HLN-A (Genesis: Part 1)

From ARK: Survival Evolved Wiki
Jump to: navigation, search
Disambig.png This article is about HLN-A, not to be confused with Mini-HLNA Skin Genesis Part 1 Icon.png

Steam.svg Xbox One.svg PS.svg Epic Games.svg This article is about content exclusively available in the version on Steam, Xbox One, PS4, Epic Games.
This creature, item, or feature is not yet released in the version on Nintendo Switch.
Genesis Part 1 DLC.jpg This article is about content exclusive to the DLC: Genesis: Part 1
Added in v306.41

HLN-A is a NPC and a "guide" exclusive to the DLC Genesis: Part 1.

Basic Info[edit | edit source]

HLN-A is an artificial being created by Helena, with some of her personality and voice formed inside the AI. She was created as a guide for the survivor, with several useful functions to assist.


  • Holographic Guide
  • Fractal Personality
  • Echo of Helena


After Diana and Mei Yin bury the dead futuristic survivors, they head off to Arat Prime where they beam Helena into the Genesis Simulation. There, Helena makes HLN-A but suddenly disappears for an unknown reason after making the holographic robot.


Like Helena, HLN-A is a cheerful, optimistic and friendly AI that will do anything to help the survivor out but without the experiences of the former. With Helena doing many things on the ARKs and as a Homo Deus, HLN-A feels she has high expectations to meet and wants to do its best to meet them with its own achievements.

When playing Genesis and doing things in the map, HLN-A would unpredictably respond to what the player is doing. There a multitude of responses and some instances include being AFK, or away from keyboard, and she would think and respond that the player is in another simulation, and being close to a baby creature where she would mention the player is having a selfie with it.

Appearance[edit | edit source]

HLNA is a circular robot that has its eye changed depending on the emotion it wants to convey to the survivor.  The emoji projection in the middle of it changes to convey its emotions. Even the hologram color changes depending on her emotion.  Also, her appendages can move to distinguish direction and emotions.

Glitches[edit | edit source]

In the Genesis: Part 1 Tidbit Glitches, there are many times HLN-A ends being glitched herself. Here are some instances:

  • She was speaking in a garbled, gibberish fashion that she describes the aftertaste being rotten.
  • She acts like the voice in a phone where it waits for the caller to press buttons for a response.
  • She experienced a glitch that couldn't stay down to a point HLN-A belched.
  • HLN-A had to reboot its voice due to a glitch that scrambled its voice.
  • HLN-A ended up having dinosaur speech and it notes that fixing a glitch can turn HLN-A inside-out if it isn't careful.
  • There was a glitch that made HLN-A's voice stuck on a singing mode.
  • HLN-A speaks in a mysterious language that translates into "One language is never enough" but the glitch had multiple languages in it.
  • HLN-A almost got fixed by the glitch that made her speak a weather forecast.
  • HLN-A experienced a glitch where it spoke the general introduction when a survivor enters the Genesis Simulation.
  • A glitch made HLN-A sound like Helena Walker when its emotion subroutines were turned offline.
  • HLN-A experienced a glitch where it had to reboot her displays and it shows the celebrating display over fixing the glitch.
  • There was a glitch that messed around with HLN-A's vocabulary where it says "My hovercraft is full of eels" over and over.
  • A glitch messed up its emotion subroutines to a point HLN-A is actually sobbing.
  • HLN-A experienced a glitch where the coding for saying "hello world" still remained in her systems.

Usage[edit | edit source]

Scan[edit | edit source]

HLN-A can scan creatures and display their stats. To do so, you have to press H while looking at the creature you want to scan.

Teleport[edit | edit source]

HLN-A can teleport survivors nearby that are within the tribe (and any tamed dino) to its selected biome and direction. The color of the teleporting dome represents where the survivor is being teleported to.

Any dino belonging to the tribe will be warped if its within close proximity. Often, the warping for the dino may fail, causing them to be left behind if the surrounding area for teleporting isn't suffice enough, or due to network latency.

