Megalosaurus

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Megalosaurus.png
Megalosaurus
Dossier Megalosaurus.png
Dossier Megalosaurus.png
These values may differ with what you see in-game or written elsewhere. But that is what the dossier says.
Common Name
Megalosaurus
Group
Species
Megalosaurus noctedominus
Time Period
Mid Jurassic
Diet
Temperament
Nocturnally Aggressive
Logo Steam.png 252.0
November 24, 2016
Logo Xbox One.svg 748.2
December 16, 2016
Logo PS4.svg 502.0
December 19, 2016
Spawn Command
admincheat summon Megalosaurus_Character_BP_C
or
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Megalosaurus/Megalosaurus_Character_BP.Megalosaurus_Character_BP'" 500 0 0 35
Data
XP For Kill
50 XP
Special Loot Chance
30%
Feces Size
26 - 32 °C / 79 - 90 °F
Incubation Time
1h 39m 59s
Baby Time
9h 15m 33s
Juvenile Time
1d 13h 2m 11s
Adolescent Time
1d 22h 17m 45s
Total Maturation Time
3d 20h 35m 32s
Breeding Interval
18h - 2d
Habitat

This creature is missing habitat information.
You can help by finding its map locations in-game and updating them
 
 Common
 
 Uncommon
 
 Unknown
For a more exact spawn map, see Spawn Map (The Island)

This creature is missing habitat information.
You can help by finding its map locations in-game and updating them
 
 Very Rare
 
 Unknown
For a more exact spawn map, see Spawn Map (The Center)

This creature is missing habitat information.
You can help by finding its map locations in-game and updating them
 
 Very Common
 
 Unknown
This creature is missing habitat information.
You can help by finding its map locations in-game and updating them
 
 Very Common
 
 Unknown
For a more exact spawn map, see Spawn Map (Scorched Earth)

Disambig.png This article is about Megalosaurus.png Megalosaurus, not to be confused with Megaloceros Icon.png Megaloceros, Megalania.png Megalania, Megatherium.png Megatherium, or Megalodon.png Megalodon

The Megalosaurus (MEG-uh-lo-SAWR-us[1]) is a creature in ARK: Survival Evolved.

Basic Info[edit | edit source]

Dossier[edit | edit source]

This dossier section is intended to be an exact copy of what the survivor Helena, the author of the dossiers has written. There may be some discrepancies between this text and the in-game creatures.

NoteHelena.png
Wild

Much like the Island's other large theropods, Megalosaurus noctedominus is an aggressive cave carnivore that should not be taken lightly. Unlike most of the other theropods, it is a primarily nocturnal creature. As dawn approaches, Megalosaurus begins looking for a secluded place to spend the day sleeping in relative safety.

Conversely, if disturbed during the day, Megalosaurus is significantly more sluggish. Either way, however, its primary combat tactic is to bite onto its target, then lock its jaw shut in an iron grip.

Only larger creatures can hope to break free once Megalosaurus locks its jaw. The creature then proceeds to gnaw on its prey until death. It's a terrifying, grisly spectacle to watch, and a formidable tactic for a tribe to employ against more nimble opponents.

Domesticated

While Megalosaurus is not the most powerful theropod, it is still highly sought after by night-raiders. Due to its nocturnal nature, Megalosaurus becomes much more formidable at night, dodging attacks, conserving stamina, and attacking more accurately, to name a few of its enhanced talents.

~ Helena

Behavior[edit | edit source]

Megalosaurus is a fierce predator at night, actively hunting many types of animals. However, during the day it lies down and falls asleep. While a sleeping Megalosaurus can be approached safely, if touched or attacked it will awaken suddenly. If awoken, it will pursue the player for a short distance and will move sluggishly and its attacks will be weaker.

Appearance[edit | edit source]

The Megalosaurus is a nocturnal theropod resembling something akin to a smaller version of the Allosaurus. It avoids competition with its fellow large theropods by hunting at night, striking at herbivores or survivors when they are at their most vulnerable. Uniquely among ARK's large carnivorous dinosaurs, it is feathered on the back and top of the head.




