Wyvern

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Scorched Earth DLC.jpg Extinction DLC.jpg Ragnarok DLC.jpg This article is about a creature, item, or feature exclusive to the DLC: Scorched Earth, Extinction, Ragnarok
These values may differ with what you see in-game or written elsewhere. But that is what the dossier says.
Common Name
Wyvern
Group
Species
Draconis vipera
Time Period
Unknown
Diet
Spawn Command
admincheat summon Wyvern_Character_BP_Base_C
or
admincheat SpawnDino "Blueprint'/Game/ScorchedEarth/Dinos/Wyvern/Wyvern_Character_BP_Base.Wyvern_Character_BP_Base'" 500 0 0 35
Variant Fire Wyvern
admincheat summon Wyvern_Character_BP_Fire_C
or
admincheat SpawnDino "Blueprint'/Game/ScorchedEarth/Dinos/Wyvern/Wyvern_Character_BP_Fire.Wyvern_Character_BP_Fire'" 500 0 0 35
Variant Lightning Wyvern
admincheat summon Wyvern_Character_BP_Lightning_C
or
admincheat SpawnDino "Blueprint'/Game/ScorchedEarth/Dinos/Wyvern/Wyvern_Character_BP_Lightning.Wyvern_Character_BP_Lightning'" 500 0 0 35
Variant Poison Wyvern
admincheat summon Wyvern_Character_BP_Poison_C
or
admincheat SpawnDino "Blueprint'/Game/ScorchedEarth/Dinos/Wyvern/Wyvern_Character_BP_Poison.Wyvern_Character_BP_Poison'" 500 0 0 35
Variant Ice Wyvern
admincheat summon Ragnarok_Wyvern_Override_Ice_C
or
admincheat SpawnDino "Blueprint'/Game/Mods/Ragnarok/Custom_Assets/Dinos/Wyvern/Ice_Wyvern/Ragnarok_Wyvern_Override_Ice.Ragnarok_Wyvern_Override_Ice'" 500 0 0 35
Variant Forest Wyvern
admincheat summon Wyvern_Character_BP_Fire_Minion_C
or
admincheat SpawnDino "Blueprint'/Game/Extinction/Dinos/ForestKaiju/Minion/Wyvern_Character_BP_Fire_Minion.Wyvern_Character_BP_Fire_Minion_C'" 500 0 0 35
Variant Corrupted Wyvern
admincheat summon Wyvern_Character_BP_Fire_Corrupt_C
or
admincheat SpawnDino "Blueprint'/Game/Extinction/Dinos/Corrupt/Wyvern/Wyvern_Character_BP_Fire_Corrupt.Wyvern_Character_BP_Fire_Corrupt'" 500 0 0 35

1 Adults cannot be tamed, but Wyvern Egg Fire (Scorched Earth).png Wild Eggs can be hatched.

Data
XP For Kill
240 XP
Special Loot Chance
100%
80 - 90 °C / 176 - 194 °F
Incubation Time
4h 59m
Baby Time
9h 15m
Juvenile Time
1d 13h 2m
Adolescent Time
1d 22h 17m
Total Maturation Time
3d 20h 35m 32s
Breeding Interval
18h - 2d
Habitat

Scorched Earth Topographic Map.jpg
Spawning Wyvern Scorched Earth.svg

Ragnarok Ocean Topographic Map.jpg
Spawning Wyvern Ragnarok.svg

Ragnarok Ocean Topographic Map.jpg
Spawning Ice Wyvern Ragnarok.svg

Extinction Topographic Map.jpg
Spawning Corrupted Wyvern Extinction.svg

Common             Rare
  Untameable   Cave

The Wyvern (WI-vern) is one of the Creatures in ARK: Survival Evolved. This creature can be found on Scorched Earth in The World Scar, and on Ragnarok in Dragonmalte Trench as well as the Wyvern Cave and can be found in five variations: Poison Wyvern.png Poison, Fire Wyvern.png Fire, Lightning Wyvern.png Lightning, Ice Wyvern.png Ice (only on Ragnarok), and Forest Wyvern.png Forest (only on Extinction).

