundation because then you have high risk of enraging it. It is advised to stay on the ground next to it and crouch, then it can be fed without any problems.
Building material[edit | edit source]
It is advised to use stone because it can easily become enraged by accident, but with enough care, wooden structures will also suffice (Thatch won't because it will be broken in the process of luring it in the box and losing aggro).
Luring into the box[edit | edit source]
Since dropping it in the box with a flying mount is pretty hard and only possible with a Quetzal or Argentavis, it is much easier to lure it into it. For this, leave one side of the box open at first and place a doorframe on the opposite side. Then, after getting its attention, you just run into the box, wait until it is close enough to actually enter it, and then just leave through the door frame (It cant pass through it) and close the opposite side with a spare wall.
Losing aggro[edit | edit source]
To lose its aggro, just travel vertically till the skybox is reached and instantly return. Horizontal travel to lose its interest is discouraged because it can cause the teleporting bug, which lets it exit the box (If this happens or not is dependent on the exact placement of the box), or may even let it despawn.
Sometimes, it may be still enraged and attacking the box when returning. In this case, you need to replace all wall/door structures it is attacking.
Using a Quetzal[edit | edit source]
To tame the Gigantopithecus using the Quetzal method, it requires 2 people. The first person needs to carry the Gigantopithecus with the Quetzal, and hover close the ground. While it's been carried, the Gigantopithecus can be fed, and is less likely to retaliate against the tamer. If the feeder gets too close, it will still throw a punch, but it wont affect the tame or aggro it. The Quetzal might slide around over time, so the Quetzal rider only has to adjust its position every now and then. Along with feeding the Quetzal food/stimberries to keep it flying.
Utility[edit | edit source]
Human Tossing[edit | edit source]
When sitting on a Gigantopithecus and pressing the alt-fire button (default: right click), it grab the survivor with the blue crosshair appearing in front of the HUD. It will toss him/her forward upon clicking again. This can be used to get over walls without destroying them. Be careful as this does cause the Gigantopithecus to melee attack directly in front of it, damaging anything or anyone in the established path.
Roles[edit | edit source]
- Tank: Excellent tank due to its high HP and ability to wear any type of helmet. (Level up in Health and Damage)
- Damage: Very good AOE, damage scaling and knockback. The knockback has also been known to push back a Brontosaurus slightly. (Level up in Damage, Health and Speed slightly)
- Armor killer: Damages through player's armor easily much like Arthropleura in Pvp. (Level up in Damage, Health and Speed slightly)
- Transport: Decent base carrying capacity but nothing absurd. Good base speed, similar to a player without any speed upgrades and can travel up and down ziplines like the ravager. (Level up in Speed, Stamina, and Weight)
- Gatherer: Can gather fiber, thatch, and wood. Can gather fiber passively when not ridden–will gather fiber from plants in its vicinity, otherwise turn on ability to wander to gather fiber continuously. Use C to gather fiber while ridden. (Level up in Damage, Weight, and Stamina)
- Underwater Mount: Can be Fast and powerful underwater mount, it's high damage and AoE can clear out large swarms of mantas and repel annoying ichthys from pushing you around and blocking pathways. (Level Oxygen, Damage, and Health)
Carry-able Creatures[edit | edit source]
The Gigantopithecus is capable of carrying the following shoulder-mounts, in addition to a human rider:
- Dung Beetle
Ichthyornis will do the same thing as it does for survivors when thrown towards fishes.
- Hold C to pick up.
- Tap/Hold C to aim and throw.
- Tap X to drop.
The Gigantopithecus can only target tribe-owned creatures, and cannot be used to pick up wild or enemy variants.
Collectibles[edit | edit source]
|Fiber can be gathered when Gigantopithecus is wandering, and while ridden with C.|
Combat[edit | edit source]
This section describes how to fight against the Gigantopithecus.
General[edit | edit source]
The Gigantopithecus has fairly good health and attack, since it is passive until you get too close it is easy to avoid if you don't think you can handle it.
Strategy[edit | edit source]
Gigantopithecus has a good amount of knockback, this can be used to your advantage if you're using ranged weaponry and have fairly good armor or health. Keep walking backwards while attacking it with ranged attacks, and if it hits you use the knockback to give yourself more distance to keep attacking them.
Weaponry[edit | edit source]
Using a quetzal to pick up the gigantopithecus can be an effective way to easily kill it.
Dangers[edit | edit source]
A Wild Gigantopithecus Is known to be passive, but if you bump into it as you try to feed it berries to Tame it, it will attack you so careful not to get too close when taming. If it agros you simply run away until it stops chasing, taming progress will not be lost. If you attack it, it will not stop chasing and tame is likely to be ruined. Given the added ability to tear through armor, it is best not to attempt taming with equipment that are expensive to repair.
Weakness[edit | edit source]
Gigantopithecus' weakness is its strength. Gigantopithecus is known to knock you back on hit so if you survive you have a chance to run away. Once you are far enough the Gigantopithecus will ignore you and you can once again retry to tame it if so wish.
Spotlight[edit | edit source]
Notes/Trivia[edit | edit source]
For information pertaining specifically to the real-world Gigantopithecus, see the relevant Wikipedia article
- Gigantopithecus means "giant ape" in Greek.
- First known creature to harvest fiber.
- Relic Gigantopithecus are one theory for sightings of large, hairy primates (Sasquatch, Yeti, etc.).
- This may have influenced the appearance of Ark's Gigantopithecus since it was thought to postured more like a gorilla in real life.
- According to some scientists, Gigantopithecus was nearly 10 feet tall and thus the biggest ape that ever lived. Therefore, he would have weighed more than 500 kilograms, comparable to a full-grown polar bear.
- Dossier revealed on 06/24/2015.
- Its full name Gigantopithecus fibrarator translates into "fiber gatherer giant ape", referring to its use as a fiber collector.
- Gigantopithecus received a major update for TLC Phase 1 at 10th February 2018 for pc (consoles coming on the 20th) with an appearance overhaul, ability to jump and climb on zip lines (but not jump between like Ravager), throws like Karkinos and carry shoulder pet. They are also introduced in Aberration at the same day.
Gallery[edit | edit source]
TLC Patch 1 model update.