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Disambig This article is about the Griffin in the Ragnarok DLC of ARK: Survival Evolved for PC, Xbox, and PS4. For the Griffin in ARK: Survival Evolved Mobile, see Royal Griffin.




























Steam 258.8
Jun 12, 2017
Xbox One 761.1
Aug 29, 2017
PS 512.0
Aug 29, 2017


Epic Games 311.74
Jun 11, 2020
Stadia 678.15
Sep 1, 2021
Spawn Command
cheat summon Griffin_Character_BP_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Griffin/Griffin_Character_BP.Griffin_Character_BP'" 500 0 0 35
Variant Griffin (Minion)
cheat summon Griffin_Character_Minion_BP_C
or
cheat SpawnDino "Blueprint'/Game/Mods/Ragnarok/Custom_Assets/Bosses/Griffin_Character_Minion_BP.Griffin_Character_Minion_BP'" 500 0 0 35
Variant Griffin (Gauntlet2)
cheat summon Griffin_Character_BP_STA_C
or
cheat SpawnDino "Blueprint'/Game/Genesis2/Missions/ModularMission/Gauntlet2/STA/Dinos/Griffin_Character_BP_STA.Griffin_Character_BP_STA'" 500 0 0 35

2 Has two seats.

Taming Method
Preferred Food
Equipment
Habitat

Common             Rare
  Untameable   Cave

The Griffin is one of the Creatures in ARK: Survival Evolved. It is one of the new Creatures from the Expansion Map Ragnarok. It is hard to tame and is not breedable. They are mythical creatures from Greek Mythology, portrayed as lions with the wings and head of a bird of prey.

Basic Info[]

Dossier[]

This section is intended to be an exact copy of what the survivor Helena Walker, the author of the dossiers, has written. There may be some discrepancies between this text and the in-game creature.

NoteHelena
Species

Gryphon magnificum

Time

Unknown

Diet

Carnivore

Temperament

Aggressive

Wild

Gryphon Magnificum is undoubtedly a sight to behold. Many ancient myths tell of various depictions of the Griffin over the ages, but what is never disputed is its majestic and mysterious nature. With the front half of an eagle and the back half of a lion, it is as if these two creatures somehow fused together to form a superior land and air predator. While one's first instinct might be to approach the creature and marvel at its beauty, that would be a very poor decision. Its range of attacks makes it one of the more versatile predators I've witnessed. If its presence alone isn't enough to intimidate potential hunters, it has the ability to dive from the sky to the ground with such force that it inflicts damage to anyone unfortunate enough to be below it, or carry its momentum back into a rapid uplift.

Domesticated

The idea of pacifying such a beast is nothing to scoff at. Its highly independent nature and disinterest with interacting with humans combined with its power and strength make the Griffin a challenge to domesticate. However, there have been those who are fearless enough to attempt and succeed at this miraculous feat. Once tamed, riding atop a Griffin along with a tribemate passenger, dashing through the air at high speed, is a prize in and of itself.

Behavior[]

Aggressive and easily distracted so bringing multiple flyers would make obtaining one difficult.

Appearance[]

It is a chimera with a lion's body, tail and two hind legs, and with the wings, head, and talons on the two front legs of an Eagle. They are predominantly various shades of brown, but can sometimes be found red out in the wild. The face and belly can also be white.

Color Scheme and Regions[]

This section displays the Griffin's natural colors and regions. For demonstration, the regions below are colored red over an albino Griffin. The colored squares shown underneath each region's description are the colors that the Griffin will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

This information can be used to alter the Griffin's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID> in the cheat console. For instance, cheat SetTargetDinoColor 0 6 would color the Griffin's "wings and main body" magenta.

Griffin PaintRegion0
Region 0:
Wings and Main Body
13
32
33
34
35
36
37
39
40
41
42
43
X mark

Region 1 is not used
for this Creature.

X mark

Region 2 is not used
for this Creature.

X mark

Region 3 is not used
for this Creature.