Basic Info[edit | edit source]

Dossier[edit | edit source]

This dossier section is intended to be an exact copy of what the survivor Helena, the author of the dossiers has written. There may be some discrepancies between this text and the in-game creatures.

NoteHelena.png
Wild

Like its relative from the Island, the Draconis vipera that inhabit the aptly named Dragon Trenches are creatures straight out of European legend.

Aside from size, the main difference between Draconis vipera and its larger cousin is that the former possesses only two legs, like an avian. Otherwise, it is quite similar, with armored scales, leathery wings and the ability to spew projectiles from a pair of glands inside its mouth.

The nature of these projectiles is tied directly to the color of Draconis' scales. Some spit fire while others unleash poisonous acid or even bursts of bioelectricity.

Domesticated

I can imagine no flying mount more deadly than Draconis vipera. Its strength, toughness and ability rain death upon one's enemies makes it unmatched in combat. The few creatures that it cannot immediately overpower, it can outmaneuver.

The ridges on its back form a natural saddle, to the point where many riders prefer to ride Draconis bareback. Curious indeed. However, Draconis vipera is too resilient to domesticate once it has become an adult. It must be raised from an egg if you wish to garner its loyalty.

~ Helena

Behavior[edit | edit source]

Extremely aggressive, often found flying around mountainous areas, or the dragon trenches looking for a fight.

Appearance[edit | edit source]

From left to right: Poison, Lightning, and Fire Wyverns.

Poison Wyverns generally appear in some hue of green or green-gray, while some cases have them appear in black or purple shades and hues. They have frills on the sides of their face, much like a Dilophosaurus. Their head is flatter and wider than the other Wyverns, seeming more snake-like. A ragged strip of webbed spines runs down their back. They also possess a snake-like tongue.

Fire Wyverns usually appear in shades of reddish-brown, red, orange, orangish-brown, or even just brown. Their wing membrane can often sport a burnished gold color. Their head is probably the most stereotypically dragon-like of all the Wyverns. A row of sharp spines run down their back. A ridge of spikes protrudes like an eyebrow above their eyes. A frill of horns adorn their skull, and they have a cluster of small spikes by their jaw muscle. The tip of their snout hooks like a bird of prey, and they are the only Wyvern that has an Alpha, Forest, and Corrupted form.

Lightning Wyverns can appear in almost any shade of blue or purple. Their wing membrane is either a dark grey/black with paler lightning-shaped streaks or blinding white. They have a very narrow, triangular face and large eyes. Its eyes are set back and it has three pairs of small fins on the side of its face behind the eyes. It also has a central fin rising from the top of its head. A ragged ribbon of flesh runs down its back.

Ice Wyverns can be light blue/white with the rare possibility of being green and/or black/grey. Their wing membrane is either the same color as the body/its highlights. They somewhat resemble Fire Wyverns but they have a more triangular, beak-like upper jaw and a slightly wider, spiked lower jaw. They are the most birdlike of the Wyverns, possessing a thin snout akin to a beak. They have a pronounced brow with a spike akin to eyebrows over each beady eye along with additional spikes on their heads akin to hair. they have spikes on their bodies as well; starting on their shoulders, down the spine, and ending at the tail.




Fire Wyvern Color Scheme and Regions

This section displays the Fire Wyvern's natural colors and regions. For demonstration, the regions below are colored red over an albino Fire Wyvern. The colored squares shown underneath each region's description are the colors that the Fire Wyvern will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

Server admins can use this region information in the Console Command "cheat SetTargetDinoColor <ColorRegion> <ColorID>".
For example, "cheat SetTargetDinoColor 0 6" would color the Fire Wyvern's "body" magenta.

Fire Wyvern PaintRegion0.jpg
Region 0:
Body
X mark.svg

Region 1 is not used
for this Creature.

Fire Wyvern PaintRegion2.jpg
Region 2:
Belly and Foot Scales
X mark.svg

Region 3 is not used
for this Creature.

