Kairuku

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These values may differ with what you see in-game or written elsewhere. But that is what the dossier says.
Common Name
Kairuku
Group
Species
Kairuku waitaki
Time Period
Late Paleogene
Diet
Logo Steam.png 223.0
November 12, 2015
Logo Xbox One.svg 729.0
December 16, 2015
Logo PS4.svg 501.0
December 6, 2016
Logo Mobile.svg 1.0
May 24, 2018
Logo Nintendo Switch.png 599.0
November 30, 2018
Spawn Command
admincheat summon Kairuku_Character_BP_C
or
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Kairuku/Kairuku_Character_BP.Kairuku_Character_BP'" 500 0 0 35
Data
XP For Kill
1 XP
22 - 30 °C / 72 - 86 °F
Incubation Time
1h 30m 54.109s
Baby Time
2h 48m 21.011s
Juvenile Time
11h 13m 24.043s
Adolescent Time
14h 1m 45.051s
Total Maturation Time
1d 4h 3m 30.102s
Breeding Interval
18h - 2d
Habitat

The Island Topographic Map.jpg
Spawning Kairuku The Island.svg

Extinction Topographic Map.jpg
Spawning Kairuku Extinction.svg

The Center Topographic Map.jpg
Spawning Kairuku The Center.svg

Ragnarok Ocean Topographic Map.jpg
Spawning Kairuku Ragnarok.svg

Valguero Topographic Map.jpg
Blank.png

Common             Rare
  Untameable   Cave

The Kairuku (Ky-roo-koo) is one of the Creatures in ARK: Survival Evolved.

Basic Info[edit | edit source]

Dossier[edit | edit source]

This dossier section is intended to be an exact copy of what the survivor Helena, the author of the dossiers has written. There may be some discrepancies between this text and the in-game creatures.

NoteHelena.png
Wild

Kairuku waitaki is an amazingly docile and friendly creature, to everything but fish. Honestly, I'm not quite sure how Kairuku manages to stay populated across the Island's colder climes, with the many predators stalking these frozen lands.

It is weak, and has only one small defensive trait: suspended in Kairuku blubber are small, dense particles that act as a light form of armor.

Adding to Kairuku's problems, a clever survivor discovered that refining Kairuku blubber (concentrating the particles in it) can yield a natural form of the same Polymer utilized in advanced tribes' manufacturing processes. This has caused many tribes to hunt Kairuku extensively, a practice colloquially known as "Kairu Clubbing."

Domesticated

There is no reason to tame Kairuku for combat, since they are useless at it. Still, Kairuku are regularly tamed for their cuteness and friendly nature, and the fact that their bodies run extremely hot. Just standing near Kairuku can help keep a survivor stay warm through long, harsh nights on the icebergs.

~ Helena

Behavior[edit | edit source]

The Kairuku can be found on the mainland of the northwestern part of the island, or swimming in the waters surrounding them. They are sparse throughout the eastern shores of the island, often being hunted by dilos. They are passive creatures that will not attack anything. If they are attacked, they will attempt to flee. They can often be seen in small colonies consisting of individuals of various ages.

Appearance[edit | edit source]

Resembles a typical penguin in all aspects save for their long, pointed beak and wood stork-like head scales. Although clumsy and sluggish on land, they are excellent swimmers.

Color Scheme and Regions[edit | edit source]




This section displays the Kairuku's natural colors and regions. For demonstration, the regions below are colored red over an albino Kairuku. The colored squares shown underneath each region's description are the colors that the Kairuku will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

Server admins can use this region information in the Console Command "cheat SetTargetDinoColor <ColorRegion> <ColorID>".
For example, "cheat SetTargetDinoColor 0 6" would color the Kairuku's "back and markings" magenta.

Kairuku PaintRegion0.jpg
Region 0:
Back and Markings
Kairuku PaintRegion1.jpg
Region 1:
Beak
Kairuku PaintRegion2.jpg
Region 2:
Feet
X mark.svg

Region 3 is not used
for this Creature.

Kairuku PaintRegion4.jpg
Region 4:
Osteoderms
X mark.svg

Region 5 is not used
for this Creature.

Drops[edit | edit source]

The younger the Kairuku is, the more prime meat (0-6) and Organic Polymer it drops. Using a Wooden Club will also increase the yield of Organic Polymer.

Base Stats and Growth[edit | edit source]

Note that creatures will have different stats in Survival of the Fittest

Basic Stats
Attribute Amount at Level 1 Increase per point Taming Bonus
Wild Domesticated1 Add Mult
Health.png Health 95 +19 +5.4% 0.07
Stamina.png Stamina 200 +20 +10%
Oxygen.png Oxygen N/A5 N/A N/A
Food.png Food 900 +90 +10% 15%
Weight.png Weight 70 +1.4 +4%
Melee Damage.png Melee Damage 82 +0.4 +1.7% 14% 17.6%
Movement Speed.png Movement Speed 100% N/A3 +1% 200%
Torpidity.png Torpidity 300 +18 N/A4 0.5

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.
5The Kairuku is incapable of drowning.