Color Scheme and Regions

This section displays the Megalosaurus's natural colors and regions. For demonstration, the regions below are colored red over an albino Megalosaurus. The colored squares shown underneath each region's description are the colors that the Megalosaurus will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.

Server admins can use this region information in the Console Command "cheat SetTargetDinoColor <ColorRegion> <ColorID>".
For example, "cheat SetTargetDinoColor 0 6" would color the Megalosaurus's "face, appendages, and sides" magenta.

Megalosaurus PaintRegion0.jpg
Region 0:
Face, Appendages, and Sides
X mark.svg

Region 1 is not used
for this Creature.

X mark.svg

Region 2 is not used
for this Creature.

X mark.svg

Region 3 is not used
for this Creature.

Megalosaurus PaintRegion4.jpg
Region 4:
Feathers, Osteoderms, & Patterning
Megalosaurus PaintRegion5.jpg
Region 5:
Belly


Drops[edit | edit source]

Note: Information is not guaranteed to be accurate, as it is the Megalosaurus has only been released recently, so not much info has been gathered.

Base Stats and Growth[edit | edit source]

Note that creatures will have different stats in Survival of the Fittest

Basic Stats
Attribute Amount at Level 1 Increase per point Taming Bonus
Wild Domesticated1 Add Mult
Health.png Health 1025 +205 +5.4% 0.07
Stamina.png Stamina 300 +30 +10%
Oxygen.png Oxygen 150 +15 +10%
Food.png Food 2000 +200 +10% 15%
Weight.png Weight 300 +6 +4%
Melee Damage.png Melee Damage 752 +3.75 +1.7% 7% 17.6%
Movement Speed.png Movement Speed 100% N/A3 +2.5%
Torpor.png Torpor 775 +46.5 N/A4 0.5

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpor increases every level on wild creatures, but can not be increased once they are tamed.

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild Domesticated
Walking 600 1092 1260  ?
Swimming 300 N/A N/A N/A


Attack Values
Bite (Night) Stamina Cost Attack Range Description
Base Minimum Activation Using the Left Mousebutton (PC), R2 Button (PS4), RT Button (Xbox One), the Megalosaurus bites the target. At night, this attack costs significantly less stamina and has a high attack speed.
5 700 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 75
Grab/Chomp (Night) (Player) Stamina Cost Attack Range Description
Base Minimum Activation Using the Right  Mousebutton (PC), L2 Button (PS4), LT Button (Xbox One), the Megalosaurus can grab and carry a creature in its jaws. At night, this attack costs less stamina.
30 400 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 1
Roar Stamina Cost Attack Range Description
Base Minimum Activation Using C (PC), R3 Button (PS4), R Button (Xbox One), the Megalosaurus unleashes a menacing roar to frighten opposing survivors.
5 0 0 0
Shake Prey (Night) Stamina Cost Attack Range Description
Base Minimum Activation While carrying a creature in its jaws and using the Left Mousebutton (PC), R2 Button (PS4), RT Button (Xbox One), the Megalosaurus will bite down and shake its prey. At night, this attack costs significantly less stamina and has a high attack speed. Despite the lack of a coded melee damage value, this attack inherits the default 'bite' attack value of 75.
5 0 0 0
Bite (Day) Stamina Cost Attack Range Description
Base Minimum Activation Using the Left Mousebutton (PC), R2 Button (PS4), RT Button (Xbox One), the Megalosaurus bites the target. During the day, this attack costs significantly more stamina and has a very low attack speed.
45 700 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 75
Grab/Chomp (Day) (Player) Stamina Cost Attack Range Description
Base Minimum Activation Using the Right  Mousebutton (PC), L2 Button (PS4), LT Button (Xbox One), the Megalosaurus can grab and carry a creature in its jaws. During the day, this attack costs more stamina.
50 650 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 1
Shake Prey (Day) Stamina Cost Attack Range Description
Base Minimum Activation While carrying a creature in its jaws and using the Left Mousebutton (PC), R2 Button (PS4), RT Button (Xbox One), the Megalosaurus will bite down and shake its prey. During the day, this attack costs significantly more stamina and has a very low attack speed. Despite the lack of a coded melee damage value, this attack inherits the default 'bite' attack value of 75.
10 0 0 0
Grab/Chomp (Night) (AI) Stamina Cost Attack Range Description
Base Minimum Activation The Megalosaurus can grab and carry a creature in its jaws. At night, this attack costs less stamina. This attack's values are only used by a wild or an unridden tamed creature only.
30 400 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 10
Grab/Chomp (Day) (AI) Stamina Cost Attack Range Description
Base Minimum Activation The Megalosaurus can grab and carry a creature in its jaws. During the day, this attack costs more stamina. This attack's values are only used by a wild or an unridden tamed creature only.
50 650 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 10