Fire Wyvern PaintRegion4.jpg
Region 4:
Fins and Wings
Fire Wyvern PaintRegion5.jpg
Region 5:
Belly Detail




Lightning Wyvern Color Scheme and Regions

This section displays the Lightning Wyvern's natural colors and regions. For demonstration, the regions below are colored red over an albino Lightning Wyvern. The colored squares shown underneath each region's description are the colors that the Lightning Wyvern will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

Server admins can use this region information in the Console Command "cheat SetTargetDinoColor <ColorRegion> <ColorID>".
For example, "cheat SetTargetDinoColor 0 6" would color the Lightning Wyvern's "body" magenta.

Lightning Wyvern PaintRegion0.jpg
Region 0:
Body
Lightning Wyvern PaintRegion1.jpg
Region 1:
Fins and Frills
Lightning Wyvern PaintRegion2.jpg
Region 2:
Wings
X mark.svg

Region 3 is not used
for this Creature.

Lightning Wyvern PaintRegion4.jpg
Region 4:
Back
Lightning Wyvern PaintRegion5.jpg
Region 5:
Belly




Poison Wyvern Color Scheme and Regions

This section displays the Poison Wyvern's natural colors and regions. For demonstration, the regions below are colored red over an albino Poison Wyvern. The colored squares shown underneath each region's description are the colors that the Poison Wyvern will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

Server admins can use this region information in the Console Command "cheat SetTargetDinoColor <ColorRegion> <ColorID>".
For example, "cheat SetTargetDinoColor 0 6" would color the Poison Wyvern's "body" magenta.

Poison Wyvern PaintRegion0.jpg
Region 0:
Body
Poison Wyvern PaintRegion1.jpg
Region 1:
Fins and Wings
Poison Wyvern PaintRegion2.jpg
Region 2:
Belly
Poison Wyvern PaintRegion3.jpg
Region 3:
Wing Detail and Fins
Poison Wyvern PaintRegion4.jpg
Region 4:
Back
Poison Wyvern PaintRegion5.jpg
Region 5:
Body Detail




Ice Wyvern Color Scheme and Regions

This section displays the Ice Wyvern's natural colors and regions. For demonstration, the regions below are colored red over an albino Ice Wyvern. The colored squares shown underneath each region's description are the colors that the Ice Wyvern will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

Server admins can use this region information in the Console Command "cheat SetTargetDinoColor <ColorRegion> <ColorID>".
For example, "cheat SetTargetDinoColor 0 6" would color the Ice Wyvern's "main body" magenta.

Ice Wyvern PaintRegion0.jpg
Region 0:
Main Body
Ice Wyvern PaintRegion1.jpg
Region 1:
Fins
Ice Wyvern PaintRegion2.jpg
Region 2:
Wings
X mark.svg

Region 3 is not used
for this Creature.

Ice Wyvern PaintRegion4.jpg
Region 4:
Belly Scales
Ice Wyvern PaintRegion5.jpg
Region 5:
Top and Fin Scales

Drops[edit | edit source]

Harvest
Guaranteed Special Loot

1 Milk will vanish from its inventory if not picked up in time before it wakes up, either from inventory or killing it.

Corrupted Wyvern[edit | edit source]

Harvest
Guaranteed Special Loot
Random Special Loot

Base Stats and Growth[edit | edit source]

Note that creatures will have different stats in Survival of the Fittest

Basic Stats
Attribute Amount at Level 1 Increase per point Taming Bonus
Wild Domesticated1 Add Mult
Health.png Health 1725 +258.75 +4.05% -1050
Stamina.png Stamina 275 +13.75 +5%
Oxygen.png Oxygen 150 +15 +10%
Food.png Food 2000 +200 +10%
Weight.png Weight 400 +8 +4%
Melee Damage.png Melee Damage 802 +4 +1.7% -25% 17.6%
Movement Speed.png Movement Speed 100% N/A3 +0%
Torpidity.png Torpidity 725 +43.5 N/A4 0.5

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild Domesticated
Walking 690 796.95 796.95 6
Swimming 1100 N/A N/A N/A
Flying 3000 2310.0012 2310.0012 0.275


