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Overview[edit | edit source]
Melee Damage is a measure of how much damage you deal when attacking with your fists or any tool or weapon. Higher damage allows you to kill creatures and other players as well as harvest resources in fewer hits. It can also increase the amount of materials harvested from a spawned resource, and improve the chances of receiving any rare materials. It does not affect damage from ranged weapons such as bows, thrown spears, and guns.
Increasing[edit | edit source]
Putting a point into Melee Damage increases your damage modifier by 5% points.
Notes[edit | edit source]
- Melee Damage is not your Base Damage, but rather a multiplier of the base damage you deal. The base damage will depend on what tool you are attacking with.
- Some servers "clamp" resource harvesting, meaning that each source has a max amount of resources it can yield, regardless of how much your melee damage allows you to harvest with each hit.
- Eating Battle Tartare or Enduro Stew will temporarily increase your melee damage. (Enduro Stew; does not mention any form of damage buff within its page. Only a 1.2 hp/per second regen)
- Attacking while you are out of Stamina will increase your Torpor.