Griffin PaintRegion4
Region 4:
Fur
8
13
32
33
34
37
38
39
40
41
43
Griffin PaintRegion5
Region 5:
Feather Highlights
8
13
21
32
33
37
38
39
40
55

Drops[]

Base Stats and Growth[]

Attribute Base Value Level Increase Taming Bonus
Wild Tamed Additive Multiplicative
Health Health 950 +142.5 +4.32% -900
Stamina Stamina 225 +11.25 +6%
Oxygen Oxygen 150 +15 +10%
Food Food 1600 +160 +10% 15%
Weight Weight 280 +5.6 +4%
Melee Damage Melee Damage 27 / 12 +1.35 / +0.6 +1.7% -50% 17.6%
Movement Speed Movement Speed 100% N/A +0% 36.5%
Torpidity Torpidity 1500 +90 N/A 0.5
Movement
[u/s]
Base Speed Sprinting Speed Stamina
Wild Tamed1 Tamed2 Wild Tamed1 Tamed2
Walking 300 ? ? 750 750 1023.75 6
Swimming 300 ? ? ? ? ? ?
Flying 750 ? ? 1500 1500 2047.5 0.325
  • 1These are the base speeds of the creature at 100% Movement Speed.
  • 2These are the speeds of the creature tamed and non-imprinted.
  • For a comparison of the speeds of all creatures, see Base Creature Speeds.
Attack Values
Claw Stamina Cost Attack Range Description
Base Minimum Activation
0 500 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 27
Grab Stamina Cost Attack Range Description
Base Minimum Activation
60 500 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 12
Diving Swipe Stamina Cost Attack Range Description
Base Minimum Activation
25 1000 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 188
Dive Bomb Stamina Cost Attack Range Description
Base Minimum Activation
30 2500 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 115

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding stats with an external tool.[1]

Griffin

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.

Combat[]

This section describes how to fight against a wild Griffin.

Tips[]

General[]

Griffins are often seen alone or in a pair, most commonly among trees or at the top of cliffs. They have a rather wide aggression radius, and will chase a survivor for long distances before disengaging. Special care should be taken to be aware of your surroundings, as even the small amount of knock back dealt by their attacks might push a survivor to a death at the base of a ravine.

Strategy[]

The Griffin is a surprisingly resilient opponent, and does not appear to take the bonus damage from ranged weapons that other flying creatures do. Fortunately, their attacks also appear to be somewhat weak in comparison to other flying creatures of the same level, and easily avoided owing to their large turning radius. Griffins might occasionally attack a survivor from the ground. They seem to be easily distracted, and are prone to switching targets.

A good strategy would be to deal the first hit with a long-range weapon such as a gun, or bow and arrow. From there, the griffin will chase you. For this part of the strategy, you'll either need a lot of stamina and movement speed, or a fast mount with rider weaponry. By getting the griffin to chase you, it will follow you in a straight line, instead of circling you, allowing for a clear shot to the head. Once you're far enough away to stay clear of its attacks, but close enough to land a few hits on it with your ranged weapon, shoot it in the head. Alternate running away from it and attacking it until it begins to flee. Once it starts to run, chase it and continue to shoot it. Make sure there are no other griffins nearby, as they will aggro and attack you if you're not careful. Keep firing at it until it either goes unconscious or dies.

Weaponry[]

Ranged weapons and pikes seem to be particularly effective, owing to their propensity to circle the player at short range. Be mindful of other hostiles in the area, as the areas they spawn are home to many Carnotaurus and Terror Birds. Mounts with a wide area of effect attack and decent damage such as the Rex will make short work of these creatures.

Danger[]

This creature does decent damage (a wild level 150 deals around 120) and will kill you if not careful.

The griffin also has a powerful dive-bomb attack.

Weakness[]

Its turning radius is atrocious, so one can stand and it'll simply fly around you.