Attack Values
Bite Stamina Cost Attack Range Description
Base Minimum Activation Using the Left Mousebutton (PC), R2 Button (PS4), RT Button (Xbox One), the Wyvern bites the target.
10 1200 0 1400
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 80
Breathe Fire Stamina Cost Attack Range Description
Base Minimum Activation Using the Right  Mousebutton (PC), L2 Button (PS4), LT Button (Xbox One) with a Fire Wyvern, it will set the target on fire, burning away 20% of the target's maximum health (excluding fire resistance modifiers) over 10 seconds.
125 4000 0 5000
Breathe Lightning Stamina Cost Attack Range Description
Base Minimum Activation Using the Right  Mousebutton (PC), L2 Button (PS4), LT Button (Xbox One) with a Lightning Wyvern, it will shoot a concentrated beam of lightning at the target for impact damage.
125 3700 2000 4400
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Projectile Impact 20 4.3 100
Breathe Poison Stamina Cost Attack Range Description
Base Minimum Activation Using the Right  Mousebutton (PC), L2 Button (PS4), LT Button (Xbox One) with a Poison Wyvern, it will shoot a single projectile of poison gas at the target that will explode on impact.
65 5000 0 6000
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Projectile Impact 100 5
Explosion 80 5 500
Breathe Ice Stamina Cost Attack Range Description
Base Minimum Activation Using the Right  Mousebutton (PC), L2 Button (PS4), LT Button (Xbox One) with an Ice Wyvern, it will significantly slow the target's movement speed over a period of time.
160 4000 0 5000
Grab Stamina Cost Attack Range Description
Base Minimum Activation Using C (PC), R3 Button (PS4), R Button (Xbox One) while in the air, the Wyvern can pick up another creature. Despite a coded melee damage value, this attack does no damage.
40 500 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 18
Taunt Stamina Cost Attack Range Description
Base Minimum Activation Using C (PC), R3 Button (PS4), R Button (Xbox One) while on the ground, the Wyvern flaps its wings and taunts the target. This pushes creatures in front of the Wyvern away.
2 0 0 0
Bite (AI) Stamina Cost Attack Range Description
Base Minimum Activation The Wyvern bites the target. This attack's values are only used by a wild or an unridden tamed creature only.
10 1400 0 1700
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 80

Note that creatures will have different stats in Survival of the Fittest

Basic Stats
Attribute Amount at Level 1 Increase per point
Wild
Health.png Health 1725 +258.75
Stamina.png Stamina 275 +13.75
Oxygen.png Oxygen 150 +15
Food.png Food 2000 +200
Weight.png Weight 400 +8
Melee Damage.png Melee Damage 802 +4
Movement Speed.png Movement Speed 100% N/A3
Torpidity.png Torpidity 725 +43.5

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild
Walking 690 796.95 N/A
Swimming 1100 N/A
Flying 3000 2310.0012 ?


Attack Values
Bite Stamina Cost Attack Range Description
Base Minimum Activation
10 1200 0 1400
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 80
Flame Stamina Cost Attack Range Description
Base Minimum Activation
160 4000 0 5000
Grab Stamina Cost Attack Range Description
Base Minimum Activation
40 500 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 18
Projectile Impact 20 4.3 100
Taunt Stamina Cost Attack Range Description
Base Minimum Activation
2 0 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Projectile Impact 100 5
Explosion 80 5 500
Bite (AI) Stamina Cost Attack Range Description
Base Minimum Activation
10 1400 0 1700
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 80
Grab Stamina Cost Attack Range Description
Base Minimum Activation Using C (PC), R3 Button (PS4), R Button (Xbox One) while in the air, the Wyvern can pick up another creature. Despite a coded melee damage value, this attack does no damage.
40 500 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 18
Taunt Stamina Cost Attack Range Description
Base Minimum Activation Using C (PC), R3 Button (PS4), R Button (Xbox One) while on the ground, the Wyvern flaps its wings and taunts the target. This pushes creatures in front of the Wyvern away.
2 0 0 0
Bite (AI) Stamina Cost Attack Range Description
Base Minimum Activation The Wyvern bites the target. This attack's values are only used by a wild or an unridden tamed creature only.
10 1400 0 1700
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 80

Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding-stats with an external tool.[1]

Fire Wyvern

The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.