Wild Stats Level-up

Type in values of a wild creature to see on which stats it's emphasized. Green values on a high-level creature are very good for breeding. If you have already tamed your creature you can try to recover the breeding-stats with an external tool.[2]

Megalosaurus
The stat-calculator does not work in the mobile-view, see here for alternatives: Apps

Note that after the creature is tamed it gets bonuses on some stats depending on the taming effectiveness. This makes it hard to retrieve the levels on a tamed creature, so this tool is only for wild ones, but gives a first impression, how well the stats are distributed.

Taming[edit | edit source]

Be careful when taming a Megalosaurus as it will be unable to leave many of the caves where it spawns.

Megalosaurus derive 135 food from their favourite kibble (compared to the standard 80), but still gain the standard amount of progress per kibble eaten (Taming Affinity). This means it takes 40% longer to kibble tame a megalosaurus versus other food types when compared to other tames, at 2.96x the taming speed of raw meat (compared to 5x for other kibble tames). This makes taming with prime meat slightly more time efficient (3x), but kibble is still more effective for bonus levels (Taming Effectiveness).

Megalosaurus.png Level 1 Narcoberry Narcotic Bio Toxin Time
Kibble.png Kibble (Oviraptor Egg) 5 0 0 0 0:30:23
Raw Mutton.png Raw Mutton 10 0 0 0 0:22:31
Cooked Lamb Chop.png Cooked Lamb Chop 18 0 0 0 0:40:28
Raw Prime Meat.png Raw Prime Meat 12 0 0 0 0:27:01
Cooked Prime Meat.png Cooked Prime Meat 24 24 5 3 0:53:57
Raw Prime Fish Meat.png Raw Prime Fish Meat 30 0 0 0 0:33:46
Raw Meat.png Raw Meat 36 82 17 9 1:21:01
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 60 57 12 6 1:09:22
Cooked Meat.png Cooked Meat 72 82 17 9 1:21:01
Raw Fish Meat.png Raw Fish Meat 90 125 25 13 1:41:16
Cooked Fish Meat.png Cooked Fish Meat 180 125 25 13 1:41:16
KO: Wooden Club Hits × 78; Slingshot Hits × 32; Tranquilizer Arrows with a Bow × 9; Tranquilizer Arrows with a Crossbow × 5; Tranquilizer Dart Shots × 4; Shocking Tranquilizer Dart Shots × 2
Torpor-depletion: 0.3 / s, Time until all torpor is depleted: 00:43:03
Megalosaurus.png Level 30 Narcoberry Narcotic Bio Toxin Time
Kibble.png Kibble (Oviraptor Egg) 10 0 0 0 1:00:46
Raw Mutton.png Raw Mutton 22 0 0 0 0:49:31
Cooked Lamb Chop.png Cooked Lamb Chop 40 63 13 7 1:29:55
Raw Prime Meat.png Raw Prime Meat 27 0 0 0 1:00:46
Cooked Prime Meat.png Cooked Prime Meat 53 160 33 17 1:59:08
Raw Prime Fish Meat.png Raw Prime Fish Meat 67 15 3 2 1:15:23
Raw Meat.png Raw Meat 80 363 75 38 3:00:01
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 133 276 57 29 2:33:44
Cooked Meat.png Cooked Meat 159 359 74 37 2:58:53
Raw Fish Meat.png Raw Fish Meat 199 509 104 52 3:43:53
Cooked Fish Meat.png Cooked Fish Meat 398 509 104 52 3:43:53
KO: Wooden Club Hits × 213; Slingshot Hits × 87; Tranquilizer Arrows with a Bow × 24; Tranquilizer Arrows with a Crossbow × 14; Tranquilizer Dart Shots × 10; Shocking Tranquilizer Dart Shots × 5
Torpor-depletion: 0.5 / s, Time until all torpor is depleted: 01:11:01
Megalosaurus.png Level 60 Narcoberry Narcotic Bio Toxin Time
Kibble.png Kibble (Oviraptor Egg) 16 30 7 4 1:37:13
Raw Mutton.png Raw Mutton 34 0 0 0 1:16:31
Cooked Lamb Chop.png Cooked Lamb Chop 62 203 43 22 2:19:21
Raw Prime Meat.png Raw Prime Meat 42 18 4 2 1:34:31
Cooked Prime Meat.png Cooked Prime Meat 83 398 84 42 3:06:33
Raw Prime Fish Meat.png Raw Prime Fish Meat 104 111 24 12 1:57:01