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild Domesticated
Walking 70 147 80.85 4
Swimming 450 N/A N/A N/A


Attack Values
Melee Stamina Cost Attack Range Description
Base Minimum Activation The Kairuku pecks at the target.
0 80 0 125
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 8

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding-stats with an external tool.[1]

Kairuku

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.

Taming[edit | edit source]

Kairuku.png Level 1 Narcoberry Narcotic Bio Toxin Time
Basic Kibble.png Basic Kibble 2 0 0 0 0:01:12
Raw Mutton.png Raw Mutton 4 0 0 0 0:02:14
Cooked Lamb Chop.png Cooked Lamb Chop 7 0 0 0 0:03:54
Raw Prime Meat.png Raw Prime Meat 5 0 0 0 0:02:47
Cooked Prime Meat.png Cooked Prime Meat 9 0 0 0 0:05:00
Raw Prime Fish Meat.png Raw Prime Fish Meat 11 0 0 0 0:03:04
Raw Meat.png Raw Meat 13 13 3 2 0:07:14
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 21 6 2 1 0:06:00
Cooked Meat.png Cooked Meat 25 12 3 2 0:06:57
Raw Fish Meat.png Raw Fish Meat 32 23 5 3 0:08:54
Cooked Fish Meat.png Cooked Fish Meat 63 22 5 3 0:08:46
KO: Wooden Club Hits × 30; Slingshot Hits × 13; Tranquilizer Arrows with a Bow × 4; Tranquilizer Arrows with a Crossbow × 2; Tranquilizer Dart Shots × 2; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 1 / s, Time until all torpidity is depleted: 00:05:00
Kairuku.png Level 30 Narcoberry Narcotic Bio Toxin Time
Basic Kibble.png Basic Kibble 4 0 0 0 0:02:23
Raw Mutton.png Raw Mutton 7 0 0 0 0:03:54
Cooked Lamb Chop.png Cooked Lamb Chop 13 0 0 0 0:07:13
Raw Prime Meat.png Raw Prime Meat 9 0 0 0 0:05:01
Cooked Prime Meat.png Cooked Prime Meat 17 10 3 2 0:09:27
Raw Prime Fish Meat.png Raw Prime Fish Meat 22 0 0 0 0:06:07
Raw Meat.png Raw Meat 26 50 12 6 0:14:27
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 43 33 8 4 0:12:17
Cooked Meat.png Cooked Meat 51 48 12 6 0:14:11
Raw Fish Meat.png Raw Fish Meat 64 77 18 9 0:17:47
Cooked Fish Meat.png Cooked Fish Meat 128 77 18 9 0:17:47
KO: Wooden Club Hits × 83; Slingshot Hits × 34; Tranquilizer Arrows with a Bow × 10; Tranquilizer Arrows with a Crossbow × 6; Tranquilizer Dart Shots × 4; Shocking Tranquilizer Dart Shots × 2
Torpidity-depletion: 1.67 / s, Time until all torpidity is depleted: 00:08:14
Kairuku.png Level 60 Narcoberry Narcotic Bio Toxin Time
Basic Kibble.png Basic Kibble 5 0 0 0 0:02:58
Raw Mutton.png Raw Mutton 11 0 0 0 0:06:07
Cooked Lamb Chop.png Cooked Lamb Chop 20 6 2 1 0:11:06
Raw Prime Meat.png Raw Prime Meat 13 0 0 0 0:07:14
Cooked Prime Meat.png Cooked Prime Meat 26 37 9 5 0:14:26
Raw Prime Fish Meat.png Raw Prime Fish Meat 33 0 0 0 0:09:11
Raw Meat.png Raw Meat 39 105 26 13 0:21:41
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 65 76 19 10 0:18:34
Cooked Meat.png Cooked Meat 78 105 26 13 0:21:41
Raw Fish Meat.png Raw Fish Meat 98 156 39 20 0:27:14
Cooked Fish Meat.png Cooked Fish Meat 195 155 38 19 0:27:06
KO: Wooden Club Hits × 137; Slingshot Hits × 56; Tranquilizer Arrows with a Bow × 16; Tranquilizer Arrows with a Crossbow × 9; Tranquilizer Dart Shots × 7; Shocking Tranquilizer Dart Shots × 4
Torpidity-depletion: 2.17 / s, Time until all torpidity is depleted: 00:10:28
Kairuku.png Level 90 Narcoberry Narcotic Bio Toxin Time
Basic Kibble.png Basic Kibble 7 0 0 0 0:04:09
Raw Mutton.png Raw Mutton 14 0 0 0 0:07:47
Cooked Lamb Chop.png Cooked Lamb Chop 26 25 7 4 0:14:26