Combat[edit | edit source]

General[edit | edit source]

Wyvern for all intents and purposes is the quintessential flying dragon; a very large dragon. Wyverns have massive wings with the same design mechanisms as bats but the grace and strength of the Condor. However, they also have a very long tail with a nob or fin depending on the Wyvern type; on all the tail acts as ballast and makes them highly maneuverable. The Wyvern in the wild is highly territorial and fierce in defending its perceived airspace and its nest. It also has a notably more powerful bite; quite possibly the most dangerous challenge you can face short of a boss-level creature. Fighting one is definitely not for the faint of heart and flying a Wyvern is a thrill beyond comparison.

Strategy[edit | edit source]

Wyverns are extremely difficult to fight due to their mobility and devastating attacks.

Nape of Neck Strategy: You will need a flying mount with decent health and pumped stamina, and melee damage. Focus on the nape of the Wyvern's neck and attack there. When it tries to turn, you turn as well, so it cannot turn around enough to attack you. This is rather difficult due to Wyverns' very small turning radius, but when executed correctly, it's very effective. A variation of this strategy is to attack its feet from below.

Chain Bola: Get a Paraceratherium.png Paraceratherium with a Platform Saddle and build a Ballista on top, bait a Wyvern with any flying mount to the Paraceratherium.png Paraceratherium and chain it down with the chain bola. Then you can attack it with any Dino so it is easy to kill.

Grappling Hook: Using a grappling hook to latch onto a Wyvern can make a difficult fight much simpler. Once attached, one can either melee the Wyvern with a sword or club/boomerang depending on whether your aim is to kill or knock out or shoot at it with any firearm. A word of warning, though, depending on where you attach, the Wyvern may still be able to attack you with its melee. Also note that other Wyverns can attack you with relative ease, so never adopt this tactic when fighting groups.

Wyverns can also be baited over turrets set to attack wild dinos. This is quite effective as Wyverns are susceptible to same ranged damage modifiers as all other flying dinos.

Weaponry[edit | edit source]

The homing missile can lock on to both normal Wyverns and Alpha Wyverns. Also, a Paraceratherium with Chain Bolas and a Ballista can get it on the ground for you to use your firearms, using a guided or normal rocket launcher can be sufficient when you chain bola it.

Dangers[edit | edit source]

Each of the four Wyverns has a different breath attack.

The Fire Wyvern uses a short range fire breath which does the most overall damage per attack due to it leaving a DoT effect on whatever the attack hits.

The Lightning Wyvern has a lightning breath that travels instantly, does an incredible amount of DPS, and hits at a decent range and makes melee attacks nearly impossible as the entire body is affected by this attack (tested by dismounting during the breath attack), making them quite dangerous to fight.

The Poison Wyvern shoots a projectile that leaves a toxic gas cloud which ignores armor (tested on Flak Armor). They can also flap their wings to perform a tremendous knockback attack, to do this with a tamed one you must be on the ground and use its grab key.

The Ice Wyvern uses a short-range ice breath attack which deals decent damage and also slows whatever it hits with it. The slowed status will last a few seconds but this gives the Ice Wyvern enough time to use the attack again. If the Wyvern catches you while you are on a Pteranodon you will not escape. It can be treated as the Fire Wyverns breath attack without the DoT effect.

Weakness[edit | edit source]

The Ballista Turret.png Ballista Turret can usually kill a Wyvern with a few bolts, and they are affected by Chain Bola.png Chain Bola. Wyverns are also susceptible to ranged damaged modifiers as all other flyers are, so Auto Turrets are quite effective in groups.

Taming[edit | edit source]

Scorched Earth[edit | edit source]

NOTE - Knockout data is given only for milk gathering reasons; wild Wyverns cannot be tamed!

Adult Wyverns cannot be tamed. In order to get a tamed Wyvern, the player must steal and hatch a Wyvern Egg. Unlike most eggs, Wyvern eggs require a lot of heat to incubate properly; placing down any heat-emitting object such as Standing Torch.png Standing Torches or Campfire.png Campfires will work.