Taming[]

Griffin Level 1 Narcoberry Narcotic Bio Toxin Time
Extraordinary Kibble Extraordinary Kibble 2 0 0 0 0:09:11
Raw Mutton Raw Mutton 5 16 4 2 0:13:27
Cooked Lamb Chop Cooked Lamb Chop 9 115 28 14 0:24:11
Raw Prime Meat Raw Prime Meat 4 0 0 0 0:10:46
Cooked Prime Meat Cooked Prime Meat 8 91 22 11 0:21:30
Raw Prime Fish Meat Raw Prime Fish Meat 10 16 4 2 0:13:27
Raw Meat Raw Meat 12 190 47 24 0:32:17
Cooked Prime Fish Meat Cooked Prime Fish Meat 20 147 36 18 0:27:38
Cooked Meat Cooked Meat 23 177 44 22 0:30:56
Raw Fish Meat Raw Fish Meat 29 252 62 31 0:39:00
Cooked Fish Meat Cooked Fish Meat 58 252 62 31 0:39:00
KO: Wooden Club Hits × 150; Slingshot Hits × 62; Tranquilizer Arrows with a Bow × 17; Tranquilizer Arrows with a Crossbow × 10; Tranquilizer Dart Shots × 7; Shocking Tranquilizer Dart Shots × 4
Torpidity-depletion: 2.14 / s, Time until all torpidity is depleted: 00:11:43
Griffin Level 30 Narcoberry Narcotic Bio Toxin Time
Extraordinary Kibble Extraordinary Kibble 4 0 0 0 0:18:21
Raw Mutton Raw Mutton 10 89 24 12 0:26:54
Cooked Lamb Chop Cooked Lamb Chop 20 404 108 54 0:53:44
Raw Prime Meat Raw Prime Meat 9 58 16 8 0:24:13
Cooked Prime Meat Cooked Prime Meat 18 341 91 46 0:48:21
Raw Prime Fish Meat Raw Prime Fish Meat 22 121 32 16 0:29:35
Raw Meat Raw Meat 26 594 158 79 1:09:55
Cooked Prime Fish Meat Cooked Prime Fish Meat 44 487 129 65 1:00:47
Cooked Meat Cooked Meat 52 594 158 79 1:09:55
Raw Fish Meat Raw Fish Meat 65 799 212 106 1:27:24
Cooked Fish Meat Cooked Fish Meat 130 799 212 106 1:27:24
KO: Wooden Club Hits × 411; Slingshot Hits × 168; Tranquilizer Arrows with a Bow × 46; Tranquilizer Arrows with a Crossbow × 27; Tranquilizer Dart Shots × 19; Shocking Tranquilizer Dart Shots × 10
Torpidity-depletion: 3.55 / s, Time until all torpidity is depleted: 00:19:19
Griffin Level 60 Narcoberry Narcotic Bio Toxin Time
Extraordinary Kibble Extraordinary Kibble 6 39 11 6 0:27:31
Raw Mutton Raw Mutton 15 206 57 29 0:40:21
Cooked Lamb Chop Cooked Lamb Chop 31 763 212 106 1:23:17
Raw Prime Meat Raw Prime Meat 14 171 48 24 0:37:39
Cooked Prime Meat Cooked Prime Meat 28 658 183 92 1:15:13
Raw Prime Fish Meat Raw Prime Fish Meat 35 293 82 41 0:47:04
Raw Meat Raw Meat 41 1113 309 155 1:50:16
Cooked Prime Fish Meat Cooked Prime Fish Meat 69 919 256 128 1:35:20
Cooked Meat Cooked Meat 82 1113 309 155 1:50:16
Raw Fish Meat Raw Fish Meat 103 1480 411 206 2:18:30
Cooked Fish Meat Cooked Fish Meat 205 1471 409 205 2:17:49
KO: Wooden Club Hits × 681; Slingshot Hits × 278; Tranquilizer Arrows with a Bow × 76; Tranquilizer Arrows with a Crossbow × 44; Tranquilizer Dart Shots × 31; Shocking Tranquilizer Dart Shots × 16
Torpidity-depletion: 4.63 / s, Time until all torpidity is depleted: 00:24:32
Griffin Level 90 Narcoberry Narcotic Bio Toxin Time
