Metal Hatchet

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Metal Hatchet

Metal Hatchet.png

A sharp metal hatchet for harvesting wood from trees, stone from rocks, and skin from bodies.

Type Tool
Melee damage 40.0
Weight 2.0
Durability 40
Durability per use 0.075
Single use No
Item ID 36
Spawn Command
cheat giveitemnum 36 1 0 0
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItem_WeaponMetalHatchet.PrimalItem_WeaponMetalHatchet'" 1 0 0
cheat GFI MetalHatchet 1 0 0
Found in Beacon Blue
Required level Level 20
Engram Points 6 EP
Crafting XP 2.8 XP

Crafted in Smithy.png Smithy
Outpost (Mobile).png Outpost Logo Mobile.svg
Required Stations Refining Forge.png Refining Forge
Resources breakdown [Expand]
8 × Metal Ingot.png Metal Ingot
16 × Metal.png Metal
1 × Wood.png Wood
10 × Hide.png Hide
Total Base Ingredients
1 × Wood.png Wood
10 × Hide.png Hide
16 × Metal.png Metal

Overview[edit | edit source]

A Metal Hatchet in ARK: Survival Evolved is the metal version of the Stone Hatchet. It not only has a faster gathering speed, but it also harvests more resources from each renewable resource and has a higher chance of collecting the rarer resources.

Gathering[edit | edit source]

Resource Efficiency
Leech Blood.png Leech Blood ★★★★☆
Wood.png Wood ★★★★☆
Chitin.png Chitin ★★★★☆
Pelt.png Pelt ★★★★☆
Hide.png Hide ★★★★☆
Angler Gel.png Angler Gel ★★★★☆
Sand (Scorched Earth).png Sand Scorched Earth Icon.png ★★★★☆
Stone.png Stone ★★★☆☆
Raw Meat.png Raw Meat ★★☆☆☆

Quality[edit | edit source]

Items which use stats, namely Melee Damage, Durability, Armor, Hypothermic Insulation and Hyperthermic Insulation, have Item Quality, with higher quality items having better overall stats (though lower quality items may be randomly superior in an individual stat). Items with improved quality can be obtained from beacons, loot crates, and other forms of loot drops (such as from killing predators), while blueprints of higher quality items are obtainable only from beacons and loot crates. Items with higher quality can cost substantially more than primitive versions.

Items that are affected by quality:

There are currently 6 levels of quality, defined as follows.

Primitive Ramshackle Apprentice Journeyman Mastercraft Ascendant
Random Multiplier Threshold 1 1.25 2.5 4.5 7 10
Crafting XP Multiplier 1 2 3 4 5 6
Repairing XP Multiplier 1 2 3 4 5 6
Crafting Resources Requirements Multiplier 1 1.33 1.67 2 2.5 3.5

Ramshackle Blueprints are also obtainable via beacons.

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