There are four Wyvern Egg variants, Wyvern Egg Fire (Scorched Earth).png Fire Egg, Wyvern Egg Lightning (Scorched Earth).png Lightning Egg, Wyvern Egg Poison (Scorched Earth).png Poison Egg, and Wyvern Egg Ice (Ragnarok).png Ice Egg.

A Wyvern Egg has a Five hour incubation period. An additional 100 hours are needed for the baby to become fully grown.

Be aware that Lightning Wyverns are typically more dangerous to flying mounts than Fire or Poison, as their projectile travels instantaneously and doesn't drop off.

It's possible to build cages in which to trap female Wyverns to make milking them easier. Be aware that re-knocking out a trapped female Wyvern does not give any more milk immediately. To obtain more milk if the female is trapped knock it out every hour for 5 more milk.

The babies cannot be fed Raw Meat.png Raw Meat like any other carnivore; however, their food drops a lot slower. They require Wyvern Milk (Scorched Earth).png Wyvern Milk to increase their food and may ask for it when imprinting. Wyvern milk gives 1200 food to the baby Wyvern. The Wyvern Milk is obtained by knocking out a female Wyvern or Killing an Alpha and removing it from their inventory. After one hour a wyvern will regenerate 5 milk.

A growing baby Wyvern will consume approximately 1 unit of food every 10 seconds, or 360 units of food an hour. This means that one feeding of Wyvern Milk (Scorched Earth).png Wyvern Milk will sustain a baby Wyvern for about 3 hours and 20 minutes.

An important detail about newly hatched Wyverns (especially at lower levels) is that even though the maximum food stated in the creature's statistics might be several thousand, the maximum food the baby can actually hold might be less than 1200 (the amount of food one Wyvern Milk (Scorched Earth).png Wyvern Milk delivers). This means that lower level baby Wyverns will never eat milk on their own, and will have to be force fed Wyvern Milk (Scorched Earth).png Wyvern Milk until they can actually hold more than 1200 food. It is advisable to get the highest possible level for an egg which is 190 on official servers. Wyvern eggs are NOT spawned randomly: the Wyverns will actually place the eggs as the egg level always corresponds to one of the Wyverns nearby. However, it is still uncertain if the eggs spawn together with the Wyvern or if it is the Wyvern that places the egg sometime later.

Strategy without Wyvern Milk[edit | edit source]

It's actually possible to raise a baby Wyvern without providing Wyvern Milk. Let the Food value drop to zero. At this time, the value for Health will fall and the Torpor will raise. To lower the Torpor, force-feed Stimulant.png Stimulant or Stimberry.png Stimberries. Place a Daeodon.png Daeodon nearby and set it to Passive Healing. This keeps the Health of the baby Wyvern up (or restores it) at the cost of providing the Daeodon with food, as healing makes it very hungry. As an alternative to feeding the Daeodon tons of Raw Meat.png Raw Meat or Prime Meat that will spoil over time, you can produce a lot of cheap Kibble, such as Kibble.png Kibble (Dodo Egg). This provides 60 food and one piece of a stack only spoils after 3 days (some Kibble provide 90 Food to the Daeodon and Kibble.png Kibble (Iguanodon Egg) provides 120.) This strategy is more effective when used with high-level Wyverns and Daeodons because they have higher starting values for Food and Health, thus more reserves before they run out.

Extinction[edit | edit source]

The Forest Wyvern.png Forest Wyvern spawns during the Forest Titan.png Forest Titan fight. Occasionally they land, which allows survivors to ride on them as if it is their own Wyvern with near unlimited stamina. However, these will constantly take damage even when they are not attacking it and will either eventually die, or despawn.

Also, unlike the regular Fire Wyvern.png Fire Wyvern, the Forest Wyvern.png Forest Wyverns have a limited flame breath, as located in the middle of the Hotbar UI. Once used completely, that Wyvern cannot breathe fire again and when attempting to land, the survivor will be dismounted and the Forest Wyvern will fly away.