Extraordinary Kibble Extraordinary Kibble 7 53 15 8 0:32:06
Raw Mutton Raw Mutton 21 390 112 56 0:56:29
Cooked Lamb Chop Cooked Lamb Chop 42 1168 335 168 1:52:49
Raw Prime Meat Raw Prime Meat 19 315 91 46 0:51:06
Cooked Prime Meat Cooked Prime Meat 38 1020 293 147 1:42:05
Raw Prime Fish Meat Raw Prime Fish Meat 47 482 139 70 1:03:12
Raw Meat Raw Meat 56 1691 485 243 2:30:36
Cooked Prime Fish Meat Cooked Prime Fish Meat 94 1404 403 202 2:09:52
Cooked Meat Cooked Meat 112 1691 485 243 2:30:36
Raw Fish Meat Raw Fish Meat 140 2211 634 317 3:08:14
Cooked Fish Meat Cooked Fish Meat 280 2211 634 317 3:08:14
KO: Wooden Club Hits × 951; Slingshot Hits × 389; Tranquilizer Arrows with a Bow × 106; Tranquilizer Arrows with a Crossbow × 61; Tranquilizer Dart Shots × 44; Shocking Tranquilizer Dart Shots × 22
Torpidity-depletion: 5.6 / s, Time until all torpidity is depleted: 00:28:20
Griffin Level 120 Narcoberry Narcotic Bio Toxin Time
Extraordinary Kibble Extraordinary Kibble 9 144 43 22 0:41:16
Raw Mutton Raw Mutton 26 558 164 82 1:09:55
Cooked Lamb Chop Cooked Lamb Chop 53 1605 471 236 2:22:22
Raw Prime Meat Raw Prime Meat 24 481 141 71 1:04:33
Cooked Prime Meat Cooked Prime Meat 48 1411 414 207 2:08:56
Raw Prime Fish Meat Raw Prime Fish Meat 60 714 210 105 1:20:41
Raw Meat Raw Meat 71 2306 677 339 3:10:56
Cooked Prime Fish Meat Cooked Prime Fish Meat 119 1923 565 283 2:44:24
Cooked Meat Cooked Meat 142 2306 677 339 3:10:56
Raw Fish Meat Raw Fish Meat 178 3005 882 441 3:59:20
Cooked Fish Meat Cooked Fish Meat 355 2996 880 440 3:58:40
KO: Wooden Club Hits × 1221; Slingshot Hits × 499; Tranquilizer Arrows with a Bow × 136; Tranquilizer Arrows with a Crossbow × 78; Tranquilizer Dart Shots × 56; Shocking Tranquilizer Dart Shots × 28
Torpidity-depletion: 6.5 / s, Time until all torpidity is depleted: 00:31:18
Griffin Level 150 Narcoberry Narcotic Bio Toxin Time
Extraordinary Kibble Extraordinary Kibble 11 249 75 38 0:50:26
Raw Mutton Raw Mutton 32 781 234 117 1:26:03
Cooked Lamb Chop Cooked Lamb Chop 64 2063 618 309 2:51:55
Raw Prime Meat Raw Prime Meat 29 661 198 99 1:17:59
Cooked Prime Meat Cooked Prime Meat 58 1823 546 273 2:35:48
Raw Prime Fish Meat Raw Prime Fish Meat 72 942 282 141 1:36:49
Raw Meat Raw Meat 86 2949 883 442 3:51:16
Cooked Prime Fish Meat Cooked Prime Fish Meat 144 2466 738 369 3:18:56
Cooked Meat Cooked Meat 172 2949 883 442 3:51:16
Raw Fish Meat Raw Fish Meat 215 3812 1141 571 4:49:05
Cooked Fish Meat Cooked Fish Meat 430 3812 1141 571 4:49:05
KO: Wooden Club Hits × 1491; Slingshot Hits × 609; Tranquilizer Arrows with a Bow × 166; Tranquilizer Arrows with a Crossbow × 95; Tranquilizer Dart Shots × 68; Shocking Tranquilizer Dart Shots × 34
Torpidity-depletion: 7.37 / s, Time until all torpidity is depleted: 00:33:45

Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.


Taming Strategy[]

Though difficult to tame, it may be worth attempting to tame a Griffin as high a level as possible since they are not breedable and you therefore cannot breed for better stat mutations. Knock the Griffin out, make sure to make a pen that it cannot get out of, as its torpor raises closer to max it'll fly away and it'll be impossible to knock it out. They don't take up a lot of narcotics. When caught in a pen the Griffin can enter a "panic state" behavior, camera shake will be massive, can be turned off in options.

Grab one Pteranodon, at least 5 stone dinosaur gateways, and 2 gates. Set them down in a row leaving a space to walk out and put a gate on each end, keep one end closed, then you aggro the griffin and bring it back to the trap. When you are near speed up and get off the Pteranodon. Aggro the griffin on foot leading it into the pen and walk out of the side, then go around and close the open door. It is now trapped. The griffin can now be tranquilized at leisure and will be protected from other wild dinosaurs, although beware of attacks through the walls.

Another way to tame a griffin is to make a small pen made out of stone, grab a Pteranodon with high stamina and a tamed dodo. Griffins like to aggro on anything that isn't you, so with a Pteranodon holding a dodo you can lure it in a pen.

Griffins can be captured and reeled in by a Bloodstalker. This can be utilized for taming griffins easily by placing down a wall of stone doorframes in between you and a wild griffin. Using this tactic, you can use a Bloodstalker and position yourself to reel it in between the doorframes and hop off to tranq it; the doorframes will prevent the Bloodstalker from automatically reeling it in and begin eating it.

A simple, early game method for taming a griffin is use its huge turning circle against it and let it fly around you while hitting it with tranq darts. It does have a relatively high base torpor, so make sure you bring plenty of tranq arrows. You may need to do some circle strafing to keep out of its way, but it is possible to do it without being hit a single time. Eventually it will flee once its torpor is high enough - chase it down with a fast mount (Such as a Sabertooth) and get the last few tranq darts in while it flies away, being careful not to aggro anything in the process.

Keep in mind its torpor drains extremely quickly, while its food drains relatively slowly, so prepare plenty of narcotics beforehand.

Make sure to monitor the Griffin's health, as it may die if you use tranq arrows, so it's highly recommended to use tranq darts or shocking tranq darts with a longneck rifle.

Another way is to use a Griffin to take out a Griffin while shooting Tranq darts from its back.

Utility[]

Roles[]

  • Carrier: The Griffin is a fast flyer, and a rider who has it tamed can pick up players and small-class dinosaurs. (Level Health and Weight)
  • Combatant: The Griffin is a land and air predator. It has a dive bomb attack that thrusts you towards the ground for quite a bit of damage. You can pound the ground for three times your base damage, or dive and pull horizontal and attack with your base attack for ten to fifteen times more damage than your landing attack. (Level Health and Damage)
    • Keep in mind, a player who is holding an item CANNOT dive attack with a Griffin. So make sure your hands are empty! Even things like Torch Torches and maps count.
  • Aerial Firing Platform: The Griffin can carry two riders, both of which can use their weapons whilst flying. This combined with its ability to strafe sideways makes it useful in chasing down wild creatures for taming, or as a gunship in PvP. (Level Health and Weight)
  • Energy Dogfighter: The extreme increase in speed whilst diving allows the Griffin to easily escape aerial engagements by simply going for the deck. Much of this speed is retained when pulling out of the dive into level flight, and the momentum can even be used to regain some lost altitude. Though the Griffin suffers in air-to-air combat due to its poor turn radius in level flight, practicing 'boom and zoom' tactics is a viable alternative. (Level Stamina)
  • Wyvern Egg Collector: With its high base speed, dual passenger seat and skydive ability, the Griffin makes an ideal egg picker mount. Using a whip makes this very viable. (Level Stamina and Health)
  • Taming Assist: Due to their ability to lean forward in midair, even a single person can easily shoot Tranq Arrow Tranq Arrows and darts at any creature while staying out of their AOE. This comes with the additional benefit that most creatures will stay perfectly still facing towards the player. Griffins also have a decent movement speed allowing you to catch escaping carnivores. In singleplayer it is possibly the best dino to bring along to tame a Quetzal Quetzal as you can fly after the Quetzal while shooting at it. (Level Stamina and Weight)

Collectibles[]

Carrying[]

A Griffin is capable of carrying smaller creatures and Human players.

Currently on official, and most unofficial, PVE servers, wild animals may not be picked up to prevent griefing.

Carry-able Creatures[]

The Griffin is capable of carrying the following creatures:

Though not stated in the above table, the Ferox Ferox in its small form can also be picked by the Griffin.

Spotlight[]

Notes/Trivia[]

For information pertaining specifically to the real-world Griffin, see the relevant Wikipedia article.