Raw Meat.png Raw Meat 125 789 165 83 4:41:16
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 208 621 130 65 4:00:26
Cooked Meat.png Cooked Meat 249 785 164 82 4:40:08
Raw Fish Meat.png Raw Fish Meat 312 1077 226 113 5:51:01
Cooked Fish Meat.png Cooked Fish Meat 623 1075 225 113 5:50:27
KO: Wooden Club Hits × 352; Slingshot Hits × 144; Tranquilizer Arrows with a Bow × 40; Tranquilizer Arrows with a Crossbow × 23; Tranquilizer Dart Shots × 16; Shocking Tranquilizer Dart Shots × 8
Torpor-depletion: 0.66 / s, Time until all torpor is depleted: 01:30:11
Megalosaurus.png Level 90 Narcoberry Narcotic Bio Toxin Time
Kibble.png Kibble (Oviraptor Egg) 22 142 31 16 2:13:40
Raw Mutton.png Raw Mutton 46 0 0 0 1:43:31
Cooked Lamb Chop.png Cooked Lamb Chop 84 406 87 44 3:08:48
Raw Prime Meat.png Raw Prime Meat 57 116 25 13 2:08:16
Cooked Prime Meat.png Cooked Prime Meat 113 718 153 77 4:13:59
Raw Prime Fish Meat.png Raw Prime Fish Meat 142 267 57 29 2:39:46
Raw Meat.png Raw Meat 170 1333 284 142 6:22:31
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 283 1068 228 114 5:27:07
Cooked Meat.png Cooked Meat 339 1328 283 142 6:21:23
Raw Fish Meat.png Raw Fish Meat 424 1786 381 191 7:57:01
Cooked Fish Meat.png Cooked Fish Meat 848 1786 381 191 7:57:01
KO: Wooden Club Hits × 492; Slingshot Hits × 201; Tranquilizer Arrows with a Bow × 55; Tranquilizer Arrows with a Crossbow × 32; Tranquilizer Dart Shots × 23; Shocking Tranquilizer Dart Shots × 12
Torpor-depletion: 0.79 / s, Time until all torpor is depleted: 01:44:05
Megalosaurus.png Level 120 Narcoberry Narcotic Bio Toxin Time
Kibble.png Kibble (Oviraptor Egg) 27 263 57 29 2:44:02
Raw Mutton.png Raw Mutton 58 83 18 9 2:10:31
Cooked Lamb Chop.png Cooked Lamb Chop 106 660 143 72 3:58:15
Raw Prime Meat.png Raw Prime Meat 72 252 55 28 2:42:01
Cooked Prime Meat.png Cooked Prime Meat 143 1106 240 120 5:21:24
Raw Prime Fish Meat.png Raw Prime Fish Meat 179 463 101 51 3:21:23
Raw Meat.png Raw Meat 215 1975 428 214 8:03:46
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 358 1600 347 174 6:53:49
Cooked Meat.png Cooked Meat 429 1969 427 214 8:02:38
Raw Fish Meat.png Raw Fish Meat 537 2620 567 284 10:04:08
Cooked Fish Meat.png Cooked Fish Meat 1073 2617 567 284 10:03:34
KO: Wooden Club Hits × 631; Slingshot Hits × 258; Tranquilizer Arrows with a Bow × 71; Tranquilizer Arrows with a Crossbow × 41; Tranquilizer Dart Shots × 29; Shocking Tranquilizer Dart Shots × 15
Torpor-depletion: 0.92 / s, Time until all torpor is depleted: 01:55:01
Megalosaurus.png Level 150 Narcoberry Narcotic Bio Toxin Time
Kibble.png Kibble (Oviraptor Egg) 33 448 99 50 3:20:29
Raw Mutton.png Raw Mutton 70 197 44 22 2:37:31
Cooked Lamb Chop.png Cooked Lamb Chop 129 972 214 107 4:49:56
Raw Prime Meat.png Raw Prime Meat 87 421 93 47 3:15:46
Cooked Prime Meat.png Cooked Prime Meat 173 1551 341 171 6:28:50
Raw Prime Fish Meat.png Raw Prime Fish Meat 217 704 155 78 4:04:08
Raw Meat.png Raw Meat 260 2700 594 297 9:45:01
Cooked Prime Fish Meat.png Cooked Prime Fish Meat 433 2205 485 243 8:20:30
Cooked Meat.png Cooked Meat 519 2694 592 296 9:43:53
Raw Fish Meat.png Raw Fish Meat 649 3550 780 390 12:10:08
Cooked Fish Meat.png Cooked Fish Meat 1298 3550 780 390 12:10:08
KO: Wooden Club Hits × 771; Slingshot Hits × 315; Tranquilizer Arrows with a Bow × 86; Tranquilizer Arrows with a Crossbow × 49; Tranquilizer Dart Shots × 35; Shocking Tranquilizer Dart Shots × 18
Torpor-depletion: 1.04 / s, Time until all torpor is depleted: 02:04:02