Raw Prime Meat.png Raw Prime Meat 18 0 0 0 0:10:01
Cooked Prime Meat.png Cooked Prime Meat 35 76 19 10 0:19:26
Raw Prime Fish Meat.png Raw Prime Fish Meat 44 2 1 1 0:12:14
Raw Meat.png Raw Meat 53 178 45 23 0:29:27
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 88 134 34 17 0:25:07
Cooked Meat.png Cooked Meat 105 176 45 23 0:29:11
Raw Fish Meat.png Raw Fish Meat 132 252 64 32 0:36:41
Cooked Fish Meat.png Cooked Fish Meat 263 251 64 32 0:36:32
KO: Wooden Club Hits × 191; Slingshot Hits × 78; Tranquilizer Arrows with a Bow × 22; Tranquilizer Arrows with a Crossbow × 13; Tranquilizer Dart Shots × 9; Shocking Tranquilizer Dart Shots × 5
Torpidity-depletion: 2.63 / s, Time until all torpidity is depleted: 00:12:05
Kairuku.png Level 120 Narcoberry Narcotic Bio Toxin Time
Basic Kibble.png Basic Kibble 9 0 0 0 0:05:20
Raw Mutton.png Raw Mutton 18 0 0 0 0:10:01
Cooked Lamb Chop.png Cooked Lamb Chop 33 55 15 8 0:18:19
Raw Prime Meat.png Raw Prime Meat 22 0 0 0 0:12:14
Cooked Prime Meat.png Cooked Prime Meat 44 122 32 16 0:24:26
Raw Prime Fish Meat.png Raw Prime Fish Meat 55 22 6 3 0:15:17
Raw Meat.png Raw Meat 66 257 67 34 0:36:41
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 110 199 52 26 0:31:24
Cooked Meat.png Cooked Meat 132 257 67 34 0:36:41
Raw Fish Meat.png Raw Fish Meat 165 357 93 47 0:45:51
Cooked Fish Meat.png Cooked Fish Meat 330 357 93 47 0:45:51
KO: Wooden Club Hits × 245; Slingshot Hits × 100; Tranquilizer Arrows with a Bow × 28; Tranquilizer Arrows with a Crossbow × 16; Tranquilizer Dart Shots × 12; Shocking Tranquilizer Dart Shots × 6
Torpidity-depletion: 3.05 / s, Time until all torpidity is depleted: 00:13:21
Kairuku.png Level 150 Narcoberry Narcotic Bio Toxin Time
Basic Kibble.png Basic Kibble 10 0 0 0 0:05:56
Raw Mutton.png Raw Mutton 22 0 0 0 0:12:14
Cooked Lamb Chop.png Cooked Lamb Chop 40 91 24 12 0:22:12
Raw Prime Meat.png Raw Prime Meat 27 8 2 1 0:15:01
Cooked Prime Meat.png Cooked Prime Meat 53 175 46 23 0:29:25
Raw Prime Fish Meat.png Raw Prime Fish Meat 67 49 13 7 0:18:37
Raw Meat.png Raw Meat 80 349 93 47 0:44:27
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 133 274 73 37 0:37:58
Cooked Meat.png Cooked Meat 159 346 92 46 0:44:11
Raw Fish Meat.png Raw Fish Meat 199 475 126 63 0:55:17
Cooked Fish Meat.png Cooked Fish Meat 398 475 126 63 0:55:17
KO: Wooden Club Hits × 299; Slingshot Hits × 122; Tranquilizer Arrows with a Bow × 34; Tranquilizer Arrows with a Crossbow × 19; Tranquilizer Dart Shots × 14; Shocking Tranquilizer Dart Shots × 7
Torpidity-depletion: 3.46 / s, Time until all torpidity is depleted: 00:14:24


Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.

KO Strategy[edit | edit source]

The Kairuku has low health and high torpor, making it very difficult to knock one unconscious without killing it. An engram-quality bow or a Longneck Rifle with Tranquilizer Darts are recommended, as the former deals damage in smaller increments, allowing for easier control, and the latter deals low damage and high torpor.
Once attacked, all Kairuku in the area will attempt to flee, but their slow speed makes it easy to keep up with them so long as they do not reach the water.

You can not tame younger Kairuku (baby, juvenile, adolescent), as they simply never eat the taming food put into their Inventory. However they can be used to tame mature creatures, by killing and harvesting them for Raw Prime Meat and Raw Meat.