Utility[edit | edit source]

Roles[edit | edit source]

Wood/Thatch/Cactus Sap Collector: They can collect wood, thatch, and cactus sap when landed by pressing C. They will collect thatch and cactus sap much more efficiently than wood.

War Mount: They are fast, with low stamina-drain comparable to that of an Argentavis.png Argentavis. They are moderately maneuverable, but their breath weapons are devastating. They can also use all their attacks on the ground, as well as being able to sprint while landed. Pressing C while landed performs a knockback that can provide an escape from enemies. For a strong Wyvern with powerful bites and ranged go for Stamina, Melee Damage, Health.

Travel Flyer: Wyverns are faster than other Scorched Earth flyers and can go farther on their stamina. Beware their large turn radius, however, as they can be difficult to steer until you've had some practice. Also note that a Wyvern on follow and flying does not come low enough to mount, and does not land even when whistled not to follow, so it can be difficult to get one back under control.

Hunting Tool: With a bite as strong as a Plesiosaur, powerful special attacks, high meat gathering efficiency and the ability to fly at speeds unmatched by any other flying creature, Wyverns are among the best ways to quickly gather large amounts of Raw Meat.png Raw Meat, Raw Prime Meat.png Raw Prime Meat and a wide variety of Tributes; Wyverns are also the only flying creatures treated as large carnivores, meaning that most of the small and medium-sized aggressive wildlife is prone to ignore them and their riders unless provoked, greatly reducing the nuisance while travelling.

Collectibles[edit | edit source]

Three elemental claws are harvest-able from the Wyvern: the Fire Talon (Scorched Earth).png Fire Talon, Lightning Talon (Scorched Earth).png Lightning Talon, and the Poison Talon (Scorched Earth).png Poison Talon, from their respective counterparts. Several of each talon plus the three Artifacts of Scorched Earth are used at an obelisk or beacon to summon the Manticore. You'll need 2 for Easy (Gamma), 10 for Medium (Beta), and 20 for Hard (Alpha).

Resource Efficiency
Cactus Sap (Scorched Earth).png Cactus Sap Scorched Earth Icon.png ★★★★★
Thatch.png Thatch ★★★★☆
Wood.png Wood ★☆☆☆☆

Flight[edit | edit source]

Flying a Wyvern uses similar controls to movement on ground level with a few exceptions. Quirks :

  1. Will only move forward upon command. With no forward command issued they will eventually stall to a halt and hover in mid-air. Even while not moving Wyvern lose a small bit of stamina just to stay aloft.
  2. Feeding Stimberry.png Stimberry or Stimulant.png Stimulant to a Wyvern in-flight can allow you to fly for longer periods, but the stamina gain is minor at best and very inefficient. However, if you have a good berry collecting dino you can collect Stimberries in bulk then feed it a lot at a time. You can also use a Custom Consumable recipe made with a high crafting effectiveness to make a Stimberry cake that will prove much more effective.
  3. Landing is accomplished by pressing the jump-key (Space, Xbox: A, PS4: Cross), causing the mount to move to the ground and land, where your Wyvern folds its wings. Now you can unmount by pressing use (E, Xbox: Y, PS4: Triangle) as with any other mount or walk on the ground. To start off again, press the jump-key (Space, Xbox: A, PS4: Cross).
  4. Since v256.0, Wyvern's stamina does not recharge in flight while in midair, even when dismounted.

Note: Tamed and unridden Wyverns do not lose stamina while sprinting to keep up with a player running or riding another creature. You can use this quirk to carry large amounts of weight quickly with a Wyvern set to follow. See the above warning about difficulties getting a following Wyvern to land.

Carrying[edit | edit source]

A Wyvern is capable of carrying smaller creatures. This is done by using the crouch button (C, Xbox: Right Stick, PS4: Right Stick) while flying or hovering over the creature. The Wyvern will swing its legs forward in an animation similar to its attack. If the grab was successful, you will be able to see the creature being pulled behind the Wyvern. The creature being carried usually cannot attack the Wyvern while it is being carried, but can land a hit when it is picked up or dropped.

The Wyvern cannot use its grab or any of its other attacks while it is using a breath attack.