Note that the values are for optimal cases, always bring extra supplies!
For a level-dependent count of resources needed, try an external taming calculator.

Preferred Food[edit | edit source]

Kibble.png Kibble (Oviraptor Egg)

KO Strategy[edit | edit source]

Megalosaurus will wake up at the start of each night (approximately 20:30), regardless of its current torpidity. At approximately 52 minutes per day, even a level 1 megalosaurus will wake up at least once without Taming Speed modifiers. As such, the following strategy assumes that the megalosaurus will wake up at least once:

  • The rate of torpor decay makes it unlikely that any narcotics will be required for this tame as, except for low levels, it will wake up at night before its torpor fully depletes and its torpor will be re-filled when the creature is knocked out again.
  • Starve taming is highly recommended for taming the megalosaurus i.e. allowing the creature's hunger to deplete until it is below the target value, and then inserting all the food at once.
    • As of v252.2, the megalosaurus will retain any Taming Affinity (Taming Progress) when it wakes up - however, the contents of its inventory is still lost. Due to Taming Affinity regressing while no food is in an unconscious creature's inventory, you would lose some progress in the brief window after knocking out the creature each time, and you would need to keep at least one piece of food in its inventory for when it wakes up (as removing all food would cause it to start regressing).
    • v252.2 does not state that it's changed the behaviour of Taming Effectiveness (Bonus Levels). Prior to the minor patch, and as with other creatures, Taming Effectiveness is reset to 100% whenever the creature wakes up/knocked out again. Thus, any accidental damage done megalosaurus during one day of taming would be undone on the next. If this hasn't been changed, the retention of Taming Affinity means you could tame a megalosaurus with Raw Meat and retain high values of Taming Effectiveness by timing its last bite to be after a reset.
  • Due to the need of knocking out a megalosaurus multiple times in combination with being starved (i.e. no health recovery from food), using the longneck rifle and tranquilliser darts is almost mandatory. Any other method will almost certainly kill the creature. Even then, it's exceptionally risky.
    • A megalosaurus that is active during the day will generate "Sleep Deprivation" that, once full, will cause the creature to rapidly generate torpidity. The Sleep Deprivation meter of a wild/enemy megalosaurus can be seen through a magnifying glass. It is possible to "knock out" a megalosaurus simply by keeping it awake during the day until it passes out - allowing non-dart tranquillising methods, but increasing the tame time due to the creature being awake at night (starving is paused while the creature is awake).
    • An alternative is to use Narcotic Tripwires. After first knocking out the megalosaurus, you can use its maximum torpor to calculate how many trip wires are required to almost knock-it-out the next evening (and even set-up the tripwires while it is asleep). Be sure not to completely knock it out with tripwires, though, as a creature knocked out by the tripwire itself will not starve and is inaccessible.
    • You can also use Enduro Stew to regenerate Megalosaurus health. Be aware though to use it only during starve taming, as force feeding Enduro Stew during normal taming (after it starts eating, and gaining taming affinity) will drastically drop Megalosaurus' taming efficiency. Otherwise, during starve taming each portion of Enduro Stew will restore 1080 hp in total over a 15 minutes, and will not cause taming efficiency drop. That way you can keep knocking out Megalosaus with tranq arrows, rather than tranq darts.