Combat[edit | edit source]

This section describes how to fight against the Kairuku.

General[edit | edit source]

Kairukus are harmless creatures that can be easily killed by any player. They provide great amounts of material for a small fight, so attacking them can be very beneficial to a player of any level.

Strategy[edit | edit source]

Since it is incapable of fighting back, any battle is purely one-sided in favor of the player. It is possible to take a Kairuku down to tame using tranq arrows, however, the guaranteed way to knock one out is with tranquilizer darts shot from a longneck. Do not try to knock out a Kairuku with another dinosaur for the Kairuku will die very quickly.

Weaponry[edit | edit source]

Kairukus can be easily killed with bare hands. Anything that does greater damage will simply make the process faster. Often, simply walking over them with a mount that applies crush damage(Rex, Spino, Giga, Bronto, etc.) will kill them, sending their bodies rolling to the side.

Dangers[edit | edit source]

Fighting Kairukus is not dangerous as they cannot possibly hurt the player. However, due to the cold climate in the Snow Biome, it is recommended to wear Fur Gear while fighting them. Also make sure to not chase them into bigger dinosaurs that are dangerous, like Sabertooths or a pack of Direwolves. Its biggest threat however is the fact that if you kill it you have to live with the soul crushing guilt of having done so.

Weakness[edit | edit source]

Kairukus are slow, have low health and don't fight back.

Utility[edit | edit source]

Roles[edit | edit source]

  • Organic Polymer - Killing and harvesting a Kairuku will produce organic polymer. Surprisingly, the best tools for this are the Wooden Club and Chainsaw (Scorched Earth). Having a male and female Kairuku results in the ability to breed them, producing a baby that can be killed and harvested for polymer and also prime meat.
  • Storage Container - Kairukus make great storage boxes for any light weight materials like fiber or hide. Pretty much anything you will have a huge quantity of stacks and don't want to make multiple containers for. They can sit on top of your smithy for easy access (Level weight). Kairukus make especially better storage boxes compared to other small dinos for two main reasons: their diet is one of the easiest to satisfy (a nearby trough with any meat) and they provide an insulation bonus to cold when you are close to them making any cold base locations more manageable without having to actively do anything. The otter can provide a larger insulation bonus to both types but also requires fish instead of eating any meat so there are trade offs.
  • Water Combat - While helpless on land, a swarm of trained Kairuku can be quite an effective escort underwater. A dozen or more set to follow a player and defend him can take out any sea creature due to their agility and speed underwater. Most effective when their melee speed and stamina are leveled up. The swarm movement is truly beautiful to watch. You will need to be a conscientious shepherd as individuals can get stuck in rock formations or in coastal areas.

Passive Abilities[edit | edit source]

  • Insulation - Standing next to a Kairuku provides 35 Cold.pngHypothermic insulation, which decreases based on your distance from it, up to about 1 foundation horizontally or 1 wall vertically. Standing next to multiple Kairuku will compound the effect.

Spotlight[edit | edit source]

Notes/Trivia[edit | edit source]

For information pertaining specifically to the real-world Kairuku, see the relevant Wikipedia article

  • Dossier revealed on 9/14/15 on Steam.[2]
  • Kairuku's genus name means "diver who returns with food" in Māori.
  • The Kairuku is the first creature in the game to have babies in the wild.
  • Kairuku can be picked up by a Pteranodon.png Pteranodon(baby, juvenile, adolescent and adult).
  • The Dossier states that hunting Kairukus is a practice called "Kairu Clubbing." This is most likely a satirical reference to seal clubbing (which is the hunting of seals for their pelts and blubber without them putting up a fight), because both animals are small, blubberous, and found in cold climates.
  • K. waitaki is the same name as the type species of genus Kairuku. All other animals in the game share only the generic name with their real-life counterparts.
  • Since the v241, The best way to move them is to pick them up in your hands and toss them, but you can't hold a tool or weapons while doing so.
  • If you dotame/forcetame a Adolescent or younger wild Kairuku, you won't be able to imprint on them when the timer finishes.
  • Kairuku are able to wear helmets like the Gigantopithecus.png Gigantopithecus and Mesopithecus.png Mesopithecus
    • Will Wear the Flak Helmet on a backwards Pitch due to the face mask on the helmet.
  • Real world penguins breathe air and hold their breath underwater, but Ark's Kairuku don't use oxygen.

Gallery[edit | edit source]

References[edit | edit source]

  1. ARK Smart Breeding
  2. Jat (14 September 2015). "Introducing the Kairuku!". Announcements. ARK: Survival Evolved Steam Community. Retrieved September 30, 2015.