  • Warning: When attacking out of a dive, it is possible to strike your target before your attack completes, which turns a Diving Swipe maneuver into a Dive Bomb, and places the Griffin in Walk mode. It can be difficult to tell that you are not, in fact, flying, and severe or even fatal fall damage may result when you strike the ground. If you suspect this may have happened, quickly press the jump key to resume flying.
  • In real life, Griffins are speculated to have been inspired by fossils of Protoceratops, an earlier relative of Triceratops Triceratops that lived in Mongolia.[citation needed]
  • The Griffin can strafe, go backwards, and go forwards, like the Tapejara Tapejara and Tropeognathus.
  • Before Patch 259, in singleplayer, whenever one pressed the sprint button while aiming downwards on a Griffin to dive, the rider would lose HP due to the G-force and for some players the instant they began diving they would lose 25% of their max life.[citation needed]
  • After Patch 275.4, the following changes were made to the Griffin: Base hp reduced by 30%, hp gained per level(wild) reduced by 25%, hp gained per level(tamed) reduced by 22%, base stamina reduced by 10%, diving swipe damage reduced by 50%, and dive bomb damage reduced by 25%.
  • Wild Griffin can't harm Wild creatures, but will still proceed to attack them relentlessly.
  • The dossier name translates as Magnificent Griffin.
  • It's actually easy to tell whether your Griffin will use its dive swipe or not. (Right claw is normal swipe, left claw is dive swipe, so its left claw is 5x stronger than its right claw.
  • Both Deinonychus Deinonychus and Griffin are the only creatures whose Creature Dossier couldn't be obtained.
  • Tamed Griffins have the ability to remove Leeches from the player’s character (This only works for tamed Griffins).
  • Tamed Griffins can easily out-fly a Wyvern and at times overpower one too. As far as we know this can only be achieved if leveled up properly. They are very helpful for exploring due to their speed and power to defend against wild carnivorous dinos (Dilphosaurs, Raptors, Compys, etc.) and like mentioned above, a Griffin’s left claw attack is much stronger than its right.
  • Even though the Griffin was featured in the Valguero map trailer, it cannot actually be found there.
  • Gender of a Griffin is not assigned by the game, making players unable to breed them.
  • Griffin in the trailer made completely diferent sounds from griffin in the game

Changelog[]

Patch Changes
258.8 Ragnarok Expansion Release Griffin Griffin is added to the game
258.81 Fixed issue where Tamed Griffins couldn't be ridden because they required a non-existent saddle
259.0
  • Fixed the player from taking damage while riding a Griffin in singleplayer
  • Added Griffin icon and level up animation
  • Fixed the Spyglass Spyglass not functioning properly while riding a Griffin
  • Fixed issue where the Griffin gained very high and unintentional forward flying Movement Speed Speed when equipping a weapon while riding
  • Fixed an issue where flyers out of Stamina Stamina would not auto-land and become stuck mid-air
261.0 Griffins now retain their color properly in singleplayer
263.0 Increased the ride distance for flyers to help players in the water to remount
264.52 Auto Turret Auto Turret fix so they can protect against dive-bombing Griffins
265.5 Altered Tamed Griffin fly Movement Speed Speed when near targets to better attack them
271.3 Fixed backwards-fly-run exploit
275.4
  • Reduced base Griffin Health Health by 30%
  • Reduced Wild Griffin health per level gain by 25%
  • Reduced Tamed Griffin health per level gain by 22%
  • Reduced base Griffin Stamina Stamina by 10%
  • Reduced diving swipe Melee Damage Damage by 50%
  • Reduced dive bomb Melee Damage Damage by 25%
279.22 Fixed an issue where Griffin feather colors appeared to be default in singleplayer
279.275
  • Fixed the bug with a Tamed level 1 Griffin in which it would have negative Health Health
  • Fixed a bug which would cause flyers to flee when players when attacking water
  • Improved flyer AI so they no longer circle each other when attacking each other so much
288.113
  • Improved flyer following when in water
  • Added Whistle Flyer Land command
312.65
  • Flying creatures will now prioritize picking up friendly creatures rather than dismounting friendly riders
  • Mounting a flyer will no longer instantly cause it to take off

Gallery[]

References[]

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