Currently, on official, and most unofficial, PVE servers, wild animals may not be picked up to prevent griefing.

Carry-able Creatures[edit | edit source]

The Wyvern is capable of carrying the following creatures:

Spotlight[edit | edit source]

Notes/Trivia[edit | edit source]

For information pertaining specifically to the real-world Wyvern, see the relevant Wikipedia article

  • The Wyvern is the third creature that can breathe fire (the first being the Dragon and second DodoRex), the third that can spit venom (the first being the Dilophosaur, the second being the Arthropluera, and the fourth being Basilisk), the only creature that can shoot lightning, and the first that can shoot ice (the second being the Ice Titan and the third being the Managarmr).
  • The name "Draconis vipera" translates to Dragon's Viper.
  • Draconis vipera is the Latin name of the Wyvern; Draconis obscurum is the Latin name of the Rock Drake; Draconis auragelus is the Latin name of the Managarmr. These creatures can be assumed to be related.
  • Any of the Wyvern's elemental breath attacks can harm allies; it will also harm tribe-mates and tamed dinos in PVE.
  • It is possible to be killed by your Wyvern's breath weapon if you dismount while it's active. They will pick up all your items in your inventory if you die while riding them.
  • Wyverns are one of the few creatures who do not need a saddle to ride.
  • Wild Wyverns, once unconscious, cannot be force-fed narcotics. You can keep one unconscious a little while using more tranq arrows or darts, but eventually this will kill the Wyvern.
  • Low-level Wyverns hatched from eggs can have stats under 100%. One level 12 fire Wyvern was hatched with health under 1000 and melee damage under 100%. This is due to negative additive multipliers similar to what Giganotosaurus have. A level 1 Wyvern always will have 1725-1050=675 health, and (100-25)×1.176=88.2% damage. However, imprinting still works in the player's favor. That is, it first multiplies base stats, and only afterwards, adds taming multipliers. Thus, a level 1 Wyvern with 100% imprinting quality will have 1725×1.2(100% imprinting quality bonus)-1050=1020 health, which is effectively 51% higher compared to a 0% imprinting stat. Its damage with 100% imprinting will be ((100×1.2)-25)×1.176=111.76%.
  • Due to their difficulty with maneuvering, Wyverns do a poor job of guarding player-tamed creatures on the ground. This is worsened by their tendency to take flight; they immediately fly far away and have a hard time coming back. Not only does this give them a tendency to vanish when their support is most needed, it's hard to even get them on the ground so they can be ridden again.
  • Wyverns can be effectively used to kill Titanosaurs.
  • The color schemes of the three original Wyverns: Fire, Poison, and Lightning, seem to coincide with the 3 colors of the ARK logo.
  • Ice Wyvern, being one of the two exclusive natives of Ragnarok along with the Griffin, does not have a creature icon, instead rendering as a white square.
  • Each Wyvern has their own unique usefulness in combat due to their varied breath attacks, which all deal varied amounts of instant damage with other lingering effects: Fire Wyvern breath continues to burn the target after the attack, Lightning Wyvern breath deals heavy damage and applies torpor, Poison Wyvern breath creates a toxin cloud that deals damage over time to anything standing it (capable of damaging both mounts and riders simultaneously), and Ice Wyvern breath slows the target, making them far more vulnerable to its bite attacks.
  • The Wyvern follows at such a long distance that you often need to set their attack range on highest or they will fly over you and just watch you die.
  • Compared to Rock Drake.png Rock Drake in size, Baby Wyverns are smaller, but as adults, they are larger.
  • A Wyvern's max level on difficulty 5 will be level 190.
  • As of the Aberration release, Wyverns have the most amount of other variants including event-exclusive. Without event variants, they are beaten by Reaper.png Reaper for having the most amount of other variants. As of the release of Extinction the Wyvern has more variants than the Reaper even without considering event creatures.
  • Corrupted Wyvern.png Corrupted Wyverns in Extinction spit out purple flames (due to the element corruption), but much like the Fire Wyvern.png Fire Wyvern, it still inflicts the same Enflamed debuff effect.

Gallery[edit | edit source]

References[edit | edit source]