    • There is another possible method to retain health on a Megalosaurus during taming but this is assuming that you are feeding it as you tame it as opposed to starve taming; upon knockout you can remote use a lot of raw meat into the Megalosaurus while its food is full (a stack of 20 raw meat restores 100 health.) This will allow you to restore the Megalosaurus's health in a cheap fashion but as mentioned this is an option only for taming along the way. Remember that remote using prime meat does NOT restore any health, only regular raw meat.
  • There's two arguments for "when is the best time to knock out a megalosaurus":
    1. During the day as the megalosaurus is so slow that a player can walk backwards while shooting without being at risk. If knocked out just after dawn, this provides the longest period to begin starving before the first time the megalosaurus wakes up. However, if going the day method, you may as well utilise the Sleep Deprivation mechanic mentioned above.
    2. Immediately after night begins, as this provides the longest window to be idle or perform other activities (all night and all day). This method has more risk as the megalosaurus is a swift predator at night.
  • However, short of leaving it awake all night before knocking it out again in the morning, you will likely be knocking the creature out each night regardless. Short of building a bunker or getting the megalosaurus stuck, one method is to use creatures that permit mounted weaponry, such as a sabertooth or carno, to tank the megalosaurus while you tranquillise it from the mount's back. Make sure your tame is appropriately durable for the level of the megalosaurus, although you have plenty of time during the day to recover.
    • The sabertooth will be subject to the megalosaurus' pick-up attack and, depending on the angle, you may need to dismount to begin shooting. While it has your tame in its mouth, it will not pay any attention to you, but will not let it go until it dies or is knocked out.
  • A waking (i.e. not curled-up) megalosaurus can be picked up by a quetzal. It is possible to lure a megalosaurus out of the cave, and relatively easy (safe) to do so during the day, and from there you can carry the megalosaurus to a taming enclosure or other suitable location.
    • However, be wary of Sleep Deprivation. If the megalosaurus passes out while being held, it will be dropped.

Breeding[edit | edit source]

While sleeping, a young megalosaurus' food depletes at a rate faster than it autonomously eats to recover the food. Thus, there is a strategy to raising a baby megalosaurus:

  • Do NOT hatch a megalosaurus egg during the day, particularly at low levels or poor health/food stats. It may perish before you can claim and open the creature's inventory.
  • Once hatched, set the megalosaurus to Stay Awake. It will inevitably fall unconscious - this is planned. While the unconscious megalosaurus does consume food faster than the awake creature, it is still a fraction of the amount that a sleeping megalosaurus will consume.
    • The creature falling unconscious will not remove you from its inventory. However, the creature regaining consciousness will remove its currently Stay Awake setting.
  • If you do hatch it during the day, you may observe its food constantly being 0. This is due to the speed its food decreases. Due to the intermittent starving, it's health will appear to stagnate (i.e. not mature). This will cause the rapid food consumption to continue even into the night as it recovers the missing values, and it will recover its maximum food faster than its maximum health. Do not be concerned if your megalosaurus wakes up and still appears to be consuming at a fast rate - you can force feed it meat to assist in recover health.

