|This article is about content exclusively available in the version on Steam, Xbox One, PS4, Epic Games.|
This creature, item, or feature is not yet released in the version on Nintendo Switch.
|This article is about content exclusive to the DLC: Extinction, Genesis: Part 1|
|Mek Deployable Shield Module. Equip a Mek with this module to arm it with a large deployable dome shield. Unequipping reduces durability.|
cheat giveitem "Blueprint'/Game/Extinction/CoreBlueprints/Items/Saddle/PrimalItemArmor_MekBackpack_Shield.PrimalItemArmor_MekBackpack_Shield'" 1 0 0
|Required level||Level 93|
|Engram Points||40 EP|
|Crafting XP||107.2 XP|
|Crafted in||Tek Replicator|
|Required Stations||Refining Forge|
The M.D.S.M. or Mek Deployable Shield Module is an item in Extinction.
Usage[edit | edit source]
By pressing C, , , a spherical dome will be formed around the Mek. It can be deactivated by pressing those controls again or exiting the dome. The shield generates heat while active, and will also automatically deactivate once overheated.
While active, allies inside the dome will take reduced damage. This buff is signaled by the presence of a aura of blue squares rising from them (needs testing on actual armor increase).
When the shield deactivates, all the enemies that were under the shield get 50% increased damage taken for 90 seconds; Exiting active enemy shields also triggers the effect. This debuff is signaled by the presence of a aura of red squares rising from them.
Notes[edit | edit source]
- This is the only module to provide passive Armor, akin to Saddles, making it extremely useful in direct confrontations and PvP battles.
- The shield only protects the Mek from projectiles (including Meteors), it has no use as a creature barrier of any kind.
- It is practically impossible to have both effects active on the same situation, as enemies have their debuff canceled when entering an active shield dome and the shield stops projectiles of allies from exiting the dome.