  • Red - Volcano
  • Green - Bog
  • White - Arctic
  • Blue - Ocean
  • Yellow - Lunar

Free Hexagon[edit | edit source]

Often over time, she can be interacted with to produce 300 Hexagons.

Hexagon Exchange[edit | edit source]

HLN-A sells several items in exchange for Hexagons.

Item Quantity Hexagons
Absorbent Substrate 1 1500
Aggeravic Mushroom Aberration Icon.png 50 46
Air Drums Emote 1 50000
Air Guitar Emote 1 50000
Amarberry 50 10
Ammonite Bile 1 350
Aquatic Mushroom Aberration Icon.png 20 95
Archer Flex Emote 1 50000
Ascerbic Mushroom Aberration Icon.png 20 95
Auric Mushroom Aberration Icon.png 20 105
Azulberry 50 10
Belly Rub Emote 1 50000
Bicep Smooch Emote 1 50000
Black Pearl 1 300
Blue Gem Aberration Icon.png 20 95
Bunny Hop Dance Emote 1 50000
Cactus Sap Scorched Earth Icon.png 50 24
Caroling Emote 1 50000
Cementing Paste 25 75
Charcoal 25 30
Chitin 25 60
Clay Scorched Earth Icon.png 50 45
Cryopod 1 500
Crystal 10 115
Dance Emote 1 50000
Electronics 5 700
Element 1 2000
Fiber 50 12
Flint 50 18
Flirty Emote 1 50000
Food Coma Emote 1 50000
Gasoline 20 175
Green Gem Aberration Icon.png 25 55
Gunpowder 20 150
Happy Clap Emote 1 50000
Heart Emote 1 50000
Hide 50 60
Hungry Emote 1 50000
Keratin 25 60
Lootcrate Genesis Part 1 Icon.png 1 10000 / 20000 / 35000
Mejoberry 50 18
Metal 10 150
Metal Ingot 5 195
Mosh Pit Emote 1 50000
Narcoberry 20 80
Nutcracker Dance Emote 1 50000
Obsidian 5 180
Oil 20 120
Organic Polymer 5 500
Panic Emote 1 50000
Pelt 25 65
Plant Species X Seed 1 1000
Plant Species Y Seed Scorched Earth Icon.png 1 1000
Plant Species Z Seed Aberration Icon.png 1 1000
Propellant Scorched Earth Icon.png 5 190
Rare Flower 5 120
Rare Mushroom 5 120
Raw Meat 20 25
Raw Salt Scorched Earth Icon.png 50 65
Red Gem Aberration Icon.png 10 125
Sand Scorched Earth Icon.png 50 28
Sap 5 150
Silica Pearls 5 125
Silk Scorched Earth Icon.png 50 48
Sparkpowder 50 50
Stimberry 20 80
Stone 50 40
Sulfur Scorched Earth Icon.png 5 125
Thatch 50 20
Tintoberry 50 10
Wood 50 25
Zombie Emote 1 50000

Arrival Protocol[edit | edit source]

HLN-A can be interacted to teleport to System Root with enough mission cleared per difficulty, a location to fight the Final Genesis Boss. Anyone within the vicinity and is in the same tribe or alliance as the survivor who started it will be teleported as well, regardless whether or not they have cleared enough mission. Note that only creatures belonging to the survivor's tribe who started it will be teleported, but NOT those belonging to an alliance.

Setting[edit | edit source]

Notes/Trivia[edit | edit source]

  • HLN-A is meant to be a consciousness piece of the survivor Helena.
    • It has her personality as well as her carefree voice.
  • Based on the region the player is in, HLN-A will speak to the survivor/player based on the region, like English for English player, or Japanese for Japanese player.
    • Her accent for English is Australian, since Helena is from down under.
    • Despite her accent being Australian, she still pronounces some words like "mask" differently to Australians, pronouncing it like the a in "ant" inside of an "arr" sound.

Changelog[edit | edit source]

Patch Changes
309.4 Improved HLNA performance when crafting a large number of items