While awake, the megalosaurus is otherwise a normal baby.

  • Oviraptor Kibble provides 135 Food, making it the best food by weight.
  • Using the stasis method (raising the baby in isolation and making sure the location is not rendered) can be employed. Torpor gain due to sleep deprivation appears to be halted while not rendered, meaning there is little risk of increased food consumption versus other babies.

Combat[edit | edit source]

This section describes how to fight against the Megalosaurus.

General[edit | edit source]

Megalosaurus can only be found inside some of the caves on The Island and The Center and caves on Scorched Earth. When taming, it is recommended to clear out any other animals inside the cave. Currently only four wild Megalosaurus are on an individual map/server at a time. During the day, it is a peaceful sleeper, but by night, it is a carrying, mangling, ultimate destroying, killing machine.

Strategy[edit | edit source]

If you want to tame a Megalosaurus its best to tame them during the day when they are sluggish and a much lesser threat. However, you will need to make sure to KO it again when it is night. No matter what the torpor, the Megalosaurus will wake up once it hits night time.

Weaponry[edit | edit source]

Bows, Crossbows and Rifles will work against the Megalosaurus. Especially during the day since once their stamina runs dry from Sleep Deprivation they will begin to gain Torpor.

Dangers[edit | edit source]

Even in the wild, the Megalosaurus can pick up players and chomp them to death. While it is weaker during the day, it is not recommended to enter close combat with a Megalosaurus and instead keep a distance and use ranged weapons.

Weakness[edit | edit source]

Day

The Megalosaurus sleeps in the day which makes it easy to knock out or kill it. It also is very slow in day so it is easy to get some distance from it.

Night

You can outrun a rider on a Megalosaurus with a decent mount unless its stamina or speed has been greatly improved. Even since the Megalosaurus is quite fast its stamina drains rather quickly but it can still outrun most low-mid tier creatures. Hard to ambush unwary players as the eyes glow so most people can see it coming unless covered in dense foliage, or unwary players.

Utility[edit | edit source]

Terrestrial Carrier
  • The Megalosaurus can carry any creature with a Drag Weight of 150 or less. This does not (by itself) damage or draw aggro from the creature.
  • As with the Kaprosuchus (but unlike all flying carriers that set the precedent), the Megalosaurus has the ability to pick up aquatic and flying creatures.
Aquatic Creatures
  • Note that moving "water-breathing" creatures out of water will instantly kill them.
Terrestrial Creatures
Flying Creatures
  • This can be used to hold a creature still while it is tranquilized, to carry a desired tame to a safer location, or to indefinitely stun hostile birds in PVP.
  • This list appears to be substantially reduced during the day, with the exclusion of larger flying creatures in particular.
Night battle mount

The Megalosaurus is weak and very slow during the day and tires out quickly, but at night its stamina and attack levels raise significantly and makes the Megalosaurus a very powerful mount for night raids. Its lock jaw attack will snatch and incapacitate individual enemies, allowing the rider to finish them off with ease.

Roles[edit | edit source]

Collectibles[edit | edit source]

Resource Efficiency
Raw Meat.png Raw Meat ★★★☆☆

Spotlight[edit | edit source]

Notes/Trivia[edit | edit source]

For information pertaining specifically to the real-world Megalosaurus, see the relevant Wikipedia article

  • The dossier was revealed on January 12, 2016 [3]
  • Megalosaurus means "Great Lizard" in Latin, and its species name "noctedominus" refer to its role as nocturnal predator.
  • Megalosaurus is the second nocturnal dinosaur confirmed for Ark with the first being the Troodon.
  • Megalosaurus is the first dinosaur to be described in scientific literature.
  • Megalosaurus carryable by Quetzal, but Kaprosuchus, another Megalosaurus, and Tusoteuthis can't carry it.
  • Like Megaloceros,females are faster than males.

Gallery[edit | edit source]

References[edit | edit source]