|This article is about a feature exclusive to the DLC: Aberration|
- 1 Basic Info
- 2 Combat
- 3 Taming
- 4 Breeding
- 5 Utility
- 6 Notes/Trivia
- 7 Gallery
- 8 References
Basic Info[edit | edit source]
Dossier[edit | edit source]
With a body reminiscent of a gecko, fluttery wings and a natural stockpile of charge light, Microluminis psykhe has an unearthly, if oddly charming appearance. A curious creature by nature, it always gave me the impression that it was studying me as much as I was studying it.
A favorite snack of many predators, this small lizard has no natural poisons, or any means of defending itself at all save for a swift retreat and its charge light. Survivors can approach it without fear.
As a pet, Microluminis psykhe is happy to clamber up a survivor's shoulder and cling to it as though it never wants to leave. Evenly tempered and easy to care for after being tamed, it is a stalwart companion and an excellent source of charge light.
Behavior[edit | edit source]
Though being called a favorite snack for predators it can be found in artifact caves.
Appearance[edit | edit source]
Color Scheme and Regions
This section displays the Glowtail's natural colors and regions. For demonstration, the regions below are colored red over an albino Glowtail. The colored squares shown underneath each region's description are the colors that the Glowtail will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
Server admins can use this region information in the Console Command "cheat SetTargetDinoColor <ColorRegion> <ColorID>".
For example, "cheat SetTargetDinoColor 0 6" would color the Glowtail's "main body" magenta.
Drops[edit | edit source]
Base Stats and Growth[edit | edit source]
Note that creatures will have different stats in Survival of the Fittest
|Attribute||Amount at Level 1||Increase per point||Taming Bonus|
|Charge Emission Range||122||+0.66||+1.87%||15.54%||18.7%|
1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.
|Movement Type||Base Speed||Sprinting|
- These are the base speeds of the creature at 100% Movement Speed
- For a comparison of the speeds of all creatures, see Base Creature Speeds
|Attack Type||Projectile Values||Torpor Values|
|Impulse||Radius||Base||Mult||Duration||Damage Mult||Amount||Duration||Damage Mult||Amount|
Wild Stats Level-up
Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding-stats with an external tool.
Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.
Combat[edit | edit source]
This section describes how to fight against this creature.
General[edit | edit source]
The glowtail is passive and will run away if you hit it.
Strategy[edit | edit source]
Weaponry[edit | edit source]
Dangers[edit | edit source]
Weakness[edit | edit source]
Taming[edit | edit source]
For general infos about domesticating a wild creature see Taming.
KO Strategy[edit | edit source]
There is no KO Strategy for this tame as it is a passive tame. If your glowtail is in water you can not feed it. Try hitting it out of the water if that is the case.
Taming Food[edit | edit source]
|Plant Species Z Seed||2||02:01||0:02:01|
|Plant Species Z Seed||4||01:20||0:04:01|
|Plant Species Z Seed||5||01:15||0:05:01|
|Plant Species Z Seed||7||01:10||0:07:01|
|Plant Species Z Seed||8||01:08||0:08:01|
|Plant Species Z Seed||10||01:06||0:10:01|
Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.
Preferred Food[edit | edit source]
Breeding[edit | edit source]
This dino lays eggs. In order to incubate, the eggs must be in a warm environment.
After hatching, the baby dino prefers Raw Fish Meat. (Actually easiest and best to feed it is ascerbic mushrooms through baby then meat in trough just like normal, though if you do not have 20 stacks of 30 meat will probably starve on server)
Utility[edit | edit source]
As a Charge Light creature, Glowtail carries charge, which replenishes over time while its light is turned off. When the light is turned on, it provides survivors with the Charged Light buff, protecting from Nameless and Reaper ambush, but attracting Seekers. If set to active, it can also detect both nearby enemy players, and nearby creatures of maximum level.
Due to the nature of its passive state, Glowtail cannot fight back, and should never be used as combat dino.
It provides the fastest charge recharge rate, but has a very low charge capacity.
Roles[edit | edit source]
Anti-Nameless Ambush: Since the Glowtail can be shoulder mounted like every other Charge Light, it provides a charge to prevent Nameless pack from emerging. This however, will attract Seeker. To quickly toggle the shoulder-mounted Charge Light on/off in emergency situations, open up the emote wheel (hold either bracket key by default) and select "Light!". For faster use, emotes can also be bound directly to either of the two emote keys by mousing over them in the emote wheel and pressing the desired key.
Collectibles[edit | edit source]
Notes/Trivia[edit | edit source]
- The creature was first revealed in Community Crunch 103 on September 15, 2017.
- This creature is perhaps inspired by the common flying dragon (Draco volans) and the various prehistoric flying lizards (Icarosaurus, Xianglong and Coelurosauravus).
- Despite being mentioned as a herbivore, Glowtail also consume meat as a food source. This may be a bug.
- While Ascerbic Mushroom is Glowtail's preferred consumption of mushrooms, putting too many of such mushroom in Glowtail's inventory will cause Glowtail to be rendered unconscious should there not be any other food source inside Glowtail's inventory or nearby trough.